pokeemerald/src/pokenav_unk_1.c

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#include "global.h"
#include "pokenav.h"
#include "event_data.h"
struct Pokenav1Struct
{
u16 unk0;
u16 unk2;
u16 unk4;
u16 unk6;
u8 unk8[8];
};
extern void sub_81C939C(struct Pokenav1Struct *state);
u8 sub_81C9268(void)
{
u32 ret = 0;
if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV))
{
ret = 1;
if (FlagGet(FLAG_SYS_RIBBON_GET))
ret = 2;
}
return ret;
}
u32 sub_81C9298(void)
{
struct Pokenav1Struct *state = AllocSubstruct(1, sizeof(struct Pokenav1Struct));
if (state == NULL)
return 0;
state->unk0 = sub_81C9268();
state->unk2 = 0;
state->unk4 = 0;
state->unk6 = 0;
sub_81C939C(state);
return 1;
}