mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Document all of frontier pass
This commit is contained in:
parent
03549349f8
commit
01c3f3fc05
1335
asm/frontier_pass.s
1335
asm/frontier_pass.s
File diff suppressed because it is too large
Load Diff
@ -1,229 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.macro unk_trainer_card_struct text1, text2, short1, short2, short3, short4
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.4byte \text1
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.4byte \text2
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.2byte \short1
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.2byte \short2
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.2byte \short3
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.2byte \short4
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.endm
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.align 2
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gUnknown_0856FB7C:: @ 856FB7C
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.incbin "graphics/frontier_pass/map_heads.gbapal"
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.align 2
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gUnknown_0856FB9C:: @ 856FB9C
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.incbin "graphics/frontier_pass/map_heads_female.gbapal"
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.align 2
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gUnknown_0856FBBC:: @ 856FBBC
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.incbin "graphics/frontier_pass/map_screen.4bpp.lz"
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.align 2
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gFrontierPassCursor_Gfx:: @ 8570BA8
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.incbin "graphics/frontier_pass/cursor.4bpp.lz"
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.align 2
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gUnknown_08570C44:: @ 8570C44
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.incbin "graphics/frontier_pass/map_heads.4bpp.lz"
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.align 2
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gFrontierPassMapCursor_Gfx:: @ 8570D00
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.incbin "graphics/frontier_pass/map_cursor.4bpp.lz"
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.align 2
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gUnknown_08570E00:: @ 8570E00
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.incbin "graphics/frontier_pass/map_screen.bin.lz"
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.align 2
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gUnknown_08571060:: @ 8571060
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.incbin "graphics/frontier_pass/small_map_and_card.bin.lz"
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.align 2
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gUnknown_08571298:: @ 8571298
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.incbin "graphics/frontier_pass/unknown_571298.bin"
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.align 2
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gUnknown_085712C0:: @ 85712C0
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.incbin "graphics/frontier_pass/record_frame.bin.lz"
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.align 2
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gUnknown_085712F8:: @ 85712F8
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.incbin "graphics/frontier_pass/small_map_and_card_affine.bin.lz"
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gUnknown_085713E0:: @ 85713E0
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.2byte 0x00d8, 0x0020, 0x00d8, 0x0080
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.align 2
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gUnknown_085713E8:: @ 85713E8
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.4byte 0x000011f8, 0x000021e1, 0x00000bd6
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.align 2
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gUnknown_085713F4:: @ 85713F4
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.4byte 0x000001f8, 0x000011e1, 0x000021d2
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.align 2
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gUnknown_08571400:: @ 8571400
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window_template 0x00, 0x02, 0x03, 0x0c, 0x03, 0x0f, 0x0001
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window_template 0x00, 0x02, 0x0a, 0x0c, 0x03, 0x0f, 0x0026
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window_template 0x00, 0x02, 0x0d, 0x0c, 0x04, 0x0f, 0x004b
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window_template 0x00, 0x00, 0x12, 0x1e, 0x03, 0x0f, 0x007c
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window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
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.align 2
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gUnknown_08571428:: @ 8571428
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window_template 0x00, 0x00, 0x01, 0x0f, 0x05, 0x0f, 0x0001
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window_template 0x00, 0x14, 0x01, 0x0a, 0x0e, 0x0f, 0x004d
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window_template 0x00, 0x02, 0x10, 0x1a, 0x04, 0x0f, 0x00da
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window_template 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0000
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gUnknown_08571448:: @ 8571448
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.byte 0x00, 0x02, 0x03
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gUnknown_0857144B:: @ 857144B
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.byte 0x00, 0x01, 0x09
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gUnknown_0857144E:: @ 857144E
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.byte 0x00, 0x04, 0x05
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.align 2
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gUnknown_08571454:: @ 8571454
