Document trade sequence animation, some trade cleanup

This commit is contained in:
GriffinR 2021-04-18 20:12:12 -04:00
parent c1da6b29bc
commit 04af378904
17 changed files with 930 additions and 832 deletions

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@ -4903,8 +4903,8 @@ extern const u16 gUnknown_08DDCF04[];
extern const u16 gTradeGba2_Pal[];
extern const u8 gTradeGba_Gfx[];
extern const u16 gTradeMenuMonBox_Tilemap[];
extern const u8 gTradeButtons_Gfx[];
extern const u16 gUnknown_08DDB444[];
extern const u8 gTradeCursor_Gfx[];
extern const u16 gTradeCursor_Pal[];
// Party menu
extern const u32 gPartyMenuPokeball_Gfx[];

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@ -1,3 +1,17 @@
#define GFXTAG_MENU_TEXT 200 // Used as a base tag in CB2_CreateTradeMenu and CB2_ReturnToTradeMenu
#define GFXTAG_CURSOR 300
#define GFXTAG_LINK_MON_GLOW 5550
#define GFXTAG_LINK_MON_SHADOW 5552
#define GFXTAG_CABLE_END 5554
#define GFXTAG_GBA_SCREEN 5556
#define GFXTAG_POKEBALL 5557
#define PALTAG_CURSOR 2345
#define PALTAG_MENU_TEXT 4925
#define PALTAG_LINK_MON 5551
#define PALTAG_GBA 5555
#define PALTAG_POKEBALL 5558
// Exists unused in RS as well
static const u32 sUnusedStructSizes[] =
{
@ -25,7 +39,7 @@ static const u8 sText_Slash[] = _("/");
static const u8 sText_Lv[] = _("Lv. ");
static const u8 sText_ThreeDashes[] = _("---");
static const u8 sText_FourQuestionMarks[] = _("????");
static const u8 sText_832DAE4[] = _("");
static const u8 sText_UnusedEmpty[] = _("");
static const u8 sText_IsThisTradeOkay[] = _("Is this trade okay?");
static const u8 sText_Cancel[] = _("CANCEL");
static const u8 sText_ChooseAPkmn[] = _("Choose a POKéMON.");
@ -48,107 +62,113 @@ static const struct OamData sTradeOamData_32x16 =
.priority = 1
};
static const struct OamData sTradeOamData_64x32 =
static const struct OamData sOamData_Cursor =
{
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 1
};
static const union AnimCmd gSpriteAnim_832DC24[] =
static const union AnimCmd sAnim_Cursor_Normal[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_832DC2C[] =
static const union AnimCmd sAnim_Cursor_OnCancel[] =
{
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_832DC34[] =
{
gSpriteAnim_832DC24,
gSpriteAnim_832DC2C
enum {
CURSOR_ANIM_NORMAL,
CURSOR_ANIM_ON_CANCEL,
};
static const struct SpriteSheet sTradeButtonsSpriteSheet =
static const union AnimCmd *const sAnims_Cursor[] =
{
.data = gTradeButtons_Gfx,
[CURSOR_ANIM_NORMAL] = sAnim_Cursor_Normal,
[CURSOR_ANIM_ON_CANCEL] = sAnim_Cursor_OnCancel
};
static const struct SpriteSheet sCursor_SpriteSheet =
{
.data = gTradeCursor_Gfx,
.size = 0x800,
.tag = 300
.tag = GFXTAG_CURSOR
};
static const struct SpritePalette gUnknown_0832DC44 =
static const struct SpritePalette sCursor_SpritePalette =
{
.data = gUnknown_08DDB444,
.tag = 2345
.data = gTradeCursor_Pal,
.tag = PALTAG_CURSOR
};
static const union AnimCmd gSpriteAnim_832DC4C[] =
static const union AnimCmd sAnim_MenuText_0[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_832DC54[] =
