2020-04-08 23:23:32 +02:00
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#include "global.h"
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#include "decompress.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "sound.h"
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#include "task.h"
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#include "trig.h"
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#include "constants/songs.h"
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extern const struct OamData gOamData_AffineOff_ObjNormal_32x32;
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static void sub_802E6D0(u8 taskId);
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static void sub_802E83C(u8 taskId);
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static void sub_802E8C8(u8 taskId);
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static void sub_802EA50(u8 taskId);
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static void sub_802EAB0(u8 taskId);
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static void Task_MinigameCountdown(u8 taskId);
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static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId);
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static bool32 IsStartGraphicAnimRunning(u8 spriteId);
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static void Load321StartGfx(u16 tileTag, u16 palTag);
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static u8 CreateNumberSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
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static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
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static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3);
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static void SpriteCB_Start(struct Sprite *sprite);
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static const u16 sSpritePal_321Start_2[] = INCBIN_U16("graphics/link_games/321start_2.gbapal");
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static const u32 sSpriteSheet_321Start_2[] = INCBIN_U32("graphics/link_games/321start_2.4bpp.lz");
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static const struct CompressedSpriteSheet gUnknown_082FE6C8[] =
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{
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{sSpriteSheet_321Start_2, 0xC00, 0x2000},
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{},
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};
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static const struct SpritePalette gUnknown_082FE6D8[] =
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{
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{sSpritePal_321Start_2, 0x2000},
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{},
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};
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static const union AnimCmd sSpriteAnim_82FE6E8[] =
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{
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ANIMCMD_FRAME(0, 0),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_82FE6F0[] =
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{
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ANIMCMD_FRAME(16, 0),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_82FE6F8[] =
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{
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ANIMCMD_FRAME(32, 0),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_82FE700[] =
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{
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ANIMCMD_FRAME(64, 0),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_82FE708[] =
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{
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ANIMCMD_FRAME(48, 0),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_82FE710[] =
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{
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ANIMCMD_FRAME(80, 0),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_82FE718[] =
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{
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sSpriteAnim_82FE6E8,
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sSpriteAnim_82FE6F0,
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sSpriteAnim_82FE6F8,
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sSpriteAnim_82FE700,
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sSpriteAnim_82FE708,
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sSpriteAnim_82FE710
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};
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static const struct SpriteTemplate gUnknown_082FE730[] =
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{
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{
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.tileTag = 0x2000,
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.paletteTag = 0x2000,
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.oam = &gOamData_AffineOff_ObjNormal_32x32,
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.anims = sSpriteAnimTable_82FE718,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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},
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};
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static const TaskFunc gUnknown_082FE748[][4] =
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{
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{
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sub_802E83C,
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sub_802E8C8,
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sub_802EA50,
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sub_802EAB0
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},
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};
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static const u16 sSpritePal_321Start[] = INCBIN_U16("graphics/link_games/321start.gbapal");
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static const u32 sSpriteSheet_321Start[] = INCBIN_U32("graphics/link_games/321start.4bpp.lz");
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// Unused
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static u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
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{
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u8 taskId = CreateTask(sub_802E6D0, taskPriority);
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struct Task *task = &gTasks[taskId];
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task->data[0] = 1;
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task->data[1] = funcSetId;
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gUnknown_082FE748[funcSetId][0](taskId);
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return taskId;
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}
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static bool32 sub_802E688(void)
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{
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u8 taskId = FindTaskIdByFunc(sub_802E6D0);
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if (taskId == 0xFF)
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return FALSE;
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gTasks[taskId].data[0] = 2;
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return TRUE;
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}
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static bool32 sub_802E6BC(void)
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{
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return FuncIsActiveTask(sub_802E6D0);
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}
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static void sub_802E6D0(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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switch (data[0])
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{
