pokeemerald/src/scrcmd.c

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#include "global.h"
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#include "battle_frontier_2.h"
#include "battle_setup.h"
#include "berry.h"
#include "clock.h"
#include "coins.h"
#include "contest_link_80F57C4.h"
#include "contest_painting.h"
#include "data2.h"
#include "decoration.h"
#include "decoration_inventory.h"
#include "event_data.h"
#include "field_door.h"
#include "field_effect.h"
#include "field_fadetransition.h"
#include "field_map_obj.h"
#include "field_map_obj_helpers.h"
#include "field_message_box.h"
#include "field_player_avatar.h"
#include "field_screen_effect.h"
#include "field_specials.h"
#include "field_tasks.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "item.h"
#include "lilycove_lady.h"
#include "main.h"
#include "map_obj_lock.h"
#include "money.h"
#include "mystery_event_script.h"
#include "new_menu_helpers.h"
#include "palette.h"
#include "party_menu.h"
#include "pokemon_3.h"
#include "pokemon_storage_system.h"
#include "rng.h"
#include "overworld.h"
#include "rtc.h"
#include "script.h"
#include "script_menu.h"
#include "script_movement.h"
#include "script_pokemon_80F8.h"
#include "script_pokemon_81B9.h"
#include "shop.h"
#include "slot_machine.h"
#include "sound.h"
#include "string_util.h"
#include "text.h"
#include "trainer_see.h"
#include "tv.h"
#include "window.h"
typedef u16 (*SpecialFunc)(void);
typedef void (*NativeFunc)(void);
extern u32 gUnknown_020375C0;
static EWRAM_DATA u32 gUnknown_020375C4 = 0;
static EWRAM_DATA u16 sPauseCounter = 0;
static EWRAM_DATA u16 sMovingNpcId = 0;
static EWRAM_DATA u16 sMovingNpcMapBank = 0;
static EWRAM_DATA u16 sMovingNpcMapId = 0;
static EWRAM_DATA u16 sFieldEffectScriptId = 0;
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extern u16 gSpecialVar_0x8000;
extern u16 gSpecialVar_0x8001;
extern u16 gSpecialVar_0x8002;
extern u16 gSpecialVar_0x8004;
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extern u16 gScriptResult;
extern u16 gScriptContestCategory;
IWRAM_DATA u8 gUnknown_03000F30;
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extern const SpecialFunc gSpecials[];
extern const u8 *gStdScripts[];
extern const u8 *gStdScripts_End[];
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void sub_809BDB4(void);
// This is defined in here so the optimizer can't see its value when compiling
// script.c.
void * const gNullScriptPtr = NULL;
static const u8 sScriptConditionTable[6][3] =
{
// < = >
1, 0, 0, // <
0, 1, 0, // =
0, 0, 1, // >
1, 1, 0, // <=
0, 1, 1, // >=
1, 0, 1, // !=
};
static u8 * const sScriptStringVars[] =
{
gStringVar1,
gStringVar2,
gStringVar3,
};
bool8 ScrCmd_nop(struct ScriptContext *ctx)
{
return FALSE;
}
bool8 ScrCmd_nop1(struct ScriptContext *ctx)
{
return FALSE;
}
bool8 ScrCmd_end(struct ScriptContext *ctx)
{
StopScript(ctx);
return FALSE;
}
bool8 ScrCmd_gotonative(struct ScriptContext *ctx)
{
bool8 (*addr)(void) = (bool8 (*)(void))ScriptReadWord(ctx);
SetupNativeScript(ctx, addr);
return TRUE;
}
bool8 ScrCmd_special(struct ScriptContext *ctx)
{
u16 index = ScriptReadHalfword(ctx);
gSpecials[index]();
return FALSE;
}
bool8 ScrCmd_specialvar(struct ScriptContext *ctx)
{
u16 *var = GetVarPointer(ScriptReadHalfword(ctx));
*var = gSpecials[ScriptReadHalfword(ctx)]();
return FALSE;
}
bool8 ScrCmd_callnative(struct ScriptContext *ctx)
{
NativeFunc func = (NativeFunc)ScriptReadWord(ctx);
func();
return FALSE;
}
bool8 ScrCmd_waitstate(struct ScriptContext *ctx)
{
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_goto(struct ScriptContext *ctx)
{
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const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
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ScriptJump(ctx, ptr);
return FALSE;
}
bool8 ScrCmd_return(struct ScriptContext *ctx)
{
ScriptReturn(ctx);
return FALSE;
}
bool8 ScrCmd_call(struct ScriptContext *ctx)
{
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const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
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ScriptCall(ctx, ptr);
return FALSE;
}
bool8 ScrCmd_goto_if(struct ScriptContext *ctx)
{
u8 condition = ScriptReadByte(ctx);
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const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
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if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
ScriptJump(ctx, ptr);
return FALSE;
}
bool8 ScrCmd_call_if(struct ScriptContext *ctx)
{
u8 condition = ScriptReadByte(ctx);
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const u8 *ptr = (const u8 *)ScriptReadWord(ctx);
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if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
ScriptCall(ctx, ptr);
return FALSE;
}
bool8 ScrCmd_setvaddress(struct ScriptContext *ctx)
{
u32 addr1 = (u32)ctx->scriptPtr - 1;
u32 addr2 = ScriptReadWord(ctx);
gUnknown_020375C4 = addr2 - addr1;
return FALSE;
}
bool8 ScrCmd_vgoto(struct ScriptContext *ctx)
{
u32 addr = ScriptReadWord(ctx);
ScriptJump(ctx, (u8 *)(addr - gUnknown_020375C4));
return FALSE;
}
bool8 ScrCmd_vcall(struct ScriptContext *ctx)
{
u32 addr = ScriptReadWord(ctx);
ScriptCall(ctx, (u8 *)(addr - gUnknown_020375C4));
return FALSE;
}
bool8 ScrCmd_vgoto_if(struct ScriptContext *ctx)
{
u8 condition = ScriptReadByte(ctx);
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const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4);
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if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
ScriptJump(ctx, ptr);
return FALSE;
}
bool8 ScrCmd_vcall_if(struct ScriptContext *ctx)
{
u8 condition = ScriptReadByte(ctx);
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const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4);
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if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
ScriptCall(ctx, ptr);
return FALSE;
}
bool8 ScrCmd_gotostd(struct ScriptContext *ctx)
{
u8 index = ScriptReadByte(ctx);
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const u8 **ptr = &gStdScripts[index];
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if (ptr < gStdScripts_End)
ScriptJump(ctx, *ptr);
