mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 20:17:38 +01:00
504 lines
12 KiB
C
504 lines
12 KiB
C
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#include "global.h"
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#include "util.h"
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#include "sprite.h"
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const u32 gBitTable[] =
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{
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1 << 0,
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1 << 1,
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1 << 2,
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1 << 3,
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1 << 4,
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1 << 5,
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1 << 6,
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1 << 7,
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1 << 8,
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1 << 9,
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1 << 10,
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1 << 11,
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1 << 12,
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1 << 13,
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1 << 14,
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1 << 15,
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1 << 16,
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1 << 17,
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1 << 18,
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1 << 19,
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1 << 20,
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1 << 21,
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1 << 22,
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1 << 23,
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1 << 24,
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1 << 25,
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1 << 26,
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1 << 27,
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1 << 28,
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1 << 29,
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1 << 30,
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1 << 31,
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};
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static const struct SpriteTemplate sInvisibleSpriteTemplate =
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{
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.tileTag = 0,
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.paletteTag = 0,
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.oam = &gDummyOamData,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const u8 sSpriteDimensions[3][4][2] =
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{
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// square
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{
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{1, 1},
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{2, 2},
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{4, 4},
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{8, 8},
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},
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// horizontal rectangle
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{
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{2, 1},
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{4, 1},
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{4, 2},
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{8, 4},
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},
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// vertical rectangle
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{
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{1, 2},
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{1, 4},
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{2, 4},
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{4, 8},
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},
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};
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static const u16 sCrc16Table[] =
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{
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0x0000, 0x1189, 0x2312, 0x329B, 0x4624, 0x57AD, 0x6536, 0x74BF,
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0x8C48, 0x9DC1, 0xAF5A, 0xBED3, 0xCA6C, 0xDBE5, 0xE97E, 0xF8F7,
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0x1081, 0x0108, 0x3393, 0x221A, 0x56A5, 0x472C, 0x75B7, 0x643E,
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0x9CC9, 0x8D40, 0xBFDB, 0xAE52, 0xDAED, 0xCB64, 0xF9FF, 0xE876,
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0x2102, 0x308B, 0x0210, 0x1399, 0x6726, 0x76AF, 0x4434, 0x55BD,
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0xAD4A, 0xBCC3, 0x8E58, 0x9FD1, 0xEB6E, 0xFAE7, 0xC87C, 0xD9F5,
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0x3183, 0x200A, 0x1291, 0x0318, 0x77A7, 0x662E, 0x54B5, 0x453C,
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0xBDCB, 0xAC42, 0x9ED9, 0x8F50, 0xFBEF, 0xEA66, 0xD8FD, 0xC974,
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0x4204, 0x538D, 0x6116, 0x709F, 0x0420, 0x15A9, 0x2732, 0x36BB,
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0xCE4C, 0xDFC5, 0xED5E, 0xFCD7, 0x8868, 0x99E1, 0xAB7A, 0xBAF3,
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0x5285, 0x430C, 0x7197, 0x601E, 0x14A1, 0x0528, 0x37B3, 0x263A,
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0xDECD, 0xCF44, 0xFDDF, 0xEC56, 0x98E9, 0x8960, 0xBBFB, 0xAA72,
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0x6306, 0x728F, 0x4014, 0x519D, 0x2522, 0x34AB, 0x0630, 0x17B9,
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0xEF4E, 0xFEC7, 0xCC5C, 0xDDD5, 0xA96A, 0xB8E3, 0x8A78, 0x9BF1,
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0x7387, 0x620E, 0x5095, 0x411C, 0x35A3, 0x242A, 0x16B1, 0x0738,
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0xFFCF, 0xEE46, 0xDCDD, 0xCD54, 0xB9EB, 0xA862, 0x9AF9, 0x8B70,
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0x8408, 0x9581, 0xA71A, 0xB693, 0xC22C, 0xD3A5, 0xE13E, 0xF0B7,
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0x0840, 0x19C9, 0x2B52, 0x3ADB, 0x4E64, 0x5FED, 0x6D76, 0x7CFF,
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0x9489, 0x8500, 0xB79B, 0xA612, 0xD2AD, 0xC324, 0xF1BF, 0xE036,
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0x18C1, 0x0948, 0x3BD3, 0x2A5A, 0x5EE5, 0x4F6C, 0x7DF7, 0x6C7E,
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0xA50A, 0xB483, 0x8618, 0x9791, 0xE32E, 0xF2A7, 0xC03C, 0xD1B5,
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0x2942, 0x38CB, 0x0A50, 0x1BD9, 0x6F66, 0x7EEF, 0x4C74, 0x5DFD,
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0xB58B, 0xA402, 0x9699, 0x8710, 0xF3AF, 0xE226, 0xD0BD, 0xC134,
