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Document all possible VERSION_ numbers and add them to the enum
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@ -86,13 +86,28 @@ extern u8 gStringVar4[];
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#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
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#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
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/*Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
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*In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
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*Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
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*In Gen 4, migrated Pokemon with Heartgold or Soulsilver's ID show the unused "Johto" string.*/
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enum
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{
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VERSION_INVALID_0 = 0,
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VERSION_SAPPHIRE = 1,
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VERSION_RUBY = 2,
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VERSION_EMERALD = 3,
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VERSION_FIRE_RED = 4,
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VERSION_LEAF_GREEN = 5,
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VERSION_INVALID_6 = 6,
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VERSION_HEARTGOLD = 7,
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VERSION_SOULSILVER = 8,
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VERSION_INVALID_9 = 9,
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VERSION_DIAMOND = 10,
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VERSION_PEARL = 11,
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VERSION_PLATINUM = 12,
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VERSION_INVALID_13 = 13,
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VERSION_INVALID_14 = 14,
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VERSION_GAMECUBE = 15,
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};
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enum LanguageId
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