pokeemerald/include/party_menu.h

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#ifndef GUARD_PARTY_MENU_H
#define GUARD_PARTY_MENU_H
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enum
{
AILMENT_NONE,
AILMENT_PSN,
AILMENT_PRZ,
AILMENT_SLP,
AILMENT_FRZ,
AILMENT_BRN
};
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bool8 pokemon_has_move(struct Pokemon *, u16);
void sub_81B58A8(void);
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void DoWallyTutorialBagMenu(void);
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u8 pokemon_ailments_get_primary(u32 status);
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u8 *GetMonNickname(struct Pokemon *mon, u8 *dst);
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#endif // GUARD_PARTY_MENU_H