return FALSE;
}
bool8 ScrCmd_callstd(struct ScriptContext *ctx)
{
u8 index = ScriptReadByte(ctx);
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const u8 **ptr = &gStdScripts[index];
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if (ptr < gStdScripts_End)
ScriptCall(ctx, *ptr);
return FALSE;
}
bool8 ScrCmd_gotostd_if(struct ScriptContext *ctx)
{
u8 condition = ScriptReadByte(ctx);
u8 index = ScriptReadByte(ctx);
if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
{
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const u8 **ptr = &gStdScripts[index];
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if (ptr < gStdScripts_End)
ScriptJump(ctx, *ptr);
}
return FALSE;
}
bool8 ScrCmd_callstd_if(struct ScriptContext *ctx)
{
u8 condition = ScriptReadByte(ctx);
u8 index = ScriptReadByte(ctx);
if (sScriptConditionTable[condition][ctx->comparisonResult] == 1)
{
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const u8 **ptr = &gStdScripts[index];
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if (ptr < gStdScripts_End)
ScriptCall(ctx, *ptr);
}
return FALSE;
}
bool8 ScrCmd_gotoram(struct ScriptContext *ctx)
{
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ScriptJump(ctx, (const u8 *)gUnknown_020375C0);
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return FALSE;
}
bool8 ScrCmd_killscript(struct ScriptContext *ctx)
{
ClearRamScript();
StopScript(ctx);
return TRUE;
}
bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext *ctx)
{
u8 value = ScriptReadByte(ctx);
SetMysteryEventScriptStatus(value);
return FALSE;
}
bool8 ScrCmd_loadword(struct ScriptContext *ctx)
{
u8 index = ScriptReadByte(ctx);
ctx->data[index] = ScriptReadWord(ctx);
return FALSE;
}
bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx)
{
u8 index = ScriptReadByte(ctx);
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ctx->data[index] = *(const u8 *)ScriptReadWord(ctx);
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return FALSE;
}
bool8 ScrCmd_writebytetoaddr(struct ScriptContext *ctx)
{
u8 value = ScriptReadByte(ctx);
*(u8 *)ScriptReadWord(ctx) = value;
return FALSE;
}
bool8 ScrCmd_loadbyte(struct ScriptContext *ctx)
{
u8 index = ScriptReadByte(ctx);
ctx->data[index] = ScriptReadByte(ctx);
return FALSE;
}
bool8 ScrCmd_setptrbyte(struct ScriptContext *ctx)
{
u8 index = ScriptReadByte(ctx);
*(u8 *)ScriptReadWord(ctx) = ctx->data[index];
return FALSE;
}
bool8 ScrCmd_copylocal(struct ScriptContext *ctx)
{
u8 destIndex = ScriptReadByte(ctx);
u8 srcIndex = ScriptReadByte(ctx);
ctx->data[destIndex] = ctx->data[srcIndex];
return FALSE;
}
bool8 ScrCmd_copybyte(struct ScriptContext *ctx)
{
u8 *ptr = (u8 *)ScriptReadWord(ctx);
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*ptr = *(const u8 *)ScriptReadWord(ctx);
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return FALSE;
}
bool8 ScrCmd_setvar(struct ScriptContext *ctx)
{
u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
*ptr = ScriptReadHalfword(ctx);
return FALSE;
}
bool8 ScrCmd_copyvar(struct ScriptContext *ctx)
{
u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
*ptr = *GetVarPointer(ScriptReadHalfword(ctx));
return FALSE;
}
bool8 ScrCmd_setorcopyvar(struct ScriptContext *ctx)
{
u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
*ptr = VarGet(ScriptReadHalfword(ctx));
return FALSE;
}
u8 compare_012(u16 a1, u16 a2)
{
if (a1 < a2)
return 0;
if (a1 == a2)
return 1;
return 2;
}
// comparelocaltolocal
bool8 ScrCmd_compare_local_to_local(struct ScriptContext *ctx)
{
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const u8 value1 = ctx->data[ScriptReadByte(ctx)];
const u8 value2 = ctx->data[ScriptReadByte(ctx)];
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ctx->comparisonResult = compare_012(value1, value2);
return FALSE;
}
// comparelocaltoimm
bool8 ScrCmd_compare_local_to_value(struct ScriptContext *ctx)
{
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const u8 value1 = ctx->data[ScriptReadByte(ctx)];
const u8 value2 = ScriptReadByte(ctx);
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ctx->comparisonResult = compare_012(value1, value2);
return FALSE;
}
bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx)
{
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const u8 value1 = ctx->data[ScriptReadByte(ctx)];
const u8 value2 = *(const u8 *)ScriptReadWord(ctx);
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ctx->comparisonResult = compare_012(value1, value2);
return FALSE;
}
bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx)
{
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const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
const u8 value2 = ctx->data[ScriptReadByte(ctx)];
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ctx->comparisonResult = compare_012(value1, value2);
return FALSE;
}
bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx)
{
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const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
const u8 value2 = ScriptReadByte(ctx);
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ctx->comparisonResult = compare_012(value1, value2);
return FALSE;
}
bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext *ctx)
{
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const u8 value1 = *(const u8 *)ScriptReadWord(ctx);
const u8 value2 = *(const u8 *)ScriptReadWord(ctx);
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ctx->comparisonResult = compare_012(value1, value2);
return FALSE;
}
bool8 ScrCmd_compare_var_to_value(struct ScriptContext *ctx)
{
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const u16 value1 = *GetVarPointer(ScriptReadHalfword(ctx));
const u16 value2 = ScriptReadHalfword(ctx);
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ctx->comparisonResult = compare_012(value1, value2);
return FALSE;
}
bool8 ScrCmd_compare_var_to_var(struct ScriptContext *ctx)
{
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const u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx));
const u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx));
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ctx->comparisonResult = compare_012(*ptr1, *ptr2);
return FALSE;
}
bool8 ScrCmd_addvar(struct ScriptContext *ctx)
{
u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
*ptr += ScriptReadHalfword(ctx);
return FALSE;
}
bool8 ScrCmd_subvar(struct ScriptContext *ctx)
{
u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
*ptr -= VarGet(ScriptReadHalfword(ctx));
return FALSE;
}
bool8 ScrCmd_random(struct ScriptContext *ctx)
{
u16 max = VarGet(ScriptReadHalfword(ctx));
gScriptResult = Random() % max;
return FALSE;
}
bool8 ScrCmd_additem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u32 quantity = VarGet(ScriptReadHalfword(ctx));
gScriptResult = AddBagItem(itemId, (u8)quantity);
return FALSE;
}
bool8 ScrCmd_removeitem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u32 quantity = VarGet(ScriptReadHalfword(ctx));
gScriptResult = RemoveBagItem(itemId, (u8)quantity);
return FALSE;
}
bool8 ScrCmd_checkitemspace(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u32 quantity = VarGet(ScriptReadHalfword(ctx));
gScriptResult = CheckBagHasSpace(itemId, (u8)quantity);
return FALSE;
}
bool8 ScrCmd_checkitem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u32 quantity = VarGet(ScriptReadHalfword(ctx));
gScriptResult = CheckBagHasItem(itemId, (u8)quantity);
return FALSE;
}
bool8 ScrCmd_checkitemtype(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
gScriptResult = GetPocketByItemId(itemId);
return FALSE;
}
bool8 ScrCmd_addpcitem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u16 quantity = VarGet(ScriptReadHalfword(ctx));
gScriptResult = AddPCItem(itemId, quantity);
return FALSE;
}
bool8 ScrCmd_checkpcitem(struct ScriptContext *ctx)
{
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u16 quantity = VarGet(ScriptReadHalfword(ctx));
gScriptResult = CheckPCHasItem(itemId, quantity);
return FALSE;
}
bool8 ScrCmd_adddecor(struct ScriptContext *ctx)
{
u32 decorId = VarGet(ScriptReadHalfword(ctx));
gScriptResult = DecorationAdd(decorId);
return FALSE;
}
bool8 ScrCmd_removedecor(struct ScriptContext *ctx)
{
u32 decorId = VarGet(ScriptReadHalfword(ctx));
gScriptResult = DecorationRemove(decorId);
return FALSE;
}
bool8 ScrCmd_checkdecor(struct ScriptContext *ctx)
{
u32 decorId = VarGet(ScriptReadHalfword(ctx));
gScriptResult = DecorationCheckSpace(decorId);
return FALSE;
}
bool8 ScrCmd_hasdecor(struct ScriptContext *ctx)
{
u32 decorId = VarGet(ScriptReadHalfword(ctx));
gScriptResult = CheckHasDecoration(decorId);
return FALSE;
}
bool8 ScrCmd_setflag(struct ScriptContext *ctx)
{
FlagSet(ScriptReadHalfword(ctx));
return FALSE;
}
bool8 ScrCmd_clearflag(struct ScriptContext *ctx)
{
FlagClear(ScriptReadHalfword(ctx));
return FALSE;
}
bool8 ScrCmd_checkflag(struct ScriptContext *ctx)
{
ctx->comparisonResult = FlagGet(ScriptReadHalfword(ctx));
return FALSE;
}
bool8 ScrCmd_incrementgamestat(struct ScriptContext *ctx)
{
IncrementGameStat(ScriptReadByte(ctx));
return FALSE;
}
bool8 ScrCmd_animdarklevel(struct ScriptContext *ctx)
{
sub_80B009C(ScriptReadByte(ctx));
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_setdarklevel(struct ScriptContext *ctx)
{
u16 flashLevel = VarGet(ScriptReadHalfword(ctx));
Overworld_SetFlashLevel(flashLevel);
return FALSE;
}
static bool8 IsPaletteNotActive(void)
{
if (!gPaletteFade.active)
return TRUE;
else
return FALSE;
}
bool8 ScrCmd_fadescreen(struct ScriptContext *ctx)
{
fade_screen(ScriptReadByte(ctx), 0);
SetupNativeScript(ctx, IsPaletteNotActive);
return TRUE;
}
bool8 ScrCmd_fadescreendelay(struct ScriptContext *ctx)
{
u8 duration = ScriptReadByte(ctx);
u8 delay = ScriptReadByte(ctx);
fade_screen(duration, delay);
SetupNativeScript(ctx, IsPaletteNotActive);
return TRUE;
}
int ScrCmd_cmdDC(struct ScriptContext *ctx)
{
u8 duration = ScriptReadByte(ctx);
switch (duration)
{
case 1:
default:
CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE);
fade_screen(duration, 0);
break;
case 0:
case 2:
CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE);
fade_screen(duration, 0);
break;
}
SetupNativeScript(ctx, IsPaletteNotActive);
return TRUE;
}
static bool8 RunPauseTimer(void)
{
sPauseCounter--;
if (sPauseCounter == 0)
return TRUE;
else
return FALSE;
}
bool8 ScrCmd_delay(struct ScriptContext *ctx)
{
sPauseCounter = ScriptReadHalfword(ctx);
SetupNativeScript(ctx, RunPauseTimer);
return TRUE;
}
bool8 ScrCmd_initclock(struct ScriptContext *ctx)
{
u8 hour = VarGet(ScriptReadHalfword(ctx));
u8 minute = VarGet(ScriptReadHalfword(ctx));
RtcInitLocalTimeOffset(hour, minute);
return FALSE;
}
bool8 ScrCmd_dodailyevents(struct ScriptContext *ctx)
{
DoTimeBasedEvents();
return FALSE;
}
bool8 ScrCmd_gettime(struct ScriptContext *ctx)
{
RtcCalcLocalTime();
gSpecialVar_0x8000 = gLocalTime.hours;
gSpecialVar_0x8001 = gLocalTime.minutes;
gSpecialVar_0x8002 = gLocalTime.seconds;
return FALSE;
}
bool8 ScrCmd_setweather(struct ScriptContext *ctx)
{
u16 weather = VarGet(ScriptReadHalfword(ctx));
SetSav1Weather(weather);
return FALSE;
}
bool8 ScrCmd_resetweather(struct ScriptContext *ctx)
{
sub_80AEDBC();
return FALSE;
}
bool8 ScrCmd_doweather(struct ScriptContext *ctx)
{
DoCurrentWeather();
return FALSE;
}
bool8 ScrCmd_tileeffect(struct ScriptContext *ctx)
{
ActivatePerStepCallback(ScriptReadByte(ctx));
return FALSE;
}
bool8 ScrCmd_setmaplayoutindex(struct ScriptContext *ctx)
{
u16 value = VarGet(ScriptReadHalfword(ctx));
sub_8085524(value);
return FALSE;
}
bool8 ScrCmd_warp(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF734();
player_avatar_init_params_reset();
return TRUE;
}
bool8 ScrCmd_warpsilent(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sp13E_warp_to_last_warp();
player_avatar_init_params_reset();
return TRUE;
}
bool8 ScrCmd_warpdoor(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF7D0();
player_avatar_init_params_reset();
return TRUE;
}
bool8 ScrCmd_warphole(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u16 x;
u16 y;
PlayerGetDestCoords(&x, &y);
if (mapGroup == 0xFF && mapNum == 0xFF)
sub_8084EBC(x - 7, y - 7);
else
Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7);
sp13F_fall_to_last_warp();
player_avatar_init_params_reset();
return TRUE;
}
bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF848();
player_avatar_init_params_reset();
return TRUE;
}
bool8 ScrCmd_cmdD7(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF87C();
player_avatar_init_params_reset();
return TRUE;
}
bool8 ScrCmd_setwarp(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
bool8 ScrCmd_setdynamicwarp(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
saved_warp2_set_2(0, mapGroup, mapNum, warpId, x, y);
return FALSE;
}
bool8 ScrCmd_setdivewarp(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
sub_8084E2C(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
bool8 ScrCmd_setholewarp(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
sub_8084E80(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
bool8 ScrCmd_setescapewarp(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
sub_8084DD4(mapGroup, mapNum, warpId, x, y);
return FALSE;
}
bool8 ScrCmd_getplayerxy(struct ScriptContext *ctx)
{
u16 *pX = GetVarPointer(ScriptReadHalfword(ctx));
u16 *pY = GetVarPointer(ScriptReadHalfword(ctx));
*pX = gSaveBlock1Ptr->pos.x;
*pY = gSaveBlock1Ptr->pos.y;
return FALSE;
}
bool8 ScrCmd_countpokemon(struct ScriptContext *ctx)
{
gScriptResult = CalculatePlayerPartyCount();
return FALSE;
}
bool8 ScrCmd_playse(struct ScriptContext *ctx)
{
PlaySE(ScriptReadHalfword(ctx));
return FALSE;
}
static bool8 WaitForSoundEffectFinish(void)
{
if (!IsSEPlaying())
return TRUE;
else
return FALSE;
}
bool8 ScrCmd_waitse(struct ScriptContext *ctx)
{
SetupNativeScript(ctx, WaitForSoundEffectFinish);
return TRUE;
}
bool8 ScrCmd_playfanfare(struct ScriptContext *ctx)
{
PlayFanfare(ScriptReadHalfword(ctx));
return FALSE;
}
static bool8 WaitForFanfareFinish(void)
{
return IsFanfareTaskInactive();
}
bool8 ScrCmd_waitfanfare(struct ScriptContext *ctx)
{
SetupNativeScript(ctx, WaitForFanfareFinish);
return TRUE;
}
bool8 ScrCmd_playbgm(struct ScriptContext *ctx)
{
u16 songId = ScriptReadHalfword(ctx);
bool8 val = ScriptReadByte(ctx);
if (val == TRUE)
Overworld_SetSavedMusic(songId);
PlayNewMapMusic(songId);
return FALSE;
}
bool8 ScrCmd_savebgm(struct ScriptContext *ctx)
{
Overworld_SetSavedMusic(ScriptReadHalfword(ctx));
return FALSE;
}
bool8 ScrCmd_fadedefaultbgm(struct ScriptContext *ctx)
{
Overworld_ChangeMusicToDefault();
return FALSE;
}
bool8 ScrCmd_fadenewbgm(struct ScriptContext *ctx)
{
Overworld_ChangeMusicTo(ScriptReadHalfword(ctx));
return FALSE;
}
bool8 ScrCmd_fadeoutbgm(struct ScriptContext *ctx)
{
u8 speed = ScriptReadByte(ctx);
if (speed != 0)
FadeOutBGMTemporarily(4 * speed);
else
FadeOutBGMTemporarily(4);
SetupNativeScript(ctx, IsBGMPausedOrStopped);
return TRUE;
}
bool8 ScrCmd_fadeinbgm(struct ScriptContext *ctx)
{
u8 speed = ScriptReadByte(ctx);
if (speed != 0)
FadeInBGM(4 * speed);
else
FadeInBGM(4);
return FALSE;
}
bool8 ScrCmd_applymovement(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
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const void *movementScript = (const void *)ScriptReadWord(ctx);
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ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript);
sMovingNpcId = localId;
return FALSE;
}
bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
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const void *movementScript = (const void *)ScriptReadWord(ctx);
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u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
ScriptMovement_StartObjectMovementScript(localId, mapNum, mapGroup, movementScript);
sMovingNpcId = localId;
return FALSE;
}
static bool8 WaitForMovementFinish(void)
{
return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank);
}
bool8 ScrCmd_waitmovement(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
if (localId != 0)
sMovingNpcId = localId;
sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup;
sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum;
SetupNativeScript(ctx, WaitForMovementFinish);
return TRUE;
}
bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 mapBank;
u8 mapId;
if (localId != 0)
sMovingNpcId = localId;
mapBank = ScriptReadByte(ctx);
mapId = ScriptReadByte(ctx);
sMovingNpcMapBank = mapBank;
sMovingNpcMapId = mapId;
SetupNativeScript(ctx, WaitForMovementFinish);
return TRUE;
}
bool8 ScrCmd_removeobject(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
RemoveFieldObjectByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
return FALSE;
}
bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx)
{
u16 objectId = VarGet(ScriptReadHalfword(ctx));
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
RemoveFieldObjectByLocalIdAndMap(objectId, mapNum, mapGroup);
return FALSE;
}
bool8 ScrCmd_addobject(struct ScriptContext *ctx)
{
u16 objectId = VarGet(ScriptReadHalfword(ctx));
show_sprite(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
return FALSE;
}
bool8 ScrCmd_addobject_at(struct ScriptContext *ctx)
{
u16 objectId = VarGet(ScriptReadHalfword(ctx));
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
show_sprite(objectId, mapNum, mapGroup);
return FALSE;
}
bool8 ScrCmd_setobjectxy(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
sub_808EBA8(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y);
return FALSE;
}
bool8 ScrCmd_setobjectxyperm(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetMapObjTemplateCoords(localId, x, y);
return FALSE;
}
bool8 ScrCmd_moveobjectoffscreen(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
sub_808F254(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
return FALSE;
}
bool8 ScrCmd_showobject(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 0);
return FALSE;
}
bool8 ScrCmd_hideobject(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 1);
return FALSE;
}
bool8 ScrCmd_setobjectpriority(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 priority = ScriptReadByte(ctx);
sub_808E78C(localId, mapNum, mapGroup, priority + 83);
return FALSE;
}
bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
sub_808E7E4(localId, mapNum, mapGroup);
return FALSE;
}
bool8 ScrCmd_faceplayer(struct ScriptContext *ctx)
{
if (gMapObjects[gSelectedMapObject].active)
{
FieldObjectFaceOppositeDirection(&gMapObjects[gSelectedMapObject],
player_get_direction_lower_nybble());
}
return FALSE;
}
bool8 ScrCmd_turnobject(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 direction = ScriptReadByte(ctx);
FieldObjectTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction);
return FALSE;
}
bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx)
{
u16 localId = VarGet(ScriptReadHalfword(ctx));
u8 movementType = ScriptReadByte(ctx);
Overworld_SetMapObjTemplateMovementType(localId, movementType);
return FALSE;
}
bool8 ScrCmd_createvobject(struct ScriptContext *ctx)
{
u8 graphicsId = ScriptReadByte(ctx);
u8 v2 = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u32 y = VarGet(ScriptReadHalfword(ctx));
u8 elevation = ScriptReadByte(ctx);
u8 direction = ScriptReadByte(ctx);
sprite_new(graphicsId, v2, x, y, elevation, direction);
return FALSE;
}
bool8 ScrCmd_turnvobject(struct ScriptContext *ctx)
{
u8 v1 = ScriptReadByte(ctx);
u8 direction = ScriptReadByte(ctx);
sub_8097B78(v1, direction);
return FALSE;
}
bool8 ScrCmd_lockall(struct ScriptContext *ctx)
{
if (is_c1_link_related_active())
{
return FALSE;
}
else
{
ScriptFreezeMapObjects();
SetupNativeScript(ctx, sub_80983C4);
return TRUE;
}
}
bool8 ScrCmd_lock(struct ScriptContext *ctx)
{
if (is_c1_link_related_active())
{
return FALSE;
}
else
{
if (gMapObjects[gSelectedMapObject].active)
{
LockSelectedMapObject();
SetupNativeScript(ctx, sub_809847C);
}
else
{
ScriptFreezeMapObjects();
SetupNativeScript(ctx, sub_80983C4);
}
return TRUE;
}
}
bool8 ScrCmd_releaseall(struct ScriptContext *ctx)
{
u8 objectId;
HideFieldMessageBox();
objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]);
sub_80D338C();
UnfreezeMapObjects();
return FALSE;
}
bool8 ScrCmd_release(struct ScriptContext *ctx)
{
u8 objectId;
HideFieldMessageBox();
if (gMapObjects[gSelectedMapObject].active)
FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gSelectedMapObject]);
objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0);
FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]);
sub_80D338C();
UnfreezeMapObjects();
return FALSE;
}
bool8 ScrCmd_message(struct ScriptContext *ctx)
{
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const u8 *msg = (const u8 *)ScriptReadWord(ctx);
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if (msg == NULL)
2017-10-12 21:36:26 +02:00
msg = (const u8 *)ctx->data[0];
2017-10-12 09:06:19 +02:00
ShowFieldMessage(msg);
return FALSE;
}
bool8 ScrCmd_cmdDF(struct ScriptContext *ctx)
{
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const u8 *msg = (const u8 *)ScriptReadWord(ctx);
2017-10-12 09:06:19 +02:00
if (msg == NULL)
2017-10-12 21:36:26 +02:00
msg = (const u8 *)ctx->data[0];
2017-10-12 09:06:19 +02:00
sub_8098238(msg);
return FALSE;
}
bool8 ScrCmd_messageautoscroll(struct ScriptContext *ctx)
{
2017-10-12 21:36:26 +02:00
const u8 *msg = (const u8 *)ScriptReadWord(ctx);
2017-10-12 09:06:19 +02:00
if (msg == NULL)
2017-10-12 21:36:26 +02:00
msg = (const u8 *)ctx->data[0];
2017-10-12 09:06:19 +02:00
gTextFlags.flag_2 = TRUE;
gTextFlags.flag_3 = TRUE;
ShowFieldAutoScrollMessage(msg);
return FALSE;
}
bool8 ScrCmd_cmdDB(struct ScriptContext *ctx)
{
2017-10-12 21:36:26 +02:00
const u8 *msg = (const u8 *)ScriptReadWord(ctx);
2017-10-12 09:06:19 +02:00
if (msg == NULL)
2017-10-12 21:36:26 +02:00
msg = (const u8 *)ctx->data[0];
2017-10-12 09:06:19 +02:00
sub_81973A4();
sub_81973C4(0, 1);
PrintTextOnWindow(0, 1, msg, 0, 1, 0, 0);
return FALSE;
}
bool8 ScrCmd_waitmessage(struct ScriptContext *ctx)
{
SetupNativeScript(ctx, IsFieldMessageBoxHidden);
return TRUE;
}
bool8 ScrCmd_closemessage(struct ScriptContext *ctx)
{
HideFieldMessageBox();
return FALSE;
}
static bool8 WaitForAorBPress(void)
{
if (gMain.newKeys & A_BUTTON)
return TRUE;
if (gMain.newKeys & B_BUTTON)
return TRUE;
return FALSE;
}
bool8 ScrCmd_waitbutton(struct ScriptContext *ctx)
{
SetupNativeScript(ctx, WaitForAorBPress);
return TRUE;
}
bool8 ScrCmd_yesnobox(struct ScriptContext *ctx)
{
u8 left = ScriptReadByte(ctx);
u8 top = ScriptReadByte(ctx);
if (ScriptMenu_YesNo(left, top) == TRUE)
{
ScriptContext1_Stop();
return TRUE;
}
else
{
return FALSE;
}
}
bool8 ScrCmd_multichoice(struct ScriptContext *ctx)
{
u8 left = ScriptReadByte(ctx);
u8 top = ScriptReadByte(ctx);
u8 multichoiceId = ScriptReadByte(ctx);
u8 ignoreBPress = ScriptReadByte(ctx);
if (ScriptMenu_Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
{
ScriptContext1_Stop();
return TRUE;
}
else
{
return FALSE;
}
}
bool8 ScrCmd_multichoicedefault(struct ScriptContext *ctx)
{
u8 left = ScriptReadByte(ctx);
u8 top = ScriptReadByte(ctx);
u8 multichoiceId = ScriptReadByte(ctx);
u8 defaultChoice = ScriptReadByte(ctx);
u8 ignoreBPress = ScriptReadByte(ctx);
if (ScriptMenu_MultichoiceWithDefault(left, top, multichoiceId, ignoreBPress, defaultChoice) == TRUE)
{
ScriptContext1_Stop();
return TRUE;
}
else
{
return FALSE;
}
}
bool8 ScrCmd_cmd72(struct ScriptContext *ctx)
{
/*u8 left = ScriptReadByte(ctx);
u8 top = ScriptReadByte(ctx);
u8 right = ScriptReadByte(ctx);
u8 bottom = ScriptReadByte(ctx);
MenuDrawTextWindow(left, top, right, bottom);*/
return FALSE;
}
bool8 ScrCmd_multichoicegrid(struct ScriptContext *ctx)
{
u8 left = ScriptReadByte(ctx);
u8 top = ScriptReadByte(ctx);
u8 multichoiceId = ScriptReadByte(ctx);
u8 numColumns = ScriptReadByte(ctx);
u8 ignoreBPress = ScriptReadByte(ctx);
if (ScriptMenu_MultichoiceGrid(left, top, multichoiceId, ignoreBPress, numColumns) == TRUE)
{
ScriptContext1_Stop();
return TRUE;
}
else
{
return FALSE;
}
}
bool8 ScrCmd_cmd73(struct ScriptContext *ctx)
{
u8 left = ScriptReadByte(ctx);
u8 top = ScriptReadByte(ctx);
u8 right = ScriptReadByte(ctx);
u8 bottom = ScriptReadByte(ctx);
// MenuZeroFillWindowRect(left, top, right, bottom);
return FALSE;
}
bool8 ScrCmd_cmd74(struct ScriptContext *ctx)
{
u8 left = ScriptReadByte(ctx);
u8 top = ScriptReadByte(ctx);
u8 multichoiceId = ScriptReadByte(ctx);
u8 ignoreBPress = ScriptReadByte(ctx);
/*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE)
{
ScriptContext1_Stop();
return TRUE;
}*/
return FALSE;
}
bool8 ScrCmd_drawpokepic(struct ScriptContext *ctx)
{
u16 species = VarGet(ScriptReadHalfword(ctx));
u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);
ScriptMenu_ShowPokemonPic(species, x, y);
return FALSE;
}
bool8 ScrCmd_erasepokepic(struct ScriptContext *ctx)
{
bool8 (*func)(void) = ScriptMenu_GetPicboxWaitFunc();
if (func == NULL)
return FALSE;
SetupNativeScript(ctx, func);
return TRUE;
}
bool8 ScrCmd_drawcontestwinner(struct ScriptContext *ctx)
{
u8 v1 = ScriptReadByte(ctx);
if (v1)
sub_812FDA8(v1);
ShowContestWinner();
ScriptContext1_Stop();
return TRUE;
}
// Temporary, will come back to this later.
/*bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
{
u8 *ptr = (u8 *)ScriptReadWord(ctx);
u8 *localStringVar4;
u8 width;
u8 height;
u8 temp;
StringExpandPlaceholders(gStringVar4, ptr);
width = GetStringWidth(6, gStringVar4, -1) / 8;
if (width > 0x1C)
width = 0x1C;
height = 4;
localStringVar4 = gStringVar4;
temp = width + 2;
for (; *localStringVar4 != 0xFF; localStringVar4++)
{
if (*localStringVar4 == 0xFE)
height += 4;
}
if (height > 0x12)
height = 0x12;
temp = 0x1E - temp;
u8 v2 = ptr[0];
u8 v3 = ptr[1];
u8 v4 = ptr[2];
u8 v5 = ptr[3];
u8 v6 = ptr[4];
u8 v7 = ptr[5];
StringBraille(gStringVar4, ptr + 6);
MenuDrawTextWindow(v2, v3, v4, v5);
MenuPrint(gStringVar4, v6, v7);
return FALSE;
}*/
__attribute__((naked))
bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
{
asm("push {r4-r7,lr}\n\
mov r7, r8\n\
push {r7}\n\
sub sp, #0x20\n\
bl ScriptReadWord\n\
add r1, r0, #0\n\
ldr r4, =gStringVar4\n\
add r1, #0x6\n\
add r0, r4, #0\n\
bl StringExpandPlaceholders\n\
mov r2, #0x1\n\
neg r2, r2\n\
mov r0, #0x6\n\
add r1, r4, #0\n\
bl GetStringWidth\n\
lsr r0, #3\n\
lsl r0, #24\n\
lsr r7, r0, #24\n\
cmp r7, #0x1C\n\
bls _0809AE9C\n\
mov r7, #0x1C\n\
_0809AE9C:\n\
mov r5, #0x4\n\
ldrb r0, [r4]\n\
add r2, r7, #0x2\n\
add r1, sp, #0x18\n\
mov r8, r1\n\
cmp r0, #0xFF\n\
beq _0809AEC0\n\
add r1, r4, #0\n\
_0809AEAC:\n\
ldrb r0, [r1]\n\
add r1, #0x1\n\
cmp r0, #0xFE\n\
bne _0809AEBA\n\
add r0, r5, #0x3\n\
lsl r0, #24\n\
lsr r5, r0, #24\n\
_0809AEBA:\n\
ldrb r0, [r1]\n\
cmp r0, #0xFF\n\
bne _0809AEAC\n\
_0809AEC0:\n\
cmp r5, #0x12\n\
bls _0809AEC6\n\
mov r5, #0x12\n\
_0809AEC6:\n\
lsl r0, r2, #24\n\
lsr r0, #24\n\
mov r2, #0x1E\n\
sub r2, r0\n\
lsr r0, r2, #31\n\
add r2, r0\n\
asr r2, #1\n\
lsl r2, #24\n\
add r0, r5, #0x2\n\
lsl r0, #24\n\
lsr r0, #24\n\
mov r4, #0x14\n\
sub r4, r0\n\
lsr r0, r4, #31\n\
add r4, r0\n\
asr r4, #1\n\
lsl r4, #24\n\
lsr r6, r2, #24\n\
mov r0, #0x80\n\
lsl r0, #17\n\
add r2, r0\n\
lsr r2, #24\n\
lsr r3, r4, #24\n\
mov r1, #0x80\n\
lsl r1, #18\n\
add r4, r1\n\
lsr r4, #24\n\
sub r6, r2, r6\n\
sub r6, #0x1\n\
lsl r6, #3\n\
add r6, #0x3\n\
lsl r6, #24\n\
lsr r6, #24\n\
sub r4, r3\n\
sub r4, #0x1\n\
lsl r4, #27\n\
lsr r4, #24\n\
add r3, #0x1\n\
lsl r3, #24\n\
lsr r3, #24\n\
str r7, [sp]\n\
str r5, [sp, #0x4]\n\
mov r0, #0xF\n\
str r0, [sp, #0x8]\n\
mov r0, #0x1\n\
str r0, [sp, #0xC]\n\
add r0, sp, #0x10\n\
mov r1, #0\n\
bl sub_8198A50\n\
ldr r0, [sp, #0x10]\n\
ldr r1, [sp, #0x14]\n\
str r0, [sp, #0x18]\n\
str r1, [sp, #0x1C]\n\
ldr r5, =gUnknown_03000F30\n\
mov r0, r8\n\
bl AddWindow\n\
strb r0, [r5]\n\
ldrb r0, [r5]\n\
mov r1, #0x85\n\
lsl r1, #2\n\
mov r2, #0xE0\n\
bl sub_809882C\n\
ldrb r0, [r5]\n\
mov r1, #0\n\
bl sub_81973FC\n\
ldrb r0, [r5]\n\
bl PutWindowTilemap\n\
ldrb r0, [r5]\n\
mov r1, #0x11\n\
bl FillWindowPixelBuffer\n\
ldrb r0, [r5]\n\
ldr r2, =gStringVar4\n\
str r4, [sp]\n\
mov r1, #0xFF\n\
str r1, [sp, #0x4]\n\
mov r1, #0\n\
str r1, [sp, #0x8]\n\
mov r1, #0x6\n\
add r3, r6, #0\n\
bl PrintTextOnWindow\n\
ldrb r0, [r5]\n\
mov r1, #0x3\n\
bl CopyWindowToVram\n\
mov r0, #0\n\
add sp, #0x20\n\
pop {r3}\n\
mov r8, r3\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
.pool");
}
bool8 ScrCmd_cmdDA(struct ScriptContext *ctx)
{
sub_809BDB4();
return FALSE;
}
bool8 ScrCmd_vmessage(struct ScriptContext *ctx)
{
u32 v1 = ScriptReadWord(ctx);
ShowFieldMessage((u8 *)(v1 - gUnknown_020375C4));
return FALSE;
}
bool8 ScrCmd_getspeciesname(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 species = VarGet(ScriptReadHalfword(ctx));
StringCopy(sScriptStringVars[stringVarIndex], gSpeciesNames[species]);
return FALSE;
}
bool8 ScrCmd_getfirstpartypokename(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u8 *dest = sScriptStringVars[stringVarIndex];
u8 partyIndex = GetLeadMonIndex();
u32 species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL);
StringCopy(dest, gSpeciesNames[species]);
return FALSE;
}
bool8 ScrCmd_getpartypokename(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]);
StringGetEnd10(sScriptStringVars[stringVarIndex]);
return FALSE;
}
bool8 ScrCmd_getitemname(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 itemId = VarGet(ScriptReadHalfword(ctx));
CopyItemName(itemId, sScriptStringVars[stringVarIndex]);
return FALSE;
}
bool8 ScrCmd_cmdE2(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 itemId = VarGet(ScriptReadHalfword(ctx));
u16 quantity = VarGet(ScriptReadHalfword(ctx));
CopyItemNameHandlePlural(itemId, sScriptStringVars[stringVarIndex], quantity);
return FALSE;
}
bool8 ScrCmd_getdecorname(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 decorId = VarGet(ScriptReadHalfword(ctx));
StringCopy(sScriptStringVars[stringVarIndex], gDecorations[decorId].name);
return FALSE;
}
bool8 ScrCmd_getmovename(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 moveId = VarGet(ScriptReadHalfword(ctx));
StringCopy(sScriptStringVars[stringVarIndex], gMoveNames[moveId]);
return FALSE;
}
bool8 ScrCmd_getnumberstring(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 v1 = VarGet(ScriptReadHalfword(ctx));
u8 v2 = sub_80EF370(v1);
ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2);
return FALSE;
}
bool8 ScrCmd_getstdstring(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 index = VarGet(ScriptReadHalfword(ctx));
StringCopy(sScriptStringVars[stringVarIndex], gUnknown_0858BAF0[index]);
return FALSE;
}
bool8 ScrCmd_cmdE1(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 index = VarGet(ScriptReadHalfword(ctx));
sub_818E868(sScriptStringVars[stringVarIndex], index);
return FALSE;
}
bool8 ScrCmd_getstring(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
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const u8 *text = (u8 *)ScriptReadWord(ctx);
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StringCopy(sScriptStringVars[stringVarIndex], text);
return FALSE;
}
bool8 ScrCmd_vloadword(struct ScriptContext *ctx)
{
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const u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4);
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StringExpandPlaceholders(gStringVar4, ptr);
return FALSE;
}
bool8 ScrCmd_vgetstring(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u32 addr = ScriptReadWord(ctx);
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const u8 *src = (u8 *)(addr - gUnknown_020375C4);
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u8 *dest = sScriptStringVars[stringVarIndex];
