pokeemerald/data/maps/RusturfTunnel/scripts.inc

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.equ LOCALID_WANDAS_BF, 1
.set LOCALID_BRINEY, 5
.set LOCALID_GRUNT, 6
.set LOCALID_PEEKO, 7
.equ LOCALID_WANDA, 10
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RusturfTunnel_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, RusturfTunnel_OnTransition
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map_script MAP_SCRIPT_ON_FRAME_TABLE, RusturfTunnel_OnFrame
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.byte 0
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RusturfTunnel_OnFrame:
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map_script_2 VAR_RUSTURF_TUNNEL_STATE, 4, RusturfTunnel_EventScript_ClearTunnelScene
map_script_2 VAR_RUSTURF_TUNNEL_STATE, 5, RusturfTunnel_EventScript_ClearTunnelScene
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.2byte 0
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RusturfTunnel_OnTransition:
call_if_eq VAR_RUSTURF_TUNNEL_STATE, 2, RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos
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end
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RusturfTunnel_EventScript_SetAquaGruntAndPeekoPos::
setobjectxyperm LOCALID_PEEKO, 13, 4
setobjectxyperm LOCALID_GRUNT, 13, 5
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return
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RusturfTunnel_EventScript_Wanda::
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lock
faceplayer
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msgbox RusturfTunnel_Text_BoyfriendOnOtherSideOfRock, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
release
end
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RusturfTunnel_EventScript_WandasBoyfriend::
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lock
faceplayer
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goto_if_set FLAG_TEMP_1, RusturfTunnel_EventScript_AlreadySpokenTo
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setflag FLAG_TEMP_1
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msgbox RusturfTunnel_Text_WhyCantTheyKeepDigging, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
release
end
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RusturfTunnel_EventScript_AlreadySpokenTo::
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msgbox RusturfTunnel_Text_ToGetToVerdanturf, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
release
end
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RusturfTunnel_EventScript_ClearTunnelScene::
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lockall
call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_FaceWandasBoyfriend1
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_FaceWandasBoyfriend2
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_FaceWandasBoyfriend3
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call RusturfTunnel_EventScript_WandasBoyfriendNotice
msgbox RusturfTunnel_Text_YouShatteredBoulderTakeHM, MSGBOX_DEFAULT
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer
giveitem ITEM_HM04
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setflag FLAG_RECEIVED_HM04
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msgbox RusturfTunnel_Text_ExplainStrength, MSGBOX_DEFAULT
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closemessage
call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_BoyfriendApproachWanda1
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_BoyfriendApproachWanda2
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_BoyfriendApproachWanda3
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msgbox RusturfTunnel_Text_WandaReunion, MSGBOX_DEFAULT
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closemessage
call_if_eq VAR_TEMP_1, 1, RusturfTunnel_EventScript_WandaAndBoyfriendExit1
call_if_eq VAR_TEMP_1, 2, RusturfTunnel_EventScript_WandaAndBoyfriendExit
call_if_eq VAR_TEMP_1, 3, RusturfTunnel_EventScript_WandaAndBoyfriendExit
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call RusturfTunnel_EventScript_SetRusturfTunnelOpen
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releaseall
end
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RusturfTunnel_EventScript_BoyfriendApproachWanda1::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend1
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda1
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waitmovement 0
return
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RusturfTunnel_EventScript_BoyfriendApproachWanda2::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda
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waitmovement 0
applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
return
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RusturfTunnel_EventScript_BoyfriendApproachWanda3::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBoyfriend
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendApproachWanda
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waitmovement 0
applymovement LOCALID_WANDA, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
return
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RusturfTunnel_EventScript_FaceWandasBoyfriend1::
applymovement LOCALID_WANDAS_BF, Common_Movement_WalkInPlaceFasterUp
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waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFasterDown
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waitmovement 0
return
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RusturfTunnel_EventScript_FaceWandasBoyfriend2::