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0x39C3, 0x284A, 0x1AD1, 0x0B58, 0x7FE7, 0x6E6E, 0x5CF5, 0x4D7C,
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0xC60C, 0xD785, 0xE51E, 0xF497, 0x8028, 0x91A1, 0xA33A, 0xB2B3,
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0x4A44, 0x5BCD, 0x6956, 0x78DF, 0x0C60, 0x1DE9, 0x2F72, 0x3EFB,
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0xD68D, 0xC704, 0xF59F, 0xE416, 0x90A9, 0x8120, 0xB3BB, 0xA232,
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0x5AC5, 0x4B4C, 0x79D7, 0x685E, 0x1CE1, 0x0D68, 0x3FF3, 0x2E7A,
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0xE70E, 0xF687, 0xC41C, 0xD595, 0xA12A, 0xB0A3, 0x8238, 0x93B1,
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0x6B46, 0x7ACF, 0x4854, 0x59DD, 0x2D62, 0x3CEB, 0x0E70, 0x1FF9,
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0xF78F, 0xE606, 0xD49D, 0xC514, 0xB1AB, 0xA022, 0x92B9, 0x8330,
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0x7BC7, 0x6A4E, 0x58D5, 0x495C, 0x3DE3, 0x2C6A, 0x1EF1, 0x0F78,
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};
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const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp"); // unused in Emerald
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u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *))
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{
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u8 sprite = CreateSprite(&sInvisibleSpriteTemplate, 248, 168, 14);
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gSprites[sprite].invisible = TRUE;
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gSprites[sprite].callback = callback;
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return sprite;
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}
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void StoreWordInTwoHalfwords(u16 *h, u32 w)
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{
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h[0] = (u16)(w);
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h[1] = (u16)(w >> 16);
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}
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void LoadWordFromTwoHalfwords(u16 *h, u32 *w)
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{
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*w = h[0] | (s16)h[1] << 16;
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}
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void SetBgAffineStruct(struct BgAffineSrcData *src, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha)
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{
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src->texX = texX;
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src->texY = texY;
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src->scrX = scrX;
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src->scrY = scrY;
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src->sx = sx;
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src->sy = sy;
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src->alpha = alpha;
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}
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void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha)
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{
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struct BgAffineSrcData src;
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SetBgAffineStruct(&src, texX, texY, scrX, scrY, sx, sy, alpha);
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BgAffineSet(&src, dest, 1);
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}
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#ifdef NONMATCHING
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// Functionally equivalent.
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// Only the two yflip loops don't match.
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void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output)
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{
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u8 x, y;
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s8 i, j;
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u8 xflip[32];
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u8 h = sSpriteDimensions[shape][size][1];
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u8 w = sSpriteDimensions[shape][size][0];
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for (y = 0; y < h; y++)
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{
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int filler = 32 - w;
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for (x = 0; x < w; x++)
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{
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int tile = (*tilemap & 0x3ff) * 32;
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int attr = *tilemap & 0xc00;
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if (attr == 0)
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{
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void *src = tiles + tile;
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void *dest = output;
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int length = 32;
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DmaCopy32(3, src, dest, length);
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}
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else if (attr == 0x800) // yflip
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{
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for (i = 0; i < 8; i++)
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{
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void *src = tiles;
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void *dest = output;
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int length = 4;
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// this is likely wrong, but makes it closer to matching
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src += tile + (7 - i) * 4;
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dest += i * 4;
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DmaCopy32(3, src, dest, length);
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}
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}
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else // xflip
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{
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for (i = 0; i < 8; i++)
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{
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for (j = 0; j < 4; j++)
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{
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u8 i2 = i * 4;
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xflip[i2 + (3-j)] = (tiles[tile + i2 + j] & 0xf) << 4;
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xflip[i2 + (3-j)] |= tiles[tile + i2 + j] >> 4;
