pokeemerald/test/battle/ability/defiant.c

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#include "global.h"
#include "test/battle.h"
DOUBLE_BATTLE_TEST("Defiant sharply raises player's Attack after Intimidate")
{
u32 abilityLeft, abilityRight;
PARAMETRIZE { abilityLeft = ABILITY_VITAL_SPIRIT; abilityRight = ABILITY_VITAL_SPIRIT; }
PARAMETRIZE { abilityLeft = ABILITY_VITAL_SPIRIT; abilityRight = ABILITY_DEFIANT; }
PARAMETRIZE { abilityLeft = ABILITY_DEFIANT; abilityRight = ABILITY_VITAL_SPIRIT; }
PARAMETRIZE { abilityLeft = ABILITY_DEFIANT; abilityRight = ABILITY_DEFIANT; }
GIVEN {
PLAYER(SPECIES_MANKEY) { Ability(abilityLeft); }
PLAYER(SPECIES_PRIMEAPE) { Ability(abilityRight); }
OPPONENT(SPECIES_GYARADOS) { Ability(ABILITY_INTIMIDATE); }
OPPONENT(SPECIES_ARBOK) { Ability(ABILITY_INTIMIDATE); }
} WHEN {
TURN { MOVE(playerLeft, MOVE_TACKLE, target:opponentLeft); MOVE(playerRight, MOVE_TACKLE, target:opponentRight); }
} SCENE {
//1st mon Intimidate
ABILITY_POPUP(opponentLeft, ABILITY_INTIMIDATE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Foe Gyarados's Intimidate cuts Mankey's attack!");
if (abilityLeft == ABILITY_DEFIANT) {
ABILITY_POPUP(playerLeft, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Mankey's Attack sharply rose!");
}
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
MESSAGE("Foe Gyarados's Intimidate cuts Primeape's attack!");
if (abilityRight == ABILITY_DEFIANT) {
ABILITY_POPUP(playerRight, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
MESSAGE("Primeape's Attack sharply rose!");
}
//2nd mon Intimidate
ABILITY_POPUP(opponentRight, ABILITY_INTIMIDATE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Foe Arbok's Intimidate cuts Mankey's attack!");
if (abilityLeft == ABILITY_DEFIANT) {
ABILITY_POPUP(playerLeft, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
MESSAGE("Mankey's Attack sharply rose!");
}
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
MESSAGE("Foe Arbok's Intimidate cuts Primeape's attack!");
if (abilityRight == ABILITY_DEFIANT) {
ABILITY_POPUP(playerRight, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerRight);
MESSAGE("Primeape's Attack sharply rose!");
}
} FINALLY {
// -2 from Intimidates and +4 from Defiants gets +2 total
EXPECT_EQ(playerLeft->statStages[STAT_ATK], (abilityLeft == ABILITY_DEFIANT) ? DEFAULT_STAT_STAGE + 2 : DEFAULT_STAT_STAGE - 2);
EXPECT_EQ(playerRight->statStages[STAT_ATK], (abilityRight == ABILITY_DEFIANT) ? DEFAULT_STAT_STAGE + 2 : DEFAULT_STAT_STAGE - 2);
}
}
// Same as above, but for opponent.
DOUBLE_BATTLE_TEST("Defiant sharply raises opponent's Attack after Intimidate")
{
u32 abilityLeft, abilityRight;
PARAMETRIZE { abilityLeft = ABILITY_VITAL_SPIRIT; abilityRight = ABILITY_VITAL_SPIRIT; }
PARAMETRIZE { abilityLeft = ABILITY_VITAL_SPIRIT; abilityRight = ABILITY_DEFIANT; }
PARAMETRIZE { abilityLeft = ABILITY_DEFIANT; abilityRight = ABILITY_VITAL_SPIRIT; }
PARAMETRIZE { abilityLeft = ABILITY_DEFIANT; abilityRight = ABILITY_DEFIANT; }
GIVEN {
OPPONENT(SPECIES_MANKEY) { Ability(abilityLeft); }
OPPONENT(SPECIES_PRIMEAPE) { Ability(abilityRight); }
PLAYER(SPECIES_GYARADOS) { Ability(ABILITY_INTIMIDATE); }
PLAYER(SPECIES_ARBOK) { Ability(ABILITY_INTIMIDATE); }
} WHEN {
TURN { MOVE(opponentLeft, MOVE_TACKLE, target:playerLeft); MOVE(opponentRight, MOVE_TACKLE, target:playerRight); }
} SCENE {
//1st mon Intimidate
ABILITY_POPUP(playerLeft, ABILITY_INTIMIDATE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Gyarados's Intimidate cuts Foe Mankey's attack!");
if (abilityLeft == ABILITY_DEFIANT) {
ABILITY_POPUP(opponentLeft, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Foe Mankey's Attack sharply rose!");
}
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Gyarados's Intimidate cuts Foe Primeape's attack!");
if (abilityRight == ABILITY_DEFIANT) {
ABILITY_POPUP(opponentRight, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Foe Primeape's Attack sharply rose!");
}
//2nd mon Intimidate
ABILITY_POPUP(playerRight, ABILITY_INTIMIDATE);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Arbok's Intimidate cuts Foe Mankey's attack!");
if (abilityLeft == ABILITY_DEFIANT) {
ABILITY_POPUP(opponentLeft, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentLeft);
MESSAGE("Foe Mankey's Attack sharply rose!");
}
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Arbok's Intimidate cuts Foe Primeape's attack!");
if (abilityRight == ABILITY_DEFIANT) {
ABILITY_POPUP(opponentRight, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, opponentRight);
MESSAGE("Foe Primeape's Attack sharply rose!");
}
} FINALLY {
// -2 from Intimidates and +4 from Defiants gets +2 total
EXPECT_EQ(opponentLeft->statStages[STAT_ATK], (abilityLeft == ABILITY_DEFIANT) ? DEFAULT_STAT_STAGE + 2 : DEFAULT_STAT_STAGE - 2);
EXPECT_EQ(opponentRight->statStages[STAT_ATK], (abilityRight == ABILITY_DEFIANT) ? DEFAULT_STAT_STAGE + 2 : DEFAULT_STAT_STAGE - 2);
}
}
SINGLE_BATTLE_TEST("Defiant activates after Sticky Web lowers Speed")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
PLAYER(SPECIES_MANKEY) { Ability(ABILITY_DEFIANT); }
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_STICKY_WEB); }
TURN { SWITCH(player, 1); }
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponent);
// Switch-in - Sticky Web activates
MESSAGE("Go! Mankey!");
MESSAGE("Mankey was caught in a Sticky Web!");
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
MESSAGE("Mankey's Speed fell!");
// Defiant activates
ABILITY_POPUP(player, ABILITY_DEFIANT);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
MESSAGE("Mankey's Attack sharply rose!");
}
}