pokeemerald/include/librfu.h

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C
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#include "main.h"
enum
{
RFU_RESET = 0x10,
RFU_LINK_STATUS,
RFU_VERSION_STATUS,
RFU_SYSTEM_STATUS,
RFU_SLOT_STATUS,
RFU_CONFIG_STATUS,
RFU_GAME_CONFIG,
RFU_SYSTEM_CONFIG,
RFU_UNK18,
RFU_SC_START,
RFU_SC_POLLING,
RFU_SC_END,
RFU_SP_START,
RFU_SP_POLLING,
RFU_SP_END,
RFU_CP_START,
RFU_CP_POLLING,
RFU_CP_END,
RFU_UNK22,
RFU_UNK23,
RFU_DATA_TX,
RFU_DATA_TX_AND_CHANGE,
RFU_DATA_RX,
RFU_MS_CHANGE,
RFU_DATA_READY_AND_CHANGE,
RFU_DISCONNECTED_AND_CHANGE,
RFU_UNK2A,
RFU_UNK2B,
RFU_UNK2C,
RFU_UNK2D,
RFU_UNK2E,
RFU_UNK2F,
RFU_DISCONNECT,
RFU_TEST_MODE,
RFU_CPR_START,
RFU_CPR_POLLING,
RFU_CPR_END,
RFU_UNK35,
RFU_UNK36,
RFU_RESUME_RETRANSMIT_AND_CHANGE,
RFU_UNK38,
RFU_UNK39,
RFU_UNK3A,
RFU_UNK3B,
RFU_UNK3C,
RFU_STOP_MODE, //3D
};
struct RfuPacket8
{
u8 data[0x74];
};
struct RfuPacket32
{
u32 command;
u32 data[0x1C];
};
union RfuPacket
{
struct RfuPacket32 rfuPacket32;
struct RfuPacket8 rfuPacket8;
};
struct RfuStruct
{
vs32 unk_0;
u8 txParams;
u8 unk_5;
u8 activeCommand;
u8 unk_7;
u8 unk_8;
u8 unk_9;
u8 timerSelect;
u8 unk_b;
int timerState;
vu8 timerActive;
u8 unk_11;
vu16 unk_12;
vu8 msMode;
u8 unk_15;
u8 unk_16;
u8 unk_17;
void (*callbackM)();
void (*callbackS)();
u32 callbackID;
union RfuPacket *txPacket;
union RfuPacket *rxPacket;
vu8 unk_2c;
u8 padding[3];
};
struct RfuIntrStruct
{
u8 rxPacketAlloc[0x74];
u8 txPacketAlloc[0x74];
u8 block1[0x960];
u8 block2[0x30];
};
extern struct RfuStruct *gRfuState;
void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam);