add inner focus ability popup msg

This commit is contained in:
ghoulslash 2022-05-08 17:57:30 -04:00
parent 13f9919b9e
commit 07b0ce9737
3 changed files with 19 additions and 1 deletions

View File

@ -8498,6 +8498,13 @@ BattleScript_ObliviousPreventsAttraction::
waitmessage B_WAIT_TIME_LONG
goto BattleScript_MoveEnd
BattleScript_FlinchPrevention::
pause B_WAIT_TIME_SHORT
call BattleScript_AbilityPopUp
printstring STRINGID_PKMNSXPREVENTSFLINCHING
waitmessage B_WAIT_TIME_LONG
goto BattleScript_MoveEnd
BattleScript_OwnTempoPrevents::
pause B_WAIT_TIME_SHORT
call BattleScript_AbilityPopUp

View File

@ -169,6 +169,7 @@ extern const u8 BattleScript_BRNPrevention[];
extern const u8 BattleScript_PRLZPrevention[];
extern const u8 BattleScript_PSNPrevention[];
extern const u8 BattleScript_ObliviousPreventsAttraction[];
extern const u8 BattleScript_FlinchPrevention[];
extern const u8 BattleScript_OwnTempoPrevents[];
extern const u8 BattleScript_SoundproofProtected[];
extern const u8 BattleScript_AbilityNoSpecificStatLoss[];

View File

@ -2941,7 +2941,17 @@ void SetMoveEffect(bool32 primary, u32 certain)
case MOVE_EFFECT_FLINCH:
if (battlerAbility == ABILITY_INNER_FOCUS)
{
gBattlescriptCurrInstr++;
if (primary == TRUE || certain == MOVE_EFFECT_CERTAIN)
{
gLastUsedAbility = ABILITY_INNER_FOCUS;
gBattlerAbility = gEffectBattler;
RecordAbilityBattle(gEffectBattler, ABILITY_INNER_FOCUS);
gBattlescriptCurrInstr = BattleScript_FlinchPrevention;
}
else
{
gBattlescriptCurrInstr++;
}
}
else
{