Clean up mistakes and bad formatting

This commit is contained in:
Phlosioneer 2019-02-18 01:03:44 -05:00
parent 327de0283d
commit 08579edbcd
19 changed files with 159 additions and 158 deletions

View File

@ -4,5 +4,5 @@ gBGTilemapBuffers3
gHeldKeyCodeToSend
gFieldCallback
gFieldCallback2
gLinkSelfPlayerId
LocalLinkPlayerId
gFieldLinkPlayerCount

View File

@ -1157,12 +1157,12 @@ EverGrandeCity_HallOfFame_EventScript_271851:: @ 8271851
setvar VAR_0x40D3, 1
return
gEventScript_WhiteOut:: @ 8271857
EventScript_WhiteOut:: @ 8271857
call EverGrandeCity_HallOfFame_EventScript_2718CC
goto gEventScript_ResetMrBriney
goto EventScript_ResetMrBriney
end
gEventScript_ResetMrBriney:: @ 8271862
EventScript_ResetMrBriney:: @ 8271862
compare VAR_0x4096, 1
goto_if_eq EventScript_MoveMrBrineyToHouse
compare VAR_0x4096, 2
@ -1610,7 +1610,7 @@ EventScript_271D5E:: @ 8271D5E
goto EventScript_271D89
EventScript_271D83:: @ 8271D83
special EventScript_RecordMixingPlayerSpotTriggered
special RecordMixingPlayerSpotTriggered
waitstate
lock
faceplayer

View File

@ -52,7 +52,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_DoubleBattleColosseum_PlayerSpot0"
"script": "EventScript_DoubleBattleColosseum_PlayerSpot0"
},
{
"type": "trigger",
@ -61,7 +61,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_DoubleBattleColosseum_PlayerSpot2"
"script": "EventScript_DoubleBattleColosseum_PlayerSpot2"
},
{
"type": "trigger",
@ -70,7 +70,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_DoubleBattleColosseum_PlayerSpot1"
"script": "EventScript_DoubleBattleColosseum_PlayerSpot1"
},
{
"type": "trigger",
@ -79,7 +79,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_DoubleBattleColosseum_PlayerSpot3"
"script": "EventScript_DoubleBattleColosseum_PlayerSpot3"
}
],
"bg_events": []

View File

@ -248,7 +248,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_22400C:: @ 822400C
waitmovement 0
special SavePlayerParty
fadescreen 1
special EventScript_ChooseHalfPartyForBattle
special ChooseHalfPartyForBattle
waitstate
compare VAR_RESULT, 0
goto_if_ne MossdeepCity_SpaceCenter_2F_EventScript_224032

View File

@ -66,7 +66,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_RecordCenter_Spot0"
"script": "EventScript_RecordCenter_Spot0"
},
{
"type": "trigger",
@ -75,7 +75,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_RecordCenter_Spot2"
"script": "EventScript_RecordCenter_Spot2"
},
{
"type": "trigger",
@ -84,7 +84,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_RecordCenter_Spot1"
"script": "EventScript_RecordCenter_Spot1"
},
{
"type": "trigger",
@ -93,7 +93,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_RecordCenter_Spot3"
"script": "EventScript_RecordCenter_Spot3"
}
],
"bg_events": []

View File

@ -52,7 +52,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_SingleBattleColosseum_PlayerSpot0"
"script": "EventScript_SingleBattleColosseum_PlayerSpot0"
},
{
"type": "trigger",
@ -61,7 +61,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_SingleBattleColosseum_PlayerSpot1"
"script": "EventScript_SingleBattleColosseum_PlayerSpot1"
}
],
"bg_events": []

View File

@ -129,7 +129,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2:: @ 8227AE2
SootopolisCity_MysteryEventsHouse_1F_EventScript_227AEF:: @ 8227AEF
msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227C84, MSGBOX_DEFAULT
fadescreen 1
special EventScript_ChooseHalfPartyForBattle
special ChooseHalfPartyForBattle
waitstate
return

View File

@ -53,7 +53,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_TradeCenter_Chair0"
"script": "EventScript_TradeCenter_Chair0"
},
{
"comment": "This is trade seat #2.",
@ -63,7 +63,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": 0,
"script": "gEventScript_TradeCenter_Chair1"
"script": "EventScript_TradeCenter_Chair1"
}
],
"bg_events": []

