pokeemerald/include/field_specials.h

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#ifndef GUARD_FIELD_SPECIALS_H
#define GUARD_FIELD_SPECIALS_H
u8 GetLeadMonIndex(void);
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u8 sub_813B260(void);
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u16 get_unknown_box_id(void);
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bool8 InMultiBattleRoom(void);
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void sub_813BF10(void);
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void increment_var_x4026_on_birth_island_modulo_100(void);
bool8 sub_813B3B0(void);
bool8 ShouldDoBrailleRegicePuzzle(void);
bool32 is_tile_that_overrides_player_control(void);
bool32 sub_8138120(void);
bool32 sub_8138168(void);
bool32 sub_81381B0(void);
bool32 sub_81381F8(void);
bool32 CountSSTidalStep(u16 delta);
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u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y);
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void sub_813A128(void);
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void sub_813A878(u8 a0);
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u8 sub_813BADC(u8 a0);
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#endif // GUARD_FIELD_SPECIALS_H