Update battle_moves.h

When I made the Gen. 7 moves data, I screwed up Spirit Shackle's effect. I should have gave it EFFECT_PLACEHOLDER as it will probably need a new effect.
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LOuroboros 2018-09-29 12:39:27 -03:00 committed by GitHub
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@ -7512,7 +7512,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.split = SPLIT_STATUS, .split = SPLIT_STATUS,
}, },
{ // MOVE_SPIRIT_SHACKLE { // MOVE_SPIRIT_SHACKLE
.effect = EFFECT_MEAN_LOOK, .effect = EFFECT_PLACEHOLDER,
.power = 80, .power = 80,
.type = TYPE_GHOST, .type = TYPE_GHOST,
.accuracy = 100, .accuracy = 100,