static const union AnimCmd sAnim_MenuText_1[] =
{
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_832DC5C[] =
static const union AnimCmd sAnim_MenuText_2[] =
{
ANIMCMD_FRAME(16, 5),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_832DC64[] =
static const union AnimCmd sAnim_MenuText_3[] =
{
ANIMCMD_FRAME(24, 5),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_832DC6C[] =
static const union AnimCmd sAnim_MenuText_4[] =
{
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_832DC74[] =
static const union AnimCmd sAnim_MenuText_5[] =
{
ANIMCMD_FRAME(40, 5),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_832DC7C[] =
// These anims are not used
static const union AnimCmd *const sAnims_MenuText[] =
{
gSpriteAnim_832DC4C,
gSpriteAnim_832DC54,
gSpriteAnim_832DC5C,
gSpriteAnim_832DC64,
gSpriteAnim_832DC6C,
gSpriteAnim_832DC74
sAnim_MenuText_0,
sAnim_MenuText_1,
sAnim_MenuText_2,
sAnim_MenuText_3,
sAnim_MenuText_4,
sAnim_MenuText_5
};
static const struct SpriteTemplate gSpriteTemplate_832DC94 =
static const struct SpriteTemplate sSpriteTemplate_Cursor =
{
.tileTag = 300,
.paletteTag = 2345,
.oam = &sTradeOamData_64x32,
.anims = gSpriteAnimTable_832DC34,
.tileTag = GFXTAG_CURSOR,
.paletteTag = PALTAG_CURSOR,
.oam = &sOamData_Cursor,
.anims = sAnims_Cursor,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
static const struct SpriteTemplate gSpriteTemplate_832DCAC =
static const struct SpriteTemplate sSpriteTemplate_MenuText =
{
.tileTag = 200,
.paletteTag = 4925,
.tileTag = GFXTAG_MENU_TEXT,
.paletteTag = PALTAG_MENU_TEXT,
.oam = &sTradeOamData_32x16,
.anims = gSpriteAnimTable_832DC7C,
.anims = sAnims_MenuText,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
@ -158,7 +178,7 @@ static const u16 TradeScreenTextPalette[] = INCBIN_U16("graphics/trade/text.gbap
static const struct SpritePalette gSpritePalette_TradeScreenText =
{
.data = TradeScreenTextPalette,
.tag = 4925
.tag = PALTAG_MENU_TEXT
};
// This is used to determine the next mon to select when the D-Pad is
@ -337,26 +357,26 @@ static const u8 sTradeMonBoxCoords[][2][2] =
},
};
static const u8 sUnref_0832DE6E[] =
static const u8 sUnusedCoords[][2] =
{
0x00, 0x0e,
0x0f, 0x1d,
0x03, 0x05,
0x03, 0x07,
0x12, 0x05,
0x12, 0x07,
0x08, 0x07,
0x16, 0x0c,
0x08, 0x07,
0x16, 0x0c,
0x06, 0x07,
0x18, 0x0c,
0x06, 0x07,
0x18, 0x0c,
0x08, 0x07,
0x16, 0x0c,
0x07, 0x07,
0x17, 0x0c
{ 0, 14},
{15, 29},
{ 3, 5},
{ 3, 7},
{18, 5},
{18, 7},
{ 8, 7},
{22, 12},
{ 8, 7},
{22, 12},
{ 6, 7},
{24, 12},
{ 6, 7},
{24, 12},
{ 8, 7},
{22, 12},
{ 7, 7},
{23, 12}
};
static const u8 *const sTradeActionTexts[] =
@ -620,42 +640,42 @@ static const u8 sTradeMenuPartyMonBoxDimensions[3][2] =
[TRADE_PARTNER] = {19, 3}
};
static const u16 sTradePal_PokeBall[] = INCBIN_U16("graphics/trade/pokeball.gbapal");
static const u8 sTradeGfx_PokeBall[] = INCBIN_U8("graphics/trade/pokeball.4bpp");
static const u8 sTradeGfx_PokeBallSymbol[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp"); // unused?
