pokeemerald/src/pokenav_unk_3.c

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#include "global.h"
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#include "battle_setup.h"
#include "data.h"
#include "event_data.h"
#include "gym_leader_rematch.h"
#include "international_string_util.h"
#include "main.h"
#include "match_call.h"
#include "overworld.h"
#include "pokemon.h"
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#include "pokenav.h"
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#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "constants/flags.h"
#include "constants/songs.h"
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//#define ?? id1
#define mapSec id2 // naming multi-purpose field
#define headerId data // naming multi-purpose field
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struct Pokenav3Struct
{
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u16 unk0;
u16 unk2;
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const u8 *matchCallOptions;
u16 headerId;
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u16 unkA;
u16 unkC;
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u32 unk10;
u32 unk14;
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u32 (*callback)(struct Pokenav3Struct*);
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struct PokenavMonList matchCallEntries[MAX_REMATCH_ENTRIES - 1];
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};
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static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *);
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static u32 sub_81CABFC(struct Pokenav3Struct *);
static u32 sub_81CAC04(struct Pokenav3Struct *);
static u32 sub_81CACB8(struct Pokenav3Struct *);
static u32 sub_81CACF8(struct Pokenav3Struct *);
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static u32 sub_81CAD20(s32);
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static bool32 sub_81CB1D0(void);
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#include "data/text/match_call_messages.h"
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static const u8 sMatchCallOptionsNoCheckPage[] =
{
MATCH_CALL_OPTION_CALL,
MATCH_CALL_OPTION_CANCEL
};
static const u8 sMatchCallOptionsHasCheckPage[] =
{
MATCH_CALL_OPTION_CALL,
MATCH_CALL_OPTION_CHECK,
MATCH_CALL_OPTION_CANCEL
};
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bool32 PokenavCallback_Init_11(void)
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{
struct Pokenav3Struct *state = AllocSubstruct(5, sizeof(struct Pokenav3Struct));
if (!state)
return FALSE;
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state->callback = CB2_HandleMatchCallInput;
state->headerId = 0;
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state->unk10 = 0;
state->unk14 = CreateLoopedTask(sub_81CAD20, 1);
return TRUE;
}
u32 sub_81CAB24(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
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return state->callback(state);
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}
void sub_81CAB38(void)
{
FreePokenavSubstruct(5);
}
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static u32 CB2_HandleMatchCallInput(struct Pokenav3Struct *state)
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{
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int selection;
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if (gMain.newAndRepeatedKeys & DPAD_UP)
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return POKENAV_MC_FUNC_UP;
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if (gMain.newAndRepeatedKeys & DPAD_DOWN)
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return POKENAV_MC_FUNC_DOWN;
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if (gMain.newAndRepeatedKeys & DPAD_LEFT)
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return POKENAV_MC_FUNC_PG_UP;
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if (gMain.newAndRepeatedKeys & DPAD_RIGHT)
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return POKENAV_MC_FUNC_PG_DOWN;
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if (gMain.newKeys & A_BUTTON)
{
state->callback = sub_81CAC04;
state->unk0 = 0;
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selection = GetSelectedMatchCall();
if (!state->matchCallEntries[selection].id1 || MatchCall_HasCheckPage(state->matchCallEntries[selection].headerId))
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{
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state->matchCallOptions = sMatchCallOptionsHasCheckPage;
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state->unk2 = 2;
}
else
{
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state->matchCallOptions = sMatchCallOptionsNoCheckPage;
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state->unk2 = 1;
}
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return POKENAV_MC_FUNC_SELECT;
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}
if (gMain.newKeys & B_BUTTON)
{
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if (GetPokenavMode() != POKENAV_MODE_FORCE_CALL_READY)
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{
state->callback = sub_81CABFC;
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return POKENAV_MC_FUNC_EXIT;
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}
else
{
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// Cant exit Match Call menu before calling Mr Stone during tutorial
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PlaySE(SE_HAZURE);
}
}
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return POKENAV_MC_FUNC_NONE;
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}
static u32 sub_81CABFC(struct Pokenav3Struct *state)
{
return POKENAV_MENU_4;
}
static u32 sub_81CAC04(struct Pokenav3Struct *state)
{
if ((gMain.newKeys & DPAD_UP) && state->unk0)
{
state->unk0--;
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return POKENAV_MC_FUNC_6;
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}
if ((gMain.newKeys & DPAD_DOWN) && state->unk0 < state->unk2)
{
state->unk0++;
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return POKENAV_MC_FUNC_6;
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}
if (gMain.newKeys & A_BUTTON)
{
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switch (state->matchCallOptions[state->unk0])
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{
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case MATCH_CALL_OPTION_CANCEL:
state->callback = CB2_HandleMatchCallInput;
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return POKENAV_MC_FUNC_7;
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case MATCH_CALL_OPTION_CALL:
if (GetPokenavMode() == POKENAV_MODE_FORCE_CALL_READY)
SetPokenavMode(POKENAV_MODE_FORCE_CALL_EXIT);
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state->callback = sub_81CACF8;