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_BoyfriendFaceRight
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waitmovement 0
return
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RusturfTunnel_EventScript_FaceWandasBoyfriend3::
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return
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RusturfTunnel_EventScript_WandasBoyfriendApproachPlayer::
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closemessage
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendApproachPlayer
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waitmovement 0
return
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RusturfTunnel_EventScript_WandaAndBoyfriendExit1::
applymovement LOCALID_WANDA, RusturfTunnel_Movement_WandaExit1
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendExit1
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waitmovement 0
return
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RusturfTunnel_EventScript_WandaAndBoyfriendExit::
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchWandaExit
applymovement LOCALID_WANDA, RusturfTunnel_Movement_WandaExit
applymovement LOCALID_WANDAS_BF, RusturfTunnel_Movement_WandasBoyfriendExit
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waitmovement 0
return
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RusturfTunnel_EventScript_WandasBoyfriendNotice::
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playse SE_PIN
applymovement LOCALID_WANDAS_BF, Common_Movement_ExclamationMark
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waitmovement 0
applymovement LOCALID_WANDAS_BF, Common_Movement_Delay48
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waitmovement 0
return
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RusturfTunnel_Movement_WandaExit1:
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
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RusturfTunnel_Movement_WandaExit:
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
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RusturfTunnel_Movement_PlayerWatchWandaExit:
delay_8
walk_in_place_faster_up
delay_16
delay_16
walk_in_place_faster_right
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step_end
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RusturfTunnel_Movement_Unused1:
walk_left
walk_in_place_faster_right
step_end
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RusturfTunnel_Movement_Unused2:
walk_down
walk_in_place_faster_up
delay_8
walk_in_place_faster_right
step_end
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RusturfTunnel_Movement_Unused3:
walk_up
walk_in_place_faster_down
delay_8
walk_in_place_faster_right
step_end
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RusturfTunnel_Movement_PlayerWatchBoyfriend1:
walk_left
walk_in_place_faster_right
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step_end
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RusturfTunnel_Movement_PlayerWatchBoyfriend:
walk_right
walk_in_place_faster_left
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step_end
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RusturfTunnel_Movement_BoyfriendFaceRight:
walk_up
walk_in_place_faster_right
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step_end
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RusturfTunnel_Movement_WandasBoyfriendExit1:
walk_right
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
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RusturfTunnel_Movement_WandasBoyfriendExit:
walk_up
walk_right
walk_right
walk_right
walk_right
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
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step_end
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RusturfTunnel_Movement_WandasBoyfriendApproachPlayer:
walk_right
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step_end
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RusturfTunnel_Movement_BoyfriendApproachWanda1:
walk_in_place_fast_up
walk_in_place_fast_up
walk_fast_up
walk_fast_right
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step_end
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RusturfTunnel_Movement_BoyfriendApproachWanda:
walk_in_place_fast_right
walk_in_place_fast_right
walk_fast_right
walk_in_place_faster_up
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step_end
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RusturfTunnel_EventScript_TunnelBlockagePos1::
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setvar VAR_TEMP_1, 1
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end
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RusturfTunnel_EventScript_TunnelBlockagePos2::
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setvar VAR_TEMP_1, 2
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end
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RusturfTunnel_EventScript_TunnelBlockagePos3::
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setvar VAR_TEMP_1, 3
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end
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RusturfTunnel_EventScript_AquaGruntBackUp::
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lockall
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msgbox RusturfTunnel_Text_ComeAndGetSome, MSGBOX_DEFAULT
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closemessage
applymovement LOCALID_GRUNT, RusturfTunnel_Movement_GruntAndPeekoBackUp
applymovement LOCALID_PEEKO, RusturfTunnel_Movement_GruntAndPeekoBackUp
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waitmovement 0
