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https://github.com/Ninjdai1/pokeemerald.git
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47 lines
959 B
ArmAsm
47 lines
959 B
ArmAsm
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.include "MPlayDef.s"
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.equ se_dex_scroll_grp, voicegroup127
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.equ se_dex_scroll_pri, 5
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.equ se_dex_scroll_rev, reverb_set+50
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.equ se_dex_scroll_mvl, 127
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.equ se_dex_scroll_key, 0
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.equ se_dex_scroll_tbs, 1
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.equ se_dex_scroll_exg, 0
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.equ se_dex_scroll_cmp, 1
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.section .rodata
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.global se_dex_scroll
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.align 2
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@********************** Track 1 **********************@
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se_dex_scroll_1:
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.byte KEYSH , se_dex_scroll_key+0
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.byte TEMPO , 100*se_dex_scroll_tbs/2
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.byte VOICE , 4
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.byte BENDR , 12
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.byte XCMD , xIECV , 10
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.byte xIECL , 8
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.byte VOL , 40*se_dex_scroll_mvl/mxv
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.byte BEND , c_v+4
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.byte N01 , Gn4 , v127
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.byte W01
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.byte Gn4 , v020
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.byte W02
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.byte FINE
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@******************************************************@
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.align 2
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se_dex_scroll:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_dex_scroll_pri @ Priority
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.byte se_dex_scroll_rev @ Reverb.
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.word se_dex_scroll_grp
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.word se_dex_scroll_1
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.end
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