if (sub_81CB1D0())
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return POKENAV_MC_FUNC_NEARBY_MSG;
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return POKENAV_MC_FUNC_CALL_MSG;
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case MATCH_CALL_OPTION_CHECK:
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state->callback = sub_81CACB8;
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return POKENAV_MC_FUNC_11;
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}
}
if (gMain.newKeys & B_BUTTON)
{
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state->callback = CB2_HandleMatchCallInput;
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return POKENAV_MC_FUNC_7;
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}
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return POKENAV_MC_FUNC_NONE;
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}
static u32 sub_81CACB8(struct Pokenav3Struct *state)
{
if (gMain.newAndRepeatedKeys & DPAD_UP)
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return POKENAV_MC_FUNC_12;
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if (gMain.newAndRepeatedKeys & DPAD_DOWN)
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return POKENAV_MC_FUNC_13;
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if (gMain.newKeys & B_BUTTON)
{
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state->callback = CB2_HandleMatchCallInput;
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return POKENAV_MC_FUNC_14;
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}
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return POKENAV_MC_FUNC_NONE;
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}
static u32 sub_81CACF8(struct Pokenav3Struct *state)
{
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
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state->callback = CB2_HandleMatchCallInput;
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return POKENAV_MC_FUNC_10;
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}
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return POKENAV_MC_FUNC_NONE;
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}
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static u32 sub_81CAD20(s32 taskState)
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{
int i, j;
struct Pokenav3Struct *state = GetSubstructPtr(5);
switch (taskState)
{
case 0:
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state->headerId = 0;
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state->unkA = 0;
return LT_INC_AND_CONTINUE;
case 1:
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for (i = 0, j = state->headerId; i < 30; i++, j++)
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{
if (MatchCallFlagGetByIndex(j))
{
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state->matchCallEntries[state->unkA].headerId = j;
state->matchCallEntries[state->unkA].id1 = TRUE;
state->matchCallEntries[state->unkA].mapSec = MatchCallMapSecGetByIndex(j);
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state->unkA++;
}
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if (++state->headerId >= MC_HEADER_COUNT)
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{
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state->unkC = state->headerId;
state->headerId = 0;
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return LT_INC_AND_CONTINUE;
}
}
return LT_CONTINUE;
case 2:
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for (i = 0, j = state->headerId; i < 30; i++, j++)
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{
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if (!sub_81D1BF8(state->headerId) && IsRematchEntryRegistered(state->headerId))
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{
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state->matchCallEntries[state->unkA].headerId = state->headerId;
state->matchCallEntries[state->unkA].id1 = FALSE;
state->matchCallEntries[state->unkA].mapSec = sub_81CB0C8(j);
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state->unkA++;
}
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if (++state->headerId > REMATCH_TABLE_ENTRIES - 1)
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return LT_INC_AND_CONTINUE;
}
return LT_CONTINUE;
case 3:
state->unk10 = 1;
break;
}
return LT_FINISH;
}
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bool32 IsRematchEntryRegistered(int rematchIndex)
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{
if (rematchIndex < REMATCH_TABLE_ENTRIES)
return FlagGet(FLAG_MATCH_CALL_REGISTERED + rematchIndex);
return FALSE;
}
int sub_81CAE28(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unk10;
}
int sub_81CAE38(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unkA;
}
int sub_81CAE48(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unkC;
}
int unref_sub_81CAE58(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unkA - state->unkC;
}
int unref_sub_81CAE6C(int arg0)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
arg0 += state->unkC;
if (arg0 >= state->unkA)
return REMATCH_TABLE_ENTRIES;
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return state->matchCallEntries[arg0].headerId;
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}
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struct PokenavMonList *sub_81CAE94(void)
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{
struct Pokenav3Struct *state = GetSubstructPtr(5);
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return state->matchCallEntries;
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}
u16 sub_81CAEA4(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
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return state->matchCallEntries[index].mapSec;
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}
bool32 sub_81CAEBC(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
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if (!state->matchCallEntries[index].id1)
index = state->matchCallEntries[index].headerId;
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else
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index = MatchCall_GetRematchTableIdx(state->matchCallEntries[index].headerId);
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if (index == REMATCH_TABLE_ENTRIES)
return FALSE;
return gSaveBlock1Ptr->trainerRematches[index] != 0;
}
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int GetMatchCallTrainerPic(int index)
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{
int var0;
struct Pokenav3Struct *state = GetSubstructPtr(5);
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if (!state->matchCallEntries[index].id1)
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{
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index = GetTrainerIdxByRematchIdx(state->matchCallEntries[index].headerId);