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case 2:
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gUnknown_082FE748[data[1]][2](taskId);
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data[0] = 3;
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break;
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case 3:
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gUnknown_082FE748[data[1]][3](taskId);
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break;
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case 4:
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gUnknown_082FE748[data[1]][1](taskId);
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DestroyTask(taskId);
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break;
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}
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}
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static void sub_802E75C(u8 taskId, s16 *data)
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{
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u8 i;
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struct Sprite *sprite;
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LoadCompressedSpriteSheet(&gUnknown_082FE6C8[data[3]]);
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LoadSpritePalette(&gUnknown_082FE6D8[data[4]]);
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for (i = 0; i < data[8]; i++)
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data[13 + i] = CreateSprite(&gUnknown_082FE730[data[2]], data[9], data[10], data[7]);
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for (i = 0; i < data[8]; i++)
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{
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sprite = &gSprites[data[13 + i]];
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sprite->oam.priority = data[6];
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sprite->invisible = TRUE;
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sprite->data[1] = data[5];
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sprite->data[3] = taskId;
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sprite->data[4] = i;
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sprite->data[5] = data[13];
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}
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}
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static void sub_802E83C(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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data[2] = 0;
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data[3] = 0;
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data[4] = 0;
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data[5] = 60;
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data[6] = 0;
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data[7] = 0;
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data[8] = 3;
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data[9] = 120;
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data[10] = 88;
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sub_802E75C(taskId, data);
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StartSpriteAnim(&gSprites[data[14]], 4);
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gSprites[data[14]].pos2.x = -32;
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StartSpriteAnim(&gSprites[data[15]], 5);
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gSprites[data[15]].pos2.x = 32;
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}
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static void sub_802E8C8(u8 taskId)
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{
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u8 i = 0;
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s16 *data = gTasks[taskId].data;
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for (i = 0; i < data[8]; i++)
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DestroySprite(&gSprites[data[13 + i]]);
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FreeSpriteTilesByTag(gUnknown_082FE6C8[data[3]].tag);
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FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag);
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}
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static void sub_802E938(struct Sprite *sprite)
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{
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s16 *data = gTasks[sprite->data[3]].data;
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if (data[11] % data[5] != 0)
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return;
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if (data[11] == data[10])
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return;
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data[10] = data[11];
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switch (sprite->data[2])
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{
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case 0:
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sprite->invisible = FALSE;
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case 1:
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case 2:
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2020-08-21 00:02:00 +02:00
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PlaySE(SE_BALL_BOUNCE_1);
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2020-04-08 23:23:32 +02:00
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StartSpriteAnim(sprite, sprite->data[2]);
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break;
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case 3:
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PlaySE(SE_PIN);
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StartSpriteAnim(sprite, sprite->data[2]);
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gSprites[data[14]].invisible = FALSE;
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gSprites[data[15]].invisible = FALSE;
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break;
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case 4:
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sprite->invisible = TRUE;
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gSprites[data[14]].invisible = TRUE;
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gSprites[data[15]].invisible = TRUE;
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data[0] = 4;
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return;
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}
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sprite->data[2]++;
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}
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static void sub_802EA50(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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2020-08-21 00:02:00 +02:00
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PlaySE(SE_BALL_BOUNCE_1);
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2020-04-08 23:23:32 +02:00
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gSprites[data[13]].callback = sub_802E938;
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gSprites[data[13]].invisible = FALSE;
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gTasks[taskId].data[0] = 3;
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}
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static void sub_802EAB0(u8 taskId)
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{
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u16 packet[6];
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s16 *data = gTasks[taskId].data;
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if (gReceivedRemoteLinkPlayers != 0)
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{
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2020-08-24 20:52:33 +02:00
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if (gRecvCmds[0][1] == LINKCMD_0x7FFF)
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2020-04-08 23:23:32 +02:00
