rename header

This commit is contained in:
ProjectRevoTPP 2018-01-30 18:30:59 -05:00
parent c5f1b576f2
commit 05bd37bf46
6 changed files with 31 additions and 41 deletions

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@ -1,7 +1,31 @@
#ifndef GUARD_FIELDMAPOBJHELP_H
#define GUARD_FIELDMAPOBJHELP_H
#ifndef GUARD_FIELD_MAP_OBJ_HELPERS_H
#define GUARD_FIELD_MAP_OBJ_HELPERS_H
// Exported type declarations
// Exported RAM declarations
extern u8 *gUnknown_020375B8;
// Exported ROM declarations
void sub_8097AC8(struct Sprite *);
void npc_sync_anim_pause_bits(struct MapObject *);
void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
u8 sub_8097F78(struct MapObject *);
bool8 obj_npc_ministep(struct Sprite *sprite);
bool8 sub_80976EC(struct Sprite *sprite);
void sub_80976DC(struct Sprite *, u8);
void sub_809783C(struct Sprite *, u8, u8, u8);
void DoShadowFieldEffect(struct MapObject *);
u8 sub_809785C(struct Sprite *);
u8 sub_80978E4(struct Sprite *);
void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
bool8 sub_80979BC(struct Sprite *);
void sub_8097750(struct Sprite *);
bool8 sub_8097758(struct Sprite *);
void sub_8097FA4(struct MapObject *);
void sub_8098044(u8);
void UnfreezeMapObjects(void);
void FreezeMapObjectsExceptOne(u8 mapObjectId);
void sub_8097B78(u8, u8);
#endif
#endif //GUARD_FIELD_MAP_OBJ_HELPERS_H

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@ -1,34 +0,0 @@
//
// Created by scott on 9/7/2017.
//
#ifndef GUARD_MAP_OBJ_8097404_H
#define GUARD_MAP_OBJ_8097404_H
// Exported type declarations
// Exported RAM declarations
extern u8 *gUnknown_020375B8;
// Exported ROM declarations
void sub_8097AC8(struct Sprite *);
void npc_sync_anim_pause_bits(struct MapObject *);
void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
u8 sub_8097F78(struct MapObject *);
bool8 obj_npc_ministep(struct Sprite *sprite);
bool8 sub_80976EC(struct Sprite *sprite);
void sub_80976DC(struct Sprite *, u8);
void sub_809783C(struct Sprite *, u8, u8, u8);
void DoShadowFieldEffect(struct MapObject *);
u8 sub_809785C(struct Sprite *);
u8 sub_80978E4(struct Sprite *);
void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
bool8 sub_80979BC(struct Sprite *);
void sub_8097750(struct Sprite *);
bool8 sub_8097758(struct Sprite *);
void sub_8097FA4(struct MapObject *);
void sub_8098044(u8);
void UnfreezeMapObjects(void);
void FreezeMapObjectsExceptOne(u8 mapObjectId);
#endif //GUARD_MAP_OBJ_8097404_H

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@ -14,7 +14,7 @@
#include "rom_818CFC8.h"
#include "rom_81BE66C.h"
#include "field_ground_effect.h"
#include "map_obj_8097404.h"
#include "field_map_obj_helpers.h"
#include "mauville_old_man.h"
#include "metatile_behavior.h"
#include "field_effect.h"

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@ -2,7 +2,7 @@
#include "field_ground_effect.h"
#include "field_map_obj.h"
#include "field_effect.h"
#include "map_obj_8097404.h"
#include "field_map_obj_helpers.h"
#include "malloc.h"
#include "task.h"
#include "util.h"

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@ -15,7 +15,7 @@
#include "field_screen.h"
#include "field_weather.h"
#include "item.h"
#include "map_obj_8097404.h"
#include "field_map_obj_helpers.h"
#include "mail.h"
#include "metatile_behavior.h"
#include "overworld.h"

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@ -6,7 +6,7 @@
#include "field_effect.h"
#include "field_map_obj.h"
#include "field_player_avatar.h"
#include "map_obj_8097404.h"
#include "field_map_obj_helpers.h"
#include "pokenav.h"
#include "task.h"
#include "util.h"