pokeemerald/include/field_screen_effect.h

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2017-10-12 09:06:19 +02:00
#ifndef GUARD_FIELD_SCREEN_EFFECT_H
#define GUARD_FIELD_SCREEN_EFFECT_H
void sub_80AF79C(void);
void sub_80B009C(u8);
void sub_80B0244(void);
#endif // GUARD_FIELD_SCREEN_EFFECT_H