View File

@ -791,118 +791,118 @@ EventScript_CableBoxResults:: @ 8277365
releaseall
end
gEventScript_SingleBattleColosseum_PlayerSpot0:: @ 8277374
EventScript_SingleBattleColosseum_PlayerSpot0:: @ 8277374
setvar VAR_0x8005, 0
special EventScript_ColosseumPlayerSpotTriggered
special ColosseumPlayerSpotTriggered
waitstate
end
gEventScript_SingleBattleColosseum_PlayerSpot1:: @ 827737E
EventScript_SingleBattleColosseum_PlayerSpot1:: @ 827737E
setvar VAR_0x8005, 1
special EventScript_ColosseumPlayerSpotTriggered
special ColosseumPlayerSpotTriggered
waitstate
end
gEventScript_DoubleBattleColosseum_PlayerSpot0:: @ 8277388
EventScript_DoubleBattleColosseum_PlayerSpot0:: @ 8277388
fadescreen 1
special EventScript_ChooseHalfPartyForBattle
special ChooseHalfPartyForBattle
waitstate
compare VAR_RESULT, 0
goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
setvar VAR_0x8005, 0
special EventScript_ColosseumPlayerSpotTriggered
special ColosseumPlayerSpotTriggered
waitstate
end
gEventScript_DoubleBattleColosseum_PlayerSpot1:: @ 82773A3
EventScript_DoubleBattleColosseum_PlayerSpot1:: @ 82773A3
fadescreen 1
special EventScript_ChooseHalfPartyForBattle
special ChooseHalfPartyForBattle
waitstate
compare VAR_RESULT, 0
goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
setvar VAR_0x8005, 1
special EventScript_ColosseumPlayerSpotTriggered
special ColosseumPlayerSpotTriggered
waitstate
end
gEventScript_DoubleBattleColosseum_PlayerSpot2:: @ 82773BE
EventScript_DoubleBattleColosseum_PlayerSpot2:: @ 82773BE
fadescreen 1
special EventScript_ChooseHalfPartyForBattle
special ChooseHalfPartyForBattle
waitstate
compare VAR_RESULT, 0
goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
setvar VAR_0x8005, 2
special EventScript_ColosseumPlayerSpotTriggered
special ColosseumPlayerSpotTriggered
waitstate
end
gEventScript_DoubleBattleColosseum_PlayerSpot3:: @ 82773D9
EventScript_DoubleBattleColosseum_PlayerSpot3:: @ 82773D9
fadescreen 1
special EventScript_ChooseHalfPartyForBattle
special ChooseHalfPartyForBattle
waitstate
compare VAR_RESULT, 0
goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
setvar VAR_0x8005, 3
special EventScript_ColosseumPlayerSpotTriggered
special ColosseumPlayerSpotTriggered
waitstate
end
gEventScript_DoubleBattleColosseum_CancelSpotTrigger:: @ 82773F4
EventScript_DoubleBattleColosseum_CancelSpotTrigger:: @ 82773F4
end
gEventScript_TradeCenter_Chair0:: @ 82773F5
EventScript_TradeCenter_Chair0:: @ 82773F5
setvar VAR_0x8005, 0
special EventScript_PlayerEnteredTradeSeat
special PlayerEnteredTradeSeat
waitstate
end
gEventScript_TradeCenter_Chair1:: @ 82773FF
EventScript_TradeCenter_Chair1:: @ 82773FF
setvar VAR_0x8005, 1
special EventScript_PlayerEnteredTradeSeat
special PlayerEnteredTradeSeat
waitstate
end
/* Never used */
gEventScript_TradeCenter_Chair2:: @ 8277409
EventScript_TradeCenter_Chair2:: @ 8277409
setvar VAR_0x8005, 2
special EventScript_PlayerEnteredTradeSeat
special PlayerEnteredTradeSeat
waitstate
end
/* Never used */
gEventScript_TradeCenter_Chair3:: @ 8277413
EventScript_TradeCenter_Chair3:: @ 8277413
setvar VAR_0x8005, 3
special EventScript_PlayerEnteredTradeSeat
special PlayerEnteredTradeSeat
waitstate
end
gEventScript_RecordCenter_Spot0:: @ 827741D
EventScript_RecordCenter_Spot0:: @ 827741D
setvar VAR_0x8005, 0
special EventScript_RecordMixingPlayerSpotTriggered
special RecordMixingPlayerSpotTriggered
waitstate
compare VAR_TEMP_1, 0
goto_if_ne RecordCorner_EventScript_277471
end
gEventScript_RecordCenter_Spot1:: @ 8277432
EventScript_RecordCenter_Spot1:: @ 8277432
setvar VAR_0x8005, 1
special EventScript_RecordMixingPlayerSpotTriggered
special RecordMixingPlayerSpotTriggered
waitstate
compare VAR_TEMP_1, 0
goto_if_ne RecordCorner_EventScript_277471
end
gEventScript_RecordCenter_Spot2:: @ 8277447
EventScript_RecordCenter_Spot2:: @ 8277447
setvar VAR_0x8005, 2
special EventScript_RecordMixingPlayerSpotTriggered
special RecordMixingPlayerSpotTriggered
waitstate
compare VAR_TEMP_1, 0
goto_if_ne RecordCorner_EventScript_277471
end
gEventScript_RecordCenter_Spot3:: @ 827745C
EventScript_RecordCenter_Spot3:: @ 827745C
setvar VAR_0x8005, 3
special EventScript_RecordMixingPlayerSpotTriggered
special RecordMixingPlayerSpotTriggered
waitstate
compare VAR_TEMP_1, 0
goto_if_ne RecordCorner_EventScript_277471
@ -969,22 +969,22 @@ RecordCorner_EventScript_2774E0:: @ 82774E0
closemessage
end
gEventScript_ConfirmLeaveTradeRoom:: @ 82774EF
EventScript_ConfirmLeaveTradeRoom:: @ 82774EF
msgbox Text_TerminateLinkConfirmation, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_if_eq gEventScript_TerminateLink
goto_if_eq EventScript_TerminateLink
erasebox 0, 0, 29, 19
releaseall
end
gEventScript_TerminateLink:: @ 8277509
EventScript_TerminateLink:: @ 8277509
messageautoscroll Text_TerminateLinkPleaseWait
waitmessage
special EventScript_ExitLinkRoom
special ExitLinkRoom
end
gEventScript_DoLinkRoomExit:: @ 8277513
special EventScript_CleanupLinkRoomState
EventScript_DoLinkRoomExit:: @ 8277513
special CleanupLinkRoomState
special sub_80AF9F8
waitstate
end

