Merge pull request #1336 from GriffinRichards/giftribbons

Document some ribbon usage
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GriffinR 2021-02-24 10:07:59 -05:00 committed by GitHub
commit 06ae5a37e2
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40 changed files with 821 additions and 645 deletions

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@ -1,5 +1,5 @@
filler_03002F58
filler_03002F5C
gUnusedWindowVar1
gUnusedWindowVar2
gTransparentTileNumber
filler_03002F64
gUnknown_03002F70
gUnusedWindowVar3
gWindowBgTilemapBuffers

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@ -1736,7 +1736,7 @@ gTVTrainerFanClubText11:: @ 08286B4F
.string "FANS: {STR_VAR_2}!\p"
.string "FANS: {STR_VAR_3}!$"
gTVCutiesText00:: @ 08286D8F
TVSpotTheCuties_Text_Intro:: @ 08286D8F
.string "SPOT THE CUTIES!\n"
.string "POKéMON IN RIBBONS!\p"
.string "Hello, my sweet viewers!\p"
@ -1748,29 +1748,29 @@ gTVCutiesText00:: @ 08286D8F
.string "Today's featured pretty POKéMON\n"
.string "is {STR_VAR_1}'s {STR_VAR_2}.$"
gTVCutiesText01:: @ 08286E9D
TVSpotTheCuties_Text_RibbonsLow:: @ 08286E9D
.string "The number of RIBBONS that\n"
.string "{STR_VAR_2} wears is {STR_VAR_3}.\p"
.string "It says a lot about how much\n"
.string "{STR_VAR_1} adores the POKéMON.$"
gTVCutiesText02:: @ 08286EFC
TVSpotTheCuties_Text_RibbonsMid:: @ 08286EFC
.string "{STR_VAR_2} wears an amazing\n"
.string "{STR_VAR_3} RIBBONS!\p"
.string "It speaks volumes about {STR_VAR_1}'s\n"
.string "commitment to the POKéMON!$"
gTVCutiesText03:: @ 08286F54
TVSpotTheCuties_Text_RibbonsHigh:: @ 08286F54
.string "{STR_VAR_2} wears an incredible\n"
.string "{STR_VAR_3} RIBBONS!\p"
.string "It shows you {STR_VAR_1}'s total\n"
.string "dedication as a collector!$"
gTVCutiesText04:: @ 08286FAA
TVSpotTheCuties_Text_RibbonIntro:: @ 08286FAA
.string "Let us take a closer look at the many\n"
.string "RIBBONS worn by {STR_VAR_2}.$"
gTVCutiesText05:: @ 08286FE4
TVSpotTheCuties_Text_RibbonChampion:: @ 08286FE4
.string "The CHAMPION RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it upon entering\n"
@ -1780,7 +1780,7 @@ gTVCutiesText05:: @ 08286FE4
.string "{STR_VAR_2} and the CHAMP RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText06:: @ 082870A3
TVSpotTheCuties_Text_RibbonCool:: @ 082870A3
.string "The COOL RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for winning\n"
@ -1790,7 +1790,7 @@ gTVCutiesText06:: @ 082870A3
.string "{STR_VAR_2} and the COOL RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText07:: @ 0828715A
TVSpotTheCuties_Text_RibbonBeauty:: @ 0828715A
.string "The BEAUTY RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for winning\n"
@ -1800,7 +1800,7 @@ gTVCutiesText07:: @ 0828715A
.string "{STR_VAR_2} and the BEAUTY RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText08:: @ 08287215
TVSpotTheCuties_Text_RibbonCute:: @ 08287215
.string "The CUTE RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for winning\n"
@ -1810,7 +1810,7 @@ gTVCutiesText08:: @ 08287215
.string "{STR_VAR_2} and the CUTE RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText09:: @ 082872CC
TVSpotTheCuties_Text_RibbonSmart:: @ 082872CC
.string "The SMART RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for winning\n"
@ -1820,7 +1820,7 @@ gTVCutiesText09:: @ 082872CC
.string "{STR_VAR_2} and the SMART RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText10:: @ 08287387
TVSpotTheCuties_Text_RibbonTough:: @ 08287387
.string "The TOUGH RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for winning\n"
@ -1830,7 +1830,7 @@ gTVCutiesText10:: @ 08287387
.string "{STR_VAR_2} and the TOUGH RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText11:: @ 08287442
TVSpotTheCuties_Text_RibbonWinning:: @ 08287442
.string "The WINNING RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for its feats\n"
@ -1840,7 +1840,7 @@ gTVCutiesText11:: @ 08287442
.string "{STR_VAR_2} and the WINNING RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText12:: @ 08287508
TVSpotTheCuties_Text_RibbonVictory:: @ 08287508
.string "The VICTORY RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for its feats\n"
@ -1850,7 +1850,7 @@ gTVCutiesText12:: @ 08287508
.string "{STR_VAR_2} and the VICTORY RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText13:: @ 082875D9
TVSpotTheCuties_Text_RibbonArtist:: @ 082875D9
.string "The ARTIST RIBBON is especially\n"
.string "fetching.\p"
.string "{STR_VAR_2} received it for being\n"
@ -1860,7 +1860,7 @@ gTVCutiesText13:: @ 082875D9
.string "{STR_VAR_2} and the ARTIST RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText14:: @ 082876A1
TVSpotTheCuties_Text_RibbonEffort:: @ 082876A1
.string "The Hard Worker RIBBON is\n"
.string "especially fetching.\p"
.string "{STR_VAR_2} received it for being\n"
@ -1870,7 +1870,7 @@ gTVCutiesText14:: @ 082876A1
.string "{STR_VAR_2} and the Hard Worker RIBBON!\n"
.string "The combination is super effective!$"
gTVCutiesText15:: @ 08287779
TVSpotTheCuties_Text_Outro:: @ 08287779
.string "…Sigh…\p"
.string "RIBBONS and POKéMON…\n"
.string "They go so wonderfully together!\p"

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@ -22,7 +22,7 @@ struct BgControl
u8 unknown_2;
u8 unknown_3;
} configs[4];
} configs[NUM_BACKGROUNDS];
u16 bgVisibilityAndMode;
};
@ -39,8 +39,8 @@ struct BgConfig2
};
static struct BgControl sGpuBgConfigs;
static struct BgConfig2 sGpuBgConfigs2[4];
static u32 sDmaBusyBitfield[4];
static struct BgConfig2 sGpuBgConfigs2[NUM_BACKGROUNDS];
static u32 sDmaBusyBitfield[NUM_BACKGROUNDS];
u32 gUnneededFireRedVariable;
@ -70,7 +70,7 @@ void ResetBgControlStructs(void)
struct BgConfig zeroedConfig = sZeroedBgControlStruct;
int i;
for (i = 0; i < 4; i++)
for (i = 0; i < NUM_BACKGROUNDS; i++)
{
bgConfigs[i] = zeroedConfig;
}
@ -259,7 +259,7 @@ static void SetBgAffineInternal(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispC
return;
break;
case 2:
if (bg < 2 || bg > 3)
if (bg < 2 || bg >= NUM_BACKGROUNDS)
return;
break;
case 0:
@ -290,7 +290,7 @@ static void SetBgAffineInternal(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispC
bool8 IsInvalidBg(u8 bg)
{
if (bg > 3)
if (bg >= NUM_BACKGROUNDS)
return TRUE;
else
return FALSE;
@ -306,7 +306,7 @@ void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable)
int i;
ResetBgs();
for (i = 0; i < 4; i++)
for (i = 0; i < NUM_BACKGROUNDS; i++)
{
sDmaBusyBitfield[i] = 0;
}
@ -325,7 +325,7 @@ void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numT
for (i = 0; i < numTemplates; i++)
{
bg = templates[i].bg;
if (bg < 4)
if (bg < NUM_BACKGROUNDS)
{
SetBgControlAttributes(bg,
templates[i].charBaseIndex,
@ -351,7 +351,7 @@ void InitBgFromTemplate(const struct BgTemplate *template)
{
u8 bg = template->bg;
if (bg < 4)
if (bg < NUM_BACKGROUNDS)
{
SetBgControlAttributes(bg,
template->charBaseIndex,
@ -1239,7 +1239,7 @@ u32 GetBgType(u8 bg)
bool32 IsInvalidBg32(u8 bg)
{
if (bg > 3)
if (bg >= NUM_BACKGROUNDS)
return TRUE;
else
return FALSE;

