pokeemerald/data/battle_ai_scripts.s

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ArmAsm
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.include "asm/macros.inc"
.include "constants/constants.inc"
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.section script_data, "aw", %progbits
.align 2
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gBattleAI_ScriptsTable:: @ 82DBEF8
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.incbin "baserom.gba", 0x2dbef8, 0x2458