pokeemerald/data/maps/BattleFrontier_BattleTowerCorridor/scripts.inc

59 lines
2.1 KiB
PHP
Raw Normal View History

.set LOCALID_ATTENDANT, 1
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_MapScripts::
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_OnLoad
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_OnFrame
2017-11-10 02:21:31 +01:00
.byte 0
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_OnLoad:
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor
setmetatile 12, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 12, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
2017-11-10 02:21:31 +01:00
end
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor::
setmetatile 15, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 15, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
2017-11-10 02:21:31 +01:00
end
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor
2017-11-10 02:21:31 +01:00
.2byte 0
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor::
2018-05-19 18:02:43 +02:00
setvar VAR_TEMP_0, 1
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor
2017-11-10 02:21:31 +01:00
waitmovement 0
goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom
2017-11-10 02:21:31 +01:00
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor::
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor
2017-11-10 02:21:31 +01:00
waitmovement 0
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom::
2018-05-19 18:02:43 +02:00
setvar VAR_TEMP_0, 0
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
2017-11-10 02:21:31 +01:00
waitstate
end
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor:
walk_right
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor:
walk_right
walk_right
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor:
walk_right
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor:
walk_right
walk_right
walk_right
walk_up
set_invisible
2017-11-10 02:21:31 +01:00
step_end