pokeemerald/data/maps/RusturfTunnel/scripts.inc

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RusturfTunnel_MapScripts:: @ 822CE27
map_script 3, RusturfTunnel_MapScript1_22CE44
map_script 2, RusturfTunnel_MapScript2_22CE32
.byte 0
RusturfTunnel_MapScript2_22CE32: @ 822CE32
map_script_2 VAR_RUSTURF_TUNNEL_STATE, 4, RusturfTunnel_EventScript_22CEAE
map_script_2 VAR_RUSTURF_TUNNEL_STATE, 5, RusturfTunnel_EventScript_22CEAE
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.2byte 0
RusturfTunnel_MapScript1_22CE44: @ 822CE44
compare VAR_RUSTURF_TUNNEL_STATE, 2
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call_if 1, RusturfTunnel_EventScript_22CE50
end
RusturfTunnel_EventScript_22CE50:: @ 822CE50
setobjectxyperm 7, 13, 4
setobjectxyperm 6, 13, 5
return
RusturfTunnel_EventScript_22CE5F:: @ 822CE5F
lock
faceplayer
msgbox RusturfTunnel_Text_22D7A3, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, RusturfTunnel_Movement_2725A2
waitmovement 0
release
end
RusturfTunnel_EventScript_22CE76:: @ 822CE76
lock
faceplayer
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checkflag FLAG_TEMP_1
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goto_eq RusturfTunnel_EventScript_22CE99
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setflag FLAG_TEMP_1
msgbox RusturfTunnel_Text_22D510, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, RusturfTunnel_Movement_2725A2
waitmovement 0
release
end
RusturfTunnel_EventScript_22CE99:: @ 822CE99
msgbox RusturfTunnel_Text_22D5F3, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, RusturfTunnel_Movement_2725A2
waitmovement 0
release
end
RusturfTunnel_EventScript_22CEAE:: @ 822CEAE
lockall
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compare VAR_TEMP_1, 1
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call_if 1, RusturfTunnel_EventScript_22CFA7
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compare VAR_TEMP_1, 2
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call_if 1, RusturfTunnel_EventScript_22CFBC
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compare VAR_TEMP_1, 3
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call_if 1, RusturfTunnel_EventScript_22CFC7
call RusturfTunnel_EventScript_22CFFF
msgbox RusturfTunnel_Text_22D65C, MSGBOX_DEFAULT
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compare VAR_TEMP_1, 2
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call_if 1, RusturfTunnel_EventScript_22CFC8
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compare VAR_TEMP_1, 3
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call_if 1, RusturfTunnel_EventScript_22CFC8
giveitem_std ITEM_HM04
setflag FLAG_0x06A
msgbox RusturfTunnel_Text_22D6D2, MSGBOX_DEFAULT
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closemessage
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compare VAR_TEMP_1, 1
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call_if 1, RusturfTunnel_EventScript_22CF5D
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compare VAR_TEMP_1, 2
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call_if 1, RusturfTunnel_EventScript_22CF6F
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compare VAR_TEMP_1, 3
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call_if 1, RusturfTunnel_EventScript_22CF8B
msgbox RusturfTunnel_Text_22D745, MSGBOX_DEFAULT
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closemessage
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compare VAR_TEMP_1, 1
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call_if 1, RusturfTunnel_EventScript_22CFD4
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compare VAR_TEMP_1, 2
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call_if 1, RusturfTunnel_EventScript_22CFE6