copyobjectxytoperm LOCALID_GRUNT
copyobjectxytoperm LOCALID_PEEKO
setvar VAR_RUSTURF_TUNNEL_STATE, 3
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releaseall
end
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RusturfTunnel_Movement_GruntAndPeekoBackUp:
lock_facing_direction
walk_right
unlock_facing_direction
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step_end
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RusturfTunnel_EventScript_Peeko::
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lock
faceplayer
waitse
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playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL
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msgbox RusturfTunnel_Text_Peeko, MSGBOX_DEFAULT
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waitmoncry
release
end
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RusturfTunnel_EventScript_Grunt::
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lock
faceplayer
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playbgm MUS_ENCOUNTER_AQUA, FALSE
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msgbox RusturfTunnel_Text_GruntIntro, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_RUSTURF_TUNNEL, RusturfTunnel_Text_GruntDefeat
msgbox RusturfTunnel_Text_GruntTakePackage, MSGBOX_DEFAULT
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giveitem ITEM_DEVON_PARTS
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closemessage
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PushPlayerAsideForGrunt
applymovement LOCALID_GRUNT, RusturfTunnel_Movement_GruntEscape
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waitmovement 0
removeobject LOCALID_GRUNT
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delay 50
addobject LOCALID_BRINEY
applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyApproachPeeko1
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waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerMoveAsideForBriney
applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyApproachPeeko2
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waitmovement 0
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msgbox RusturfTunnel_Text_PeekoGladToSeeYouSafe, MSGBOX_DEFAULT
applymovement LOCALID_BRINEY, Common_Movement_FacePlayer
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waitmovement 0
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message RusturfTunnel_Text_ThankYouLetsGoHomePeeko
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waitmessage
waitse
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playmoncry SPECIES_WINGULL, CRY_MODE_NORMAL
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waitbuttonpress
waitmoncry
closemessage
applymovement OBJ_EVENT_ID_PLAYER, RusturfTunnel_Movement_PlayerWatchBrineyExit
applymovement LOCALID_BRINEY, RusturfTunnel_Movement_BrineyExit
applymovement LOCALID_PEEKO, RusturfTunnel_Movement_PeekoExit
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waitmovement 0
removeobject LOCALID_BRINEY
removeobject LOCALID_PEEKO
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clearflag FLAG_DEVON_GOODS_STOLEN
setflag FLAG_RECOVERED_DEVON_GOODS
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setvar VAR_RUSTBORO_CITY_STATE, 4
setvar VAR_BRINEY_HOUSE_STATE, 1
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setflag FLAG_HIDE_ROUTE_116_MR_BRINEY
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release
end
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RusturfTunnel_Movement_PushPlayerAsideForGrunt:
face_down
lock_facing_direction
walk_up
unlock_facing_direction
walk_in_place_faster_left
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step_end
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RusturfTunnel_Movement_PlayerMoveAsideForBriney:
walk_down
walk_in_place_faster_up
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step_end
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RusturfTunnel_Movement_GruntEscape:
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
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step_end
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RusturfTunnel_Movement_BrineyApproachPeeko1:
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
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RusturfTunnel_Movement_BrineyExit:
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
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step_end
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RusturfTunnel_Movement_PlayerWatchBrineyExit:
delay_16
delay_8
delay_4
walk_in_place_faster_left
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step_end
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RusturfTunnel_Movement_BrineyApproachPeeko2:
delay_16
walk_right
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step_end
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RusturfTunnel_Movement_PeekoExit:
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
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step_end
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RusturfTunnel_EventScript_Mike::
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trainerbattle_single TRAINER_MIKE_2, RusturfTunnel_Text_MikeIntro, RusturfTunnel_Text_MikeDefeat
msgbox RusturfTunnel_Text_MikePostBattle, MSGBOX_AUTOCLOSE
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end
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RusturfTunnel_Text_ComeAndGetSome:
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.string "What, are you coming?\n"
.string "Come and get some, then!$"
