pokeemerald/src/secret_base.c

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// Includes
#include "global.h"
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#include "list_menu.h"
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#include "decoration.h"
#include "decoration_inventory.h"
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#include "fieldmap.h"
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#include "field_camera.h"
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#include "field_player_avatar.h"
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#include "text.h"
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#include "string_util.h"
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#include "event_data.h"
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#include "secret_base.h"
// Static type declarations
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struct SecretBaseListMenuBuffer {
struct ListMenuItem items[11];
u8 names[11][32];
};
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// Static RAM declarations
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EWRAM_DATA u8 sCurSecretBaseId = 0;
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EWRAM_DATA u8 gUnknown_0203A01D = 0;
EWRAM_DATA struct SecretBaseListMenuBuffer *gUnknown_0203A020 = NULL;
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// Static ROM declarations
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// .rodata
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extern const struct {
u16 tile1;
u16 tile2;
} gUnknown_0858CFCC[7];
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// .text
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void sub_80E8AF0(struct SecretBaseRecord *sbr)
{
u16 i;
CpuFastFill16(0, sbr, sizeof(struct SecretBaseRecord));
for (i = 0; i < 7; i ++)
{
sbr->trainerName[i] = EOS;
}
}
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void ResetSecretBases(void)
{
u16 i;
for (i = 0; i < 20; i ++)
{
sub_80E8AF0(&gSaveBlock1Ptr->secretBases[i]);
}
}
void sub_80E8B58(void)
{
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sCurSecretBaseId = gSpecialVar_0x8004;
}
void sub_80E8B6C(void)
{
u16 i;
gScriptResult = FALSE;
for (i = 0; i < 20; i ++)
{
if (sCurSecretBaseId != gSaveBlock1Ptr->secretBases[i].secretBaseId)
{
continue;
}
gScriptResult = TRUE;
VarSet(VAR_0x4054, i);
break;
}
}
void sub_80E8BC8(void)
{
if (gSaveBlock1Ptr->secretBases[0].secretBaseId != 0)
{
gScriptResult = TRUE;
}
else
{
gScriptResult = FALSE;
}
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}
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u8 sub_80E8BF8(void)
{
s16 x;
s16 y;
s16 behavior;
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GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y) & 0xFFF;
if (behavior == 0x90 || behavior == 0x91)
{
return 1;
}
if (behavior == 0x92 || behavior == 0x93)
{
return 2;
}
if (behavior == 0x9a || behavior == 0x9b)
{
return 3;
}
if (behavior == 0x94 || behavior == 0x95)
{
return 4;
}
if (behavior == 0x96 || behavior == 0x97 || behavior == 0x9c || behavior == 0x9d)
{
return 5;
}
if (behavior == 0x98 || behavior == 0x99)
{
return 6;
}
return 0;
}
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void sub_80E8C98(void)
{
gSpecialVar_0x8007 = sub_80E8BF8();
}
void sub_80E8CB0(s16 *xPtr, s16 *yPtr, u16 tile)
{
struct MapData *mapData;
s16 x;
s16 y;
mapData = gMapHeader.mapData;
for (y = 0; y < mapData->height; y ++)
{
for (x = 0; x < mapData->width; x ++)
{
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if ((mapData->map[y * mapData->width + x] & 0x3ff) == tile)
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{
*xPtr = x;
*yPtr = y;
return;
}
}
}
}
void sub_80E8D4C(void)
{
s16 x;
s16 y;
s16 tile;
u16 i;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
tile = MapGridGetMetatileIdAt(x, y);
for (i = 0; i < 7; i ++)
{
if (gUnknown_0858CFCC[i].tile1 == tile)
{
MapGridSetMetatileIdAt(x, y, gUnknown_0858CFCC[i].tile2 | 0xC00);
CurrentMapDrawMetatileAt(x, y);
return;
}
}
for (i = 0; i < 7; i ++)
{
if (gUnknown_0858CFCC[i].tile2 == tile)
{
MapGridSetMetatileIdAt(x, y, gUnknown_0858CFCC[i].tile1 | 0xC00);
CurrentMapDrawMetatileAt(x, y);
return;
}
}
}
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u8 sub_80E8DF4(const u8 *src)
{
u8 i;
for (i = 0; i < 7; i ++)
{
if (src[i] == EOS)
{
return i;
}
}
return 7;
}
void sub_80E8E18(void)
{
u16 i;
gSaveBlock1Ptr->secretBases[0].secretBaseId = sCurSecretBaseId;
for (i = 0; i < 4; i ++)
{
gSaveBlock1Ptr->secretBases[0].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
}
VarSet(VAR_0x4054, 0);
StringCopyN(gSaveBlock1Ptr->secretBases[0].trainerName, gSaveBlock2Ptr->playerName, sub_80E8DF4(gSaveBlock2Ptr->playerName));
gSaveBlock1Ptr->secretBases[0].gender = gSaveBlock2Ptr->playerGender;
gSaveBlock1Ptr->secretBases[0].language = GAME_LANGUAGE;
VarSet(VAR_SECRET_BASE_MAP, gMapHeader.regionMapSectionId);
}
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void sub_80E8EE0(struct MapEvents *events)
{
u16 bgevidx;
u16 idx;
u16 jdx;
s16 tile_id;
s16 x;
s16 y;
for (bgevidx = 0; bgevidx < events->bgEventCount; bgevidx ++)
{
if (events->bgEvents[bgevidx].kind == 8)
{
for (jdx = 0; jdx < 20; jdx ++)
{
if (gSaveBlock1Ptr->secretBases[jdx].secretBaseId == events->bgEvents[bgevidx].bgUnion.secretBaseId)
{
x = events->bgEvents[bgevidx].x + 7;
y = events->bgEvents[bgevidx].y + 7;
tile_id = MapGridGetMetatileIdAt(x, y);
for (idx = 0; idx < 7; idx ++)
{
if (gUnknown_0858CFCC[idx].tile1 == tile_id)
{
MapGridSetMetatileIdAt(x, y, gUnknown_0858CFCC[idx].tile2 | 0xc00);
break;
}
}
break;
}
}
}
}
}