pokeemerald/include/constants/battle_config.h

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#ifndef GUARD_CONSTANTS_BATTLE_CONFIG_H
#define GUARD_CONSTANTS_BATTLE_CONFIG_H
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// Species with peculiar battle effects. Remove them if they're properly placed in constant/species.h
#define SPECIES_DIALGA 0
#define SPECIES_PALKIA 0
#define SPECIES_GIRATINA 0
#define SPECIES_CHERRIM 0
#define SPECIES_ARCEUS 0
#define SPECIES_SILVALLY 0
#define SPECIES_GENESECT 0
#define SPECIES_AEGISLASH 0
#define SPECIES_AEGISLASH_BLADE 10000
#define SPECIES_MIMIKYU 0
#define SPECIES_MIMIKYU_BUSTED 10001
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// Items with peculiar battle effects. Remove them if they're properly placed in constant/items.h
#define ITEM_GRISEOUS_ORB 0
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#define ITEM_OCCA_BERRY 204
#define ITEM_PASSHO_BERRY 205
#define ITEM_WACAN_BERRY 206
#define ITEM_RINDO_BERRY 207
#define ITEM_YACHE_BERRY 208
#define ITEM_CHOPLE_BERRY 177
#define ITEM_KEBIA_BERRY 178
#define ITEM_SHUCA_BERRY 179
#define ITEM_COBA_BERRY 180
#define ITEM_PAYAPA_BERRY 181
#define ITEM_TANGA_BERRY 182
#define ITEM_CHARTI_BERRY 183
#define ITEM_KASIB_BERRY 184
#define ITEM_HABAN_BERRY 185
#define ITEM_COLBUR_BERRY 186
#define ITEM_BABIRI_BERRY 187
#define ITEM_CHILAN_BERRY 188
#define ITEM_ROSELI_BERRY 189
#define ITEM_MICLE_BERRY 197
#define ITEM_CUSTAP_BERRY 199
#define ITEM_JABOCA_BERRY 200
#define ITEM_ROWAP_BERRY 201
#define ITEM_KEE_BERRY 202
#define ITEM_MARANGA_BERRY 203
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#define GEN_3 0
#define GEN_4 1
#define GEN_5 2
#define GEN_6 3
#define GEN_7 4
// Calculation settings
#define B_CRIT_CHANCE GEN_6 // Chances of a critical hit landing. See atk04_critcalc.
#define B_CRIT_MULTIPLIER GEN_6 // Starting from gen6, critical hits multiply damage by 1.5 instead of 2.
#define B_EXP_CATCH GEN_6 // Starting from gen6, pokemon get experience from catching.
#define B_TRAINER_EXP_MULTIPLIER GEN_6 // Gen7 no longer gives a 1.5 multiplier to exp gain in trainer battles.
#define B_BURN_DAMAGE GEN_6 // In Gen7, burn damage is 1/16th of max HP instead of 1/8th.
#define B_PARALYSIS_SPEED GEN_6 // In Gen7, speed is decreased by 50% instead of 75%.
// Move settings
#define B_FELL_STINGER_STAT_RAISE GEN_6 // Gen6 Atk+2, Gen7 Atk+3.
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#define B_SOUND_SUBSTITUTE GEN_6 // Starting from gen6 sound moves bypass Substitute.
// Ability settings
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#define B_ABILITY_POP_UP GEN_6 // Starting from gen5, the pokemon abilities are displayed in a pop-up, when they activate in battle.
#define B_ABILITY_WEATHER GEN_6 // Up to gen5 - weather induced by abilities such as Drought or Drizzle lasted till the battle's end or weather change by a move. From Gen6 onwards, weather caused by abilities lasts the same amount of turns as induced from a move.
#define B_GALE_WINGS GEN_6 // Gen7 requires full hp.
#define B_STANCE_CHANGE_FAIL GEN_7 // In Gen7, Aegislash's form change does not happen, if the pokemon cannot use a move, because of confusion, paralysis, etc. In gen6, the form change occurs despite not being able to move.
#define B_GHOSTS_ESCAPE GEN_6 // From Gen6 onwards, ghosts can escape even when blocked by abilities such as Shadow Tag.
// Other
#define B_FAST_INTRO TRUE // If set to TRUE, battle intro texts print at the same time as animation of a pokemon, as opposing to waiting for the animation to end.
#endif // GUARD_CONSTANTS_BATTLE_CONFIG_H