mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-13 07:03:40 +01:00
Add easy to use macros for custom multi battles
This commit is contained in:
parent
edb581af1f
commit
017f65de59
@ -89,3 +89,77 @@
|
||||
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA
|
||||
special CallBattleTowerFunc
|
||||
.endm
|
||||
|
||||
@Custom multi-battle commands
|
||||
|
||||
.macro choose_mons
|
||||
fadescreen 1
|
||||
special ChooseHalfPartyForBattle @ choose 3 mons for battle
|
||||
waitstate
|
||||
.endm
|
||||
|
||||
.macro multi_do type:req, partnerId:req, partnerPicId:req
|
||||
special ReducePlayerPartyToSelectedMons
|
||||
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
|
||||
setvar VAR_0x8005, FRONTIER_DATA_SELECTED_MON_ORDER
|
||||
special CallFrontierUtilFunc @ saves the mon order, so the non-selected mons get restored afterwards
|
||||
setvar VAR_0x8004, SPECIAL_BATTLE_MULTI
|
||||
setvar VAR_0x8005, \type | MULTI_BATTLE_CHOOSE_MONS
|
||||
setvar VAR_0x8006, \partnerId
|
||||
setvar VAR_0x8007, \partnerPicId
|
||||
special DoSpecialTrainerBattle
|
||||
waitstate
|
||||
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SAVE_PARTY
|
||||
special CallFrontierUtilFunc
|
||||
special LoadPlayerParty
|
||||
.endm
|
||||
|
||||
.macro multi_2_vs_2 trainer1Id:req, trainer1LoseText:req, trainer2Id:req, trainer2LoseText:req, partnerId:req, partnerPicId:req
|
||||
special SavePlayerParty
|
||||
trainerbattle TRAINER_BATTLE_SET_TRAINER_A, \trainer1Id, 0, NULL, \trainer1LoseText @ set first trainer mons
|
||||
trainerbattle TRAINER_BATTLE_SET_TRAINER_B, \trainer2Id, 0, NULL, \trainer2LoseText @ set second trainer mons
|
||||
multi_do MULTI_BATTLE_2_VS_2, \partnerId, \partnerPicId
|
||||
.endm
|
||||
|
||||
.macro multi_2_vs_1 trainer1Id:req, trainer1LoseText:req, partnerId:req, partnerPicId:req
|
||||
special SavePlayerParty
|
||||
trainerbattle TRAINER_BATTLE_SET_TRAINER_A, \trainer1Id, 0, NULL, \trainer1LoseText @ set first trainer mons
|
||||
multi_do MULTI_BATTLE_2_VS_1, \partnerId, \partnerPicId
|
||||
.endm
|
||||
|
||||
@ Wild mons need to be assigned to gEnemyParty 0 and 3 slots, other slots need to be cleared out.
|
||||
.macro multi_wild partnerId:req, partnerPicId:req
|
||||
special SavePlayerParty
|
||||
multi_do MULTI_BATTLE_2_VS_WILD, \partnerId, \partnerPicId
|
||||
.endm
|
||||
|
||||
.macro multi_do_fixed type:req, partnerId:req, partnerPicId:req
|
||||
setvar VAR_0x8004, SPECIAL_BATTLE_MULTI
|
||||
setvar VAR_0x8005, \type
|
||||
setvar VAR_0x8006, \partnerId
|
||||
setvar VAR_0x8007, \partnerPicId
|
||||
special DoSpecialTrainerBattle
|
||||
waitstate
|
||||
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SAVE_PARTY
|
||||
special CallFrontierUtilFunc
|
||||
special LoadPlayerParty
|
||||
.endm
|
||||
|
||||
.macro multi_fixed_2_vs_2 trainer1Id:req, trainer1LoseText:req, trainer2Id:req, trainer2LoseText:req, partnerId:req, partnerPicId:req
|
||||
special SavePlayerParty
|
||||
trainerbattle TRAINER_BATTLE_SET_TRAINER_A, \trainer1Id, 0, NULL, \trainer1LoseText @ set first trainer mons
|
||||
trainerbattle TRAINER_BATTLE_SET_TRAINER_B, \trainer2Id, 0, NULL, \trainer2LoseText @ set second trainer mons
|
||||
multi_do_fixed MULTI_BATTLE_2_VS_2, \partnerId, \partnerPicId
|
||||
.endm
|
||||
|
||||
.macro multi_fixed_2_vs_1 trainer1Id:req, trainer1LoseText:req, partnerId:req, partnerPicId:req
|
||||
special SavePlayerParty
|
||||
trainerbattle TRAINER_BATTLE_SET_TRAINER_A, \trainer1Id, 0, NULL, \trainer1LoseText @ set first trainer mons
|
||||
multi_do_fixed MULTI_BATTLE_2_VS_1, \partnerId, \partnerPicId
|
||||
.endm
|
||||
|
||||
@ Wild mons need to be assigned to gEnemyParty 0 and 3 slots, other slots need to be cleared out.
|
||||
.macro multi_fixed_wild partnerId:req, partnerPicId:req
|
||||
special SavePlayerParty
|
||||
multi_do_fixed MULTI_BATTLE_2_VS_WILD, \partnerId, \partnerPicId
|
||||
.endm
|
||||
|
Loading…
x
Reference in New Issue
Block a user