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.2byte 0x001c, 0x004c, 0x0084, 0x00dc, 0x0054, 0x0084, 0x0084, 0x00dc, 0x0050, 0x0066, 0x0014, 0x006c, 0x0000, 0x0010, 0x0098, 0x00f0
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.2byte 0x006c, 0x0086, 0x0014, 0x006c, 0x0018, 0x0030, 0x0014, 0x006c, 0x0032, 0x0042, 0x0014, 0x0024, 0x0042, 0x0052, 0x0020, 0x0030
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.2byte 0x0032, 0x0042, 0x002c, 0x003c, 0x0042, 0x0052, 0x0038, 0x0048, 0x0032, 0x0042, 0x0044, 0x0054, 0x0042, 0x0052, 0x0050, 0x0060
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.2byte 0x0032, 0x0042, 0x005c, 0x006c
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.align 2
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gUnknown_085714BC:: @ 85714BC
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obj_tiles gFrontierPassCursor_Gfx, 0x100, 0
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obj_tiles gFrontierPassMapCursor_Gfx, 0x400, 1
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obj_tiles gFrontierPassMedals_Gfx, 0x380, 2
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.align 2
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gUnknown_085714D4:: @ 85714D4
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obj_tiles gUnknown_08570C44, 0x100, 4
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null_obj_tiles
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.align 2
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gUnknown_085714E4:: @ 85714E4
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obj_pal gFrontierPassCursor_Pal, 0
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obj_pal gFrontierPassMapCursor_Pal, 1
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obj_pal gFrontierPassMedalsSilver_Pal, 2
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obj_pal gFrontierPassMedalsGold_Pal, 3
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obj_pal gUnknown_0856FB7C, 4
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obj_pal gUnknown_0856FB9C, 5
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null_obj_pal
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.align 2
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gSpriteAnim_857151C:: @ 857151C
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.2byte 0x0000, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_8571524:: @ 8571524
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.2byte 0x0000, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_857152C:: @ 857152C
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.2byte 0x0004, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_8571534:: @ 8571534
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.2byte 0x0008, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_857153C:: @ 857153C
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.2byte 0x000c, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_8571544:: @ 8571544
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.2byte 0x0010, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_857154C:: @ 857154C
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.2byte 0x0014, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_8571554:: @ 8571554
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.2byte 0x0018, 0x0000, 0xffff, 0x0000
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.align 2
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gSpriteAnim_857155C:: @ 857155C
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.2byte 0x0000, 0x002d, 0x0008, 0x002d, 0xfffe, 0x0000
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.align 2
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gSpriteAnim_8571568:: @ 8571568
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.2byte 0x0010, 0x002d, 0x0018, 0x002d, 0xfffe, 0x0000
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.align 2
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gSpriteAnimTable_08571574:: @ 8571574
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.4byte gSpriteAnim_8571524
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.4byte gSpriteAnim_857152C
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.align 2
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gSpriteAnimTable_0857157C:: @ 857157C
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.4byte gSpriteAnim_8571524
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.4byte gSpriteAnim_857152C
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.4byte gSpriteAnim_8571534
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.4byte gSpriteAnim_857153C
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.4byte gSpriteAnim_8571544
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.4byte gSpriteAnim_857154C
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.4byte gSpriteAnim_8571554
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.align 2
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gSpriteAnimTable_08571598:: @ 8571598
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.4byte gSpriteAnim_857155C
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.4byte gSpriteAnim_8571568
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.align 2
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gSpriteAffineAnim_085715A0:: @ 85715A0
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.2byte 0x0100, 0x0100, 0x0000, 0x0000, 0x7fff, 0x0000, 0x0000, 0x0000
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.align 2
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gSpriteAffineAnimTable_085715B0:: @ 85715B0
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.4byte gSpriteAffineAnim_085715A0
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.align 2
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gUnknown_085715B4:: @ 85715B4
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spr_template 0, 0, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
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spr_template 1, 1, gUnknown_08524934, gSpriteAnimTable_08571598, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