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}
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}
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if (*tilemap & 0x800) // yflip
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{
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for (i = 0; i < 8; i++)
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{
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void *src = xflip + (7-i) * 4;
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void *dest = output + i*4;
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int length = 4;
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DmaCopy32(3, src, dest, length);
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}
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}
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else
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{
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void *src = xflip;
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void *dest = output;
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int length = 32;
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DmaCopy32(3, src, dest, length);
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}
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}
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tilemap++;
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output += 32;
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}
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tilemap += filler;
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}
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}
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#else
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__attribute__((naked)) void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output)
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{
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asm("\n\
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.syntax unified\n\
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push {r4-r7,lr}\n\
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mov r7, r10\n\
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mov r6, r9\n\
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mov r5, r8\n\
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push {r5-r7}\n\
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sub sp, 0x38\n\
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str r2, [sp, 0x20]\n\
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adds r4, r3, 0\n\
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ldr r7, [sp, 0x58]\n\
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lsls r0, 24\n\
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lsls r1, 24\n\
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ldr r2, =sSpriteDimensions\n\
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lsrs r1, 23\n\
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lsrs r0, 21\n\
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adds r1, r0\n\
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adds r0, r2, 0x1\n\
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adds r0, r1, r0\n\
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ldrb r0, [r0]\n\
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str r0, [sp, 0x24]\n\
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adds r1, r2\n\
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ldrb r1, [r1]\n\
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str r1, [sp, 0x28]\n\
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movs r0, 0\n\
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b _0806F88C\n\
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.pool\n\
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_0806F740:\n\
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movs r5, 0\n\
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adds r0, 0x1\n\
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str r0, [sp, 0x30]\n\
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b _0806F874\n\
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_0806F748:\n\
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ldrh r0, [r4]\n\
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ldr r2, =0x000003ff\n\
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adds r1, r2, 0\n\
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ands r1, r0\n\
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lsls r1, 5\n\
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mov r8, r1\n\
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movs r2, 0xC0\n\
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lsls r2, 4\n\
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adds r1, r2, 0\n\
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ands r1, r0\n\
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mov r2, sp\n\
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strh r0, [r2, 0x34]\n\
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cmp r1, 0\n\
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bne _0806F788\n\
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ldr r0, [sp, 0x20]\n\
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add r0, r8\n\
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adds r1, r7, 0\n\
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ldr r2, =0x04000008\n\
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bl CpuSet\n\
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adds r4, 0x2\n\
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str r4, [sp, 0x2C]\n\
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adds r7, 0x20\n\
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mov r10, r7\n\
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adds r5, 0x1\n\
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mov r9, r5\n\
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b _0806F86A\n\
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.pool\n\
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_0806F788:\n\
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movs r0, 0x80\n\
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lsls r0, 4\n\
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cmp r1, r0\n\
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bne _0806F7CC\n\
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movs r1, 0\n\
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adds r4, 0x2\n\
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str r4, [sp, 0x2C]\n\
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movs r2, 0x20\n\
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adds r2, r7\n\
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mov r10, r2\n\
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adds r5, 0x1\n\
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mov r9, r5\n\
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_0806F7A0:\n\