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RusturfTunnel_Text_Peeko:
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.string "PEEKO: Pii pihyoh!$"
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RusturfTunnel_Text_GruntIntro:
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.string "Grah, keelhaul it all!\p"
.string "That hostage POKéMON turned out to\n"
.string "be worthless!\p"
.string "And to think I made a getaway…\n"
.string "In this tunnel to nowhere!\p"
.string "Hey! You!\n"
.string "So you want to battle me?$"
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RusturfTunnel_Text_GruntDefeat:
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.string "Urrrggh! My career in crime comes to\n"
.string "a dead end!$"
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RusturfTunnel_Text_GruntTakePackage:
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.string "This is plain not right…\p"
.string "The BOSS told me this would be a\n"
.string "slick-and-easy job to pull.\p"
.string "All I had to do was steal some package\n"
.string "from DEVON.\p"
.string "Tch!\n"
.string "You want it back that badly, take it!$"
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RusturfTunnel_Text_PeekoGladToSeeYouSafe:
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.string "PEEKO!\n"
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.string "Am I glad to see you're safe!$"
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RusturfTunnel_Text_ThankYouLetsGoHomePeeko:
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.string "PEEKO owes her life to you!\p"
.string "They call me MR. BRINEY.\n"
.string "And, you are?\p"
.string "… … … … … … … …\n"
.string "… … … … … … … …\p"
.string "Ah, so you are {PLAYER}{KUN}!\n"
.string "I sincerely thank you!\p"
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.string "Now, if there's anything that troubles\n"
.string "you, don't hesitate to tell me!\p"
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.string "You can usually find me in my cottage\n"
.string "by the sea near PETALBURG WOODS.\p"
.string "Come, PEEKO, we should make our way\n"
.string "home.\p"
.string "PEEKO: Pihyoh!$"
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RusturfTunnel_Text_WhyCantTheyKeepDigging:
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.string "… …\p"
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.string "Why can't they keep digging?\n"
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.string "Is the bedrock too hard?\p"
.string "My beloved awaits me in VERDANTURF\n"
.string "TOWN just beyond here…\p"
.string "If RUSTBORO and VERDANTURF were\n"
.string "joined by this tunnel, I could visit\l"
.string "her every day…\p"
.string "But this…\n"
.string "What am I to do?$"
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RusturfTunnel_Text_ToGetToVerdanturf:
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.string "To get from RUSTBORO to VERDANTURF,\n"
.string "you need to go to DEWFORD, then pass\l"
.string "through SLATEPORT and MAUVILLE…$"
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RusturfTunnel_Text_YouShatteredBoulderTakeHM:
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.string "Wow! You shattered that boulder\n"
.string "blocking the way.\p"
.string "To show you how much I appreciate it,\n"
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.string "I'd like you to have this HM.$"
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RusturfTunnel_Text_ExplainStrength:
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.string "That HM contains STRENGTH.\p"
.string "If a muscular POKéMON were to learn\n"
.string "that, it would be able to move even\l"
.string "large boulders.$"
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RusturfTunnel_Text_WandaReunion:
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.string "WANDA!\n"
.string "Now I can see you anytime!\p"
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.string "WANDA: That's…wonderful.\p"
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.string "Please, take some rest at my home.$"
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RusturfTunnel_Text_BoyfriendOnOtherSideOfRock:
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.string "On the other side of this rock…\n"
.string "My boyfriend is there.\p"
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.string "He… He's not just digging the tunnel\n"
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.string "to come see me.\p"
.string "He works his hands raw and rough\n"
.string "for the benefit of everyone.$"
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RusturfTunnel_Text_MikeIntro:
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.string "What do you call a wild man up in the\n"
.string "mountains? A mountain man, right?\p"
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.string "So why don't they call a POKéMON in\n"
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.string "the mountains a mountain POKéMON?$"
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RusturfTunnel_Text_MikeDefeat:
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.string "My POKéMON…\n"
.string "Ran out of power…$"
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RusturfTunnel_Text_MikePostBattle:
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.string "They halted development here to\n"
.string "protect POKéMON, right?\l"
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.string "There's a feel-good story!$"
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