pokeemerald/include/constants/battle_setup.h

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#ifndef GUARD_CONSTANTS_BATTLE_SETUP_H
#define GUARD_CONSTANTS_BATTLE_SETUP_H
#define TRAINER_BATTLE_SINGLE 0
#define TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC 1
#define TRAINER_BATTLE_CONTINUE_SCRIPT 2
#define TRAINER_BATTLE_SINGLE_NO_INTRO_TEXT 3
#define TRAINER_BATTLE_DOUBLE 4
#define TRAINER_BATTLE_REMATCH 5
#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE 6
#define TRAINER_BATTLE_REMATCH_DOUBLE 7
#define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC 8
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#define TRAINER_BATTLE_PYRAMID 9
#define TRAINER_BATTLE_SET_TRAINER_A 10
#define TRAINER_BATTLE_SET_TRAINER_B 11
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#define TRAINER_BATTLE_HILL 12
#endif // GUARD_CONSTANTS_BATTLE_SETUP_H