Showing animation number

This commit is contained in:
Eduardo Quezada D'Ottone 2021-12-13 23:33:25 -03:00
parent 5d7ac2171f
commit 037370fe19

View File

@ -1004,17 +1004,22 @@ static void UpdateMonAnimNames(u8 taskId)
u8 fontId = 0;
u8 textL[] = _("{L_BUTTON}");
u8 textR[] = _("{R_BUTTON}");
u8 textNum[4];
FillWindowPixelBuffer(WIN_BOTTOM_RIGHT, PIXEL_FILL(0));
//Back
StringCopy(text, gBackAnimNames[backAnim]);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, textL, 0, 0, 0, NULL);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, text, 20, 0, 0, NULL);
ConvertIntToDecimalStringN(textNum, backAnim, STR_CONV_MODE_LEADING_ZEROS, 3);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, textNum, 18, 0, 0, NULL);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, text, 36, 0, 0, NULL);
//Front
StringCopy(text, gFrontAnimNames[frontAnim]);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, textR, 0, 12, 0, NULL);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, text, 20, 12, 0, NULL);
ConvertIntToDecimalStringN(textNum, frontAnim, STR_CONV_MODE_LEADING_ZEROS, 3);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, textNum, 18, 12, 0, NULL);
AddTextPrinterParameterized(WIN_BOTTOM_RIGHT, fontId, text, 36, 12, 0, NULL);
PrintBattleBgName(taskId);
}