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@ -4,12 +4,12 @@
#include "bg.h"
#include "blit.h"
u32 filler_03002F58;
u32 filler_03002F5C;
u32 gUnusedWindowVar1;
u32 gUnusedWindowVar2;
// This global is set to 0 and never changed.
u8 gTransparentTileNumber;
u32 filler_03002F64;
void *gUnknown_03002F70[4];
u32 gUnusedWindowVar3;
void *gWindowBgTilemapBuffers[NUM_BACKGROUNDS];
extern u32 gUnneededFireRedVariable;
#define WINDOWS_MAX 32
@ -23,7 +23,7 @@ static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId);
static const struct WindowTemplate sDummyWindowTemplate = DUMMY_WIN_TEMPLATE;
static void nullsub_8(void)
static void DummyWindowBgTilemap(void)
{
}
@ -38,22 +38,22 @@ bool16 InitWindows(const struct WindowTemplate *templates)
u8* allocatedTilemapBuffer;
int allocatedBaseBlock;
for (i = 0; i < 0x4; ++i)
for (i = 0; i < NUM_BACKGROUNDS; ++i)
{
bgTilemapBuffer = GetBgTilemapBuffer(i);
if (bgTilemapBuffer != NULL)
gUnknown_03002F70[i] = nullsub_8;
gWindowBgTilemapBuffers[i] = DummyWindowBgTilemap;
else
gUnknown_03002F70[i] = bgTilemapBuffer;
gWindowBgTilemapBuffers[i] = bgTilemapBuffer;
}
for (i = 0; i < 0x20; ++i)
for (i = 0; i < WINDOWS_MAX; ++i)
{
gWindows[i].window = sDummyWindowTemplate;
gWindows[i].tileData = NULL;
}
for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].bg; bgLayer != 0xFF && i < 0x20; ++i, bgLayer = templates[i].bg)
for (i = 0, allocatedBaseBlock = 0, bgLayer = templates[i].bg; bgLayer != 0xFF && i < WINDOWS_MAX; ++i, bgLayer = templates[i].bg)
{
if (gUnneededFireRedVariable == 1)
{
@ -62,7 +62,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
return FALSE;
}
if (gUnknown_03002F70[bgLayer] == NULL)
if (gWindowBgTilemapBuffers[bgLayer] == NULL)
{
attrib = GetBgAttribute(bgLayer, BG_ATTR_METRIC);
@ -79,19 +79,19 @@ bool16 InitWindows(const struct WindowTemplate *templates)
for (j = 0; j < attrib; ++j)
allocatedTilemapBuffer[j] = 0;
gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
SetBgTilemapBuffer(bgLayer, allocatedTilemapBuffer);
}
}
allocatedTilemapBuffer = AllocZeroed((u16)(0x20 * (templates[i].width * templates[i].height)));
allocatedTilemapBuffer = AllocZeroed((u16)(32 * (templates[i].width * templates[i].height)));
if (allocatedTilemapBuffer == NULL)
{
if ((GetNumActiveWindowsOnBg(bgLayer) == 0) && (gUnknown_03002F70[bgLayer] != nullsub_8))
if ((GetNumActiveWindowsOnBg(bgLayer) == 0) && (gWindowBgTilemapBuffers[bgLayer] != DummyWindowBgTilemap))
{
Free(gUnknown_03002F70[bgLayer]);
gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
Free(gWindowBgTilemapBuffers[bgLayer]);
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
}
return FALSE;
@ -127,7 +127,7 @@ u16 AddWindow(const struct WindowTemplate *template)
}
if (win == WINDOWS_MAX)
return 0xFF;
return WINDOW_NONE;
bgLayer = template->bg;
allocatedBaseBlock = 0;
@ -137,10 +137,10 @@ u16 AddWindow(const struct WindowTemplate *template)
allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, template->width * template->height, 0);
if (allocatedBaseBlock == -1)
return 0xFF;
return WINDOW_NONE;
}
if (gUnknown_03002F70[bgLayer] == NULL)
if (gWindowBgTilemapBuffers[bgLayer] == NULL)
{
attrib = GetBgAttribute(bgLayer, BG_ATTR_METRIC);
@ -149,26 +149,26 @@ u16 AddWindow(const struct WindowTemplate *template)
allocatedTilemapBuffer = AllocZeroed(attrib);
if (allocatedTilemapBuffer == NULL)
return 0xFF;
return WINDOW_NONE;
for (i = 0; i < attrib; ++i)
allocatedTilemapBuffer[i] = 0;
gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
SetBgTilemapBuffer(bgLayer, allocatedTilemapBuffer);
}
}
allocatedTilemapBuffer = AllocZeroed((u16)(0x20 * (template->width * template->height)));
allocatedTilemapBuffer = AllocZeroed((u16)(32 * (template->width * template->height)));
if (allocatedTilemapBuffer == NULL)
{
if ((GetNumActiveWindowsOnBg(bgLayer) == 0) && (gUnknown_03002F70[bgLayer] != nullsub_8))
if ((GetNumActiveWindowsOnBg(bgLayer) == 0) && (gWindowBgTilemapBuffers[bgLayer] != DummyWindowBgTilemap))
{
Free(gUnknown_03002F70[bgLayer]);
gUnknown_03002F70[bgLayer] = allocatedTilemapBuffer;
Free(gWindowBgTilemapBuffers[bgLayer]);
gWindowBgTilemapBuffers[bgLayer] = allocatedTilemapBuffer;
}
return 0xFF;
return WINDOW_NONE;
}
gWindows[win].tileData = allocatedTilemapBuffer;
@ -196,7 +196,7 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template)
}
if (win == WINDOWS_MAX)
return 0xFF;
return WINDOW_NONE;
bgLayer = template->bg;
allocatedBaseBlock = 0;
@ -206,7 +206,7 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template)
allocatedBaseBlock = DummiedOutFireRedLeafGreenTileAllocFunc(bgLayer, 0, template->width * template->height, 0);
if (allocatedBaseBlock == -1)
return 0xFF;
return WINDOW_NONE;
}
gWindows[win].window = *template;
@ -233,10 +233,10 @@ void RemoveWindow(u8 windowId)
if (GetNumActiveWindowsOnBg(bgLayer) == 0)
{
if (gUnknown_03002F70[bgLayer] != nullsub_8)
if (gWindowBgTilemapBuffers[bgLayer] != DummyWindowBgTilemap)
{
Free(gUnknown_03002F70[bgLayer]);
gUnknown_03002F70[bgLayer] = 0;
Free(gWindowBgTilemapBuffers[bgLayer]);
gWindowBgTilemapBuffers[bgLayer] = NULL;
}
}
@ -251,16 +251,16 @@ void FreeAllWindowBuffers(void)
{
int i;
for (i = 0; i < 4; ++i)
for (i = 0; i < NUM_BACKGROUNDS; ++i)
{
if (gUnknown_03002F70[i] != NULL && gUnknown_03002F70[i] != nullsub_8)
if (gWindowBgTilemapBuffers[i] != NULL && gWindowBgTilemapBuffers[i] != DummyWindowBgTilemap)
{
Free(gUnknown_03002F70[i]);
gUnknown_03002F70[i] = NULL;
Free(gWindowBgTilemapBuffers[i]);
gWindowBgTilemapBuffers[i] = NULL;
}
}
for (i = 0; i < 0x20; ++i)
for (i = 0; i < WINDOWS_MAX; ++i)
{
if (gWindows[i].tileData != NULL)
{
@ -448,16 +448,16 @@ void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16
void CopyToWindowPixelBuffer(u8 windowId, const void *src, u16 size, u16 tileOffset)
{
if (size != 0)
CpuCopy16(src, gWindows[windowId].tileData + (0x20 * tileOffset), size);
CpuCopy16(src, gWindows[windowId].tileData + (32 * tileOffset), size);
else
LZ77UnCompWram(src, gWindows[windowId].tileData + (0x20 * tileOffset));
LZ77UnCompWram(src, gWindows[windowId].tileData + (32 * tileOffset));
}
// Sets all pixels within the window to the fillValue color.
void FillWindowPixelBuffer(u8 windowId, u8 fillValue)
{
int fillSize = gWindows[windowId].window.width * gWindows[windowId].window.height;
CpuFastFill8(fillValue, gWindows[windowId].tileData, 0x20 * fillSize);
CpuFastFill8(fillValue, gWindows[windowId].tileData, 32 * fillSize);
}
#define MOVE_TILES_DOWN(a) \
@ -599,7 +599,7 @@ static u8 GetNumActiveWindowsOnBg(u8 bgId)
return windowsNum;
}
static void nullsub_9(void)
static void DummyWindowBgTilemap8Bit(void)
{
}
@ -610,15 +610,15 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
u8* memAddress;
u8 bgLayer;
for (windowId = 0; windowId < 32; windowId++)
for (windowId = 0; windowId < WINDOWS_MAX; windowId++)
{
if (gWindows[windowId].window.bg == 0xFF)
break;
}
if (windowId == WINDOWS_MAX)
return 0xFF;
return WINDOW_NONE;
bgLayer = template->bg;
if (gUnknown_03002F70[bgLayer] == 0)
if (gWindowBgTilemapBuffers[bgLayer] == NULL)
{
u16 attribute = GetBgAttribute(bgLayer, BG_ATTR_METRIC);
if (attribute != 0xFFFF)
@ -626,22 +626,22 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
s32 i;
memAddress = Alloc(attribute);
if (memAddress == NULL)
return 0xFF;
return WINDOW_NONE;
for (i = 0; i < attribute; i++) // if we're going to zero out the memory anyway, why not call AllocZeroed?
memAddress[i] = 0;
gUnknown_03002F70[bgLayer] = memAddress;
gWindowBgTilemapBuffers[bgLayer] = memAddress;
SetBgTilemapBuffer(bgLayer, memAddress);
}
}
memAddress = Alloc((u16)(0x40 * (template->width * template->height)));
memAddress = Alloc((u16)(64 * (template->width * template->height)));
if (memAddress == NULL)
{
if (GetNumActiveWindowsOnBg8Bit(bgLayer) == 0 && gUnknown_03002F70[bgLayer] != nullsub_9)
if (GetNumActiveWindowsOnBg8Bit(bgLayer) == 0 && gWindowBgTilemapBuffers[bgLayer] != DummyWindowBgTilemap8Bit)
{
Free(gUnknown_03002F70[bgLayer]);
gUnknown_03002F70[bgLayer] = NULL;
Free(gWindowBgTilemapBuffers[bgLayer]);
gWindowBgTilemapBuffers[bgLayer] = NULL;
}
return 0xFF;
return WINDOW_NONE;
}
else
{
@ -656,7 +656,7 @@ void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue)
s32 i;
s32 size;
size = (u16)(0x40 * (gWindows[windowId].window.width * gWindows[windowId].window.height));
size = (u16)(64 * (gWindows[windowId].window.width * gWindows[windowId].window.height));
for (i = 0; i < size; i++)
gWindows[windowId].tileData[i] = fillValue;
}
@ -691,7 +691,7 @@ void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u
void CopyWindowToVram8Bit(u8 windowId, u8 mode)
{
sWindowPtr = &gWindows[windowId];
sWindowSize = 0x40 * (sWindowPtr->window.width * sWindowPtr->window.height);
sWindowSize = 64 * (sWindowPtr->window.width * sWindowPtr->window.height);
switch (mode)
{