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lsls r4, r1, 24\n\
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asrs r4, 24\n\
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movs r0, 0x7\n\
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subs r0, r4\n\
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lsls r0, 2\n\
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add r0, r8\n\
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ldr r1, [sp, 0x20]\n\
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adds r0, r1, r0\n\
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lsls r1, r4, 2\n\
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adds r1, r7, r1\n\
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ldr r2, =0x04000001\n\
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bl CpuSet\n\
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adds r4, 0x1\n\
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lsls r4, 24\n\
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lsrs r1, r4, 24\n\
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asrs r4, 24\n\
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cmp r4, 0x7\n\
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ble _0806F7A0\n\
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b _0806F86A\n\
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.pool\n\
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_0806F7CC:\n\
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movs r1, 0\n\
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adds r4, 0x2\n\
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str r4, [sp, 0x2C]\n\
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movs r2, 0x20\n\
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adds r2, r7\n\
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mov r10, r2\n\
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adds r5, 0x1\n\
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mov r9, r5\n\
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movs r0, 0xF\n\
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mov r12, r0\n\
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_0806F7E0:\n\
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movs r2, 0\n\
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lsls r4, r1, 24\n\
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lsls r0, r4, 2\n\
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lsrs r0, 24\n\
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adds r6, r0, 0x3\n\
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mov r1, r8\n\
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adds r5, r1, r0\n\
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_0806F7EE:\n\
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lsls r1, r2, 24\n\
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asrs r1, 24\n\
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subs r0, r6, r1\n\
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mov r2, sp\n\
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adds r3, r2, r0\n\
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adds r0, r5, r1\n\
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ldr r2, [sp, 0x20]\n\
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adds r0, r2, r0\n\
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ldrb r2, [r0]\n\
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mov r0, r12\n\
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ands r0, r2\n\
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lsls r0, 4\n\
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lsrs r2, 4\n\
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orrs r0, r2\n\
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strb r0, [r3]\n\
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adds r1, 0x1\n\
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lsls r1, 24\n\
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lsrs r2, r1, 24\n\
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asrs r1, 24\n\
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cmp r1, 0x3\n\
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ble _0806F7EE\n\
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movs r1, 0x80\n\
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lsls r1, 17\n\
|
||
|
adds r0, r4, r1\n\
|
||
|
lsrs r1, r0, 24\n\
|
||
|
asrs r0, 24\n\
|
||
|
cmp r0, 0x7\n\
|
||
|
ble _0806F7E0\n\
|
||
|
mov r2, sp\n\
|
||
|
ldrh r0, [r2, 0x34]\n\
|
||
|
movs r2, 0x80\n\
|
||
|
lsls r2, 4\n\
|
||
|
ands r0, r2\n\
|
||
|
cmp r0, 0\n\
|
||
|
beq _0806F860\n\
|
||
|
movs r1, 0\n\
|
||
|
_0806F836:\n\
|
||
|
lsls r4, r1, 24\n\
|
||
|
asrs r4, 24\n\
|
||
|
movs r0, 0x7\n\
|
||
|
subs r0, r4\n\
|
||
|
lsls r0, 2\n\
|
||
|
add r0, sp\n\
|
||
|
lsls r1, r4, 2\n\
|
||
|
adds r1, r7, r1\n\
|
||
|
ldr r2, =0x04000001\n\
|
||
|
bl CpuSet\n\
|
||
|
adds r4, 0x1\n\
|
||
|
lsls r4, 24\n\
|
||
|
lsrs r1, r4, 24\n\
|
||
|
asrs r4, 24\n\
|
||
|
cmp r4, 0x7\n\
|
||
|
ble _0806F836\n\
|
||
|
b _0806F86A\n\
|
||
|
.pool\n\
|
||
|
_0806F860:\n\
|
||
|
mov r0, sp\n\
|
||
|
adds r1, r7, 0\n\
|
||
|
ldr r2, =0x04000008\n\
|
||
|
bl CpuSet\n\
|
||
|
_0806F86A:\n\
|
||
|
ldr r4, [sp, 0x2C]\n\
|
||
|
mov r7, r10\n\
|
||
|
mov r1, r9\n\
|
||
|
lsls r0, r1, 24\n\
|
||
|
lsrs r5, r0, 24\n\
|
||
|
_0806F874:\n\
|
||
|
ldr r2, [sp, 0x28]\n\
|
||
|
cmp r5, r2\n\
|
||
|
bcs _0806F87C\n\
|
||
|
b _0806F748\n\
|
||
|
_0806F87C:\n\
|
||
|
movs r0, 0x20\n\
|
||
|
ldr r1, [sp, 0x28]\n\
|
||
|
subs r0, r1\n\
|
||
|
lsls r0, 1\n\
|
||
|
adds r4, r0\n\
|
||
|
ldr r2, [sp, 0x30]\n\
|
||
|
lsls r0, r2, 24\n\
|
||
|
lsrs r0, 24\n\
|
||
|
_0806F88C:\n\
|
||
|
ldr r1, [sp, 0x24]\n\
|
||
|
cmp r0, r1\n\
|
||
|
bcs _0806F894\n\
|
||
|
b _0806F740\n\
|
||
|
_0806F894:\n\
|
||
|
add sp, 0x38\n\
|
||
|
pop {r3-r5}\n\
|
||
|
mov r8, r3\n\
|
||
|
mov r9, r4\n\
|
||
|
mov r10, r5\n\
|
||
|
pop {r4-r7}\n\
|
||
|
pop {r0}\n\
|
||
|
bx r0\n\
|
||
|
.pool\n\
|
||
|
.syntax divided");
|
||
|
}
|
||
|
|
||
|
#endif // NONMATCHING
|
||
|
|
||
|
int CountTrailingZeroBits(u32 value)
|
||
|
{
|
||
|
u8 i;
|
||
|
|
||
|
for (i = 0; i < 32; i++)
|
||
|
{
|
||
|
if ((value & 1) == 0)
|
||
|
value >>= 1;
|
||
|
else
|
||
|
return i;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
u16 CalcCRC16(u8 *data, s32 length)
|
||
|
{
|
||
|
u16 i, j;
|
||
|
u16 crc = 0x1121;
|
||
|
|
||
|
for (i = 0; i < length; i++)
|
||
|
{
|
||
|
crc ^= data[i];
|
||
|
for (j = 0; j < 8; j++)
|
||
|
{
|
||
|
if (crc & 1)
|
||
|
crc = (crc >> 1) ^ 0x8408;
|
||
|
else
|
||
|
crc >>= 1;
|
||
|
}
|
||
|
}
|
||
|
return ~crc;
|
||
|
}
|
||
|
|
||
|
u16 CalcCRC16WithTable(u8 *data, u32 length)
|
||
|
{
|
||
|
u16 i;
|
||
|
u16 crc = 0x1121;
|
||
|
u8 byte;
|
||
|
|
||
|
for (i = 0; i < length; i++)
|
||
|
{
|
||
|
byte = crc >> 8;
|
||
|
crc ^= data[i];
|
||
|
crc = byte ^ sCrc16Table[(u8)crc];
|
||
|
}
|
||
|
return ~crc;
|
||
|
}
|
||
|
|
||
|
u32 CalcByteArraySum(const u8* data, u32 length)
|
||
|
{
|
||
|
u32 sum, i;
|
||
|
for (sum = 0, i = 0; i < length; i++)
|
||
|
sum += data[i];
|
||
|
return sum;
|
||
|
}
|