pokeemerald/sound/songs/se_mizu.s

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2017-12-21 23:24:11 +01:00
.include "MPlayDef.s"
.equ se_mizu_grp, voicegroup_869D6F4
.equ se_mizu_pri, 4
.equ se_mizu_rev, reverb_set+50
.equ se_mizu_mvl, 127
.equ se_mizu_key, 0
.equ se_mizu_tbs, 1
.equ se_mizu_exg, 0
.equ se_mizu_cmp, 1
.section .rodata
.global se_mizu
.align 2
@********************** Track 1 **********************@
se_mizu_1:
.byte KEYSH , se_mizu_key+0
.byte TEMPO , 150*se_mizu_tbs/2
.byte VOICE , 23
.byte VOL , 20*se_mizu_mvl/mxv
.byte BENDR , 12
.byte PAN , c_v+0
.byte BEND , c_v-25
.byte N03 , Gs4 , v112
.byte W01
.byte BEND , c_v-9
.byte W01
.byte c_v+9
.byte W04
.byte W02
.byte VOL , 17*se_mizu_mvl/mxv
.byte BEND , c_v+18
.byte N02 , Gs4 , v127
.byte W01
.byte BEND , c_v+34
.byte W03
.byte FINE
@******************************************************@
.align 2
se_mizu:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_mizu_pri @ Priority
.byte se_mizu_rev @ Reverb.
.word se_mizu_grp
.word se_mizu_1
.end