pokeemerald/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc

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BattleFrontier_BattlePikeCorridor_MapScripts:: @ 825C771
map_script 2, BattleFrontier_BattlePikeCorridor_MapScript2_25C77C
map_script 4, BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7
.byte 0
BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C786
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.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
delay 16
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special sub_81A1780
setvar VAR_0x8004, 20
special sub_81A703C
setvar VAR_0x8004, 24
setvar VAR_0x8005, 1
special sub_81A703C
applymovement 255, BattleFrontier_BattlePikeCorridor_Movement_25C80B
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_25C817, 4
closemessage
releaseall
applymovement 255, BattleFrontier_BattlePikeCorridor_Movement_25C80E
waitmovement 0
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 99
special sub_81A1780
call BattleFrontier_BattlePikeCorridor_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
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waitstate
end
BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7: @ 825C7F7
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C801
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.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C801:: @ 825C801
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setvar VAR_TEMP_1, 1
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turnobject 255, 2
end
BattleFrontier_BattlePikeCorridor_Movement_25C80B: @ 825C80B
walk_up
walk_up
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step_end
BattleFrontier_BattlePikeCorridor_Movement_25C80E: @ 825C80E
walk_up
walk_up
set_invisible
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step_end
BattleFrontier_BattlePikeCorridor_Movement_25C812: @ 825C812
walk_up
walk_up
walk_left
face_down
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step_end
BattleFrontier_BattlePikeCorridor_Text_25C817: @ 825C817
.string "Your Battle Choice challenge\n"
.string "has now begun…$"