pokeemerald/data/battle_anim_80FE840.s

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ArmAsm
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#include "constants/battle_anim.h"
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.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
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@ .align 2, 0
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.align 2
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gUnknown_08597418:: @ 8597418
.2byte 0x7fff
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gUnknown_0859741A:: @ 859741A
.byte 0x08, 0x0a, 0x0c, 0x0e
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gUnknown_0859741E:: @ 859741E
.byte 0x08, 0x0a, 0x0c, 0x0e
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