static const u16 sTradeTilemap_Cable[] = INCBIN_U16("graphics/trade/cable_closeup_map.bin");
static const u16 sPokeball_Pal[] = INCBIN_U16("graphics/trade/pokeball.gbapal");
static const u8 sPokeball_Gfx[] = INCBIN_U8("graphics/trade/pokeball.4bpp");
static const u8 sPokeballSymbol_Gfx[] = INCBIN_U8("graphics/trade/pokeball_symbol.8bpp"); // unused
static const u16 sCrossingHighlightCable_Tilemap[] = INCBIN_U16("graphics/trade/crossing_highlight_cable.bin");
static const u16 sTradeTilemap_PokeBallSymbol[] = INCBIN_U16("graphics/trade/pokeball_symbol_map.bin"); // unused?
static const u16 sUnref_083308C0[] = INCBIN_U16("graphics/trade/unknown_3308C0.gbapal");
static const u16 sTradePal_Gba[] = INCBIN_U16("graphics/trade/gba.gbapal");
static const u16 sTradePal_ShadowUnused[] = INCBIN_U16("graphics/trade/shadow.gbapal");
static const u16 sTradePal_BlackUnused[] = INCBIN_U16("graphics/trade/black.gbapal");
static const u16 sTradePal_Misc[] = INCBIN_U16("graphics/trade/misc.gbapal");
static const u8 sTradeGfx_Glow1[] = INCBIN_U8("graphics/trade/glow1.4bpp");
static const u8 sTradeGfx_Glow2[] = INCBIN_U8("graphics/trade/glow2.4bpp");
static const u8 sTradeGfx_CableEnd[] = INCBIN_U8("graphics/trade/cable_end.4bpp");
static const u8 sTradeGfx_GbaScreen[] = INCBIN_U8("graphics/trade/gba_screen.4bpp");
const u16 gUnknown_08331F60[] = INCBIN_U16("graphics/trade/shadow_map.bin");
static const u8 sTradeAffine_Gba[] = INCBIN_U8("graphics/trade/gba_affine.8bpp");
static const u8 sFiller_08335760[64] = {};
static const u8 sTradeAffineMap_GbaCable[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin");
static const u8 sTradeAffineMap_GbaWireless[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin");
static const u16 sTradeTilemap_GbaWireless[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin");
static const u16 sTradeTilemap_GbaCable[] = INCBIN_U16("graphics/trade/gba_map_cable.bin");
static const u32 gUnknown_083379A0[] = INCBIN_U32("graphics/trade/unknown_3379A0.bin.lz"); //some wireless tilemap
static const u16 sTradePal_WirelessSignalSend[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal");
static const u16 sTradePal_WirelessSignalReceive[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal");
static const u16 sTradePal_Black[] = INCBIN_U16("graphics/trade/black.gbapal");
static const u32 sTradeGfx_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz");
static const u32 sTradeTilemap_WirelessSignal[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz");
static const u16 sUnusedPal1[] = INCBIN_U16("graphics/trade/unused1.gbapal");
static const u16 sGba_Pal[] = INCBIN_U16("graphics/trade/gba.gbapal");
static const u16 sUnusedPal2[] = INCBIN_U16("graphics/trade/unused2.gbapal");
static const u16 sWirelessSignalNone_Pal_Unused[] = INCBIN_U16("graphics/trade/wireless_signal_none.gbapal");
static const u16 sLinkMon_Pal[] = INCBIN_U16("graphics/trade/link_mon.gbapal");