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return gTrainers[index].trainerPic;
}
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var0 = state->matchCallEntries[index].headerId;
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index = MatchCall_GetRematchTableIdx(var0);
if (index != REMATCH_TABLE_ENTRIES)
{
index = GetTrainerIdxByRematchIdx(index);
return gTrainers[index].trainerPic;
}
index = MatchCall_GetOverrideFacilityClass(var0);
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return gFacilityClassToPicIndex[index];
}
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const u8 *GetMatchCallMessageText(int index, u8 *arg1)
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{
struct Pokenav3Struct *state = GetSubstructPtr(5);
*arg1 = 0;
if (!Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType))
return gText_CallCantBeMadeHere;
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if (!state->matchCallEntries[index].id1)
*arg1 = SelectMatchCallMessage(GetTrainerIdxByRematchIdx(state->matchCallEntries[index].headerId), gStringVar4);
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else
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MatchCall_GetMessage(state->matchCallEntries[index].headerId, gStringVar4);
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return gStringVar4;
}
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const u8 *GetMatchCallFlavorText(int index, int checkPageEntry)
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{
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int rematchId;
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struct Pokenav3Struct *state = GetSubstructPtr(5);
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if (state->matchCallEntries[index].id1)
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{
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rematchId = MatchCall_GetRematchTableIdx(state->matchCallEntries[index].headerId);
if (rematchId == REMATCH_TABLE_ENTRIES)
return MatchCall_GetOverrideFlavorText(state->matchCallEntries[index].headerId, checkPageEntry);
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}
else
{
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rematchId = state->matchCallEntries[index].headerId;
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}
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return gMatchCallFlavorTexts[rematchId][checkPageEntry];
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}
u16 sub_81CB01C(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
return state->unk0;
}
u16 sub_81CB02C(int arg0)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
if (state->unk2 < arg0)
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return MATCH_CALL_OPTION_COUNT;
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return state->matchCallOptions[arg0];
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}
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void sub_81CB050(struct PokenavMonList * arg0, u8 *str)
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{
const u8 *trainerName;
const u8 *className;
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if (!arg0->id1)
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{
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int index = GetTrainerIdxByRematchIdx(arg0->headerId);
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const struct Trainer *trainer = &gTrainers[index];
int class = trainer->trainerClass;
className = gTrainerClassNames[class];
trainerName = trainer->trainerName;
}
else
{
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sub_81D1A78(arg0->headerId, &className, &trainerName);
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}
if (className && trainerName)
{
u8 *str2 = sub_81DB494(str, 7, className, 69);
sub_81DB494(str2, 7, trainerName, 51);
}
else
{
sub_81DB494(str, 7, NULL, 120);
}
}
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u8 sub_81CB0C8(int rematchIndex)
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{
int mapGroup = gRematchTable[rematchIndex].mapGroup;
int mapNum = gRematchTable[rematchIndex].mapNum;
return Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum)->regionMapSectionId;
}
int sub_81CB0E4(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
int count = 1;
while (++index < state->unkA)
{
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if (!state->matchCallEntries[index].id1)
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return count;
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if (MatchCall_HasCheckPage(state->matchCallEntries[index].headerId))
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return count;
count++;
}
return 0;
}
int sub_81CB128(int index)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
int count = -1;
while (--index >= 0)
{
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if (!state->matchCallEntries[index].id1)
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return count;
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if (MatchCall_HasCheckPage(state->matchCallEntries[index].headerId))
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return count;
count--;
}
return 0;
}
bool32 unref_sub_81CB16C(void)
{
int i;
for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
{
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if (IsRematchEntryRegistered(i) && gSaveBlock1Ptr->trainerRematches[i])
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return TRUE;
}
for (i = 0; i < MC_HEADER_COUNT; i++)
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{
if (MatchCallFlagGetByIndex(i))
{
int index = MatchCall_GetRematchTableIdx(i);
if (gSaveBlock1Ptr->trainerRematches[index])
return TRUE;
}
}
return FALSE;
}
static bool32 sub_81CB1D0(void)
{
struct Pokenav3Struct *state = GetSubstructPtr(5);
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int selection = GetSelectedMatchCall();
if (!state->matchCallEntries[selection].id1)
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{
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if (sub_81CAEA4(selection) == gMapHeader.regionMapSectionId)
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{
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if (!gSaveBlock1Ptr->trainerRematches[state->matchCallEntries[selection].headerId])
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return TRUE;
}
}
else
{
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if (state->matchCallEntries[selection].headerId == MC_HEADER_WATTSON)
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{
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if (sub_81CAEA4(selection) == gMapHeader.regionMapSectionId
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&& FlagGet(FLAG_BADGE05_GET) == TRUE)
{
if (!FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE))
return TRUE;
}
}
}
return FALSE;
}