pokeemerald/test/ability_snow_cloak.c

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#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Snow Cloak prevents damage from hail")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_GLACEON) { Ability(ABILITY_SNOW_CLOAK); }
} WHEN {
TURN { MOVE(player, MOVE_HAIL); MOVE(opponent, MOVE_SKILL_SWAP); }
} SCENE {
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("Snow Cloak increases evasion during hail")
{
PASSES_RANDOMLY(4, 5, RNG_ACCURACY);
GIVEN {
ASSUME(gBattleMoves[MOVE_POUND].accuracy == 100);
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PLAYER(SPECIES_GLACEON) { Ability(ABILITY_SNOW_CLOAK); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_HAIL); }
TURN { MOVE(opponent, MOVE_POUND); }
} SCENE {
HP_BAR(player);
}
}