static const u8 sLinkMonGlow_Gfx[] = INCBIN_U8("graphics/trade/link_mon_glow.4bpp");
static const u8 sLinkMonShadow_Gfx[] = INCBIN_U8("graphics/trade/link_mon_shadow.4bpp");
static const u8 sCableEnd_Gfx[] = INCBIN_U8("graphics/trade/cable_end.4bpp");
static const u8 sGbaScreen_Gfx[] = INCBIN_U8("graphics/trade/gba_screen.4bpp");
const u16 gTradePlatform_Tilemap[] = INCBIN_U16("graphics/trade/platform.bin");
static const u8 sGbaAffine_Gfx[] = INCBIN_U8("graphics/trade/gba_affine.8bpp"); // Only the gfx for when the GBA is zooming in/out
static const u8 sEmptyGfx[64] = {};
static const u8 sGbaCable_AffineTilemap[] = INCBIN_U8("graphics/trade/gba_affine_map_cable.bin");
static const u8 sGbaWireless_AffineTilemap[] = INCBIN_U8("graphics/trade/gba_affine_map_wireless.bin");
static const u16 sGbaWireless_Tilemap[] = INCBIN_U16("graphics/trade/gba_map_wireless.bin");
static const u16 sGbaCable_Tilemap[] = INCBIN_U16("graphics/trade/gba_map_cable.bin");
static const u32 sCrossingHighlightWireless_Tilemap[] = INCBIN_U32("graphics/trade/crossing_highlight_wireless.bin.lz");
static const u16 sWirelessSignalSend_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_send.gbapal");
static const u16 sWirelessSignalRecv_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_receive.gbapal");
static const u16 sWirelessSignalNone_Pal[] = INCBIN_U16("graphics/trade/wireless_signal_none.gbapal");
static const u32 sWirelessSignal_Gfx[] = INCBIN_U32("graphics/trade/wireless_signal.4bpp.lz");
static const u32 sWirelessSignal_Tilemap[] = INCBIN_U32("graphics/trade/wireless_signal.bin.lz");
static const struct OamData sTradeOamData_16x16 =
static const struct OamData sOamData_Pokeball =
{
.affineMode = ST_OAM_AFFINE_NORMAL,
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16)
};
static const union AnimCmd gSpriteAnim_8338C4C[] =
static const union AnimCmd sAnim_Pokeball_SpinOnce[] =
{
ANIMCMD_FRAME( 0, 3),
ANIMCMD_FRAME( 4, 3),
@ -674,7 +694,7 @@ static const union AnimCmd gSpriteAnim_8338C4C[] =
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_8338C88[] =
static const union AnimCmd sAnim_Pokeball_SpinTwice[] =
{
ANIMCMD_FRAME( 0, 3),
ANIMCMD_FRAME( 4, 3),
@ -693,25 +713,25 @@ static const union AnimCmd gSpriteAnim_8338C88[] =
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_8338C88[] =
static const union AnimCmd *const sAnims_Pokeball[] =
{
gSpriteAnim_8338C4C,
gSpriteAnim_8338C88
sAnim_Pokeball_SpinOnce,
sAnim_Pokeball_SpinTwice
};
static const union AffineAnimCmd gSpriteAffineAnim_8338CCC[] =
static const union AffineAnimCmd sAffineAnim_Pokeball_Normal[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gSpriteAffineAnim_8338CDC[] =
static const union AffineAnimCmd sAffineAnim_Pokeball_Squish[] =
{
AFFINEANIMCMD_FRAME(-8, 0, 0, 20),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd gSpriteAffineAnim_8338CEC[] =
static const union AffineAnimCmd sAffineAnim_Pokeball_Unsquish[] =