View File

@ -12,8 +12,8 @@ gSpecials:: @ 81DBA64
def_special SetCableClubWarp
def_special sub_80AF948
def_special sub_80AF9F8
def_special EventScript_CleanupLinkRoomState
def_special EventScript_ExitLinkRoom
def_special CleanupLinkRoomState
def_special ExitLinkRoom
def_special sub_80E8E18
def_special sub_80E8BC8
def_special sub_80E9068
@ -35,14 +35,14 @@ gSpecials:: @ 81DBA64
def_special sub_80E91F8
def_special sub_80EA30C
def_special DoSecretBasePCTurnOffEffect
def_special EventScript_RecordMixingPlayerSpotTriggered
def_special RecordMixingPlayerSpotTriggered
def_special sub_80B2DA4
def_special sub_80B2E4C
def_special sub_80B2E74
def_special sub_80B2EA8
def_special CloseLink
def_special EventScript_ColosseumPlayerSpotTriggered
def_special EventScript_PlayerEnteredTradeSeat
def_special ColosseumPlayerSpotTriggered
def_special PlayerEnteredTradeSeat
def_special nullsub_37
def_special sub_80B3254
def_special sub_80B2FD8
@ -50,7 +50,7 @@ gSpecials:: @ 81DBA64
def_special SpawnLinkPartnerEventObject
def_special SavePlayerParty
def_special LoadPlayerParty
def_special EventScript_ChooseHalfPartyForBattle
def_special ChooseHalfPartyForBattle
def_special sp02A_crash_sound
def_special EventObjectInteractionGetBerryTreeData
def_special EventObjectInteractionGetBerryName

View File

@ -910,7 +910,7 @@ struct MapPosition
struct TradeRoomPlayer
{
u8 playerId;
u8 isSelf;
u8 isLocalPlayer;
u8 c;
u8 facing;
struct MapPosition pos;

