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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Sync text ctrl codes with pokefirered
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parent
4736b4b14d
commit
004ce32da0
@ -416,13 +416,13 @@ SHADOW = FC 03 @ same as fc 01
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COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
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PALETTE = FC 05 @ used in credits
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FONT = FC 06 @ Given a font id, or use font constants below instead
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RESET_SIZE = FC 07
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RESET_FONT = FC 07
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PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
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PAUSE_UNTIL_PRESS = FC 09
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WAIT_SE = FC 0A
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PLAY_BGM = FC 0B
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ESCAPE = FC 0C
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SHIFT_TEXT = FC 0D
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SHIFT_RIGHT = FC 0D
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SHIFT_DOWN = FC 0E
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FILL_WINDOW = FC 0F
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PLAY_SE = FC 10
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@ -212,13 +212,13 @@
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#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x04
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#define EXT_CTRL_CODE_PALETTE 0x05
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#define EXT_CTRL_CODE_FONT 0x06
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#define EXT_CTRL_CODE_RESET_SIZE 0x07
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#define EXT_CTRL_CODE_RESET_FONT 0x07
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#define EXT_CTRL_CODE_PAUSE 0x08
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#define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x09
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#define EXT_CTRL_CODE_WAIT_SE 0x0A
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#define EXT_CTRL_CODE_PLAY_BGM 0x0B
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#define EXT_CTRL_CODE_ESCAPE 0x0C
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#define EXT_CTRL_CODE_SHIFT_TEXT 0x0D
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#define EXT_CTRL_CODE_SHIFT_RIGHT 0x0D
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#define EXT_CTRL_CODE_SHIFT_DOWN 0x0E
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#define EXT_CTRL_CODE_FILL_WINDOW 0x0F
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#define EXT_CTRL_CODE_PLAY_SE 0x10
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@ -354,7 +354,7 @@ u8 *StringExpandPlaceholders(u8 *dest, const u8 *src)
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switch (c)
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{
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case EXT_CTRL_CODE_RESET_SIZE:
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case EXT_CTRL_CODE_RESET_FONT:
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case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
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case EXT_CTRL_CODE_FILL_WINDOW:
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case EXT_CTRL_CODE_JPN:
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@ -665,13 +665,13 @@ u8 GetExtCtrlCodeLength(u8 code)
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[EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW] = 4,
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[EXT_CTRL_CODE_PALETTE] = 2,
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[EXT_CTRL_CODE_FONT] = 2,
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[EXT_CTRL_CODE_RESET_SIZE] = 1,
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[EXT_CTRL_CODE_RESET_FONT] = 1,
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[EXT_CTRL_CODE_PAUSE] = 2,
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[EXT_CTRL_CODE_PAUSE_UNTIL_PRESS] = 1,
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[EXT_CTRL_CODE_WAIT_SE] = 1,
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[EXT_CTRL_CODE_PLAY_BGM] = 3,
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[EXT_CTRL_CODE_ESCAPE] = 2,
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[EXT_CTRL_CODE_SHIFT_TEXT] = 2,
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[EXT_CTRL_CODE_SHIFT_RIGHT] = 2,
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[EXT_CTRL_CODE_SHIFT_DOWN] = 2,
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[EXT_CTRL_CODE_FILL_WINDOW] = 1,
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[EXT_CTRL_CODE_PLAY_SE] = 3,
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16
gflib/text.c
16
gflib/text.c
@ -1009,7 +1009,7 @@ static u16 RenderText(struct TextPrinter *textPrinter)
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subStruct->fontId = *textPrinter->printerTemplate.currentChar;
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textPrinter->printerTemplate.currentChar++;
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return RENDER_REPEAT;
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case EXT_CTRL_CODE_RESET_SIZE:
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case EXT_CTRL_CODE_RESET_FONT:
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return RENDER_REPEAT;
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case EXT_CTRL_CODE_PAUSE:
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textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar;
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@ -1042,7 +1042,7 @@ static u16 RenderText(struct TextPrinter *textPrinter)
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textPrinter->printerTemplate.currentChar++;
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PlaySE(currChar);
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return RENDER_REPEAT;
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case EXT_CTRL_CODE_SHIFT_TEXT:
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case EXT_CTRL_CODE_SHIFT_RIGHT:
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textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar;
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textPrinter->printerTemplate.currentChar++;
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return RENDER_REPEAT;
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@ -1271,7 +1271,7 @@ static u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpaci
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case EXT_CTRL_CODE_FONT:
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case EXT_CTRL_CODE_PAUSE:
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case EXT_CTRL_CODE_ESCAPE:
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case EXT_CTRL_CODE_SHIFT_TEXT:
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case EXT_CTRL_CODE_SHIFT_RIGHT:
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case EXT_CTRL_CODE_SHIFT_DOWN:
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case EXT_CTRL_CODE_CLEAR:
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case EXT_CTRL_CODE_SKIP:
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@ -1279,7 +1279,7 @@ static u32 GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpaci
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case EXT_CTRL_CODE_MIN_LETTER_SPACING:
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++strPos;
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break;
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case EXT_CTRL_CODE_RESET_SIZE:
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case EXT_CTRL_CODE_RESET_FONT:
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case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
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case EXT_CTRL_CODE_WAIT_SE:
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case EXT_CTRL_CODE_FILL_WINDOW:
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@ -1413,7 +1413,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
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case EXT_CTRL_CODE_PALETTE:
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case EXT_CTRL_CODE_PAUSE:
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case EXT_CTRL_CODE_ESCAPE:
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case EXT_CTRL_CODE_SHIFT_TEXT:
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case EXT_CTRL_CODE_SHIFT_RIGHT:
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case EXT_CTRL_CODE_SHIFT_DOWN:
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++str;
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break;
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@ -1444,7 +1444,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
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case EXT_CTRL_CODE_ENG:
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isJapanese = 0;
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break;
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case EXT_CTRL_CODE_RESET_SIZE:
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case EXT_CTRL_CODE_RESET_FONT:
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case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
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case EXT_CTRL_CODE_WAIT_SE:
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case EXT_CTRL_CODE_FILL_WINDOW:
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@ -1556,7 +1556,7 @@ u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str)
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case EXT_CTRL_CODE_PALETTE:
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case EXT_CTRL_CODE_PAUSE:
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case EXT_CTRL_CODE_ESCAPE:
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case EXT_CTRL_CODE_SHIFT_TEXT:
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case EXT_CTRL_CODE_SHIFT_RIGHT:
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case EXT_CTRL_CODE_SHIFT_DOWN:
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case EXT_CTRL_CODE_CLEAR:
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case EXT_CTRL_CODE_SKIP:
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@ -1564,7 +1564,7 @@ u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str)
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case EXT_CTRL_CODE_MIN_LETTER_SPACING:
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++strPos;
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break;
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case EXT_CTRL_CODE_RESET_SIZE:
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case EXT_CTRL_CODE_RESET_FONT:
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case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
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case EXT_CTRL_CODE_WAIT_SE:
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case EXT_CTRL_CODE_FILL_WINDOW:
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@ -88,7 +88,7 @@ u16 FontFunc_Braille(struct TextPrinter *textPrinter)
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subStruct->fontId = *textPrinter->printerTemplate.currentChar;
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textPrinter->printerTemplate.currentChar++;
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return RENDER_REPEAT;
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case EXT_CTRL_CODE_RESET_SIZE:
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case EXT_CTRL_CODE_RESET_FONT:
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return RENDER_REPEAT;
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case EXT_CTRL_CODE_PAUSE:
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textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar++;
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@ -109,7 +109,7 @@ u16 FontFunc_Braille(struct TextPrinter *textPrinter)
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case EXT_CTRL_CODE_ESCAPE:
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char_ = *++textPrinter->printerTemplate.currentChar;
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break;
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case EXT_CTRL_CODE_SHIFT_TEXT:
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case EXT_CTRL_CODE_SHIFT_RIGHT:
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textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar++;
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return RENDER_REPEAT;
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case EXT_CTRL_CODE_SHIFT_DOWN:
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@ -133,7 +133,7 @@ void PadNameString(u8 *dest, u8 padChar)
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while (length < PLAYER_NAME_LENGTH - 1)
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{
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dest[length] = EXT_CTRL_CODE_BEGIN;
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dest[length + 1] = EXT_CTRL_CODE_RESET_SIZE;
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dest[length + 1] = EXT_CTRL_CODE_RESET_FONT;
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length += 2;
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}
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}
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