{
AFFINEANIMCMD_FRAME(0x60, 0x100, 0, 0),
AFFINEANIMCMD_FRAME( 0, 0, 0, 5),
@ -719,38 +739,38 @@ static const union AffineAnimCmd gSpriteAffineAnim_8338CEC[] =
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D0C[] =
static const union AffineAnimCmd *const sAffineAnims_Pokeball[] =
{
gSpriteAffineAnim_8338CCC,
gSpriteAffineAnim_8338CDC,
gSpriteAffineAnim_8338CEC
sAffineAnim_Pokeball_Normal,
sAffineAnim_Pokeball_Squish,
sAffineAnim_Pokeball_Unsquish
};
static const struct SpriteSheet sPokeBallSpriteSheet =
{
.data = sTradeGfx_PokeBall,
.data = sPokeball_Gfx,
.size = 0x600,
.tag = 5557
.tag = GFXTAG_POKEBALL
};
static const struct SpritePalette sPokeBallSpritePalette =
{
.data = sTradePal_PokeBall,
.tag = 5558
.data = sPokeball_Pal,
.tag = PALTAG_POKEBALL
};
static const struct SpriteTemplate gSpriteTemplate_8338D28 =
static const struct SpriteTemplate sSpriteTemplate_Pokeball =
{
.tileTag = 5557,
.paletteTag = 5558,
.oam = &sTradeOamData_16x16,
.anims = gSpriteAnimTable_8338C88,
.tileTag = GFXTAG_POKEBALL,
.paletteTag = PALTAG_POKEBALL,
.oam = &sOamData_Pokeball,
.anims = sAnims_Pokeball,
.images = NULL,
.affineAnims = gSpriteAffineAnimTable_8338D0C,
.callback = sub_807E55C
.affineAnims = sAffineAnims_Pokeball,
.callback = SpriteCB_BouncingPokeball
};
static const struct OamData sTradeOamData_32x32 =
static const struct OamData sOamData_LinkMonGlow =
{
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_BLEND,
@ -759,146 +779,151 @@ static const struct OamData sTradeOamData_32x32 =
.priority = 1
};
static const union AnimCmd gSpriteAnim_8338D48[] =
static const union AnimCmd sAnim_LinkMonGlow[] =
{
ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE),
ANIMCMD_FRAME(0, 5, .hFlip = TRUE, .vFlip = TRUE), // ? The graphic is a perfect circle, no need to flip
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_8338D50[] =
static const union AnimCmd *const sAnims_LinkMonGlow[] =
{
gSpriteAnim_8338D48
sAnim_LinkMonGlow
};
static const union AffineAnimCmd gSpriteAffineAnim_8338D54[] =
static const union AffineAnimCmd sAffineAnim_LinkMonGlow[] =
{
AFFINEANIMCMD_FRAME(-10, -10, 0, 5),
AFFINEANIMCMD_FRAME(10, 10, 0, 5),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338D6C[] =
static const union AffineAnimCmd *const sAffineAnims_LinkMonGlow[] =
{
gSpriteAffineAnim_8338D54
sAffineAnim_LinkMonGlow
};
static const struct SpriteSheet sGlow1SpriteSheet =
static const struct SpriteSheet sSpriteSheet_LinkMonGlow =
{
.data = sTradeGfx_Glow1,
.data = sLinkMonGlow_Gfx,
.size = 0x200,
.tag = 5550
.tag = GFXTAG_LINK_MON_GLOW
};
static const struct SpritePalette sMiscTradeSpritePalette =
static const struct SpritePalette sSpritePalette_LinkMon =
{
.data = sTradePal_Misc,
.tag = 5551
.data = sLinkMon_Pal,
.tag = PALTAG_LINK_MON
};
static const struct SpritePalette sGbaSpritePalette =
static const struct SpritePalette sSpritePalette_Gba =
{
.data = sTradePal_Gba,