View File

@ -48,7 +48,7 @@ extern u16 *gBGTilemapBuffers3;
extern u16 gHeldKeyCodeToSend;
extern void (*gFieldCallback)(void);
extern bool8 (*gFieldCallback2)(void);
extern u8 gLinkSelfPlayerId;
extern u8 LocalLinkPlayerId;
extern u8 gFieldLinkPlayerCount;
// Exported ROM declarations

View File

@ -7,7 +7,7 @@ struct PlayerHallRecords
struct RankingHall2P twoPlayers[2];
};
void EventScript_RecordMixingPlayerSpotTriggered(void);
void RecordMixingPlayerSpotTriggered(void);
void GetPlayerHallRecords(struct PlayerHallRecords *dst);
#endif //GUARD_RECORD_MIXING_H

View File

@ -352,7 +352,7 @@ static void sub_80B2918(u8 taskId)
else
{
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLinkSelfPlayerId = GetMultiplayerId();
LocalLinkPlayerId = GetMultiplayerId();
sub_800AA04(gFieldLinkPlayerCount);
card = (struct TrainerCard *)gBlockSendBuffer;
TrainerCard_GenerateCardForPlayer(card);
@ -399,7 +399,7 @@ static void sub_80B2A08(u8 taskId)
else
{
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLinkSelfPlayerId = GetMultiplayerId();
LocalLinkPlayerId = GetMultiplayerId();
sub_800AA04(gFieldLinkPlayerCount);
card = (struct TrainerCard *)gBlockSendBuffer;
TrainerCard_GenerateCardForPlayer(card);
@ -972,7 +972,7 @@ void sub_80B360C(void)
if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2)
{
UpdatePlayerLinkBattleRecords(gLinkSelfPlayerId ^ 1);
UpdatePlayerLinkBattleRecords(LocalLinkPlayerId ^ 1);
if (gWirelessCommType)
{
switch (gBattleOutcome)
@ -999,7 +999,7 @@ void sub_80B360C(void)
SetMainCallback2(sub_80A0514);
}
void EventScript_CleanupLinkRoomState(void)
void CleanupLinkRoomState(void)
{
if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2 || gSpecialVar_0x8004 == 5 || gSpecialVar_0x8004 == 9)
{
@ -1009,13 +1009,11 @@ void EventScript_CleanupLinkRoomState(void)
SetWarpDestinationToDynamicWarp(0x7F);
}
void EventScript_ExitLinkRoom(void)
void ExitLinkRoom(void)
{
QueueExitLinkRoomKey();
}
// I can't find anything that would set data[0] to a value before this
// stask starts. Is it a bug?
static void sub_80B3728(u8 taskId)
{
struct Task* task = &gTasks[taskId];
@ -1133,7 +1131,7 @@ static void sub_80B3894(u8 taskId)
}
// Note: VAR_0x8005 is set to the ID of the trade seat.
void EventScript_PlayerEnteredTradeSeat(void)
void PlayerEnteredTradeSeat(void)
{
if (gWirelessCommType != 0)
{
@ -1156,7 +1154,7 @@ void nullsub_37(void)
}
// Note: VAR_0x8005 is set to the ID of the player spot.
void EventScript_ColosseumPlayerSpotTriggered(void)
void ColosseumPlayerSpotTriggered(void)
{
gLinkType = 0x2211;

