2023-08-11 22:28:38 +02:00
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#include "global.h"
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2023-08-12 22:31:44 +02:00
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#include "test/battle.h"
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2023-08-11 22:28:38 +02:00
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// From https://bulbapedia.bulbagarden.net/wiki/Damage#Example
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SINGLE_BATTLE_TEST("Damage calculation matches Gen5+")
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{
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s16 dmg;
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s16 expectedDamage;
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PARAMETRIZE { expectedDamage = 196; }
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PARAMETRIZE { expectedDamage = 192; }
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PARAMETRIZE { expectedDamage = 192; }
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PARAMETRIZE { expectedDamage = 192; }
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PARAMETRIZE { expectedDamage = 184; }
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PARAMETRIZE { expectedDamage = 184; }
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PARAMETRIZE { expectedDamage = 184; }
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PARAMETRIZE { expectedDamage = 180; }
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PARAMETRIZE { expectedDamage = 180; }
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PARAMETRIZE { expectedDamage = 180; }
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PARAMETRIZE { expectedDamage = 172; }
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PARAMETRIZE { expectedDamage = 172; }
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PARAMETRIZE { expectedDamage = 172; }
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PARAMETRIZE { expectedDamage = 168; }
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PARAMETRIZE { expectedDamage = 168; }
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PARAMETRIZE { expectedDamage = 168; }
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GIVEN {
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PLAYER(SPECIES_GLACEON) { Level(75); Attack(123); }
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OPPONENT(SPECIES_GARCHOMP) { Defense(163); }
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} WHEN {
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TURN {
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MOVE(player, MOVE_ICE_FANG, WITH_RNG(RNG_DAMAGE_MODIFIER, i));
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}
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}
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SCENE{
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MESSAGE("Glaceon used Ice Fang!");
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HP_BAR(opponent, captureDamage: &dmg);
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}
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THEN{
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EXPECT_EQ(expectedDamage, dmg);
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}
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}
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SINGLE_BATTLE_TEST("Damage calculation matches Gen5+ (Muscle Band, crit)")
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{
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s16 dmg;
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s16 expectedDamage;
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PARAMETRIZE { expectedDamage = 324; }
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PARAMETRIZE { expectedDamage = 316; }
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PARAMETRIZE { expectedDamage = 312; }
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PARAMETRIZE { expectedDamage = 312; }
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PARAMETRIZE { expectedDamage = 304; }
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PARAMETRIZE { expectedDamage = 304; }
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PARAMETRIZE { expectedDamage = 300; }
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PARAMETRIZE { expectedDamage = 300; }
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PARAMETRIZE { expectedDamage = 292; }
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PARAMETRIZE { expectedDamage = 292; }
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PARAMETRIZE { expectedDamage = 288; }
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PARAMETRIZE { expectedDamage = 288; }
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PARAMETRIZE { expectedDamage = 280; }
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PARAMETRIZE { expectedDamage = 276; }
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PARAMETRIZE { expectedDamage = 276; }
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PARAMETRIZE { expectedDamage = 268; }
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GIVEN {
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PLAYER(SPECIES_GLACEON) { Level(75); Attack(123); Item(ITEM_MUSCLE_BAND); }
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OPPONENT(SPECIES_GARCHOMP) { Defense(163); }
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} WHEN {
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TURN {
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MOVE(player, MOVE_ICE_FANG, WITH_RNG(RNG_DAMAGE_MODIFIER, i), criticalHit: TRUE);
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}
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}
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SCENE{
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MESSAGE("Glaceon used Ice Fang!");
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HP_BAR(opponent, captureDamage: &dmg);
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}
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THEN{
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EXPECT_EQ(expectedDamage, dmg);
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}
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}
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