.tag = 5555
.data = sGba_Pal,
.tag = PALTAG_GBA
};
static const struct SpriteTemplate gUnknown_08338D88 =
static const struct SpriteTemplate sSpriteTemplate_LinkMonGlow =
{
.tileTag = 5550,
.paletteTag = 5551,
.oam = &sTradeOamData_32x32,
.anims = gSpriteAnimTable_8338D50,
.tileTag = GFXTAG_LINK_MON_GLOW,
.paletteTag = PALTAG_LINK_MON,
.oam = &sOamData_LinkMonGlow,
.anims = sAnims_LinkMonGlow,
.images = NULL,
.affineAnims = gSpriteAffineAnimTable_8338D6C,
.callback = sub_807AA28
.affineAnims = sAffineAnims_LinkMonGlow,
.callback = SpriteCB_LinkMonGlow
};
static const struct OamData sTradeOamData_16x32 =
static const struct OamData sOamData_LinkMonShadow =
{
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 1
};
static const union AnimCmd gSpriteAnim_8338DA8[] =
static const union AnimCmd sAnim_LinkMonShadow_Big[] =
{
ANIMCMD_FRAME(0, 5, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_8338DB0[] =
static const union AnimCmd sAnim_LinkMonShadow_Small[] =
{
ANIMCMD_FRAME(8, 5, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_8338DB8[] =
{
gSpriteAnim_8338DA8,
gSpriteAnim_8338DB0
enum {
ANIM_LINKMON_BIG,
ANIM_LINKMON_SMALL,
};
static const struct SpriteSheet sGlow2SpriteSheet =
static const union AnimCmd *const sAnims_LinkMonShadow[] =
{
.data = sTradeGfx_Glow2,
[ANIM_LINKMON_BIG] = sAnim_LinkMonShadow_Big,
[ANIM_LINKMON_SMALL] = sAnim_LinkMonShadow_Small
};
static const struct SpriteSheet sSpriteSheet_LinkMonShadow =
{
.data = sLinkMonShadow_Gfx,
.size = 0x300,
.tag = 5552
.tag = GFXTAG_LINK_MON_SHADOW
};
static const struct SpriteTemplate sGlowBallSpriteTemplate =
static const struct SpriteTemplate sSpriteTemplate_LinkMonShadow =
{
.tileTag = 5552,
.paletteTag = 5551,
.oam = &sTradeOamData_16x32,
.anims = gSpriteAnimTable_8338DB8,
.tileTag = GFXTAG_LINK_MON_SHADOW,
.paletteTag = PALTAG_LINK_MON,
.oam = &sOamData_LinkMonShadow,
.anims = sAnims_LinkMonShadow,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_807AA7C
.callback = SpriteCB_LinkMonShadow
};
static const struct OamData sTradeOamData_16x32_2 =
static const struct OamData sOamData_CableEnd =
{
.shape = SPRITE_SHAPE(16x32),
.size = SPRITE_SIZE(16x32),
.priority = 1
};
static const union AnimCmd gSpriteAnim_8338DE8[] =
static const union AnimCmd sAnim_CableEnd[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_8338DF0[] =
static const union AnimCmd *const sAnims_CableEnd[] =
{
gSpriteAnim_8338DE8
sAnim_CableEnd
};
static const struct SpriteSheet sCableEndSpriteSheet =
static const struct SpriteSheet sSpriteSheet_CableEnd =
{
.data = sTradeGfx_CableEnd,
.data = sCableEnd_Gfx,
.size = 0x100,
.tag = 5554
.tag = GFXTAG_CABLE_END
};
static const struct SpriteTemplate gSpriteTemplate_8338DFC =
static const struct SpriteTemplate sSpriteTemplate_CableEnd =
{
.tileTag = 5554,
.paletteTag = 5555,
.oam = &sTradeOamData_16x32_2,
.anims = gSpriteAnimTable_8338DF0,
.tileTag = GFXTAG_CABLE_END,
.paletteTag = PALTAG_GBA,