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compare VAR_TEMP_1, 3
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call_if 1, RusturfTunnel_EventScript_22CFE6
call RusturfTunnel_EventScript_272216
releaseall
end
RusturfTunnel_EventScript_22CF5D:: @ 822CF5D
applymovement 255, RusturfTunnel_Movement_22D042
applymovement 1, RusturfTunnel_Movement_22D067
waitmovement 0
return
RusturfTunnel_EventScript_22CF6F:: @ 822CF6F
applymovement 255, RusturfTunnel_Movement_22D045
applymovement 1, RusturfTunnel_Movement_22D06C
waitmovement 0
applymovement 10, RusturfTunnel_Movement_2725AA
waitmovement 0
return
RusturfTunnel_EventScript_22CF8B:: @ 822CF8B
applymovement 255, RusturfTunnel_Movement_22D045
applymovement 1, RusturfTunnel_Movement_22D06C
waitmovement 0
applymovement 10, RusturfTunnel_Movement_2725AA
waitmovement 0
return
RusturfTunnel_EventScript_22CFA7:: @ 822CFA7
applymovement 1, RusturfTunnel_Movement_2725A6
waitmovement 0
applymovement 255, RusturfTunnel_Movement_2725AA
waitmovement 0
return
RusturfTunnel_EventScript_22CFBC:: @ 822CFBC
applymovement 1, RusturfTunnel_Movement_22D048
waitmovement 0
return
RusturfTunnel_EventScript_22CFC7:: @ 822CFC7
return
RusturfTunnel_EventScript_22CFC8:: @ 822CFC8
closemessage
applymovement 1, RusturfTunnel_Movement_22D065
waitmovement 0
return
RusturfTunnel_EventScript_22CFD4:: @ 822CFD4
applymovement 10, RusturfTunnel_Movement_22D017
applymovement 1, RusturfTunnel_Movement_22D04B
waitmovement 0
return
RusturfTunnel_EventScript_22CFE6:: @ 822CFE6
applymovement 255, RusturfTunnel_Movement_22D02F
applymovement 10, RusturfTunnel_Movement_22D023
applymovement 1, RusturfTunnel_Movement_22D058
waitmovement 0
return
RusturfTunnel_EventScript_22CFFF:: @ 822CFFF
playse SE_PIN
applymovement 1, RusturfTunnel_Movement_272598
waitmovement 0
applymovement 1, RusturfTunnel_Movement_27259A
waitmovement 0
return
RusturfTunnel_Movement_22D017: @ 822D017
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
RusturfTunnel_Movement_22D023: @ 822D023
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
RusturfTunnel_Movement_22D02F: @ 822D02F
delay_8
walk_in_place_fastest_up
delay_16
delay_16
walk_in_place_fastest_right
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step_end
RusturfTunnel_Movement_22D035: @ 822D035
walk_left
walk_in_place_fastest_right
step_end
RusturfTunnel_Movement_22D038: @ 822D038
walk_down
walk_in_place_fastest_up
delay_8
walk_in_place_fastest_right
step_end
RusturfTunnel_Movement_22D03D: @ 822D03D
walk_up
walk_in_place_fastest_down
delay_8
walk_in_place_fastest_right
step_end
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RusturfTunnel_Movement_22D042: @ 822D042
walk_left
walk_in_place_fastest_right
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step_end
RusturfTunnel_Movement_22D045: @ 822D045
walk_right
walk_in_place_fastest_left
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step_end
RusturfTunnel_Movement_22D048: @ 822D048
walk_up
walk_in_place_fastest_right
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step_end
RusturfTunnel_Movement_22D04B: @ 822D04B
walk_right
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
RusturfTunnel_Movement_22D058: @ 822D058
walk_up
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
RusturfTunnel_Movement_22D065: @ 822D065
walk_right
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step_end
RusturfTunnel_Movement_22D067: @ 822D067
walk_in_place_fast_up
walk_in_place_fast_up
walk_fast_up
walk_fast_right
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step_end
RusturfTunnel_Movement_22D06C: @ 822D06C
walk_in_place_fast_right
walk_in_place_fast_right
walk_fast_right
walk_in_place_fastest_up
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step_end
RusturfTunnel_EventScript_22D071:: @ 822D071