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.align 2
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gUnknown_085715E4:: @ 85715E4
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spr_template 2, 2, gUnknown_0852490C, gSpriteAnimTable_0857157C, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
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.align 2
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gUnknown_085715FC:: @ 85715FC
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spr_template 4, 4, gUnknown_0852490C, gSpriteAnimTable_08571574, NULL, gDummySpriteAffineAnimTable, nullsub_39
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.align 2
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gUnknown_08571614:: @ 8571614
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.4byte gUnknown_085EDA96
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.4byte gUnknown_085ED932
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.4byte gUnknown_085ED94D
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.4byte gUnknown_085ED961
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.4byte gUnknown_085ED977
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.4byte gUnknown_085ED993
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.4byte gUnknown_085ED9AF
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.4byte gUnknown_085ED9C7
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.4byte gUnknown_085ED9E5
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.4byte gUnknown_085EDA02
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.4byte gUnknown_085EDA21
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.4byte gUnknown_085EDA3C
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.4byte gUnknown_085EDA5E
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.4byte gUnknown_085EDA78
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.4byte gUnknown_085ED931
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.align 2
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gUnknown_08571650:: @ 8571650
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unk_trainer_card_struct gUnknown_085EDAB1, gUnknown_085EDB0F, 0x59, 0x28, 1, 0
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unk_trainer_card_struct gUnknown_085EDABE, gUnknown_085EDB4E, 0x21, 0x2A, 1, 0
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unk_trainer_card_struct gUnknown_085EDACA, gUnknown_085EDB8B, 0x78, 0x56, 0, 0
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unk_trainer_card_struct gUnknown_085EDAD8, gUnknown_085EDBC2, 0x72, 0x3B, 0, 0
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unk_trainer_card_struct gUnknown_085EDAE5, gUnknown_085EDC00, 0x19, 0x43, 0, 0
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unk_trainer_card_struct gUnknown_085EDAF4, gUnknown_085EDC45, 0x39, 0x39, 1, 0
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unk_trainer_card_struct gUnknown_085EDB00, gUnknown_085EDC84, 0x86, 0x29, 1, 0
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@ -4866,6 +4866,12 @@ extern const u32 gUnknown_08DE2084[];
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extern const u32 gUnknown_08DE3350[];
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extern const u32 gUnknown_08DE3374[];
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extern const u32 gUnknown_08DE3060[];
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extern const u32 gFrontierPassMedals_Gfx[];
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extern const u16 gUnknown_08DE07C8[][16];
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extern const u16 gFrontierPassCursor_Pal[];
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extern const u16 gFrontierPassMedalsGold_Pal[];
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extern const u16 gFrontierPassMedalsSilver_Pal[];
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extern const u16 gFrontierPassMapCursor_Pal[];
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#endif //GUARD_GRAPHICS_H
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@ -25,6 +25,7 @@ struct PokemonStorage
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extern struct PokemonStorage *gPokemonStoragePtr;
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void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4);
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u8 CountMonsInBox(u8 boxId);
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s16 GetFirstFreeBoxSpot(u8 boxId);
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u8 CountPartyAliveNonEggMonsExcept(u8 slotToIgnore);
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@ -34,7 +34,7 @@ u8 *StringFill(u8 *dest, u8 c, u16 n);
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u8 *StringCopyPadded(u8 *dest, const u8 *src, u8 c, u16 n);
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u8 *StringFillWithTerminator(u8 *dest, u16 n);
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u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n);
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u32 StringLength_Multibyte(u8 *str);
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u32 StringLength_Multibyte(const u8 *str);
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u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color);
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bool32 IsStringJapanese(u8 *str);
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bool32 sub_800924C(u8 *str, s32 n);
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@ -2252,5 +2252,35 @@ extern const u8 gText_BattlePtsWon[];
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extern const u8 gText_SymbolsEarned[];
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extern const u8 gText_BattleRecord[];
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extern const u8 gText_BattlePoints[];
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extern const u8 gUnknown_085EDA96[];
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extern const u8 gUnknown_085ED932[];
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extern const u8 gUnknown_085ED94D[];
