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Document pokeblock feed scene
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@ -4076,7 +4076,7 @@ extern const u8 gNamingScreenCursor_Gfx[];
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extern const u8 gNamingScreenInputArrow_Gfx[];
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extern const u8 gNamingScreenInputArrow_Gfx[];
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extern const u8 gNamingScreenUnderscore_Gfx[];
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extern const u8 gNamingScreenUnderscore_Gfx[];
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extern const u32 gUnknown_08D9BA44[];
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extern const u32 gPokeblockFeedBg_Tilemap[];
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extern const u32 gConfetti_Gfx[];
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extern const u32 gConfetti_Gfx[];
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extern const u32 gConfetti_Pal[];
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extern const u32 gConfetti_Pal[];
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@ -51,7 +51,7 @@ extern s16 gPokeblockGain;
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void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void));
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void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void));
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// pokeblock feed
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// pokeblock feed
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void CB2_PreparePokeblockFeedScene(void);
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void PreparePokeblockFeedScene(void);
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// pokeblock
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// pokeblock
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extern const s8 gPokeblockFlavorCompatibilityTable[NUM_NATURES * FLAVOR_COUNT];
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extern const s8 gPokeblockFlavorCompatibilityTable[NUM_NATURES * FLAVOR_COUNT];
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@ -1201,7 +1201,7 @@ const u32 gPokeblockBlack_Pal[] = INCBIN_U32("graphics/pokeblock/black.gbapal.lz
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const u32 gPokeblockWhite_Pal[] = INCBIN_U32("graphics/pokeblock/white.gbapal.lz");
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const u32 gPokeblockWhite_Pal[] = INCBIN_U32("graphics/pokeblock/white.gbapal.lz");
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const u32 gPokeblockGold_Pal[] = INCBIN_U32("graphics/pokeblock/gold.gbapal.lz");
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const u32 gPokeblockGold_Pal[] = INCBIN_U32("graphics/pokeblock/gold.gbapal.lz");
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const u32 gUnknown_08D9BA44[] = INCBIN_U32("graphics/interface/pokeblock_feeding_bg_map.bin.lz");
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const u32 gPokeblockFeedBg_Tilemap[] = INCBIN_U32("graphics/interface/pokeblock_feeding_bg_map.bin.lz");
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#include "data/graphics/berries.h"
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#include "data/graphics/berries.h"
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#include "data/graphics/rayquaza_scene.h"
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#include "data/graphics/rayquaza_scene.h"
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File diff suppressed because it is too large
Load Diff
@ -708,7 +708,7 @@ static void FeedPokeblockToMon(void)
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FREE_AND_SET_NULL(sMenu);
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FREE_AND_SET_NULL(sMenu);
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FreeAllWindowBuffers();
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FreeAllWindowBuffers();
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gMain.savedCallback = CB2_ReturnAndChooseMonToGivePokeblock;
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gMain.savedCallback = CB2_ReturnAndChooseMonToGivePokeblock;
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CB2_PreparePokeblockFeedScene();
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PreparePokeblockFeedScene();
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}
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}
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break;
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break;
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}
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}
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