StringCopy(dest, src);
return FALSE;
}
bool8 ScrCmd_cmdC6(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 boxId = VarGet(ScriptReadHalfword(ctx));
StringCopy(sScriptStringVars[stringVarIndex], GetBoxNamePtr(boxId));
return FALSE;
}
bool8 ScrCmd_givepoke(struct ScriptContext *ctx)
{
u16 species = VarGet(ScriptReadHalfword(ctx));
u8 level = ScriptReadByte(ctx);
u16 item = VarGet(ScriptReadHalfword(ctx));
u32 unkParam1 = ScriptReadWord(ctx);
u32 unkParam2 = ScriptReadWord(ctx);
u8 unkParam3 = ScriptReadByte(ctx);
gScriptResult = ScriptGiveMon(species, level, item, unkParam1, unkParam2, unkParam3);
return FALSE;
}
bool8 ScrCmd_giveegg(struct ScriptContext *ctx)
{
u16 species = VarGet(ScriptReadHalfword(ctx));
gScriptResult = ScriptGiveEgg(species);
return FALSE;
}
bool8 ScrCmd_setpokemove(struct ScriptContext *ctx)
{
u8 partyIndex = ScriptReadByte(ctx);
u8 slot = ScriptReadByte(ctx);
u16 move = ScriptReadHalfword(ctx);
ScriptSetMonMoveSlot(partyIndex, move, slot);
return FALSE;
}
bool8 ScrCmd_checkpokemove(struct ScriptContext *ctx)
{
u8 i;
u16 moveId = ScriptReadHalfword(ctx);
gScriptResult = 6;
for (i = 0; i < 6; i++)
{
u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL);
if (!species)
break;
// UB: GetMonData() arguments don't match function definition
if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) && pokemon_has_move(&gPlayerParty[i], moveId) == TRUE)
{
gScriptResult = i;
gSpecialVar_0x8004 = species;
break;
}
}
return FALSE;
}
bool8 ScrCmd_givemoney(struct ScriptContext *ctx)
{
u32 amount = ScriptReadWord(ctx);
u8 ignore = ScriptReadByte(ctx);
if (!ignore)
AddMoney(&gSaveBlock1Ptr->money, amount);
return FALSE;
}
bool8 ScrCmd_takemoney(struct ScriptContext *ctx)
{
u32 amount = ScriptReadWord(ctx);
u8 ignore = ScriptReadByte(ctx);
if (!ignore)
RemoveMoney(&gSaveBlock1Ptr->money, amount);
return FALSE;
}
bool8 ScrCmd_checkmoney(struct ScriptContext *ctx)
{
u32 amount = ScriptReadWord(ctx);
u8 ignore = ScriptReadByte(ctx);
if (!ignore)
gScriptResult = IsEnoughMoney(&gSaveBlock1Ptr->money, amount);
return FALSE;
}
bool8 ScrCmd_showmoneybox(struct ScriptContext *ctx)
{
u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);
u8 ignore = ScriptReadByte(ctx);
if (!ignore)
DrawMoneyBox(GetMoney(&gSaveBlock1Ptr->money), x, y);
return FALSE;
}
bool8 ScrCmd_hidemoneybox(struct ScriptContext *ctx)
{
/*u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);*/
HideMoneyBox();
return FALSE;
}
bool8 ScrCmd_updatemoneybox(struct ScriptContext *ctx)
{
u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);
u8 ignore = ScriptReadByte(ctx);
if (!ignore)
ChangeAmountInMoneyBox(GetMoney(&gSaveBlock1Ptr->money));
return FALSE;
}
bool8 ScrCmd_showcoinsbox(struct ScriptContext *ctx)
{
u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);
ShowCoinsWindow(GetCoins(), x, y);
return FALSE;
}
bool8 ScrCmd_hidecoinsbox(struct ScriptContext *ctx)
{
u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);
HideCoinsWindow();
return FALSE;
}
bool8 ScrCmd_updatecoinsbox(struct ScriptContext *ctx)
{
u8 x = ScriptReadByte(ctx);
u8 y = ScriptReadByte(ctx);
PrintCoinsString(GetCoins());
return FALSE;
}
bool8 ScrCmd_trainerbattle(struct ScriptContext *ctx)
{
ctx->scriptPtr = BattleSetup_ConfigureTrainerBattle(ctx->scriptPtr);
return FALSE;
}
bool8 ScrCmd_battlebegin(struct ScriptContext *ctx)
{
BattleSetup_StartTrainerBattle();
return TRUE;
}
bool8 ScrCmd_ontrainerbattleend(struct ScriptContext *ctx)
{
ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle();
return FALSE;
}
bool8 ScrCmd_ontrainerbattleendgoto(struct ScriptContext *ctx)
{
ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript();
return FALSE;
}
bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx)
{
u16 index = VarGet(ScriptReadHalfword(ctx));
ctx->comparisonResult = HasTrainerAlreadyBeenFought(index);
return FALSE;
}
bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx)
{
u16 index = VarGet(ScriptReadHalfword(ctx));
trainer_flag_set(index);
return FALSE;
}
bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx)
{
u16 index = VarGet(ScriptReadHalfword(ctx));
trainer_flag_clear(index);
return FALSE;
}
bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx)
{
u16 species = ScriptReadHalfword(ctx);
u8 level = ScriptReadByte(ctx);
u16 item = ScriptReadHalfword(ctx);
CreateScriptedWildMon(species, level, item);
return FALSE;
}
bool8 ScrCmd_dowildbattle(struct ScriptContext *ctx)
{
BattleSetup_StartScriptedWildBattle();
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_pokemart(struct ScriptContext *ctx)
{
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const void *ptr = (void *)ScriptReadWord(ctx);
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CreatePokemartMenu(ptr);
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_pokemartdecor(struct ScriptContext *ctx)
{
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const void *ptr = (void *)ScriptReadWord(ctx);
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CreateDecorationShop1Menu(ptr);
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_pokemartbp(struct ScriptContext *ctx)
{
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const void *ptr = (void *)ScriptReadWord(ctx);
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CreateDecorationShop2Menu(ptr);
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_playslotmachine(struct ScriptContext *ctx)
{
u8 slotMachineIndex = VarGet(ScriptReadHalfword(ctx));
PlaySlotMachine(slotMachineIndex, c2_exit_to_overworld_1_continue_scripts_restart_music);
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_plantberrytree(struct ScriptContext *ctx)
{
u8 treeId = ScriptReadByte(ctx);
u8 berry = ScriptReadByte(ctx);
u8 growthStage = ScriptReadByte(ctx);
if (berry == 0)
PlantBerryTree(treeId, 0, growthStage, FALSE);
else
PlantBerryTree(treeId, berry, growthStage, FALSE);
return FALSE;
}
bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx)
{
u16 value = VarGet(ScriptReadHalfword(ctx));
gScriptResult = GetPriceReduction(value);
return FALSE;
}
bool8 ScrCmd_choosecontestpkmn(struct ScriptContext *ctx)
{
sub_81B9404();
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_startcontest(struct ScriptContext *ctx)
{
sub_80F840C();
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_showcontestresults(struct ScriptContext *ctx)
{
sub_80F8484();
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_contestlinktransfer(struct ScriptContext *ctx)