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@ -37,6 +37,8 @@ struct WindowTemplate
0, \
}
#define WINDOW_NONE 0xFF
struct Window
{
struct WindowTemplate window;
@ -70,9 +72,9 @@ void BlitBitmapRectToWindow4BitTo8Bit(u8 windowId, const u8 *pixels, u16 srcX, u
void CopyWindowToVram8Bit(u8 windowId, u8 mode);
extern struct Window gWindows[];
extern void* gUnknown_03002F70[];
extern u32 filler_03002F58;
extern u32 filler_03002F5C;
extern u32 filler_03002F64;
extern void* gWindowBgTilemapBuffers[];
extern u32 gUnusedWindowVar1;
extern u32 gUnusedWindowVar2;
extern u32 gUnusedWindowVar3;
#endif // GUARD_WINDOW_H

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@ -51,6 +51,7 @@
#define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used
#define NUM_CONTEST_WINNERS 13
#define UNION_ROOM_KB_ROW_COUNT 10
#define GIFT_RIBBONS_COUNT 11
#define PYRAMID_BAG_ITEMS_COUNT 10
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.

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@ -171,7 +171,7 @@
#define MON_DATA_NATIONAL_RIBBON 76
#define MON_DATA_EARTH_RIBBON 77
#define MON_DATA_WORLD_RIBBON 78
#define MON_DATA_FILLER 79
#define MON_DATA_UNUSED_RIBBONS 79
#define MON_DATA_EVENT_LEGAL 80
#define MON_DATA_KNOWN_MOVES 81
#define MON_DATA_RIBBON_COUNT 82
@ -182,6 +182,55 @@
#define MON_DATA_SPATK2 87
#define MON_DATA_SPDEF2 88
// Ribbon IDs used by TV and Pokénav
#define CHAMPION_RIBBON 0
#define COOL_RIBBON_NORMAL 1
#define COOL_RIBBON_SUPER 2
#define COOL_RIBBON_HYPER 3
#define COOL_RIBBON_MASTER 4
#define BEAUTY_RIBBON_NORMAL 5
#define BEAUTY_RIBBON_SUPER 6
#define BEAUTY_RIBBON_HYPER 7
#define BEAUTY_RIBBON_MASTER 8
#define CUTE_RIBBON_NORMAL 9
#define CUTE_RIBBON_SUPER 10
#define CUTE_RIBBON_HYPER 11
#define CUTE_RIBBON_MASTER 12
#define SMART_RIBBON_NORMAL 13
#define SMART_RIBBON_SUPER 14
#define SMART_RIBBON_HYPER 15
#define SMART_RIBBON_MASTER 16
#define TOUGH_RIBBON_NORMAL 17
#define TOUGH_RIBBON_SUPER 18
#define TOUGH_RIBBON_HYPER 19
#define TOUGH_RIBBON_MASTER 20
#define WINNING_RIBBON 21
#define VICTORY_RIBBON 22
#define ARTIST_RIBBON 23
#define EFFORT_RIBBON 24
#define MARINE_RIBBON 25
#define LAND_RIBBON 26
#define SKY_RIBBON 27
#define COUNTRY_RIBBON 28
#define NATIONAL_RIBBON 29
#define EARTH_RIBBON 30
#define WORLD_RIBBON 31
#define FIRST_GIFT_RIBBON MARINE_RIBBON
#define LAST_GIFT_RIBBON WORLD_RIBBON
#define NUM_GIFT_RIBBONS (1 + LAST_GIFT_RIBBON - FIRST_GIFT_RIBBON)
// The above gift ribbons (Marine - World) are
// special distribution ribbons that correspond to
// 1 bit each in the Pokémon struct. Gen 4 hard-codes
// each of these to the given name. In Gen 3 they're
// used to get an index into giftRibbons in the save block,
// which can have a value 0-64 (0 is 'no ribbon') that
// corresponds to one of the special ribbons listed
// in gGiftRibbonDescriptionPointers. Most of these were
// never distributed
#define MAX_GIFT_RIBBON 64
#define MIN_LEVEL 1
#define MAX_LEVEL 100