View File

@ -82,26 +82,26 @@
#define FACING_FORCED_RIGHT 10
// event scripts
extern const u8 gEventScript_WhiteOut[];
extern const u8 gEventScript_ResetMrBriney[];
extern const u8 gEventScript_DoLinkRoomExit[];
extern const u8 EventScript_WhiteOut[];
extern const u8 EventScript_ResetMrBriney[];
extern const u8 EventScript_DoLinkRoomExit[];
extern const u8 gEventScript_TradeRoom_TooBusyToNotice[];
extern const u8 gEventScript_TradeRoom_ReadTrainerCard_NoColor[];
extern const u8 gEventScript_TradeRoom_ReadTrainerCard_Normal[];
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot0[];
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot1[];
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot2[];
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot3[];
extern const u8 gEventScript_RecordCenter_Spot0[];
extern const u8 gEventScript_RecordCenter_Spot1[];
extern const u8 gEventScript_RecordCenter_Spot2[];
extern const u8 gEventScript_RecordCenter_Spot3[];
extern const u8 gEventScript_SingleBattleColosseum_PlayerSpot0[];
extern const u8 gEventScript_SingleBattleColosseum_PlayerSpot1[];
extern const u8 gEventScript_TradeCenter_Chair1[];
extern const u8 gEventScript_TradeCenter_Chair0[];
extern const u8 gEventScript_ConfirmLeaveTradeRoom[];
extern const u8 gEventScript_TerminateLink[];
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot0[];
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot1[];
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot2[];
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot3[];
extern const u8 EventScript_RecordCenter_Spot0[];
extern const u8 EventScript_RecordCenter_Spot1[];
extern const u8 EventScript_RecordCenter_Spot2[];
extern const u8 EventScript_RecordCenter_Spot3[];
extern const u8 EventScript_SingleBattleColosseum_PlayerSpot0[];
extern const u8 EventScript_SingleBattleColosseum_PlayerSpot1[];
extern const u8 EventScript_TradeCenter_Chair1[];
extern const u8 EventScript_TradeCenter_Chair0[];
extern const u8 EventScript_ConfirmLeaveTradeRoom[];
extern const u8 EventScript_TerminateLink[];
extern const struct MapLayout *const gMapLayouts[];
extern const struct MapHeader *const *const gMapGroups[];
@ -186,7 +186,7 @@ static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStr
static u16 GetCenterScreenMetatileBehavior(void);
// IWRAM bss vars
IWRAM_DATA static void *sUnusedCallback;
IWRAM_DATA static void *sUnusedOverworldCallback;
IWRAM_DATA static u8 sPlayerTradingStates[4];
// This callback is called with a player's key code. It then returns an
// adjusted key code, effectively intercepting the input before anything
@ -203,7 +203,7 @@ u16 *gBGTilemapBuffers3;
u16 gHeldKeyCodeToSend;
void (*gFieldCallback)(void);
bool8 (*gFieldCallback2)(void);
u8 gLinkSelfPlayerId; // This is our player id in a multiplayer mode.
u8 LocalLinkPlayerId; // This is our player id in a multiplayer mode.
u8 gFieldLinkPlayerCount;
// EWRAM vars
@ -383,7 +383,7 @@ static void (*const gMovementStatusHandler[])(struct LinkPlayerEventObject *, st
// code
void DoWhiteOut(void)
{
ScriptContext2_RunNewScript(gEventScript_WhiteOut);
ScriptContext2_RunNewScript(EventScript_WhiteOut);
SetMoney(&gSaveBlock1Ptr->money, GetMoney(&gSaveBlock1Ptr->money) / 2);
HealPlayerParty();
Overworld_ResetStateAfterWhiteOut();
@ -409,7 +409,7 @@ void Overworld_ResetStateAfterTeleport(void)
FlagClear(FLAG_SYS_SAFARI_MODE);
FlagClear(FLAG_SYS_USE_STRENGTH);
FlagClear(FLAG_SYS_USE_FLASH);
ScriptContext2_RunNewScript(gEventScript_ResetMrBriney);
ScriptContext2_RunNewScript(EventScript_ResetMrBriney);
}
void Overworld_ResetStateAfterDigEscRope(void)
@ -1122,7 +1122,7 @@ u16 GetCurrLocationDefaultMusic(void)
}
else
{
if (gSaveBlock1Ptr->pos.x < LINK_KEY_CODE_START_BUTTON)
if (gSaveBlock1Ptr->pos.x < 24)
return MUS_DOORO_X1;
else
return MUS_GRANROAD;
@ -1265,7 +1265,7 @@ static void PlayAmbientCry(void)
&& !MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y)))
return;
pan = (Random() % 88) + 212;
volume = (Random() % LINK_KEY_CODE_UNK_8) + 50;
volume = (Random() % 30) + 50;
PlayCry2(sAmbientCrySpecies, pan, volume, 1);
}
@ -1501,7 +1501,7 @@ void SetMainCallback1(MainCallback cb)
// This function is never called.
void SetUnusedCallback(void *func)
{
sUnusedCallback = func;
sUnusedOverworldCallback = func;
}
static bool8 map_post_load_hook_exec(void)
@ -2194,13 +2194,13 @@ static void sub_8086A80(void)