.oam = &sOamData_CableEnd,
.anims = sAnims_CableEnd,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_807AABC
.callback = SpriteCB_CableEndSending
};
static const struct OamData sTradeOamData_64x32_2 =
static const struct OamData sOamData_GbaScreen =
{
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 1
};
static const union AnimCmd gSpriteAnim_8338E1C[] =
static const union AnimCmd sAnim_GbaScreen_Long[] =
{
ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE),
@ -911,7 +936,7 @@ static const union AnimCmd gSpriteAnim_8338E1C[] =
ANIMCMD_END
};
static const union AnimCmd gSpriteAnim_8338E40[] =
static const union AnimCmd sAnim_GbaScreen_Short[] =
{
ANIMCMD_FRAME( 0, 2, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(32, 2, .vFlip = TRUE, .hFlip = TRUE),
@ -924,56 +949,56 @@ static const union AnimCmd gSpriteAnim_8338E40[] =
ANIMCMD_END
};
static const union AnimCmd *const gSpriteAnimTable_8338E64[] =
static const union AnimCmd *const sAnims_GbaScreen_Long[] =
{
gSpriteAnim_8338E1C
sAnim_GbaScreen_Long
};
static const union AnimCmd *const gSpriteAnimTable_8338E68[] =
static const union AnimCmd *const sAnims_GbaScreen_Short[] =
{
gSpriteAnim_8338E40
sAnim_GbaScreen_Short
};
static const struct SpriteSheet sGbaScreenSpriteSheet =
static const struct SpriteSheet sSpriteSheet_GbaScreen =
{
.data = sTradeGfx_GbaScreen,
.data = sGbaScreen_Gfx,
.size = 0x1000,
.tag = 5556
.tag = GFXTAG_GBA_SCREEN
};
static const struct SpriteTemplate gSpriteTemplate_8338E74 =
static const struct SpriteTemplate sSpriteTemplate_GbaScreenFlash_Long =
{
.tileTag = 5556,
.paletteTag = 5555,
.oam = &sTradeOamData_64x32_2,
.anims = gSpriteAnimTable_8338E64,
.tileTag = GFXTAG_GBA_SCREEN,
.paletteTag = PALTAG_GBA,
.oam = &sOamData_GbaScreen,
.anims = sAnims_GbaScreen_Long,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_807AB04
.callback = SpriteCB_GbaScreen
};
static const struct SpriteTemplate gSpriteTemplate_8338E8C =
static const struct SpriteTemplate sSpriteTemplate_GbaScreenFlash_Short =
{
.tileTag = 5556,
.paletteTag = 5555,
.oam = &sTradeOamData_64x32_2,
.anims = gSpriteAnimTable_8338E68,
.tileTag = GFXTAG_GBA_SCREEN,
.paletteTag = PALTAG_GBA,
.oam = &sOamData_GbaScreen,
.anims = sAnims_GbaScreen_Short,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_807AB04
.callback = SpriteCB_GbaScreen
};
static const u16 gUnknown_08338EA4[] = INCBIN_U16("graphics/trade/unknown_338EA4.gbapal");
static const u16 sLinkMonShadow_Pal[] = INCBIN_U16("graphics/trade/link_mon_shadow.gbapal");
static const union AffineAnimCmd gSpriteAffineAnim_8338EBC[] =
static const union AffineAnimCmd sAffineAnim_CrossingMonPic[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd *const gSpriteAffineAnimTable_8338ECC[] =
static const union AffineAnimCmd *const sAffineAnims_CrossingMonPics[] =
{
gSpriteAffineAnim_8338EBC
sAffineAnim_CrossingMonPic
};
static const struct InGameTrade sIngameTrades[] =