{
sub_80F84C4(gScriptContestCategory);
ScriptContext1_Stop();
return TRUE;
}
bool8 ScrCmd_dofieldeffect(struct ScriptContext *ctx)
{
u16 effectId = VarGet(ScriptReadHalfword(ctx));
sFieldEffectScriptId = effectId;
FieldEffectStart(sFieldEffectScriptId);
return FALSE;
}
bool8 ScrCmd_setfieldeffect(struct ScriptContext *ctx)
{
u8 argNum = ScriptReadByte(ctx);
gFieldEffectArguments[argNum] = (s16)VarGet(ScriptReadHalfword(ctx));
return FALSE;
}
static bool8 WaitForFieldEffectFinish(void)
{
if (!FieldEffectActiveListContains(sFieldEffectScriptId))
return TRUE;
else
return FALSE;
}
bool8 ScrCmd_waitfieldeffect(struct ScriptContext *ctx)
{
sFieldEffectScriptId = VarGet(ScriptReadHalfword(ctx));
SetupNativeScript(ctx, WaitForFieldEffectFinish);
return TRUE;
}
bool8 ScrCmd_sethealplace(struct ScriptContext *ctx)
{
u16 healLocationId = VarGet(ScriptReadHalfword(ctx));
Overworld_SetHealLocationWarp(healLocationId);
return FALSE;
}
bool8 ScrCmd_checkplayergender(struct ScriptContext *ctx)
{
gScriptResult = gSaveBlock2Ptr->playerGender;
return FALSE;
}
bool8 ScrCmd_playpokecry(struct ScriptContext *ctx)
{
u16 species = VarGet(ScriptReadHalfword(ctx));
u16 mode = VarGet(ScriptReadHalfword(ctx));
PlayCry5(species, mode);
return FALSE;
}
bool8 ScrCmd_waitpokecry(struct ScriptContext *ctx)
{
SetupNativeScript(ctx, IsCryFinished);
return TRUE;
}
bool8 ScrCmd_setmaptile(struct ScriptContext *ctx)
{
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
u16 tileId = VarGet(ScriptReadHalfword(ctx));
u16 v8 = VarGet(ScriptReadHalfword(ctx));
x += 7;
y += 7;
if (!v8)
MapGridSetMetatileIdAt(x, y, tileId);
else
MapGridSetMetatileIdAt(x, y, tileId | 0xC00);
return FALSE;
}
bool8 ScrCmd_opendoor(struct ScriptContext *ctx)
{
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
x += 7;
y += 7;
PlaySE(GetDoorSoundEffect(x, y));
FieldAnimateDoorOpen(x, y);
return FALSE;
}
bool8 ScrCmd_closedoor(struct ScriptContext *ctx)
{
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
x += 7;
y += 7;
FieldAnimateDoorClose(x, y);
return FALSE;
}
static bool8 IsDoorAnimationStopped(void)
{
if (!FieldIsDoorAnimationRunning())
return TRUE;
else
return FALSE;
}
bool8 ScrCmd_waitdooranim(struct ScriptContext *ctx)
{
SetupNativeScript(ctx, IsDoorAnimationStopped);
return TRUE;
}
bool8 ScrCmd_setdooropen(struct ScriptContext *ctx)
{
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
x += 7;
y += 7;
FieldSetDoorOpened(x, y);
return FALSE;
}
bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx)
{
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
x += 7;
y += 7;
FieldSetDoorClosed(x, y);
return FALSE;
}
bool8 ScrCmd_cmdB1(struct ScriptContext *ctx)
{
u8 v3 = ScriptReadByte(ctx);
u16 v5 = VarGet(ScriptReadHalfword(ctx));
u16 v7 = VarGet(ScriptReadHalfword(ctx));
u16 v9 = VarGet(ScriptReadHalfword(ctx));
//ScriptAddElevatorMenuItem(v3, v5, v7, v9);
return FALSE;
}
bool8 ScrCmd_cmdB2(struct ScriptContext *ctx)
{
/*ScriptShowElevatorMenu();
ScriptContext1_Stop();
return TRUE;*/
return FALSE;
}
bool8 ScrCmd_checkcoins(struct ScriptContext *ctx)
{
u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx));
*ptr = GetCoins();
return FALSE;
}
bool8 ScrCmd_givecoins(struct ScriptContext *ctx)
{
u16 coins = VarGet(ScriptReadHalfword(ctx));
if (GiveCoins(coins) == TRUE)
gScriptResult = 0;
else
gScriptResult = 1;
return FALSE;
}
bool8 ScrCmd_takecoins(struct ScriptContext *ctx)
{
u16 coins = VarGet(ScriptReadHalfword(ctx));
if (TakeCoins(coins) == TRUE)
gScriptResult = 0;
else
gScriptResult = 1;
return FALSE;
}
bool8 ScrCmd_cmdD3(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
sMovingNpcId = sub_81A89A0(v1);
return FALSE;
}
bool8 ScrCmd_cmdD4(struct ScriptContext *ctx)
{
sub_81A8AF8();
return FALSE;
}
bool8 ScrCmd_cmdD5(struct ScriptContext *ctx)
{
u16 v1 = VarGet(ScriptReadHalfword(ctx));
sub_81A8934(v1);
return FALSE;
}
bool8 ScrCmd_cmdD6(struct ScriptContext *ctx)
{
sub_81A895C();
return FALSE;
}
bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
{
gSelectedMapObject = sub_80B47BC();
return FALSE;
}
bool8 ScrCmd_cmdD9(struct ScriptContext *ctx)
{
if (is_c1_link_related_active())
{
return FALSE;
}
else
{
if (gMapObjects[gSelectedMapObject].active)
{
sub_8098630();
SetupNativeScript(ctx, sub_8098734);
}
return TRUE;
}
}
bool8 ScrCmd_cmdCD(struct ScriptContext *ctx)
{
bool8 obedient = TRUE;
u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
SetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, &obedient);
return FALSE;
}
bool8 ScrCmd_cmdCE(struct ScriptContext *ctx)
{
u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
gScriptResult = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, NULL);
return FALSE;
}
bool8 ScrCmd_cmdCF(struct ScriptContext *ctx)
{
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const u8* v1 = sub_8099244();
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if (v1)
{
((u8*)gUnknown_020375C0) = ctx->scriptPtr;
ScriptJump(ctx, v1);
}
return FALSE;
}
bool8 ScrCmd_cmdD1(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_808D074(player_get_direction_lower_nybble());
sub_80B0244();
player_avatar_init_params_reset();
return TRUE;
}
bool8 ScrCmd_cmdD2(struct ScriptContext *ctx)
{
u16 partyIndex = VarGet(ScriptReadHalfword(ctx));
u8 location = ScriptReadByte(ctx);
if (partyIndex < PARTY_SIZE)
SetMonData(&gPlayerParty[partyIndex], MON_DATA_MET_LOCATION, &location);
return FALSE;
}
void sub_809BDB4(void)
{
sub_819746C(gUnknown_03000F30, 1);
RemoveWindow(gUnknown_03000F30);
}
bool8 ScrCmd_cmdDD(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 trainerClassId = VarGet(ScriptReadHalfword(ctx));
StringCopy(sScriptStringVars[stringVarIndex], GetTrainerClassNameFromId(trainerClassId));
return FALSE;
}
bool8 ScrCmd_cmdDE(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 trainerClassId = VarGet(ScriptReadHalfword(ctx));
StringCopy(sScriptStringVars[stringVarIndex], GetTrainerNameFromId(trainerClassId));
return FALSE;
}
void sub_809BE48(u16 npcId)
{
sMovingNpcId = npcId;
}
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bool8 ScrCmd_cmdE0(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
u8 warpId = ScriptReadByte(ctx);
u16 x = VarGet(ScriptReadHalfword(ctx));
u16 y = VarGet(ScriptReadHalfword(ctx));
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Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y);
sub_80AF79C();
player_avatar_init_params_reset();
return TRUE;
}