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https://github.com/Ninjdai1/pokeemerald.git
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14 lines
565 B
PHP
14 lines
565 B
PHP
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SkyPillar_Top_MapObjects: @ 8537170
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object_event 1, MAP_OBJ_GFX_RAYQUAZA_2, 0, 0, 14, 7, 3, 8, 17, 0, 0, 0, 0x0, 773, 0, 0
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object_event 2, MAP_OBJ_GFX_RAYQUAZA_1, 0, 0, 14, 6, 3, 8, 17, 0, 0, 0, SkyPillar_Top_EventScript_239722, 80, 0, 0
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SkyPillar_Top_MapWarps: @ 85371A0
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warp_def 16, 14, 3, 1, SKY_PILLAR_5F
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SkyPillar_Top_MapCoordEvents: @ 85371A8
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coord_event 14, 9, 3, 0, VAR_0x40D7, 0, 0, SkyPillar_Top_EventScript_23979A
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SkyPillar_Top_MapEvents:: @ 85371B8
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map_events SkyPillar_Top_MapObjects, SkyPillar_Top_MapWarps, SkyPillar_Top_MapCoordEvents, 0x0
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