@ -1146,69 +1171,54 @@ static const struct BgTemplate sTradeSequenceBgTemplates[] =
static const s8 sTradeBallVerticalVelocityTable[] =
{
0, 0, 1, 0,
1, 0, 1, 1,
1, 1, 2, 2,
2, 2, 3, 3,
3, 3, 4, 4,
4, 4, -4, -4,
-4, -3, -3, -3,
-3, -2, -2, -2,
-2, -1, -1, -1,
-1, 0, -1, 0,
-1, 0, 0, 0,
0, 0, 1, 0,
1, 0, 1, 1,
1, 1, 2, 2,
2, 2, 3, 3,
3, 3, 4, 4,
4, 4, -4, -3,
-3, -2, -2, -1,
-1, -1, 0, -1,
0, 0, 0, 0,
0, 0, 1, 0,
1, 1, 1, 2,
2, 3, 3, 4,
-4, -3, -2, -1,
-1, -1, 0, 0,
0, 0, 1, 0,
1, 1, 2, 3
0, 0, 1, 0, 1, 0, 1, 1, 1,
1, 2, 2, 2, 2, 3, 3, 3, 3,
4, 4, 4, 4, -4, -4, -4, -3, -3,
-3, -3, -2, -2, -2, -2, -1, -1, -1,
-1, 0, -1, 0, -1, 0, 0, 0, 0,
0, 1, 0, 1, 0, 1, 1, 1, 1,
2, 2, 2, 2, 3, 3, 3, 3, 4,
4, 4, 4, -4, -3, -3, -2, -2, -1,
-1, -1, 0, -1, 0, 0, 0, 0, 0,
0, 1, 0, 1, 1, 1, 2, 2, 3,
3, 4, -4, -3, -2, -1, -1, -1, 0,
0, 0, 0, 1, 0, 1, 1, 2, 3
};
static const u8 sWirelessSignalTiming[][2] =
{
{0, 1},
{1, 1},
{2, 1},
{3, 1},
{4, 1},
{5, 2},
{6, 2},
{7, 2},
{8, 2},
{9, 2},
{10, 3},
{11, 3},
{12, 3},
{13, 4},
{14, 5},
{15, 2},
{0, 1},
{1, 1},
{2, 1},
{3, 1},
{4, 1},
{5, 2},
{6, 2},
{7, 2},
{8, 2},
{9, 2},
{10, 3},
{11, 3},
{12, 3},
{13, 4},
{14, 5},
{16, 1},
{16, 255},
{0, 0}
{ 0, 1},
{ 1, 1},
{ 2, 1},
{ 3, 1},
{ 4, 1},
{ 5, 2},
{ 6, 2},
{ 7, 2},
{ 8, 2},
{ 9, 2},
{10, 3},
{11, 3},
{12, 3},
{13, 4},
{14, 5},
{15, 2},
{ 0, 1},
{ 1, 1},
{ 2, 1},
{ 3, 1},
{ 4, 1},
{ 5, 2},
{ 6, 2},
{ 7, 2},
{ 8, 2},
{ 9, 2},
{10, 3},
{11, 3},
{12, 3},
{13, 4},
{14, 5},
{16, 1},
{16, -1},
{}
};

View File

@ -54,7 +54,7 @@ struct EggHatchData
u8 textColor[3];
};
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
extern const u32 gTradePlatform_Tilemap[];
extern const u8 gText_HatchedFromEgg[];
extern const u8 gText_NicknameHatchPrompt[];
@ -546,7 +546,7 @@ static void CB2_EggHatch_0(void)
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
LoadPalette(gTradeGba2_Pal, 0x10, 0xA0);
LoadBgTiles(1, gTradeGba_Gfx, 0x1420, 0);
CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
CopyToBgTilemapBuffer(1, gTradePlatform_Tilemap, 0x1000, 0);
CopyBgTilemapBufferToVram(1);
gMain.state++;
break;

View File

@ -1474,9 +1474,9 @@ static const u16 sEmptyPal[16] = {0};
// Trade
const u16 gTradeMenu_Pal[] = INCBIN_U16("graphics/trade/menu.gbapal");
const u16 gUnknown_08DDB444[] = INCBIN_U16("graphics/trade/unknown_DDB444.gbapal");
const u16 gTradeCursor_Pal[] = INCBIN_U16("graphics/trade/cursor.gbapal");
const u8 gTradeMenu_Gfx[] = INCBIN_U8("graphics/trade/menu.4bpp");
const u8 gTradeButtons_Gfx[] = INCBIN_U8("graphics/trade/buttons.4bpp");
const u8 gTradeCursor_Gfx[] = INCBIN_U8("graphics/trade/cursor.4bpp");
const u16 gUnused_DDCEE4[] = INCBIN_U16("graphics/unused/unused_DDCEE4.bin");
const u16 gUnknown_08DDCF04[] = INCBIN_U16("graphics/trade/unknown_DDCF04.bin");
const u16 gTradeMenuMonBox_Tilemap[] = INCBIN_U16("graphics/trade/menu_mon_box.bin");

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