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setvar VAR_TEMP_1, 1
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end
RusturfTunnel_EventScript_22D077:: @ 822D077
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setvar VAR_TEMP_1, 2
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end
RusturfTunnel_EventScript_22D07D:: @ 822D07D
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setvar VAR_TEMP_1, 3
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end
RusturfTunnel_EventScript_22D083:: @ 822D083
lockall
msgbox RusturfTunnel_Text_22D1C8, MSGBOX_DEFAULT
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closemessage
applymovement 6, RusturfTunnel_Movement_22D0AB
applymovement 7, RusturfTunnel_Movement_22D0AB
waitmovement 0
moveobjectoffscreen 6
moveobjectoffscreen 7
setvar VAR_RUSTURF_TUNNEL_STATE, 3
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releaseall
end
RusturfTunnel_Movement_22D0AB: @ 822D0AB
lock_facing_direction
walk_right
unlock_facing_direction
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step_end
RusturfTunnel_EventScript_22D0AF:: @ 822D0AF
lock
faceplayer
waitse
playmoncry SPECIES_WINGULL, 0
msgbox RusturfTunnel_Text_22D1F7, MSGBOX_DEFAULT
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waitmoncry
release
end
RusturfTunnel_EventScript_22D0C2:: @ 822D0C2
lock
faceplayer
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playbgm MUS_AQA_0, 0
msgbox RusturfTunnel_Text_22D20A, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_10, RusturfTunnel_Text_22D2B0
msgbox RusturfTunnel_Text_22D2E1, MSGBOX_DEFAULT
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giveitem_std ITEM_DEVON_GOODS
closemessage
applymovement 255, RusturfTunnel_Movement_22D178
applymovement 6, RusturfTunnel_Movement_22D181
waitmovement 0
removeobject 6
delay 50
addobject 5
applymovement 5, RusturfTunnel_Movement_22D18B
waitmovement 0
applymovement 255, RusturfTunnel_Movement_22D17E
applymovement 5, RusturfTunnel_Movement_22D1A4
waitmovement 0
msgbox RusturfTunnel_Text_22D395, MSGBOX_DEFAULT
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applymovement 5, RusturfTunnel_Movement_27259E
waitmovement 0
message RusturfTunnel_Text_22D3BA
waitmessage
waitse
playmoncry SPECIES_WINGULL, 0
waitbuttonpress
waitmoncry
closemessage
applymovement 255, RusturfTunnel_Movement_22D19F
applymovement 5, RusturfTunnel_Movement_22D193
applymovement 7, RusturfTunnel_Movement_22D1A7
waitmovement 0
removeobject 5
removeobject 7
clearflag FLAG_0x08E
setflag FLAG_0x08F
setvar VAR_0x405A, 4
setvar VAR_0x4090, 1
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setflag FLAG_HIDE_ROUTE_116_MR_BRINEY
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release
end
RusturfTunnel_Movement_22D178: @ 822D178
face_down
lock_facing_direction
walk_up
unlock_facing_direction
walk_in_place_fastest_left
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step_end
RusturfTunnel_Movement_22D17E: @ 822D17E
walk_down
walk_in_place_fastest_up
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step_end
RusturfTunnel_Movement_22D181: @ 822D181
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
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step_end
RusturfTunnel_Movement_22D18B: @ 822D18B
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
RusturfTunnel_Movement_22D193: @ 822D193
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
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step_end
RusturfTunnel_Movement_22D19F: @ 822D19F
delay_16
delay_8
delay_4
walk_in_place_fastest_left
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step_end
RusturfTunnel_Movement_22D1A4: @ 822D1A4
delay_16
walk_right
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step_end
RusturfTunnel_Movement_22D1A7: @ 822D1A7
