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#ifndef GUARD_ROAMER_H
#define GUARD_ROAMER_H
void ClearRoamerData(void);
void ClearRoamerLocationData(void);
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void InitRoamer(void);
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void UpdateLocationHistoryForRoamer(void);
void RoamerMoveToOtherLocationSet(void);
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void RoamerMove(void);
bool8 IsRoamerAt(u8 mapGroup, u8 mapNum);
void CreateRoamerMonInstance(void);
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u8 TryStartRoamerEncounter(void);
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void UpdateRoamerHPStatus(struct Pokemon *mon);
void SetRoamerInactive(void);
void GetRoamerLocation(u8 *mapGroup, u8 *mapNum);
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#endif // GUARD_ROAMER_H