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@ -1388,192 +1388,6 @@ void sub_80219C8(u8 windowId, u8 left, u8 colorId, const u8 *string)
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AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
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}
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#include "global.h"
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#include "battle_anim.h"
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#include "berry.h"
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#include "berry_powder.h"
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#include "bg.h"
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#include "decompress.h"
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#include "dynamic_placeholder_text_util.h"
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#include "event_data.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "international_string_util.h"
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#include "item_icon.h"
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#include "item_menu.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "main.h"
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#include "malloc.h"
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#include "math_util.h"
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#include "menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "random.h"
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#include "save.h"
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#include "scanline_effect.h"
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#include "script.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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#include "text.h"
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#include "text_window.h"
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#include "trig.h"
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#include "window.h"
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#include "constants/items.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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struct BerryCrushGame_Player
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{
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u8 unk0[PLAYER_NAME_LENGTH + 1 + 4];
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u16 unkC;
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u16 unkE;
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u16 unk10;
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u16 unk12;
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u16 unk14;
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u16 unk16;
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u16 unk18;
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u16 unk1A;
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u8 unk1B;
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u8 unk1C;
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};
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struct BerryCrushGame_4E
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{
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u16 unk0;
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u16 filler2;
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u8 unk4_0:1;
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u8 unk4_1:1;
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u8 unk4_2:1;
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u8 unk4_3:5;
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s8 unk5;
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u16 unk6;
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u16 unk8;
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u16 unkA;
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u16 unkC;
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};
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struct BerryCrushGame_40
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{
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s16 unk0;
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s16 unk2;
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s16 unk4;
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s16 unk6;
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s16 unk8;
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s16 unkA;
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s16 unkC;
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s16 unkE;
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};
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struct BerryCrushGame_5C
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{
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u16 unk00;
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u8 unk02_0:1;
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u8 unk02_1:1;
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u8 unk02_2:1;
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u8 unk02_3:5;
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s8 unk03;
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u16 unk04;
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u16 unk06;
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u16 unk08;
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u16 unk0A;
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};
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struct BerryCrushGame_68
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{
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u32 unk00;
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u16 unk04;
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u16 unk06;
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u16 unk08;
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u16 unk0A;
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u16 unk0C[2][5];
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u8 filler20[2][8];
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};
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struct BerryCrushGame_138_C
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{
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u8 unk0;
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u8 unk1;
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u8 unk2;
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s16 unk4;
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s16 unk6;
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s16 unk8;
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s16 unkA;
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};
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struct BerryCrushGame_138
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{
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u8 unk0;
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u8 unk1;
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u8 unk2;
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u8 unk3;
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s16 unk4;
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s16 unk6;
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s16 unk8;
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const struct BerryCrushGame_138_C *unkC[5];
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struct Sprite *unk20;
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struct Sprite *unk24[5];
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struct Sprite *unk38[5];
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struct Sprite *unk4C[11];
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struct Sprite *unk78[2];
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u8 unk80;
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u8 filler81;
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u8 unk82;
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u8 unk83[5];
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u16 unk88[4][0x800];
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};
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struct BerryCrushGame
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{
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MainCallback unk0;
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u32 (* unk4)(struct BerryCrushGame *, u8 *);
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u8 unk8;
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u8 unk9;
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u8 mainTask;
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u8 unkB;
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u8 unkC;
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u8 unkD;
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u8 unkE;
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u8 unkF;
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u16 unk10;
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u16 unk12;
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u16 unk14;
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u16 unk16;
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s16 unk18;
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s16 unk1A;
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s32 unk1C;
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s32 unk20;
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u8 unk24;
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u8 unk25_0:1;
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u8 unk25_1:1;
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u8 unk25_2:1;
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u8 unk25_3:1;
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u8 unk25_4:1;
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u8 unk25_5:3;
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u16 unk26;
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u16 unk28;
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s16 unk2A;
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s16 unk2C;
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s16 unk2E;
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s16 unk30;
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s16 unk32;
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s16 unk34;
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u8 unk36[0xC];
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u16 unk42[6];
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u16 unk4E[7];
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struct BerryCrushGame_5C unk5C;
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struct BerryCrushGame_68 unk68;
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struct BerryCrushGame_Player unk98[5];
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struct BerryCrushGame_138 unk138;
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};
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extern const u8 *const gUnknown_082F43B4[];
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extern const u32 sPressingSpeedConversionTable[];
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extern const u8 sBerryCrushTextColorTable[][3];
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void sub_8021A28(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
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{
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u8 r8;
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