From 05699884d5114694103486021fd709dc58c2c899 Mon Sep 17 00:00:00 2001 From: kleeenexfeu <94004034+kleeenexfeu@users.noreply.github.com> Date: Fri, 12 Nov 2021 21:19:06 +0100 Subject: [PATCH] Crits and Confusion bypass screens --- src/battle_util.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index 18847b8cc..ee0345355 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -8609,7 +8609,8 @@ static u32 CalcFinalDmg(u32 dmg, u16 move, u8 battlerAtk, u8 battlerDef, u8 move if (((gSideStatuses[defSide] & SIDE_STATUS_REFLECT && IS_MOVE_PHYSICAL(move)) || (gSideStatuses[defSide] & SIDE_STATUS_LIGHTSCREEN && IS_MOVE_SPECIAL(move)) || (gSideStatuses[defSide] & SIDE_STATUS_AURORA_VEIL)) - && abilityAtk != ABILITY_INFILTRATOR) + && abilityAtk != ABILITY_INFILTRATOR && !(isCrit) + && !gProtectStructs[gBattlerAttacker].confusionSelfDmg) { if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) MulModifier(&finalModifier, UQ_4_12(0.66));