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@ -188,4 +188,22 @@
#define CONTESTLIVE_FLAG_LAST_BOTH_ROUNDS (1 << 6)
#define CONTESTLIVE_FLAG_NO_APPEALS (1 << 7)
// TV Show states for Spot the Cuties
#define SPOTCUTIES_STATE_INTRO 0
#define SPOTCUTIES_STATE_RIBBONS_LOW 1
#define SPOTCUTIES_STATE_RIBBONS_MID 2
#define SPOTCUTIES_STATE_RIBBONS_HIGH 3
#define SPOTCUTIES_STATE_RIBBON_INTRO 4
#define SPOTCUTIES_STATE_RIBBON_CHAMPION 5
#define SPOTCUTIES_STATE_RIBBON_COOL 6
#define SPOTCUTIES_STATE_RIBBON_BEAUTY 7
#define SPOTCUTIES_STATE_RIBBON_CUTE 8
#define SPOTCUTIES_STATE_RIBBON_SMART 9
#define SPOTCUTIES_STATE_RIBBON_TOUGH 10
#define SPOTCUTIES_STATE_RIBBON_WINNING 11
#define SPOTCUTIES_STATE_RIBBON_VICTORY 12
#define SPOTCUTIES_STATE_RIBBON_ARTIST 13
#define SPOTCUTIES_STATE_RIBBON_EFFORT 14
#define SPOTCUTIES_STATE_OUTRO 15
#endif //GUARD_CONSTANTS_TV_H

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@ -196,22 +196,22 @@ extern const u8 gTVTrainerFanClubText08[];
extern const u8 gTVTrainerFanClubText09[];
extern const u8 gTVTrainerFanClubText10[];
extern const u8 gTVTrainerFanClubText11[];
extern const u8 gTVCutiesText00[];
extern const u8 gTVCutiesText01[];
extern const u8 gTVCutiesText02[];
extern const u8 gTVCutiesText03[];
extern const u8 gTVCutiesText04[];
extern const u8 gTVCutiesText05[];
extern const u8 gTVCutiesText06[];
extern const u8 gTVCutiesText07[];
extern const u8 gTVCutiesText08[];
extern const u8 gTVCutiesText09[];
extern const u8 gTVCutiesText10[];
extern const u8 gTVCutiesText11[];
extern const u8 gTVCutiesText12[];
extern const u8 gTVCutiesText13[];
extern const u8 gTVCutiesText14[];
extern const u8 gTVCutiesText15[];
extern const u8 TVSpotTheCuties_Text_Intro[];
extern const u8 TVSpotTheCuties_Text_RibbonsLow[];
extern const u8 TVSpotTheCuties_Text_RibbonsMid[];
extern const u8 TVSpotTheCuties_Text_RibbonsHigh[];
extern const u8 TVSpotTheCuties_Text_RibbonIntro[];
extern const u8 TVSpotTheCuties_Text_RibbonChampion[];
extern const u8 TVSpotTheCuties_Text_RibbonCool[];
extern const u8 TVSpotTheCuties_Text_RibbonBeauty[];
extern const u8 TVSpotTheCuties_Text_RibbonCute[];
extern const u8 TVSpotTheCuties_Text_RibbonSmart[];
extern const u8 TVSpotTheCuties_Text_RibbonTough[];
extern const u8 TVSpotTheCuties_Text_RibbonWinning[];
extern const u8 TVSpotTheCuties_Text_RibbonVictory[];
extern const u8 TVSpotTheCuties_Text_RibbonArtist[];
extern const u8 TVSpotTheCuties_Text_RibbonEffort[];
extern const u8 TVSpotTheCuties_Text_Outro[];
extern const u8 gTVPokemonNewsBattleFrontierText00[];
extern const u8 gTVPokemonNewsBattleFrontierText01[];
extern const u8 gTVPokemonNewsBattleFrontierText02[];

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@ -50,6 +50,8 @@
#define BG_TILE_H_FLIP(n) (0x400 + (n))
#define BG_TILE_V_FLIP(n) (0x800 + (n))
#define NUM_BACKGROUNDS 4
// text-mode BG
#define OBJ_VRAM0 (VRAM + 0x10000)
#define OBJ_VRAM0_SIZE 0x8000

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@ -905,7 +905,7 @@ struct ExternalEventData
u8 unknownExternalDataFields1[7]; // if actually used, may be broken up into different fields.
u32 unknownExternalDataFields2:8;
u32 currentPokeCoupons:24; // PokéCoupons stored by Pokémon Colosseum and XD from Mt. Battle runs. Earned PokéCoupons are also added to totalEarnedPokeCoupons. Colosseum/XD caps this at 9,999,999, but will read up to 16,777,215.
u32 gotGoldPokeCouponTitleReward:1; // Master Ball from Jp Colosseum Bonus Disc; for reaching 30,000 totalEarnedPokeCoupons
u32 gotGoldPokeCouponTitleReward:1; // Master Ball from JP Colosseum Bonus Disc; for reaching 30,000 totalEarnedPokeCoupons
u32 gotSilverPokeCouponTitleReward:1; // Light Ball Pikachu from JP Colosseum Bonus Disc; for reaching 5000 totalEarnedPokeCoupons
u32 gotBronzePokeCouponTitleReward:1; // PP Max from JP Colosseum Bonus Disc; for reaching 2500 totalEarnedPokeCoupons
u32 receivedAgetoCelebi:1; // from JP Colosseum Bonus Disc
@ -919,7 +919,7 @@ struct ExternalEventData
struct ExternalEventFlags
{
u8 usedBoxRS:1; // Set by Pokémon Box: Ruby & Sapphire; denotes whether this save has connected to it and triggered the free False Swipe Swablu Egg giveaway.
u8 boxRSEggsUnlocked:2; // Set by Pokémon Box: Ruby & Sapphire; denotes the number of Eggs unlocked from deposits; 1 for ExtremeSpeed Zigzagoon (at 100 deposited), 2 for Pay Day Skitty (at 500 deposited), 3 for Surf Pichu (at 1500 deposited)
u8 boxRSEggsUnlocked:2; // Set by Pokémon Box: Ruby & Sapphire; denotes the number of Eggs unlocked from deposits; 1 for ExtremeSpeed Zigzagoon (at 100 deposited), 2 for Pay Day Skitty (at 500 deposited), 3 for Surf Pichu (at 1499 deposited)
u8 padding:5;
u8 unknownFlag1;
u8 receivedGCNJirachi; // Both the US Colosseum Bonus Disc and PAL/AUS Pokémon Channel use this field. One cannot receive a WISHMKR Jirachi and CHANNEL Jirachi with the same savefile.
@ -1017,7 +1017,7 @@ struct SaveBlock1
/*0x2e90*/ struct ContestWinner contestWinners[NUM_CONTEST_WINNERS]; // see CONTEST_WINNER_*
/*0x3030*/ struct DayCare daycare;
/*0x3150*/ struct LinkBattleRecords linkBattleRecords;
/*0x31A8*/ u8 giftRibbons[11];
/*0x31A8*/ u8 giftRibbons[GIFT_RIBBONS_COUNT];
/*0x31B3*/ struct ExternalEventData externalEventData;
/*0x31C7*/ struct ExternalEventFlags externalEventFlags;
/*0x31DC*/ struct Roamer roamer;