static void SetCameraToTrackGuestPlayer(void)
{
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLinkSelfPlayerId));
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId));
}
// Duplicate function.
static void SetCameraToTrackGuestPlayer_2(void)
{
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLinkSelfPlayerId));
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId));
}
static void sub_8086AE4(void)
@ -2210,7 +2210,7 @@ static void sub_8086AE4(void)
// This is a hack of some kind; it's undone in sub_8086B14, which is called
// soon after this function.
sub_8088B3C(x + gLinkSelfPlayerId, y);
sub_8088B3C(x + LocalLinkPlayerId, y);
}
static void sub_8086B14(void)
@ -2219,7 +2219,7 @@ static void sub_8086B14(void)
u16 x, y;
GetCameraFocusCoords(&x, &y);
x -= gLinkSelfPlayerId;
x -= LocalLinkPlayerId;
for (i = 0; i < gFieldLinkPlayerCount; i++)
{
@ -2242,7 +2242,7 @@ static void CB1_UpdateLinkState(void)
{
if (gWirelessCommType == 0 || !IsRfuRecvQueueEmpty() || !IsSendingKeysToLink())
{
u8 selfId = gLinkSelfPlayerId;
u8 selfId = LocalLinkPlayerId;
UpdateAllLinkPlayers(gLinkPartnersHeldKeys, selfId);
// Note: Because guestId is between 0 and 4, while the smallest key code is
@ -2307,7 +2307,7 @@ static bool32 AreAllPlayersInState(u16 tradingState)
return TRUE;
}
static bool32 AreAnyPlayersInState(u16 tradingState)
static bool32 AreAnyPlayersInTradingState(u16 tradingState)
{
s32 i;
s32 count = gFieldLinkPlayerCount;
@ -2329,17 +2329,17 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
{
*forceFacing = GetDirectionForEventScript(script);
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
sub_8087530(script);
}
return;
}
if (AreAnyPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
{
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
sub_8087584();
@ -2353,7 +2353,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
if (sub_8087340_2(trainer))
{
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
InitLinkRoomStartMenuScript();
@ -2364,7 +2364,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
if (PlayerIsAtSouthExit(trainer) == TRUE)
{
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
CreateConfirmLeaveTradeRoomPrompt();
@ -2376,7 +2376,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
if (script)
{
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
InitMenuBasedScript(script);
@ -2387,7 +2387,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
if (sub_8087340(trainer))
{
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToRecvQueue);
sub_8087510();
@ -2398,7 +2398,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
if (sub_8087340(trainer))
{
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
{
SetKeyInterceptCallback(KeyInterCB_DeferToSendQueue);
sub_8087510();
@ -2418,7 +2418,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
break;
case LINK_KEY_CODE_UNK_4:
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_IDLE;
if (trainer->isSelf)
if (trainer->isLocalPlayer)
SetKeyInterceptCallback(KeyInterCB_SelfIdle);
break;
case LINK_KEY_CODE_UNK_7:
@ -2631,7 +2631,7 @@ static u16 KeyInterCB_WaitForPlayersToExit(u32 keyOrPlayerId)
CheckRfuKeepAliveTimer();
if (AreAllPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
{
ScriptContext1_SetupScript(gEventScript_DoLinkRoomExit);
ScriptContext1_SetupScript(EventScript_DoLinkRoomExit);
SetKeyInterceptCallback(KeyInterCB_SendNothing);
}
return LINK_KEY_CODE_EMPTY;
@ -2651,11 +2651,11 @@ static u16 KeyInterCB_SendNothing_2(u32 key)
u32 sub_8087214(void)
{
if (AreAnyPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
return 2;
if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[gLinkSelfPlayerId] != PLAYER_TRADING_STATE_UNK_2)
if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[LocalLinkPlayerId] != PLAYER_TRADING_STATE_UNK_2)
return 0;
if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[gLinkSelfPlayerId] == PLAYER_TRADING_STATE_BUSY)
if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[LocalLinkPlayerId] == PLAYER_TRADING_STATE_BUSY)
return 2;
if (AreAllPlayersInState(PLAYER_TRADING_STATE_UNK_2) != FALSE)
return 1;
@ -2664,7 +2664,7 @@ u32 sub_8087214(void)
bool32 sub_808727C(void)
{
return AreAnyPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM);
return AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM);
}
u16 sub_8087288(void)
