pokeemerald/data/maps/Route104_MrBrineysHouse/scripts.inc

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Route104_MrBrineysHouse_MapScripts:: @ 8229D2E
map_script 3, Route104_MrBrineysHouse_MapScript1_229D34
.byte 0
Route104_MrBrineysHouse_MapScript1_229D34: @ 8229D34
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setflag FLAG_LANDMARK_MR_BRINEY_HOUSE
compare VAR_0x4090, 1
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call_if 1, Route104_MrBrineysHouse_EventScript_229D50
checkflag FLAG_0x0BC
call_if 1, Route104_MrBrineysHouse_EventScript_229D4C
end
Route104_MrBrineysHouse_EventScript_229D4C:: @ 8229D4C
setflag FLAG_0x32E
return
Route104_MrBrineysHouse_EventScript_229D50:: @ 8229D50
setobjectxyperm 1, 9, 3
setobjectmovementtype 1, 50
setobjectxyperm 2, 9, 6
setobjectmovementtype 2, 51
return
Route104_MrBrineysHouse_EventScript_229D67:: @ 8229D67
lock
faceplayer
checkflag FLAG_0x093
call_if 0, Route104_MrBrineysHouse_EventScript_229D8A
checkflag FLAG_0x0BD
goto_if 0, Route104_MrBrineysHouse_EventScript_229DE1
checkflag FLAG_0x095
goto_if 0, Route104_MrBrineysHouse_EventScript_229DFA
goto Route104_MrBrineysHouse_EventScript_229DAE
end
Route104_MrBrineysHouse_EventScript_229D8A:: @ 8229D8A
setflag FLAG_0x093
msgbox Route104_MrBrineysHouse_Text_229E70, 4
msgbox Route104_MrBrineysHouse_Text_229E9B, 5
compare VAR_RESULT, 0
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goto_eq Route104_MrBrineysHouse_EventScript_229E13
goto Route104_MrBrineysHouse_EventScript_229E27
end
Route104_MrBrineysHouse_EventScript_229DAE:: @ 8229DAE
message Route104_MrBrineysHouse_Text_22A268
waitmessage
multichoicedefault 20, 8, 14, 1, 0
switch VAR_RESULT
case 0, Route104_MrBrineysHouse_EventScript_229E27
case 1, Route104_MrBrineysHouse_EventScript_229E1D
case 127, Route104_MrBrineysHouse_EventScript_229E1D
end
Route104_MrBrineysHouse_EventScript_229DE1:: @ 8229DE1
msgbox Route104_MrBrineysHouse_Text_22A0AD, 5
compare VAR_RESULT, 0
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goto_eq Route104_MrBrineysHouse_EventScript_229E13
goto Route104_MrBrineysHouse_EventScript_229E27
end
Route104_MrBrineysHouse_EventScript_229DFA:: @ 8229DFA
msgbox Route104_MrBrineysHouse_Text_22A18F, 5
compare VAR_RESULT, 0
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goto_eq Route104_MrBrineysHouse_EventScript_229E13
goto Route104_MrBrineysHouse_EventScript_229E27
end
Route104_MrBrineysHouse_EventScript_229E13:: @ 8229E13
msgbox Route104_MrBrineysHouse_Text_22A041, 4
release
end
Route104_MrBrineysHouse_EventScript_229E1D:: @ 8229E1D
msgbox Route104_MrBrineysHouse_Text_22A2C3, 4
release
end
Route104_MrBrineysHouse_EventScript_229E27:: @ 8229E27
msgbox Route104_MrBrineysHouse_Text_229FE9, 4
call Route104_MrBrineysHouse_EventScript_271E95
setvar VAR_0x408E, 1
clearflag FLAG_0x2E2
setflag FLAG_0x2E3
setflag FLAG_0x371
setvar VAR_0x405A, 8
setvar VAR_0x4063, 2
setflag FLAG_0x32E
setflag FLAG_0x2CF
warp MAP_ROUTE104, 255, 13, 51
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waitstate
releaseall
end
Route104_MrBrineysHouse_EventScript_229E5D:: @ 8229E5D
lock
faceplayer
waitse
playmoncry SPECIES_WINGULL, 0
msgbox Route104_MrBrineysHouse_Text_22A337, 4
waitmoncry
release
end
Route104_MrBrineysHouse_Text_229E70: @ 8229E70
.string "MR. BRINEY: Hold on, lass!\n"
.string "Wait up, PEEKO!$"
Route104_MrBrineysHouse_Text_229E9B: @ 8229E9B
.string "Hm? Youre {PLAYER}{KUN}!\n"
.string "You saved my darling PEEKO!\l"
.string "We owe so much to you!\p"
.string "Whats that?\n"
.string "You want to sail with me?\p"
.string "Hmhm…\p"
.string "You have a LETTER bound for DEWFORD\n"
.string "and a package for SLATEPORT, then?\p"
.string "Quite the busy life you must lead!\p"
.string "But, certainly, what youre asking is\n"
.string "no problem at all.\p"
.string "Youve come to the right man!\n"
.string "Well set sail for DEWFORD.$"
Route104_MrBrineysHouse_Text_229FE9: @ 8229FE9
.string "MR. BRINEY: DEWFORD it is, then!\p"
.string "Anchors aweigh!\n"
.string "PEEKO, were setting sail, my darling!$"
Route104_MrBrineysHouse_Text_22A041: @ 822A041
.string "MR. BRINEY: Is that so?\n"
.string "Your deliveries can wait?\p"
.string "You just go on and tell me whenever\n"
.string "you want to set sail!$"
Route104_MrBrineysHouse_Text_22A0AD: @ 822A0AD
.string "MR. BRINEY: Ahoy!\n"
.string "I know exactly what you want to say!\p"
.string "Youre to deliver a LETTER to DEWFORD\n"
.string "and a package to SLATEPORT.\p"
.string "What you need me to do is no problem\n"
.string "at all--Im the man for the job!\p"
.string "First, well set sail for DEWFORD.$"
Route104_MrBrineysHouse_Text_22A18F: @ 822A18F
.string "MR. BRINEY: Ahoy!\n"
.string "I know exactly what you want to say!\p"
.string "Youre to deliver a package to\n"
.string "CAPT. STERN in SLATEPORT.\p"
.string "What you need me to do is no problem\n"
.string "at all--Im the man for the job!\p"
.string "First, well set sail for DEWFORD.$"
Route104_MrBrineysHouse_Text_22A268: @ 822A268
.string "MR. BRINEY: Ahoy!\n"
.string "For you, Ill go out to sea anytime!\p"
.string "Now, my friend, where are we bound?$"
Route104_MrBrineysHouse_Text_22A2C3: @ 822A2C3
.string "MR. BRINEY: Is that so?\n"
.string "Well, PEEKO owes her life to you.\p"
.string "You just go on and tell me whenever\n"
.string "you want to set sail!$"
Route104_MrBrineysHouse_Text_22A337: @ 822A337
.string "PEEKO: Pii piihyoro!$"