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@ -4033,9 +4033,9 @@ extern const u32 gPokenavLeftHeaderBeauty_Gfx[];
extern const u32 gPokenavLeftHeaderCute_Gfx[];
extern const u32 gPokenavLeftHeaderSmart_Gfx[];
extern const u32 gPokenavLeftHeaderTough_Gfx[];
extern const u16 gUnknown_08DDE010[];
extern const u32 gUnknown_08DDE030[];
extern const u32 gUnknown_08DDE12C[];
extern const u16 gPokenavRibbonsSummaryBg_Pal[];
extern const u32 gPokenavRibbonsSummaryBg_Gfx[];
extern const u32 gPokenavRibbonsSummaryBg_Tilemap[];
extern const u32 gPageInfoTilemap[];
extern const u32 gUnknown_08D98CC8[];

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@ -72,7 +72,7 @@ struct PokemonSubstruct3
/* 0x0B */ u32 nationalRibbon:1;
/* 0x0B */ u32 earthRibbon:1;
/* 0x0B */ u32 worldRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners
/* 0x0B */ u32 filler:4;
/* 0x0B */ u32 unusedRibbons:4; // discarded in Gen 4
/* 0x0B */ u32 eventLegal:1; // controls Mew & Deoxys obedience; if set, Pokémon is a fateful encounter in Gen 4+; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness.
};

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@ -2765,7 +2765,11 @@ static void AwardBattleTowerRibbons(void)
{
s32 i;
u32 partyIndex;
#ifdef BUGFIX
struct RibbonCounter ribbons[MAX_FRONTIER_PARTY_SIZE];
#else
struct RibbonCounter ribbons[3]; // BUG: 4 Pokemon can receive ribbons in a double battle mode.
#endif
u8 ribbonType = 0;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);

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@ -46,7 +46,7 @@ const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _("for a loved POKéMON.")
const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _("RIBBON that shows");
const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _("love for POKéMON.");
const u8 *const gGiftRibbonDescriptionPointers[][2] =
const u8 *const gGiftRibbonDescriptionPointers[MAX_GIFT_RIBBON][2] =
{
{gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion},
{gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion},

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@ -20,29 +20,29 @@ const u8 gRibbonDescriptionPart2_Effort[] = _("being a hard worker.");
const u8 *const gRibbonDescriptionPointers[][2] =
{
{gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion},
{gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank},
{gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank},
{gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank},
{gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank},
{gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank},
{gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank},
{gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank},
{gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank},
{gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank},
{gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank},
{gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank},
{gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank},
{gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank},
{gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank},
{gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank},
{gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank},
{gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank},
{gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank},
{gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank},
{gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank},
{gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning},
{gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory},
{gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist},
{gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort},
[CHAMPION_RIBBON] = {gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion},
[COOL_RIBBON_NORMAL] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank},
[COOL_RIBBON_SUPER] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank},
[COOL_RIBBON_HYPER] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank},
[COOL_RIBBON_MASTER] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank},
[BEAUTY_RIBBON_NORMAL] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank},
[BEAUTY_RIBBON_SUPER] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank},
[BEAUTY_RIBBON_HYPER] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank},
[BEAUTY_RIBBON_MASTER] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank},
[CUTE_RIBBON_NORMAL] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank},
[CUTE_RIBBON_SUPER] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank},
[CUTE_RIBBON_HYPER] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank},
[CUTE_RIBBON_MASTER] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank},
[SMART_RIBBON_NORMAL] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank},
[SMART_RIBBON_SUPER] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank},
[SMART_RIBBON_HYPER] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank},
[SMART_RIBBON_MASTER] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank},
[TOUGH_RIBBON_NORMAL] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank},
[TOUGH_RIBBON_SUPER] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank},
[TOUGH_RIBBON_HYPER] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank},
[TOUGH_RIBBON_MASTER] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank},
[WINNING_RIBBON] = {gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning},
[VICTORY_RIBBON] = {gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory},
[ARTIST_RIBBON] = {gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist},
[EFFORT_RIBBON] = {gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort},
};

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@ -553,20 +553,20 @@ static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
const struct Evolution *evos2;
CopyMon(&gPlayerParty[gPlayerPartyCount], mon, sizeof(struct Pokemon));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, (&gEvolutionTable[preEvoSpecies][1].targetSpecies));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_NICKNAME, (gSpeciesNames[gEvolutionTable[preEvoSpecies][1].targetSpecies]));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_HELD_ITEM, (&data));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MARKINGS, (&data));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_ENCRYPT_SEPARATOR, (&data));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, &gEvolutionTable[preEvoSpecies][1].targetSpecies);
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_NICKNAME, gSpeciesNames[gEvolutionTable[preEvoSpecies][1].targetSpecies]);
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_HELD_ITEM, &data);
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MARKINGS, &data);
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_ENCRYPT_SEPARATOR, &data);
for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + CONTEST_CATEGORIES_COUNT; i++)
SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data));
for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FILLER; i++)
SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data));
SetMonData(&gPlayerParty[gPlayerPartyCount], i, &data);
for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_UNUSED_RIBBONS; i++)
SetMonData(&gPlayerParty[gPlayerPartyCount], i, &data);
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_STATUS, (&data));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_STATUS, &data);
data = 0xFF;
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MAIL, (&data));
SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MAIL, &data);
CalculateMonStats(&gPlayerParty[gPlayerPartyCount]);
CalculatePlayerPartyCount();

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@ -1408,7 +1408,7 @@ void GiveLeadMonEffortRibbon(void)
SetMonData(leadMon, MON_DATA_EFFORT_RIBBON, &ribbonSet);
if (GetRibbonCount(leadMon) > NUM_CUTIES_RIBBONS)
{
TryPutSpotTheCutiesOnAir(leadMon, 0x47);
TryPutSpotTheCutiesOnAir(leadMon, MON_DATA_EFFORT_RIBBON);
}
}

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@ -1506,11 +1506,9 @@ const u16 gWallpaperPalettes_Ribbon[][16] =
const u32 gWallpaperTiles_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.4bpp.lz");
const u32 gWallpaperTilemap_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.bin.lz");
// pokenav
const u16 gUnknown_08DDE010[] = INCBIN_U16("graphics/pokenav/ribbons.gbapal");
const u32 gUnknown_08DDE030[] = INCBIN_U32("graphics/pokenav/ribbons.4bpp.lz");
const u32 gUnknown_08DDE12C[] = INCBIN_U32("graphics/pokenav/ribbons.bin.lz");
const u16 gPokenavRibbonsSummaryBg_Pal[] = INCBIN_U16("graphics/pokenav/ribbons/summary_bg.gbapal");
const u32 gPokenavRibbonsSummaryBg_Gfx[] = INCBIN_U32("graphics/pokenav/ribbons/summary_bg.4bpp.lz");
const u32 gPokenavRibbonsSummaryBg_Tilemap[] = INCBIN_U32("graphics/pokenav/ribbons/summary_bg.bin.lz");
const u16 gMonIconPalettes[][16] =
{

