2017-09-19 15:46:17 +02:00
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#ifndef GUARD_BATTLE_DOME_CARDS_H
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#define GUARD_BATTLE_DOME_CARDS_H
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bool16 dp13_810BB8C(void);
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u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 sub_818D7D8(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 sub_818D820(u16 spriteId);
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u16 sub_818D8AC(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 sub_818D8F0(u16 spriteId);
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u16 sub_818D938(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId);
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u8 sub_818D97C(u8 a0, u8 a1);
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2018-07-13 23:00:56 +02:00
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#endif // GUARD_BATTLE_DOME_CARDS_H
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