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data[11] = gRecvCmds[0][2];
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if (GetMultiplayerId() == 0)
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{
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data[12]++;
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memset(packet, 0, sizeof(packet));
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2020-08-24 20:52:33 +02:00
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packet[0] = LINKCMD_0x7FFF;
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2020-04-08 23:23:32 +02:00
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packet[1] = data[12];
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2020-08-24 20:52:33 +02:00
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Rfu_SendPacket(packet);
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2020-04-08 23:23:32 +02:00
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}
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}
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else
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{
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data[11]++;
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}
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}
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#define tState data[0]
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#define tTilesTag data[2]
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#define tPalTag data[3]
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#define tX data[4]
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#define tY data[5]
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#define tSubpriority data[6]
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#define tSpriteId1 data[7]
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#define tSpriteId2 data[8]
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#define tSpriteId3 data[9]
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void StartMinigameCountdown(s16 tilesTag, s16 palTag, s16 x, s16 y, u8 subpriority)
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{
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u8 taskId = CreateTask(Task_MinigameCountdown, 80);
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gTasks[taskId].tTilesTag = tilesTag;
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gTasks[taskId].tPalTag = palTag;
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gTasks[taskId].tX = x;
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gTasks[taskId].tY = y;
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gTasks[taskId].tSubpriority = subpriority;
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}
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bool32 IsMinigameCountdownRunning(void)
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{
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return FuncIsActiveTask(Task_MinigameCountdown);
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}
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static void Task_MinigameCountdown(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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switch (tState)
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{
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case 0:
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Load321StartGfx(tTilesTag, tPalTag);
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tSpriteId1 = CreateNumberSprite(tTilesTag, tPalTag, tX, tY, tSubpriority);
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CreateStartSprite(tTilesTag, tPalTag, tX, tY, tSubpriority, &tSpriteId2, &tSpriteId3);
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tState++;
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break;
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case 1:
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if (!RunMinigameCountdownDigitsAnim(tSpriteId1))
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{
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InitStartGraphic(tSpriteId1, tSpriteId2, tSpriteId3);
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FreeSpriteOamMatrix(&gSprites[tSpriteId1]);
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DestroySprite(&gSprites[tSpriteId1]);
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tState++;
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}
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break;
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case 2:
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if (!IsStartGraphicAnimRunning(tSpriteId2))
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{
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DestroySprite(&gSprites[tSpriteId2]);
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DestroySprite(&gSprites[tSpriteId3]);
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FreeSpriteTilesByTag(tTilesTag);
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FreeSpritePaletteByTag(tPalTag);
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DestroyTask(taskId);
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}
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break;
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}
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}
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static bool32 RunMinigameCountdownDigitsAnim(u8 spriteId)
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{
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struct Sprite *sprite = &gSprites[spriteId];
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switch (sprite->data[0])
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{
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case 0:
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sub_8007E18(sprite, 0x800, 0x1A);
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sprite->data[0]++;
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// fallthrough
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case 1:
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if (sprite->data[2] == 0)
|
2020-08-21 00:02:00 +02:00
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PlaySE(SE_BALL_BOUNCE_2);
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2020-04-08 23:23:32 +02:00
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if (++sprite->data[2] >= 20)
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{
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sprite->data[2] = 0;
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StartSpriteAffineAnim(sprite, 1);
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sprite->data[0]++;
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}
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break;
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case 2:
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if (sprite->affineAnimEnded)
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sprite->data[0]++;
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break;
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|
case 3:
|
|
|
|
if (++sprite->data[2] >= 4)
|
|
|
|
{
|
|
|
|
sprite->data[2] = 0;
|
|
|
|
sprite->data[0]++;
|
|
|
|
StartSpriteAffineAnim(sprite, 2);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
sprite->pos1.y -= 4;
|
|
|
|
if (++sprite->data[2] >= 8)
|
|
|
|
{
|
|
|
|
if (sprite->data[4] <= 1)
|
|
|
|
{
|
|
|
|
StartSpriteAnim(sprite, sprite->data[4] + 1);
|
|
|
|
sprite->data[2] = 0;
|
|
|
|
sprite->data[0]++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sprite->data[0] = 7;
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
sprite->pos1.y += 4;
|
|
|
|
if (++sprite->data[2] >= 8)
|
|
|
|
{
|
|
|
|
sprite->data[2] = 0;
|
|
|
|
StartSpriteAffineAnim(sprite, 3);
|
|
|
|
sprite->data[0]++;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
if (sprite->affineAnimEnded)
|
|
|
|
{
|
|
|
|
sprite->data[4]++;
|
|
|
|
sprite->data[0] = 1;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 7:
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
// First argument is unused.