@ -2698,7 +2698,7 @@ static void LoadTradeRoomPlayer(s32 linkPlayerId, s32 myPlayerId, struct TradeRo
s16 x, y;
trainer->playerId = linkPlayerId;
trainer->isSelf = (linkPlayerId == myPlayerId) ? 1 : 0;
trainer->isLocalPlayer = (linkPlayerId == myPlayerId) ? 1 : 0;
trainer->c = gLinkPlayerEventObjects[linkPlayerId].movementMode;
trainer->facing = GetLinkPlayerFacingDirection(linkPlayerId);
GetLinkPlayerCoords(linkPlayerId, &x, &y);
@ -2762,7 +2762,7 @@ static const u8 *TryInteractWithPlayer(struct TradeRoomPlayer *player)
if (linkPlayerId != 4)
{
if (!player->isSelf)
if (!player->isLocalPlayer)
return gEventScript_TradeRoom_TooBusyToNotice;
else if (sPlayerTradingStates[linkPlayerId] != PLAYER_TRADING_STATE_IDLE)
return gEventScript_TradeRoom_TooBusyToNotice;
@ -2779,29 +2779,29 @@ static const u8 *TryInteractWithPlayer(struct TradeRoomPlayer *player)
// these event scripts runs.
static u16 GetDirectionForEventScript(const u8 *script)
{
if (script == gEventScript_DoubleBattleColosseum_PlayerSpot0)
if (script == EventScript_DoubleBattleColosseum_PlayerSpot0)
return FACING_FORCED_RIGHT;
else if (script == gEventScript_DoubleBattleColosseum_PlayerSpot1)
else if (script == EventScript_DoubleBattleColosseum_PlayerSpot1)
return FACING_FORCED_LEFT;
else if (script == gEventScript_DoubleBattleColosseum_PlayerSpot2)
else if (script == EventScript_DoubleBattleColosseum_PlayerSpot2)
return FACING_FORCED_RIGHT;
else if (script == gEventScript_DoubleBattleColosseum_PlayerSpot3)
else if (script == EventScript_DoubleBattleColosseum_PlayerSpot3)
return FACING_FORCED_LEFT;
else if (script == gEventScript_RecordCenter_Spot0)
else if (script == EventScript_RecordCenter_Spot0)
return FACING_FORCED_RIGHT;
else if (script == gEventScript_RecordCenter_Spot1)
else if (script == EventScript_RecordCenter_Spot1)
return FACING_FORCED_LEFT;
else if (script == gEventScript_RecordCenter_Spot2)
else if (script == EventScript_RecordCenter_Spot2)
return FACING_FORCED_RIGHT;
else if (script == gEventScript_RecordCenter_Spot3)
else if (script == EventScript_RecordCenter_Spot3)
return FACING_FORCED_LEFT;
else if (script == gEventScript_SingleBattleColosseum_PlayerSpot0)
else if (script == EventScript_SingleBattleColosseum_PlayerSpot0)
return FACING_FORCED_RIGHT;
else if (script == gEventScript_SingleBattleColosseum_PlayerSpot1)
else if (script == EventScript_SingleBattleColosseum_PlayerSpot1)
return FACING_FORCED_LEFT;
else if (script == gEventScript_TradeCenter_Chair0)
else if (script == EventScript_TradeCenter_Chair0)
return FACING_FORCED_RIGHT;
else if (script == gEventScript_TradeCenter_Chair1)
else if (script == EventScript_TradeCenter_Chair1)
return FACING_FORCED_LEFT;
else
return FACING_NONE;
@ -2829,7 +2829,7 @@ static void sub_8087530(const u8 *script)
static void CreateConfirmLeaveTradeRoomPrompt(void)
{
PlaySE(SE_WIN_OPEN);
ScriptContext1_SetupScript(gEventScript_ConfirmLeaveTradeRoom);
ScriptContext1_SetupScript(EventScript_ConfirmLeaveTradeRoom);
ScriptContext2_Enable();
}
@ -2842,7 +2842,7 @@ static void InitMenuBasedScript(const u8 *script)
static void sub_8087584(void)
{
ScriptContext1_SetupScript(gEventScript_TerminateLink);
ScriptContext1_SetupScript(EventScript_TerminateLink);
ScriptContext2_Enable();
}
@ -3046,8 +3046,11 @@ static void SetPlayerFacingDirection(u8 linkPlayerId, u8 facing)
if (linkPlayerEventObj->active)
{
if (facing > FACING_FORCED_RIGHT)
{
eventObj->triggerGroundEffectsOnMove = 1;
else {
}
else
{
// This is a hack to split this code onto two separate lines, without declaring a local variable.
// C++ style inline variables would be nice here.
#define TEMP gLinkPlayerMovementModes[linkPlayerEventObj->movementMode](linkPlayerEventObj, eventObj, facing)
@ -3131,19 +3134,19 @@ static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerEventObject
// even for Left/Right codes.
static u8 FlipVerticalAndClearForced(u8 newFacing, u8 oldFacing)
{
switch (newFacing - 1)
switch (newFacing)
{
case (FACING_UP - 1):
case (FACING_FORCED_UP - 1):
case FACING_UP:
case FACING_FORCED_UP:
return DIR_NORTH;
case (FACING_DOWN - 1):
case (FACING_FORCED_DOWN - 1):
case FACING_DOWN:
case FACING_FORCED_DOWN:
return DIR_SOUTH;
case (FACING_LEFT - 1):
case (FACING_FORCED_LEFT - 1):
case FACING_LEFT:
case FACING_FORCED_LEFT:
return DIR_WEST;
case (FACING_RIGHT - 1):
case (FACING_FORCED_RIGHT - 1):
case FACING_RIGHT:
case FACING_FORCED_RIGHT:
return DIR_EAST;
}
return oldFacing;

