pokeemerald/src/data/pokemon/form_change_tables.h

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/*
FORM_ITEM_USE:
Changes any pokemon with a matching base species (even if
it is a form) to the target species.
param1 = item to use
param1 = ability to check for (none means any)
FORM_ITEM_HOLD:
param1 = item to hold
param2 = ability to check for (none means any)
FORM_MOVE:
param1 = move to check for
param2 = true if form change activates when move is forgotten,
false if form change activates when move is learned
FORM_WITHDRAW:
Form change activates when the Pokemon is withdrawn from the PC or Daycare.
no parameters
*/
#define WHEN_LEARNED FALSE
#define WHEN_FORGOTTEN TRUE
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static const struct FormChange sGiratinaFormChangeTable[] = {
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{FORM_ITEM_HOLD, SPECIES_GIRATINA_ORIGIN, ITEM_GRISEOUS_ORB},
{FORM_CHANGE_END},
};
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static const struct FormChange sShayminFormChangeTable[] = {
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{FORM_ITEM_USE, SPECIES_SHAYMIN_SKY, ITEM_GRACIDEA},
{FORM_CHANGE_END},
};
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static const struct FormChange sShayminSkyFormChangeTable[] = {
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{FORM_WITHDRAW, SPECIES_SHAYMIN},
{FORM_CHANGE_END},
};
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static const struct FormChange sArceusFormChangeTable[] = {
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{FORM_ITEM_HOLD, SPECIES_ARCEUS, ITEM_NONE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIGHTING, ITEM_FIST_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIGHTING, ITEM_FIGHTINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FLYING, ITEM_SKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FLYING, ITEM_FLYINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_POISON, ITEM_TOXIC_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_POISON, ITEM_POISONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ROCK, ITEM_STONE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ROCK, ITEM_ROCKIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GROUND, ITEM_EARTH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GROUND, ITEM_GROUNDIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_BUG, ITEM_INSECT_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_BUG, ITEM_BUGINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GHOST, ITEM_SPOOKY_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GHOST, ITEM_GHOSTIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_STEEL, ITEM_IRON_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_STEEL, ITEM_STEELIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIRE, ITEM_FLAME_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FIRE, ITEM_FIRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_WATER, ITEM_SPLASH_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_WATER, ITEM_WATERIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GRASS, ITEM_MEADOW_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_GRASS, ITEM_GRASSIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ELECTRIC, ITEM_ZAP_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ELECTRIC, ITEM_ELECTRIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_PSYCHIC, ITEM_MIND_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_PSYCHIC, ITEM_PSYCHIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ICE, ITEM_ICICLE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_ICE, ITEM_ICIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DRAGON, ITEM_DRACO_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DRAGON, ITEM_DRAGONIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DARK, ITEM_DREAD_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_DARK, ITEM_DARKINIUM_Z, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FAIRY, ITEM_PIXIE_PLATE, ABILITY_MULTITYPE},
{FORM_ITEM_HOLD, SPECIES_ARCEUS_FAIRY, ITEM_FAIRIUM_Z, ABILITY_MULTITYPE},
{FORM_CHANGE_END},
};
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static const struct FormChange sTornadusFormChangeTable[] = {
// {FORM_ITEM_USE, SPECIES_TORNADUS_THERIAN, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sTornadusTherianFormChangeTable[] = {
// {FORM_ITEM_USE, SPECIES_TORNADUS, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sThundurusFormChangeTable[] = {
// {FORM_ITEM_USE, SPECIES_THUNDURUS_THERIAN, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sThundurusTherianFormChangeTable[] = {
// {FORM_ITEM_USE, SPECIES_THUNDURUS, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sLandorusFormChangeTable[] = {
// {FORM_ITEM_USE, SPECIES_LANDORUS_THERIAN, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sLandorusTherianFormChangeTable[] = {
// {FORM_ITEM_USE, SPECIES_LANDORUS, ITEM_REVEAL_GLASS},
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{FORM_CHANGE_END},
};
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static const struct FormChange sKeldeoFormChangeTable[] = {
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{FORM_MOVE, SPECIES_KELDEO_RESOLUTE, MOVE_SECRET_SWORD, WHEN_LEARNED},
{FORM_CHANGE_END},
};
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static const struct FormChange sKeldeoResoluteFormChangeTable[] = {
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{FORM_MOVE, SPECIES_KELDEO, MOVE_SECRET_SWORD, WHEN_FORGOTTEN},
{FORM_CHANGE_END},
};
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static const struct FormChange sGenesectFormChangeTable[] = {
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{FORM_ITEM_HOLD, SPECIES_GENESECT, ITEM_NONE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_DOUSE_DRIVE, ITEM_DOUSE_DRIVE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_SHOCK_DRIVE, ITEM_SHOCK_DRIVE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_BURN_DRIVE, ITEM_BURN_DRIVE},
{FORM_ITEM_HOLD, SPECIES_GENESECT_CHILL_DRIVE, ITEM_CHILL_DRIVE},
};
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static const struct FormChange sHoopaFormChangeTable[] = {
// {FORM_ITEM_USE, SPECIES_HOOPA_UNBOUND, ITEM_PRISON_BOTTLE, SPECIES_HOOPA},
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{FORM_CHANGE_END},
};
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static const struct FormChange sHoopaUnboundFormChangeTable[] = {
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{FORM_WITHDRAW, SPECIES_HOOPA},
{FORM_CHANGE_END},
};
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static const struct FormChange sOricorioFormChangeTable[] = {
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{FORM_ITEM_USE, SPECIES_ORICORIO, ITEM_RED_NECTAR},
{FORM_ITEM_USE, SPECIES_ORICORIO_POM_POM, ITEM_YELLOW_NECTAR},
{FORM_ITEM_USE, SPECIES_ORICORIO_PAU, ITEM_PINK_NECTAR},
{FORM_ITEM_USE, SPECIES_ORICORIO_SENSU, ITEM_PURPLE_NECTAR},
{FORM_CHANGE_END},
};
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static const struct FormChange sSilvallyFormChangeTable[] = {
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{FORM_ITEM_HOLD, SPECIES_SILVALLY, ITEM_NONE, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_BUG, ITEM_BUG_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_DARK, ITEM_DARK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_DRAGON, ITEM_DRAGON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_ELECTRIC, ITEM_ELECTRIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FAIRY, ITEM_FAIRY_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FIGHTING, ITEM_FIGHTING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FIRE, ITEM_FIRE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_FLYING, ITEM_FLYING_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_GHOST, ITEM_GHOST_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_GRASS, ITEM_GRASS_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_GROUND, ITEM_GROUND_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_ICE, ITEM_ICE_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_POISON, ITEM_POISON_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_PSYCHIC, ITEM_PSYCHIC_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_ROCK, ITEM_ROCK_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_STEEL, ITEM_STEEL_MEMORY, ABILITY_RKS_SYSTEM},
{FORM_ITEM_HOLD, SPECIES_SILVALLY_WATER, ITEM_WATER_MEMORY, ABILITY_RKS_SYSTEM},
};
#undef WHEN_LEARNED
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#undef WHEN_FORGOTTEN