pokeemerald/data/scripts/std_msgbox.inc

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Std_MsgboxNPC:
lock
faceplayer
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message NULL
waitmessage
waitbuttonpress
release
return
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Std_MsgboxSign:
lockall
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message NULL
waitmessage
waitbuttonpress
releaseall
return
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Std_MsgboxDefault:
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message NULL
waitmessage
waitbuttonpress
return
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Std_MsgboxYesNo:
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message NULL
waitmessage
yesnobox 20, 8
return
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Std_MsgboxGetPoints:
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message NULL
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playfanfare MUS_OBTAIN_B_POINTS
waitfanfare
waitmessage
return
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@ Never used, pokenavcall is always used directly instead
Std_MsgboxPokenav:
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pokenavcall NULL
waitmessage
return
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EventScript_UnusedReturn:
return
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Common_EventScript_SaveGame::
special SaveGame
waitstate
return