View File

@ -171,7 +171,7 @@ static const u8 gUnknown_0858CFBE[3][4] =
#define BUFFER_CHUNK_SIZE 200
// Note: VAR_0x8005 contains the spotId.
void EventScript_RecordMixingPlayerSpotTriggered(void)
void RecordMixingPlayerSpotTriggered(void)
{
sub_80B37D4(Task_RecordMixing_Main);
}
@ -984,7 +984,7 @@ static void Task_DoRecordMixing(u8 taskId)
DestroyTask(taskId);
break;
// Mixing Emerald/FireRed/LeafGreen records.
// Mixing Emerald records.
case 6:
if (!sub_801048C(FALSE))
{

View File

@ -188,7 +188,7 @@ extern u8 gUnknown_02022C3E;
extern u16 gUnknown_02022C3C;
extern u8 gUnknown_02022C20[];
extern u8 gFieldLinkPlayerCount;
extern u8 gLinkSelfPlayerId;
extern u8 LocalLinkPlayerId;
// IWRAM vars
IWRAM_DATA struct UnkStruct_Leader *gUnknown_03000DA0;
@ -1641,7 +1641,7 @@ void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4)
gSpecialVar_0x8004 = arg4;
VarSet(VAR_0x4087, arg4);
gFieldLinkPlayerCount = GetLinkPlayerCount();
gLinkSelfPlayerId = GetMultiplayerId();
LocalLinkPlayerId = GetMultiplayerId();
SetCableClubWarp();
SetWarpDestination(mapGroup, mapNum, -1, x, y);
WarpIntoMap();

View File

@ -641,9 +641,9 @@ void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot)
SetMonMoveSlot(&gPlayerParty[monIndex], move, slot);
}
// Note: When control returns to the event script, gSpecialVar_Result be
// Note: When control returns to the event script, gSpecialVar_Result will be
// TRUE if the party selection was successful.
void EventScript_ChooseHalfPartyForBattle(void)
void ChooseHalfPartyForBattle(void)
{
gMain.savedCallback = CB2_ReturnFromChooseHalfParty;
VarSet(VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOUBLE_COLOSSEUM);

View File

@ -84,7 +84,7 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE;
EWRAM_DATA static u8 sSaveInfoWindowId = 0;
// Extern variables.
extern u8 gLinkSelfPlayerId;
extern u8 LocalLinkPlayerId;
// Extern functions in not decompiled files.
extern void sub_80AF688(void);
@ -734,7 +734,7 @@ static bool8 StartMenuLinkModePlayerNameCallback(void)
{
PlayRainSoundEffect();
CleanupOverworldWindowsAndTilemaps();
ShowTrainerCardInLink(gLinkSelfPlayerId, CB2_ReturnToFieldWithOpenMenu);
ShowTrainerCardInLink(LocalLinkPlayerId, CB2_ReturnToFieldWithOpenMenu);
return TRUE;
}