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@ -3928,8 +3928,8 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
case MON_DATA_WORLD_RIBBON:
retVal = substruct3->worldRibbon;
break;
case MON_DATA_FILLER:
retVal = substruct3->filler;
case MON_DATA_UNUSED_RIBBONS:
retVal = substruct3->unusedRibbons;
break;
case MON_DATA_EVENT_LEGAL:
retVal = substruct3->eventLegal;
@ -4307,8 +4307,8 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
case MON_DATA_WORLD_RIBBON:
SET8(substruct3->worldRibbon);
break;
case MON_DATA_FILLER:
SET8(substruct3->filler);
case MON_DATA_UNUSED_RIBBONS:
SET8(substruct3->unusedRibbons);
break;
case MON_DATA_EVENT_LEGAL:
SET8(substruct3->eventLegal);

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@ -7,6 +7,8 @@
#define POKE_ICON_BASE_PAL_TAG 56000
#define INVALID_ICON_SPECIES SPECIES_OLD_UNOWN_J // Oddly specific, used when an icon should be a ?. Any of the 'old unown' would work
struct MonIconSpriteTemplate
{
const struct OamData *oam;
@ -1086,7 +1088,7 @@ u16 GetIconSpecies(u16 species, u32 personality)
else
{
if (species > NUM_SPECIES)
result = 260;
result = INVALID_ICON_SPECIES;
else
result = species;
}
@ -1117,7 +1119,7 @@ u16 sub_80D2E84(u16 species)
else
{
if (species > (SPECIES_UNOWN_B - 1))
species = SPECIES_OLD_UNOWN_J; // That's an oddly specific species.
species = INVALID_ICON_SPECIES;
return GetIconSpecies(species, 0);
}
}
@ -1144,7 +1146,7 @@ void SafeLoadMonIconPalette(u16 species)
{
u8 palIndex;
if (species > NUM_SPECIES)
species = 260;
species = INVALID_ICON_SPECIES;
palIndex = gMonIconPaletteIndices[species];
if (IndexOfSpritePaletteTag(gMonIconPaletteTable[palIndex].tag) == 0xFF)
LoadSpritePalette(&gMonIconPaletteTable[palIndex]);
@ -1160,7 +1162,7 @@ void LoadMonIconPalette(u16 species)
void FreeMonIconPalettes(void)
{
u8 i;
for (i = 0; i < 6; i++)
for (i = 0; i < ARRAY_COUNT(gMonIconPaletteTable); i++)
FreeSpritePaletteByTag(gMonIconPaletteTable[i].tag);
}
@ -1169,7 +1171,7 @@ void SafeFreeMonIconPalette(u16 species)
{
u8 palIndex;
if (species > NUM_SPECIES)
species = 260;
species = INVALID_ICON_SPECIES;
palIndex = gMonIconPaletteIndices[species];
FreeSpritePaletteByTag(gMonIconPaletteTable[palIndex].tag);
}
@ -1216,7 +1218,7 @@ void sub_80D304C(u16 offset)
u8 GetValidMonIconPalIndex(u16 species)
{
if (species > NUM_SPECIES)
species = 260;
species = INVALID_ICON_SPECIES;
return gMonIconPaletteIndices[species];
}
@ -1228,7 +1230,7 @@ u8 GetMonIconPaletteIndexFromSpecies(u16 species)
const u16* GetValidMonIconPalettePtr(u16 species)
{
if (species > NUM_SPECIES)
species = 260;
species = INVALID_ICON_SPECIES;
return gMonIconPaletteTable[gMonIconPaletteIndices[species]].data;
}

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@ -36,7 +36,8 @@ static const struct UnknownStruct sBigMonSizeTable[] =
{ 1700, 1, -26 },
};
static const u8 sGiftRibbonsMonDataIds[] =
// - 4 for unused gift ribbon bits in MON_DATA_UNUSED_RIBBONS
static const u8 sGiftRibbonsMonDataIds[GIFT_RIBBONS_COUNT - 4] =
{
MON_DATA_MARINE_RIBBON, MON_DATA_LAND_RIBBON, MON_DATA_SKY_RIBBON,
MON_DATA_COUNTRY_RIBBON, MON_DATA_NATIONAL_RIBBON, MON_DATA_EARTH_RIBBON,
@ -197,10 +198,10 @@ void GiveGiftRibbonToParty(u8 index, u8 ribbonId)
s32 i;
bool32 gotRibbon = FALSE;
u8 data = 1;
u8 array[8];
u8 array[ARRAY_COUNT(sGiftRibbonsMonDataIds)];
memcpy(array, sGiftRibbonsMonDataIds, sizeof(sGiftRibbonsMonDataIds));
if (index < 11 && ribbonId < 65)
if (index < GIFT_RIBBONS_COUNT && ribbonId <= MAX_GIFT_RIBBON)
{
gSaveBlock1Ptr->giftRibbons[index] = ribbonId;
for (i = 0; i < PARTY_SIZE; i++)

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@ -44,7 +44,7 @@ struct PokenavSub10
static u32 HandleRibbonsMonListInput_WaitListInit(struct PokenavSub9 *structPtr);
static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr);
static u32 RibbonsMonMenu_ReturnToMainMenu(struct PokenavSub9 *structPtr);
static u32 sub_81CFB10(struct PokenavSub9 *structPtr);
static u32 RibbonsMonMenu_ToSummaryScreen(struct PokenavSub9 *structPtr);
static u32 BuildPartyMonRibbonList(s32 state);
static u32 InitBoxMonRibbonList(s32 state);
static u32 BuildBoxMonRibbonList(s32 state);
@ -71,10 +71,10 @@ static const LoopedTask sMonRibbonListLoopTaskFuncs[] =
BuildBoxMonRibbonList
};
static const u16 sMonRibbonListFramePal[] = INCBIN_U16("graphics/pokenav/ui_ribbons.gbapal");
static const u32 sMonRibbonListFrameTiles[] = INCBIN_U32("graphics/pokenav/ui_ribbons.4bpp.lz");
static const u32 sMonRibbonListFrameTilemap[] = INCBIN_U32("graphics/pokenav/ui_ribbons.bin.lz");
static const u16 gUnknown_08623790[] = INCBIN_U16("graphics/pokenav/8623790.gbapal");
static const u16 sMonRibbonListFramePal[] = INCBIN_U16("graphics/pokenav/ribbons/list_bg.gbapal");
static const u32 sMonRibbonListFrameTiles[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.4bpp.lz");
static const u32 sMonRibbonListFrameTilemap[] = INCBIN_U32("graphics/pokenav/ribbons/list_bg.bin.lz");
static const u16 sMonRibbonListUi_Pal[] = INCBIN_U16("graphics/pokenav/ribbons/list_ui.gbapal");
static const struct BgTemplate sMonRibbonListBgTemplates[] =
{
@ -192,7 +192,7 @@ static u32 HandleRibbonsMonListInput(struct PokenavSub9 *structPtr)
{
structPtr->monList->currIndex = GetSelectedPokenavListIndex();
structPtr->saveMonList = 1;
structPtr->callback = sub_81CFB10;
structPtr->callback = RibbonsMonMenu_ToSummaryScreen;
return RIBBONS_MON_LIST_FUNC_OPEN_RIBBONS_SUMMARY;
}
return RIBBONS_MON_LIST_FUNC_NONE;
@ -203,7 +203,7 @@ static u32 RibbonsMonMenu_ReturnToMainMenu(struct PokenavSub9 *structPtr)
return POKENAV_MAIN_MENU_CURSOR_ON_RIBBONS;
}
static u32 sub_81CFB10(struct PokenavSub9 *structPtr)
static u32 RibbonsMonMenu_ToSummaryScreen(struct PokenavSub9 *structPtr)
{
return POKENAV_RIBBONS_SUMMARY_SCREEN;
}
@ -342,8 +342,8 @@ static void sub_81CFCEC(struct PokenavSub9 *structPtr, struct PokenavMonList *it
structPtr->monList->listCount++;
}
//unused
static bool32 Unused_PlayerHasRibbonsMon(void)
// Unused
static bool32 PlayerHasRibbonsMon(void)
{
s32 i, j;
@ -446,7 +446,7 @@ static u32 LoopedTask_OpenRibbonsMonList(s32 state)
case 2:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
CopyPaletteIntoBufferUnfaded(gUnknown_08623790, 0x20, 0x20);
CopyPaletteIntoBufferUnfaded(sMonRibbonListUi_Pal, 0x20, 0x20);
InitMonRibbonPokenavListMenuTemplate();
return LT_INC_AND_PAUSE;
case 3:

File diff suppressed because it is too large Load Diff

View File

@ -110,7 +110,7 @@ static EWRAM_DATA struct {
/*0x007F*/ u8 unused_7F;
/*0x0080*/ u16 linkData[20];
/*0x00A8*/ u8 timer;
/*0x00A9*/ u8 giftRibbons[11];
/*0x00A9*/ u8 giftRibbons[GIFT_RIBBONS_COUNT];
/*0x00B4*/ u8 filler_B4[0x8D0-0xB4];
/*0x08D0*/ struct {
bool8 queued;

200
src/tv.c
View File

@ -139,7 +139,7 @@ static void sub_80EF120(u16 days);
static void sub_80EDA48(u16 days);
static void sub_80EEB98(u16 days);
void PutFishingAdviceShowOnTheAir(void);
u8 TV_MonDataIdxToRibbon(u8 monDataIdx);
static u8 MonDataIdxToRibbon(u8 monDataIdx);
static void sub_80EEBF4(u8 actionIdx);
bool8 IsPriceDiscounted(u8 newsKind);
static void InterviewBefore_FanClubLetter(void);
@ -592,22 +592,22 @@ static const u8 *const sTVTrainerFanClubTextGroup[] = {
};
static const u8 *const sTVCutiesTextGroup[] = {
gTVCutiesText00,
gTVCutiesText01,
gTVCutiesText02,
gTVCutiesText03,
gTVCutiesText04,
gTVCutiesText05,
gTVCutiesText06,
gTVCutiesText07,
gTVCutiesText08,
gTVCutiesText09,
gTVCutiesText10,
gTVCutiesText11,
gTVCutiesText12,
gTVCutiesText13,
gTVCutiesText14,
gTVCutiesText15
[SPOTCUTIES_STATE_INTRO] = TVSpotTheCuties_Text_Intro,
[SPOTCUTIES_STATE_RIBBONS_LOW] = TVSpotTheCuties_Text_RibbonsLow,
[SPOTCUTIES_STATE_RIBBONS_MID] = TVSpotTheCuties_Text_RibbonsMid,
[SPOTCUTIES_STATE_RIBBONS_HIGH] = TVSpotTheCuties_Text_RibbonsHigh,
[SPOTCUTIES_STATE_RIBBON_INTRO] = TVSpotTheCuties_Text_RibbonIntro,
[SPOTCUTIES_STATE_RIBBON_CHAMPION] = TVSpotTheCuties_Text_RibbonChampion,
[SPOTCUTIES_STATE_RIBBON_COOL] = TVSpotTheCuties_Text_RibbonCool,
[SPOTCUTIES_STATE_RIBBON_BEAUTY] = TVSpotTheCuties_Text_RibbonBeauty,
[SPOTCUTIES_STATE_RIBBON_CUTE] = TVSpotTheCuties_Text_RibbonCute,
[SPOTCUTIES_STATE_RIBBON_SMART] = TVSpotTheCuties_Text_RibbonSmart,
[SPOTCUTIES_STATE_RIBBON_TOUGH] = TVSpotTheCuties_Text_RibbonTough,
[SPOTCUTIES_STATE_RIBBON_WINNING] = TVSpotTheCuties_Text_RibbonWinning,
[SPOTCUTIES_STATE_RIBBON_VICTORY] = TVSpotTheCuties_Text_RibbonVictory,
[SPOTCUTIES_STATE_RIBBON_ARTIST] = TVSpotTheCuties_Text_RibbonArtist,
[SPOTCUTIES_STATE_RIBBON_EFFORT] = TVSpotTheCuties_Text_RibbonEffort,
[SPOTCUTIES_STATE_OUTRO] = TVSpotTheCuties_Text_Outro
};
static const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = {
@ -2369,7 +2369,7 @@ void TryPutSpotTheCutiesOnAir(struct Pokemon *pokemon, u8 ribbonMonDataIdx)
GetMonData(pokemon, MON_DATA_NICKNAME, show->cuties.nickname);
StripExtCtrlCodes(show->cuties.nickname);
show->cuties.nRibbons = GetRibbonCount(pokemon);
show->cuties.selectedRibbon = TV_MonDataIdxToRibbon(ribbonMonDataIdx);
show->cuties.selectedRibbon = MonDataIdxToRibbon(ribbonMonDataIdx);
tv_store_id_3x(show);
show->cuties.language = gGameLanguage;
if (show->cuties.language == LANGUAGE_JAPANESE || GetMonData(pokemon, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE)
@ -2408,26 +2408,26 @@ u8 GetRibbonCount(struct Pokemon *pokemon)
return nRibbons;
}
u8 TV_MonDataIdxToRibbon(u8 monDataIdx)
static u8 MonDataIdxToRibbon(u8 monDataIdx)
{
if (monDataIdx == MON_DATA_CHAMPION_RIBBON) return 0;
if (monDataIdx == MON_DATA_COOL_RIBBON) return 1;
if (monDataIdx == MON_DATA_BEAUTY_RIBBON) return 5;
if (monDataIdx == MON_DATA_CUTE_RIBBON) return 9;
if (monDataIdx == MON_DATA_SMART_RIBBON) return 13;
if (monDataIdx == MON_DATA_TOUGH_RIBBON) return 17;
if (monDataIdx == MON_DATA_WINNING_RIBBON) return 21;
if (monDataIdx == MON_DATA_VICTORY_RIBBON) return 22;
if (monDataIdx == MON_DATA_ARTIST_RIBBON) return 23;
if (monDataIdx == MON_DATA_EFFORT_RIBBON) return 24;
if (monDataIdx == MON_DATA_MARINE_RIBBON) return 25;
if (monDataIdx == MON_DATA_LAND_RIBBON) return 26;
if (monDataIdx == MON_DATA_SKY_RIBBON) return 27;
if (monDataIdx == MON_DATA_COUNTRY_RIBBON) return 28;
if (monDataIdx == MON_DATA_NATIONAL_RIBBON) return 29;
if (monDataIdx == MON_DATA_EARTH_RIBBON) return 30;
if (monDataIdx == MON_DATA_WORLD_RIBBON) return 31;
return 0;
if (monDataIdx == MON_DATA_CHAMPION_RIBBON) return CHAMPION_RIBBON;
if (monDataIdx == MON_DATA_COOL_RIBBON) return COOL_RIBBON_NORMAL;
if (monDataIdx == MON_DATA_BEAUTY_RIBBON) return BEAUTY_RIBBON_NORMAL;
if (monDataIdx == MON_DATA_CUTE_RIBBON) return CUTE_RIBBON_NORMAL;
if (monDataIdx == MON_DATA_SMART_RIBBON) return SMART_RIBBON_NORMAL;
if (monDataIdx == MON_DATA_TOUGH_RIBBON) return TOUGH_RIBBON_NORMAL;
if (monDataIdx == MON_DATA_WINNING_RIBBON) return WINNING_RIBBON;
if (monDataIdx == MON_DATA_VICTORY_RIBBON) return VICTORY_RIBBON;