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extern const u8 gUnknown_085ED961[];
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extern const u8 gUnknown_085ED977[];
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extern const u8 gUnknown_085ED993[];
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extern const u8 gUnknown_085ED9AF[];
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extern const u8 gUnknown_085ED9C7[];
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extern const u8 gUnknown_085ED9E5[];
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extern const u8 gUnknown_085EDA02[];
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extern const u8 gUnknown_085EDA21[];
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extern const u8 gUnknown_085EDA3C[];
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extern const u8 gUnknown_085EDA5E[];
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extern const u8 gUnknown_085EDA78[];
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extern const u8 gUnknown_085ED931[];
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extern const u8 gUnknown_085EDAB1[];
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extern const u8 gUnknown_085EDB0F[];
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extern const u8 gUnknown_085EDABE[];
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extern const u8 gUnknown_085EDB4E[];
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extern const u8 gUnknown_085EDACA[];
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extern const u8 gUnknown_085EDB8B[];
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extern const u8 gUnknown_085EDAD8[];
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extern const u8 gUnknown_085EDBC2[];
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extern const u8 gUnknown_085EDAE5[];
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extern const u8 gUnknown_085EDC00[];
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extern const u8 gUnknown_085EDAF4[];
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extern const u8 gUnknown_085EDC45[];
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extern const u8 gUnknown_085EDB00[];
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extern const u8 gUnknown_085EDC84[];
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#endif // GUARD_STRINGS_H
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@ -126,7 +126,6 @@ SECTIONS {
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src/pokedex.o(.text);
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src/trainer_card.o(.text);
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src/frontier_pass.o(.text);
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asm/frontier_pass.o(.text);
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src/pokemon_storage_system.o(.text);
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src/pokemon_icon.o(.text);
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src/script_movement.o(.text);
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@ -460,7 +459,7 @@ SECTIONS {
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src/option_menu.o(.rodata);
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src/pokedex.o(.rodata);
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src/trainer_card.o(.rodata);
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data/frontier_pass.o(.rodata);
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src/frontier_pass.o(.rodata);
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src/pokemon_storage_system.o(.rodata);
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src/pokemon_icon.o(.rodata);
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src/fldeff_cut.o(.rodata);
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|
1052
src/frontier_pass.c
1052
src/frontier_pass.c
File diff suppressed because it is too large
Load Diff
@ -1541,7 +1541,7 @@ static const u8 gHandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cu
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static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp");
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// code
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void sub_80C6D80(u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
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void sub_80C6D80(const u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
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{
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s32 i, val, val2;
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u16 windowId;
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@ -1586,121 +1586,29 @@ void sub_80C6D80(u8 *string, void *dst, u8 arg2, u8 arg3, s32 arg4)
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RemoveWindow(windowId);
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}
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NAKED
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void sub_80C6EAC()
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// Unused
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void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr3)
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{
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asm_unified("\n\
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push {r4-r7,lr}\n\
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mov r7, r10\n\
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mov r6, r9\n\
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mov r5, r8\n\
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push {r5-r7}\n\
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sub sp, 0x2C\n\
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str r0, [sp, 0x20]\n\
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str r1, [sp, 0x24]\n\
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adds r6, r3, 0\n\
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ldr r0, [sp, 0x4C]\n\
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mov r9, r0\n\
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ldr r1, [sp, 0x50]\n\
