pokeemerald/src/play_time.c

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#include "global.h"
#include "play_time.h"
enum
{
STOPPED,
RUNNING,
MAXED_OUT
};
static u8 sPlayTimeCounterState;
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void PlayTimeCounter_Reset(void)
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{
sPlayTimeCounterState = STOPPED;
gSaveBlock2Ptr->playTimeHours = 0;
gSaveBlock2Ptr->playTimeMinutes = 0;
gSaveBlock2Ptr->playTimeSeconds = 0;
gSaveBlock2Ptr->playTimeVBlanks = 0;
}
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void PlayTimeCounter_Start(void)
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{
sPlayTimeCounterState = RUNNING;
if (gSaveBlock2Ptr->playTimeHours > 999)
PlayTimeCounter_SetToMax();
}
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void PlayTimeCounter_Stop(void)
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{
sPlayTimeCounterState = STOPPED;
}
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void PlayTimeCounter_Update(void)
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{
if (sPlayTimeCounterState == RUNNING)
{
gSaveBlock2Ptr->playTimeVBlanks++;
if (gSaveBlock2Ptr->playTimeVBlanks > 59)
{
gSaveBlock2Ptr->playTimeVBlanks = 0;
gSaveBlock2Ptr->playTimeSeconds++;
if (gSaveBlock2Ptr->playTimeSeconds > 59)
{
gSaveBlock2Ptr->playTimeSeconds = 0;
gSaveBlock2Ptr->playTimeMinutes++;
if (gSaveBlock2Ptr->playTimeMinutes > 59)
{
gSaveBlock2Ptr->playTimeMinutes = 0;
gSaveBlock2Ptr->playTimeHours++;
if (gSaveBlock2Ptr->playTimeHours > 999)
PlayTimeCounter_SetToMax();
}
}
}
}
}
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void PlayTimeCounter_SetToMax(void)
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{
sPlayTimeCounterState = MAXED_OUT;
gSaveBlock2Ptr->playTimeHours = 999;
gSaveBlock2Ptr->playTimeMinutes = 59;
gSaveBlock2Ptr->playTimeSeconds = 59;
gSaveBlock2Ptr->playTimeVBlanks = 59;
}