if (monDataIdx == MON_DATA_ARTIST_RIBBON) return ARTIST_RIBBON;
if (monDataIdx == MON_DATA_EFFORT_RIBBON) return EFFORT_RIBBON;
if (monDataIdx == MON_DATA_MARINE_RIBBON) return MARINE_RIBBON;
if (monDataIdx == MON_DATA_LAND_RIBBON) return LAND_RIBBON;
if (monDataIdx == MON_DATA_SKY_RIBBON) return SKY_RIBBON;
if (monDataIdx == MON_DATA_COUNTRY_RIBBON) return COUNTRY_RIBBON;
if (monDataIdx == MON_DATA_NATIONAL_RIBBON) return NATIONAL_RIBBON;
if (monDataIdx == MON_DATA_EARTH_RIBBON) return EARTH_RIBBON;
if (monDataIdx == MON_DATA_WORLD_RIBBON) return WORLD_RIBBON;
return CHAMPION_RIBBON;
}
void TrySetUpTrainerFanClubSpecial(void)
@ -6603,98 +6603,100 @@ static void DoTVShowSpotTheCuties(void)
show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004];
gSpecialVar_Result = FALSE;
// For each state, in addition to the switch a message
// is printed from the table at the bottom
state = sTVShowState;
switch (state)
{
case 0:
case SPOTCUTIES_STATE_INTRO:
TVShowConvertInternationalString(gStringVar1, show->cuties.playerName, show->cuties.language);
TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
// Comments following the intro depend on how many ribbons the pokemon has
if (show->cuties.nRibbons < 10)
{
sTVShowState = 1;
}
sTVShowState = SPOTCUTIES_STATE_RIBBONS_LOW;
else if (show->cuties.nRibbons < 20)
{
sTVShowState = 2;
}
sTVShowState = SPOTCUTIES_STATE_RIBBONS_MID;
else
{
sTVShowState = 3;
}
sTVShowState = SPOTCUTIES_STATE_RIBBONS_HIGH;
break;
case 1:
case 2:
case 3:
case SPOTCUTIES_STATE_RIBBONS_LOW:
case SPOTCUTIES_STATE_RIBBONS_MID:
case SPOTCUTIES_STATE_RIBBONS_HIGH:
TVShowConvertInternationalString(gStringVar1, show->cuties.playerName, show->cuties.language);
TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
TV_PrintIntToStringVar(2, show->cuties.nRibbons);
sTVShowState = 4;
sTVShowState = SPOTCUTIES_STATE_RIBBON_INTRO;
break;
case 4:
case SPOTCUTIES_STATE_RIBBON_INTRO:
TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
switch (show->cuties.selectedRibbon)
{
case 0:
sTVShowState = 5;
case CHAMPION_RIBBON:
sTVShowState = SPOTCUTIES_STATE_RIBBON_CHAMPION;
break;
case 1:
case 2:
case 3:
case 4:
sTVShowState = 6;
case COOL_RIBBON_NORMAL:
case COOL_RIBBON_SUPER:
case COOL_RIBBON_HYPER:
case COOL_RIBBON_MASTER:
sTVShowState = SPOTCUTIES_STATE_RIBBON_COOL;
break;
case 5:
case 6:
case 7:
case 8:
sTVShowState = 7;
case BEAUTY_RIBBON_NORMAL:
case BEAUTY_RIBBON_SUPER:
case BEAUTY_RIBBON_HYPER:
case BEAUTY_RIBBON_MASTER:
sTVShowState = SPOTCUTIES_STATE_RIBBON_BEAUTY;
break;
case 9:
case 10:
case 11:
case 12:
sTVShowState = 8;
case CUTE_RIBBON_NORMAL:
case CUTE_RIBBON_SUPER:
case CUTE_RIBBON_HYPER:
case CUTE_RIBBON_MASTER:
sTVShowState = SPOTCUTIES_STATE_RIBBON_CUTE;
break;
case 13:
case 14:
case 15:
case 16:
sTVShowState = 9;
case SMART_RIBBON_NORMAL:
case SMART_RIBBON_SUPER:
case SMART_RIBBON_HYPER:
case SMART_RIBBON_MASTER:
sTVShowState = SPOTCUTIES_STATE_RIBBON_SMART;
break;
case 17:
case 18:
case 19:
case 20:
sTVShowState = 10;
case TOUGH_RIBBON_NORMAL:
case TOUGH_RIBBON_SUPER:
case TOUGH_RIBBON_HYPER:
case TOUGH_RIBBON_MASTER:
sTVShowState = SPOTCUTIES_STATE_RIBBON_TOUGH;
break;
case 21:
sTVShowState = 11;
case WINNING_RIBBON:
sTVShowState = SPOTCUTIES_STATE_RIBBON_WINNING;
break;
case 22:
sTVShowState = 12;
case VICTORY_RIBBON:
sTVShowState = SPOTCUTIES_STATE_RIBBON_VICTORY;
break;
case 23:
sTVShowState = 13;
case ARTIST_RIBBON:
sTVShowState = SPOTCUTIES_STATE_RIBBON_ARTIST;
break;
case 24:
sTVShowState = 14;
case EFFORT_RIBBON:
sTVShowState = SPOTCUTIES_STATE_RIBBON_EFFORT;
break;
// No comment is made for any of the gift ribbons.
// If the show is created for a gift ribbon
// then this state will repeat indefinitely
}
break;
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case SPOTCUTIES_STATE_RIBBON_CHAMPION:
case SPOTCUTIES_STATE_RIBBON_COOL:
case SPOTCUTIES_STATE_RIBBON_BEAUTY:
case SPOTCUTIES_STATE_RIBBON_CUTE:
case SPOTCUTIES_STATE_RIBBON_SMART:
case SPOTCUTIES_STATE_RIBBON_TOUGH:
case SPOTCUTIES_STATE_RIBBON_WINNING:
case SPOTCUTIES_STATE_RIBBON_VICTORY:
case SPOTCUTIES_STATE_RIBBON_ARTIST:
case SPOTCUTIES_STATE_RIBBON_EFFORT:
TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage);
sTVShowState = 15;
sTVShowState = SPOTCUTIES_STATE_OUTRO;
break;
case 15:
case SPOTCUTIES_STATE_OUTRO:
TVShowDone();
}
ShowFieldMessage(sTVCutiesTextGroup[state]);

View File

@ -9,7 +9,7 @@ gUnneededFireRedVariable:
gTransparentTileNumber:
.space 1
.align 4
gUnknown_03002F70:
gWindowBgTilemapBuffers:
.space 16
@ ../gflib/text.o
.align 4