|
|
|
|
static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3)
|
|
|
|
{
|
|
|
|
gSprites[spriteId2].pos2.y = -40;
|
|
|
|
gSprites[spriteId3].pos2.y = -40;
|
|
|
|
gSprites[spriteId2].invisible = FALSE;
|
|
|
|
gSprites[spriteId3].invisible = FALSE;
|
|
|
|
gSprites[spriteId2].callback = SpriteCB_Start;
|
|
|
|
gSprites[spriteId3].callback = SpriteCB_Start;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool32 IsStartGraphicAnimRunning(u8 spriteId)
|
|
|
|
{
|
|
|
|
return gSprites[spriteId].callback == SpriteCB_Start;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void SpriteCB_Start(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
int y;
|
|
|
|
s16 *data = sprite->data;
|
|
|
|
|
|
|
|
switch (data[0])
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
data[4] = 64;
|
|
|
|
data[5] = sprite->pos2.y << 4;
|
|
|
|
data[0]++;
|
|
|
|
case 1:
|
|
|
|
data[5] += data[4];
|
|
|
|
data[4]++;
|
|
|
|
sprite->pos2.y = data[5] >> 4;
|
|
|
|
if (sprite->pos2.y >= 0)
|
|
|
|
{
|
2020-08-21 00:02:00 +02:00
|
|
|
PlaySE(SE_BALL_BOUNCE_2);
|
2020-04-08 23:23:32 +02:00
|
|
|
sprite->pos2.y = 0;
|
|
|
|
data[0]++;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
data[1] += 12;
|
|
|
|
if (data[1] >= 128)
|
|
|
|
{
|
2020-08-21 00:02:00 +02:00
|
|
|
PlaySE(SE_BALL_BOUNCE_2);
|
2020-04-08 23:23:32 +02:00
|
|
|
data[1] = 0;
|
|
|
|
data[0]++;
|
|
|
|
}
|
|
|
|
y = gSineTable[data[1]];
|
|
|
|
sprite->pos2.y = -(y >> 4);
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
data[1] += 16;
|
|
|
|
if (data[1] >= 128)
|
|
|
|
{
|
2020-08-21 00:02:00 +02:00
|
|
|
PlaySE(SE_BALL_BOUNCE_2);
|
2020-04-08 23:23:32 +02:00
|
|
|
data[1] = 0;
|
|
|
|
data[0]++;
|
|
|
|
}
|
|
|
|
sprite->pos2.y = -(gSineTable[data[1]] >> 5);
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
if (++data[1] > 40)
|
|
|
|
sprite->callback = SpriteCallbackDummy;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Load321StartGfx(u16 tileTag, u16 palTag)
|
|
|
|
{
|
|
|
|
struct CompressedSpriteSheet spriteSheet = {sSpriteSheet_321Start, 0xE00, 0};
|
|
|
|
struct SpritePalette spritePalette = {sSpritePal_321Start, 0};
|
|
|
|
|
|
|
|
spriteSheet.tag = tileTag;
|
|
|
|
spritePalette.tag = palTag;
|
|
|
|
|
|
|
|
LoadCompressedSpriteSheet(&spriteSheet);
|
|
|
|
LoadSpritePalette(&spritePalette);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const struct OamData sOamData_Numbers =
|
|
|
|
{
|
|
|
|
.y = 0,
|
|
|
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
|
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
|
|
.mosaic = 0,
|
|
|
|
.bpp = ST_OAM_4BPP,
|
|
|
|
.shape = SPRITE_SHAPE(32x32),
|
|
|
|
.x = 0,
|
|
|
|
.matrixNum = 0,
|
|
|
|
.size = SPRITE_SIZE(32x32),
|
|
|
|
.tileNum = 0,
|
|
|
|
.priority = 0,
|
|
|
|
.paletteNum = 0,
|
|
|
|
.affineParam = 0
|
|
|
|
};
|
|
|
|
|
|
|
|
static const struct OamData sOamData_Start =
|
|
|
|
{
|
|
|
|
.y = 0,
|
|
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
|
|
.mosaic = 0,
|
|
|
|
.bpp = ST_OAM_4BPP,
|
|
|
|
.shape = SPRITE_SHAPE(64x32),
|
|
|
|
.x = 0,
|
|
|
|
.matrixNum = 0,
|
|
|
|
.size = SPRITE_SIZE(64x32),
|
|
|
|
.tileNum = 0,
|
|
|
|
.priority = 0,
|
|
|
|
.paletteNum = 0,
