pokeemerald/include/pokeblock.h

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#ifndef GUARD_POKEBLOCK_H
#define GUARD_POKEBLOCK_H
enum
{
PBLOCK_CLR_BLACK,
PBLOCK_CLR_RED,
PBLOCK_CLR_BLUE,
PBLOCK_CLR_PINK,
PBLOCK_CLR_GREEN,
PBLOCK_CLR_YELLOW
};
enum
{
PBLOCK_COLOR,
PBLOCK_SPICY,
PBLOCK_DRY,
PBLOCK_SWEET,
PBLOCK_BITTER,
PBLOCK_SOUR,
PBLOCK_FEEL,
};
void ClearPokeblocks(void);
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s8 GetFirstFreePokeblockSlot(void);
bool32 AddPokeblock(struct Pokeblock *pokeblock);
u8 GetHighestPokeblocksFlavourLevel(const struct Pokeblock *pokeblock);
u8 GetPokeblocksFeel(const struct Pokeblock *pokeblock);
u8 GetPokeblocksFlavour(const struct Pokeblock *pokeblock);
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s16 PokeblockGetGain(u8, const struct Pokeblock *);
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#endif // GUARD_POKEBLOCK_H