pokeemerald/sound/songs/se_m_nightmare.s

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.include "MPlayDef.s"
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.equ se_m_nightmare_grp, voicegroup128
.equ se_m_nightmare_pri, 4
.equ se_m_nightmare_rev, reverb_set+50
.equ se_m_nightmare_mvl, 127
.equ se_m_nightmare_key, 0
.equ se_m_nightmare_tbs, 1
.equ se_m_nightmare_exg, 0
.equ se_m_nightmare_cmp, 1
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.section .rodata
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.global se_m_nightmare
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.align 2
@********************** Track 1 **********************@
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se_m_nightmare_1:
.byte KEYSH , se_m_nightmare_key+0
.byte TEMPO , 220*se_m_nightmare_tbs/2
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.byte VOICE , 3
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.byte VOL , 110*se_m_nightmare_mvl/mxv
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.byte BENDR , 12
.byte PAN , c_v+0
.byte BEND , c_v+0
.byte W06
.byte N03 , Gn2 , v092
.byte W06
.byte PAN , c_v-16
.byte N03 , Gn2 , v088
.byte W09
.byte PAN , c_v-1
.byte N03 , Fs3 , v104
.byte W03
.byte W03
.byte PAN , c_v+16
.byte N03 , Fs3 , v088
.byte W06
.byte PAN , c_v+0
.byte N03 , Ds3
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.byte W06
.byte PAN , c_v-16
.byte N03
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.byte W09
.byte PAN , c_v-1
.byte N03 , An2 , v096
.byte W06
.byte PAN , c_v+17
.byte N03 , An2 , v088
.byte W09
.byte PAN , c_v-1
.byte N03 , Gs3 , v104
.byte W06
.byte PAN , c_v-16
.byte N03 , Gs3 , v088
.byte W03
.byte W03
.byte PAN , c_v-1
.byte N03 , Fn3
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.byte W06
.byte PAN , c_v+16
.byte N03
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.byte W15
.byte FINE
@********************** Track 2 **********************@
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se_m_nightmare_2:
.byte KEYSH , se_m_nightmare_key+0
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.byte VOICE , 20
.byte XCMD , xIECV , 10
.byte xIECL , 8
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.byte VOL , 110*se_m_nightmare_mvl/mxv
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.byte PAN , c_v-7
.byte BEND , c_v+55
.byte N03 , Cn2 , v100
.byte W06
.byte PAN , c_v+6
.byte BEND , c_v+36
.byte N03
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.byte W06
.byte PAN , c_v-7
.byte BEND , c_v+17
.byte N03
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.byte W06
.byte PAN , c_v+6
.byte BEND , c_v+2
.byte N03
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.byte W06
.byte PAN , c_v-7
.byte BEND , c_v-8
.byte N03
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.byte W06
.byte PAN , c_v+6
.byte BEND , c_v+12
.byte N03
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.byte W06
.byte PAN , c_v-7
.byte BEND , c_v+6
.byte N03
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.byte W06
.byte PAN , c_v+6
.byte BEND , c_v+0
.byte N03
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.byte W06
.byte PAN , c_v-7
.byte BEND , c_v-6
.byte N03
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.byte W06
.byte PAN , c_v+6
.byte BEND , c_v-19
.byte N03
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.byte W06
.byte PAN , c_v-7
.byte BEND , c_v-31
.byte N03
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.byte W06
.byte PAN , c_v+6
.byte BEND , c_v-44
.byte N03
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.byte W06
.byte PAN , c_v-7
.byte BEND , c_v-55
.byte N03
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.byte W06
.byte PAN , c_v+6
.byte BEND , c_v-64
.byte N03
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.byte W18
.byte FINE
@******************************************************@
.align 2
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se_m_nightmare:
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.byte 2 @ NumTrks
.byte 0 @ NumBlks
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.byte se_m_nightmare_pri @ Priority
.byte se_m_nightmare_rev @ Reverb.
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.word se_m_nightmare_grp
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.word se_m_nightmare_1
.word se_m_nightmare_2
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.end