|
|
|
|
.affineParam = 0
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AnimCmd sAnim_Numbers_Three[] =
|
|
|
|
{
|
|
|
|
ANIMCMD_FRAME(0, 1),
|
|
|
|
ANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AnimCmd sAnim_Numbers_Two[] =
|
|
|
|
{
|
|
|
|
ANIMCMD_FRAME(16, 1),
|
|
|
|
ANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AnimCmd sAnim_Numbers_One[] =
|
|
|
|
{
|
|
|
|
ANIMCMD_FRAME(32, 1),
|
|
|
|
ANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AnimCmd *const sAnimTable_Numbers[] =
|
|
|
|
{
|
|
|
|
sAnim_Numbers_Three,
|
|
|
|
sAnim_Numbers_Two,
|
|
|
|
sAnim_Numbers_One
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AnimCmd sAnim_StartLeft[] =
|
|
|
|
{
|
|
|
|
ANIMCMD_FRAME(48, 1),
|
|
|
|
ANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AnimCmd sAnim_StartRight[] =
|
|
|
|
{
|
|
|
|
ANIMCMD_FRAME(80, 1),
|
|
|
|
ANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AnimCmd *const sAnimTable_Start[] =
|
|
|
|
{
|
|
|
|
sAnim_StartLeft,
|
|
|
|
sAnim_StartRight
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Numbers_0[] =
|
|
|
|
{
|
|
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
|
|
AFFINEANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Numbers_1[] =
|
|
|
|
{
|
|
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
|
|
AFFINEANIMCMD_FRAME(16, -16, 0, 8),
|
|
|
|
AFFINEANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Numbers_2[] =
|
|
|
|
{
|
|
|
|
AFFINEANIMCMD_FRAME(-18, 18, 0, 8),
|
|
|
|
AFFINEANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Numbers_3[] =
|
|
|
|
{
|
|
|
|
AFFINEANIMCMD_FRAME( 6, -6, 0, 8),
|
|
|
|
AFFINEANIMCMD_FRAME( -4, 4, 0, 8),
|
|
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
|
|
AFFINEANIMCMD_END
|
|
|
|
};
|
|
|
|
|
|
|
|
static const union AffineAnimCmd *const sAffineAnimTable_Numbers[] =
|
|
|
|
{
|
|
|
|
sAffineAnim_Numbers_0,
|
|
|
|
sAffineAnim_Numbers_1,
|
|
|
|
sAffineAnim_Numbers_2,
|
|
|
|
sAffineAnim_Numbers_3
|
|
|
|
};
|
|
|
|
|
|
|
|
static u8 CreateNumberSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
|
|
|
|
{
|
|
|
|
struct SpriteTemplate spriteTemplate =
|
|
|
|
{
|
|
|
|
.oam = &sOamData_Numbers,
|
|
|
|
.anims = sAnimTable_Numbers,
|
|
|
|
.affineAnims = sAffineAnimTable_Numbers,
|
|
|
|
.callback = SpriteCallbackDummy,
|
|
|
|
};
|
|
|
|
|
|
|
|
spriteTemplate.tileTag = tileTag;
|
|
|
|
spriteTemplate.paletteTag = palTag;
|
|
|
|
return CreateSprite(&spriteTemplate, x, y, subpriority);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2)
|
|
|
|
{
|
|
|
|
struct SpriteTemplate spriteTemplate =
|
|
|
|
{
|
|
|
|
.oam = &sOamData_Start,
|
|
|
|
.anims = sAnimTable_Start,
|
|
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
|
|
.callback = SpriteCallbackDummy,
|
|
|
|
};
|
|
|
|
|
|
|
|
spriteTemplate.tileTag = tileTag;
|
|
|
|
spriteTemplate.paletteTag = palTag;
|
|
|
|
*spriteId1 = CreateSprite(&spriteTemplate, x - 32, y, subpriority);
|
|
|
|
*spriteId2 = CreateSprite(&spriteTemplate, x + 32, y, subpriority);
|
|
|
|
|
|
|
|
gSprites[*spriteId1].invisible = TRUE;
|
|
|
|
gSprites[*spriteId2].invisible = TRUE;
|
|
|
|
StartSpriteAnim(&gSprites[*spriteId2], 1);
|
|
|
|
}
|