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
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step_end
RusturfTunnel_EventScript_22D1B1:: @ 822D1B1
trainerbattle_normal TRAINER_MIKE_2, RusturfTunnel_Text_22D84D, RusturfTunnel_Text_22D8DB
msgbox RusturfTunnel_Text_22D8F9, MSGBOX_AUTOCLOSE
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end
RusturfTunnel_Text_22D1C8: @ 822D1C8
.string "What, are you coming?\n"
.string "Come and get some, then!$"
RusturfTunnel_Text_22D1F7: @ 822D1F7
.string "PEEKO: Pii pihyoh!$"
RusturfTunnel_Text_22D20A: @ 822D20A
.string "Grah, keelhaul it all!\p"
.string "That hostage POKéMON turned out to\n"
.string "be worthless!\p"
.string "And to think I made a getaway…\n"
.string "In this tunnel to nowhere!\p"
.string "Hey! You!\n"
.string "So you want to battle me?$"
RusturfTunnel_Text_22D2B0: @ 822D2B0
.string "Urrrggh! My career in crime comes to\n"
.string "a dead end!$"
RusturfTunnel_Text_22D2E1: @ 822D2E1
.string "This is plain not right…\p"
.string "The BOSS told me this would be a\n"
.string "slick-and-easy job to pull.\p"
.string "All I had to do was steal some package\n"
.string "from DEVON.\p"
.string "Tch!\n"
.string "You want it back that badly, take it!$"
RusturfTunnel_Text_22D395: @ 822D395
.string "PEEKO!\n"
.string "Am I glad to see youre safe!$"
RusturfTunnel_Text_22D3BA: @ 822D3BA
.string "PEEKO owes her life to you!\p"
.string "They call me MR. BRINEY.\n"
.string "And, you are?\p"
.string "… … … … … … … …\n"
.string "… … … … … … … …\p"
.string "Ah, so you are {PLAYER}{KUN}!\n"
.string "I sincerely thank you!\p"
.string "Now, if theres anything that troubles\n"
.string "you, dont hesitate to tell me!\p"
.string "You can usually find me in my cottage\n"
.string "by the sea near PETALBURG WOODS.\p"
.string "Come, PEEKO, we should make our way\n"
.string "home.\p"
.string "PEEKO: Pihyoh!$"
RusturfTunnel_Text_22D510: @ 822D510
.string "… …\p"
.string "Why cant they keep digging?\n"
.string "Is the bedrock too hard?\p"
.string "My beloved awaits me in VERDANTURF\n"
.string "TOWN just beyond here…\p"
.string "If RUSTBORO and VERDANTURF were\n"
.string "joined by this tunnel, I could visit\l"
.string "her every day…\p"
.string "But this…\n"
.string "What am I to do?$"
RusturfTunnel_Text_22D5F3: @ 822D5F3
.string "To get from RUSTBORO to VERDANTURF,\n"
.string "you need to go to DEWFORD, then pass\l"
.string "through SLATEPORT and MAUVILLE…$"
RusturfTunnel_Text_22D65C: @ 822D65C
.string "Wow! You shattered that boulder\n"
.string "blocking the way.\p"
.string "To show you how much I appreciate it,\n"
.string "Id like you to have this HM.$"
RusturfTunnel_Text_22D6D2: @ 822D6D2
.string "That HM contains STRENGTH.\p"
.string "If a muscular POKéMON were to learn\n"
.string "that, it would be able to move even\l"
.string "large boulders.$"
RusturfTunnel_Text_22D745: @ 822D745
.string "WANDA!\n"
.string "Now I can see you anytime!\p"
.string "WANDA: Thats…wonderful.\p"
.string "Please, take some rest at my home.$"
RusturfTunnel_Text_22D7A3: @ 822D7A3
.string "On the other side of this rock…\n"
.string "My boyfriend is there.\p"
.string "He… Hes not just digging the tunnel\n"
.string "to come see me.\p"
.string "He works his hands raw and rough\n"
.string "for the benefit of everyone.$"
RusturfTunnel_Text_22D84D: @ 822D84D
.string "What do you call a wild man up in the\n"
.string "mountains? A mountain man, right?\p"
.string "So why dont they call a POKéMON in\n"
.string "the mountains a mountain POKéMON?$"
RusturfTunnel_Text_22D8DB: @ 822D8DB
.string "My POKéMON…\n"
.string "Ran out of power…$"
RusturfTunnel_Text_22D8F9: @ 822D8F9
.string "They halted development here to\n"
.string "protect POKéMON, right?\l"
.string "Theres a feel-good story!$"