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mov r10, r1\n\
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lsls r2, 16\n\
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lsrs r2, 16\n\
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str r2, [sp, 0x28]\n\
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lsls r6, 24\n\
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lsrs r6, 24\n\
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mov r2, r9\n\
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lsls r2, 24\n\
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lsrs r2, 24\n\
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mov r9, r2\n\
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mov r0, r10\n\
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lsls r0, 24\n\
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lsrs r0, 24\n\
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mov r10, r0\n\
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movs r0, 0\n\
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movs r1, 0\n\
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str r0, [sp, 0x18]\n\
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str r1, [sp, 0x1C]\n\
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ldr r0, [sp, 0x20]\n\
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bl StringLength_Multibyte\n\
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lsls r0, 24\n\
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ldr r2, =0x00ffffff\n\
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ldr r1, [sp, 0x18]\n\
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ands r1, r2\n\
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orrs r1, r0\n\
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str r1, [sp, 0x18]\n\
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ldr r1, =0xffffff00\n\
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add r2, sp, 0x18\n\
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mov r8, r2\n\
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ldr r0, [r2, 0x4]\n\
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ands r0, r1\n\
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movs r1, 0x2\n\
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orrs r0, r1\n\
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str r0, [r2, 0x4]\n\
|
||||
ldr r5, [sp, 0x18]\n\
|
||||
lsrs r5, 24\n\
|
||||
lsls r5, 5\n\
|
||||
mov r0, r8\n\
|
||||
bl AddWindow\n\
|
||||
adds r4, r0, 0\n\
|
||||
lsls r4, 24\n\
|
||||
lsrs r4, 24\n\
|
||||
lsls r1, r6, 4\n\
|
||||
orrs r1, r6\n\
|
||||
lsls r1, 24\n\
|
||||
lsrs r1, 24\n\
|
||||
adds r0, r4, 0\n\
|
||||
bl FillWindowPixelBuffer\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x7\n\
|
||||
bl GetWindowAttribute\n\
|
||||
adds r7, r0, 0\n\
|
||||
mov r0, r8\n\
|
||||
ldrb r0, [r0, 0x3]\n\
|
||||
lsls r0, 5\n\
|
||||
mov r8, r0\n\
|
||||
add r8, r7\n\
|
||||
add r0, sp, 0x14\n\
|
||||
movs r1, 0\n\
|
||||
strb r6, [r0]\n\
|
||||
mov r2, r9\n\
|
||||
strb r2, [r0, 0x1]\n\
|
||||
mov r2, r10\n\
|
||||
strb r2, [r0, 0x2]\n\
|
||||
str r1, [sp]\n\
|
||||
str r1, [sp, 0x4]\n\
|
||||
str r0, [sp, 0x8]\n\
|
||||
movs r0, 0x1\n\
|
||||
negs r0, r0\n\
|
||||
str r0, [sp, 0xC]\n\
|
||||
ldr r0, [sp, 0x20]\n\
|
||||
str r0, [sp, 0x10]\n\
|
||||
adds r0, r4, 0\n\
|
||||
movs r1, 0x1\n\
|
||||
movs r2, 0\n\
|
||||
movs r3, 0x2\n\
|
||||
bl AddTextPrinterParameterized4\n\
|
||||
lsrs r5, 1\n\
|
||||
adds r0, r7, 0\n\
|
||||
ldr r1, [sp, 0x24]\n\
|
||||
adds r2, r5, 0\n\
|
||||
bl CpuSet\n\
|
||||
ldr r2, [sp, 0x24]\n\
|
||||
ldr r0, [sp, 0x28]\n\
|
||||
adds r1, r2, r0\n\
|
||||
mov r0, r8\n\
|
||||
adds r2, r5, 0\n\
|
||||
bl CpuSet\n\
|
||||
adds r0, r4, 0\n\
|
||||
bl RemoveWindow\n\
|
||||
add sp, 0x2C\n\
|
||||
pop {r3-r5}\n\
|
||||
mov r8, r3\n\
|
||||
mov r9, r4\n\
|
||||
mov r10, r5\n\
|
||||
pop {r4-r7}\n\
|
||||
pop {r0}\n\
|
||||
bx r0\n\
|
||||
.pool");
|
||||
u32 var;
|
||||
u8 windowId;
|
||||
u8 txtColor[3];
|
||||
u8 *tileData1, *tileData2;
|
||||
struct WindowTemplate winTemplate = {0};
|
||||
|
||||
winTemplate.width = StringLength_Multibyte(string);
|
||||
winTemplate.height = 2;
|
||||
var = winTemplate.width * 32;
|
||||
windowId = AddWindow(&winTemplate);
|
||||
FillWindowPixelBuffer(windowId, (arg3 << 4) | arg3);
|
||||
tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA);
|
||||
tileData2 = (winTemplate.width * 32) + tileData1;
|
||||
txtColor[0] = arg3;
|
||||
txtColor[1] = clr2;
|
||||
txtColor[2] = clr3;
|
||||
AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string);
|
||||
CpuCopy16(tileData1, dst, var);
|
||||
CpuCopy16(tileData2, dst + arg2, var);
|
||||
RemoveWindow(windowId);
|
||||
}
|
||||
|
||||
u8 CountMonsInBox(u8 boxId)
|
||||
|
@ -587,7 +587,7 @@ u8 *StringCopyN_Multibyte(u8 *dest, u8 *src, u32 n)
|
||||
return dest;
|
||||
}
|
||||
|
||||
u32 StringLength_Multibyte(u8 *str)
|
||||
u32 StringLength_Multibyte(const u8 *str)
|
||||
{
|
||||
u32 length = 0;
|
||||
|
||||
|
@ -26,6 +26,7 @@
|
||||
#include "pokedex.h"
|
||||
#include "pokemon_icon.h"
|
||||
#include "pokemon_summary_screen.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
#include "random.h"
|
||||
#include "rom_8011DC0.h"
|
||||
#include "save.h"
|
||||
@ -49,8 +50,6 @@
|
||||
|
||||
#define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20))
|
||||
|
||||
extern void sub_80C6D80(const u8 *, u8 *, u8, u8, u8);
|
||||
|
||||
struct InGameTrade {
|
||||
/*0x00*/ u8 name[11];
|
||||
/*0x0C*/ u16 species;
|
||||
|
@ -154,19 +154,7 @@ gUnknown_02039B88: @ 2039B88
|
||||
.space 0x160
|
||||
|
||||
.include "src/trainer_card.o"
|
||||
|
||||
gUnknown_02039CEC: @ 2039CEC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02039CF0: @ 2039CF0
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02039CF4: @ 2039CF4
|
||||
.space 0x4
|
||||
|
||||
gUnknown_02039CF8: @ 2039CF8
|
||||
.space 0x8
|
||||
|
||||
.include "src/frontier_pass.o"
|
||||
.include "src/pokemon_storage_system.o"
|
||||
.include "src/script_movement.o"
|
||||
.include "src/fldeff_cut.o"
|
||||
|
Loading…
Reference in New Issue
Block a user