pokeemerald/include/heal_location.h

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#ifndef GUARD_HEAL_LOCATION_H
#define GUARD_HEAL_LOCATION_H
// Exported type declarations
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struct UnkStruct_0859F534 {
const union AffineAnimCmd *const *const affineAnims;
void (* callback)(struct Sprite *sprite);
};
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struct HealLocation
{
s8 group;
s8 map;
u16 x;
u16 y;
};
// Exported RAM declarations
// Exported ROM declarations
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const struct HealLocation *GetHealLocationPointer(u32 loc);
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#endif //GUARD_HEAL_LOCATION_H