2023-08-07 16:27:57 +02:00
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#include "global.h"
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2023-08-12 21:00:15 +02:00
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#include "test/battle.h"
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2023-08-07 16:27:57 +02:00
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_COURT_CHANGE].effect == EFFECT_COURT_CHANGE);
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}
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DOUBLE_BATTLE_TEST("Court Change swaps entry hazards used by the opponent")
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{
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GIVEN {
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PLAYER(SPECIES_WYNAUT);
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PLAYER(SPECIES_WYNAUT);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_STICKY_WEB); MOVE(opponentRight, MOVE_STEALTH_ROCK); }
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TURN { MOVE(opponentLeft, MOVE_SPIKES); MOVE(opponentRight, MOVE_TOXIC_SPIKES); }
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TURN { MOVE(playerLeft, MOVE_COURT_CHANGE); }
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TURN { SWITCH(playerLeft, 2); SWITCH(opponentLeft, 2); }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Sticky Web!");
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MESSAGE("Foe Wobbuffet used Stealth Rock!");
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MESSAGE("Foe Wobbuffet used Spikes!");
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MESSAGE("Foe Wobbuffet used Toxic Spikes!");
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MESSAGE("Wynaut used Court Change!");
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MESSAGE("Wynaut swapped the battle effects affecting each side!");
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MESSAGE("Go! Wynaut!");
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NONE_OF {
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MESSAGE("Wynaut is hurt by spikes!");
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MESSAGE("Pointed stones dug into Wynaut!");
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MESSAGE("Wynaut was poisoned!");
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MESSAGE("Wynaut was caught in a Sticky Web!");
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}
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MESSAGE("2 sent out Wobbuffet!");
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MESSAGE("Foe Wobbuffet is hurt by spikes!");
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MESSAGE("Pointed stones dug into Foe Wobbuffet!");
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MESSAGE("Foe Wobbuffet was poisoned!");
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MESSAGE("Foe Wobbuffet was caught in a Sticky Web!");
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}
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}
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DOUBLE_BATTLE_TEST("Court Change swaps entry hazards used by the player")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_STICKY_WEB); MOVE(playerRight, MOVE_STEALTH_ROCK); }
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TURN { MOVE(playerLeft, MOVE_SPIKES); MOVE(playerRight, MOVE_TOXIC_SPIKES); }
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TURN { MOVE(opponentLeft, MOVE_COURT_CHANGE); }
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TURN { SWITCH(opponentLeft, 2); SWITCH(playerLeft, 2); }
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} SCENE {
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MESSAGE("Wobbuffet used Sticky Web!");
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MESSAGE("Wobbuffet used Stealth Rock!");
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MESSAGE("Wobbuffet used Spikes!");
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MESSAGE("Wobbuffet used Toxic Spikes!");
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MESSAGE("Foe Wynaut used Court Change!");
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MESSAGE("Foe Wynaut swapped the battle effects affecting each side!");
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MESSAGE("Go! Wobbuffet!");
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MESSAGE("Wobbuffet is hurt by spikes!");
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MESSAGE("Pointed stones dug into Wobbuffet!");
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MESSAGE("Wobbuffet was poisoned!");
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MESSAGE("Wobbuffet was caught in a Sticky Web!");
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MESSAGE("2 sent out Wynaut!");
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NONE_OF {
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MESSAGE("Foe Wynaut is hurt by spikes!");
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MESSAGE("Pointed stones dug into Foe Wynaut!");
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MESSAGE("Foe Wynaut was poisoned!");
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MESSAGE("Foe Wynaut was caught in a Sticky Web!");
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}
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}
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}
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DOUBLE_BATTLE_TEST("Court Change used by the player swaps Mist, Safeguard, Lucky Chant, Reflect, Light Screen, Tailwind")
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{
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GIVEN {
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PLAYER(SPECIES_WYNAUT);
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PLAYER(SPECIES_WYNAUT);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_MIST); MOVE(opponentRight, MOVE_SAFEGUARD); }
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TURN { MOVE(opponentLeft, MOVE_LUCKY_CHANT); MOVE(opponentRight, MOVE_REFLECT); }
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TURN { MOVE(opponentLeft, MOVE_LIGHT_SCREEN); MOVE(opponentRight, MOVE_TAILWIND); }
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TURN { MOVE(playerLeft, MOVE_COURT_CHANGE); }
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TURN { }
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TURN { }
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TURN { }
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TURN { }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Mist!");
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MESSAGE("Foe Wobbuffet used Safeguard!");
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MESSAGE("Foe Wobbuffet used Lucky Chant!");
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MESSAGE("Foe Wobbuffet used Reflect!");
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MESSAGE("Foe Wobbuffet used Light Screen!");
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MESSAGE("Foe Wobbuffet used Tailwind!");
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MESSAGE("Wynaut used Court Change!");
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MESSAGE("Wynaut swapped the battle effects affecting each side!");
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// The effects now end for the player side.
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MESSAGE("Ally's Mist wore off!");
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MESSAGE("Ally's party is no longer protected by Safeguard!");
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MESSAGE("Ally's Reflect wore off!");
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MESSAGE("Your team's Lucky Chant wore off!");
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MESSAGE("Your team's tailwind petered out!");
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MESSAGE("Ally's Light Screen wore off!");
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}
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}
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DOUBLE_BATTLE_TEST("Court Change used by the opponent swaps Mist, Safeguard, Lucky Chant, Reflect, Light Screen, Tailwind")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_MIST); MOVE(playerRight, MOVE_SAFEGUARD); }
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TURN { MOVE(playerLeft, MOVE_LUCKY_CHANT); MOVE(playerRight, MOVE_REFLECT); }
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TURN { MOVE(playerLeft, MOVE_LIGHT_SCREEN); MOVE(playerRight, MOVE_TAILWIND); }
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TURN { MOVE(opponentLeft, MOVE_COURT_CHANGE); }
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TURN { }
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TURN { }
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TURN { }
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TURN { }
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} SCENE {
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MESSAGE("Wobbuffet used Mist!");
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MESSAGE("Wobbuffet used Safeguard!");
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MESSAGE("Wobbuffet used Lucky Chant!");
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MESSAGE("Wobbuffet used Reflect!");
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MESSAGE("Wobbuffet used Light Screen!");
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MESSAGE("Wobbuffet used Tailwind!");
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MESSAGE("Foe Wynaut used Court Change!");
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MESSAGE("Foe Wynaut swapped the battle effects affecting each side!");
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// The effects now end for the player side.
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MESSAGE("Foe's Mist wore off!");
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MESSAGE("Foe's party is no longer protected by Safeguard!");
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MESSAGE("Foe's Reflect wore off!");
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MESSAGE("The opposing team's Lucky Chant wore off!");
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MESSAGE("The opposing team's tailwind petered out!");
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MESSAGE("Foe's Light Screen wore off!");
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}
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}
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