mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Clean up mistakes and bad formatting
This commit is contained in:
parent
327de0283d
commit
08579edbcd
@ -4,5 +4,5 @@ gBGTilemapBuffers3
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gHeldKeyCodeToSend
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gFieldCallback
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gFieldCallback2
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gLinkSelfPlayerId
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LocalLinkPlayerId
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gFieldLinkPlayerCount
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@ -1157,12 +1157,12 @@ EverGrandeCity_HallOfFame_EventScript_271851:: @ 8271851
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setvar VAR_0x40D3, 1
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return
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gEventScript_WhiteOut:: @ 8271857
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EventScript_WhiteOut:: @ 8271857
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call EverGrandeCity_HallOfFame_EventScript_2718CC
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goto gEventScript_ResetMrBriney
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goto EventScript_ResetMrBriney
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end
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gEventScript_ResetMrBriney:: @ 8271862
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EventScript_ResetMrBriney:: @ 8271862
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compare VAR_0x4096, 1
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goto_if_eq EventScript_MoveMrBrineyToHouse
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compare VAR_0x4096, 2
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@ -1610,7 +1610,7 @@ EventScript_271D5E:: @ 8271D5E
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goto EventScript_271D89
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EventScript_271D83:: @ 8271D83
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special EventScript_RecordMixingPlayerSpotTriggered
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special RecordMixingPlayerSpotTriggered
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waitstate
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lock
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faceplayer
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@ -52,7 +52,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_DoubleBattleColosseum_PlayerSpot0"
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"script": "EventScript_DoubleBattleColosseum_PlayerSpot0"
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},
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{
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"type": "trigger",
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@ -61,7 +61,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_DoubleBattleColosseum_PlayerSpot2"
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"script": "EventScript_DoubleBattleColosseum_PlayerSpot2"
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},
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{
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"type": "trigger",
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@ -70,7 +70,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_DoubleBattleColosseum_PlayerSpot1"
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"script": "EventScript_DoubleBattleColosseum_PlayerSpot1"
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},
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{
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"type": "trigger",
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@ -79,7 +79,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_DoubleBattleColosseum_PlayerSpot3"
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"script": "EventScript_DoubleBattleColosseum_PlayerSpot3"
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}
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],
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"bg_events": []
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@ -248,7 +248,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_22400C:: @ 822400C
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waitmovement 0
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special SavePlayerParty
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fadescreen 1
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special EventScript_ChooseHalfPartyForBattle
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special ChooseHalfPartyForBattle
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waitstate
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compare VAR_RESULT, 0
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goto_if_ne MossdeepCity_SpaceCenter_2F_EventScript_224032
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@ -66,7 +66,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_RecordCenter_Spot0"
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"script": "EventScript_RecordCenter_Spot0"
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},
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{
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"type": "trigger",
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@ -75,7 +75,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_RecordCenter_Spot2"
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"script": "EventScript_RecordCenter_Spot2"
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},
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{
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"type": "trigger",
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@ -84,7 +84,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_RecordCenter_Spot1"
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"script": "EventScript_RecordCenter_Spot1"
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},
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{
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"type": "trigger",
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@ -93,7 +93,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_RecordCenter_Spot3"
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"script": "EventScript_RecordCenter_Spot3"
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}
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],
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"bg_events": []
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@ -52,7 +52,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_SingleBattleColosseum_PlayerSpot0"
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"script": "EventScript_SingleBattleColosseum_PlayerSpot0"
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},
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{
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"type": "trigger",
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@ -61,7 +61,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_SingleBattleColosseum_PlayerSpot1"
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"script": "EventScript_SingleBattleColosseum_PlayerSpot1"
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}
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],
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"bg_events": []
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@ -129,7 +129,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2:: @ 8227AE2
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SootopolisCity_MysteryEventsHouse_1F_EventScript_227AEF:: @ 8227AEF
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msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227C84, MSGBOX_DEFAULT
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fadescreen 1
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special EventScript_ChooseHalfPartyForBattle
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special ChooseHalfPartyForBattle
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waitstate
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return
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@ -53,7 +53,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_TradeCenter_Chair0"
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"script": "EventScript_TradeCenter_Chair0"
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},
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{
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"comment": "This is trade seat #2.",
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@ -63,7 +63,7 @@
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"elevation": 3,
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"var": "VAR_TEMP_0",
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"var_value": 0,
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"script": "gEventScript_TradeCenter_Chair1"
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"script": "EventScript_TradeCenter_Chair1"
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}
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],
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"bg_events": []
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@ -791,118 +791,118 @@ EventScript_CableBoxResults:: @ 8277365
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releaseall
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end
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gEventScript_SingleBattleColosseum_PlayerSpot0:: @ 8277374
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EventScript_SingleBattleColosseum_PlayerSpot0:: @ 8277374
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setvar VAR_0x8005, 0
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special EventScript_ColosseumPlayerSpotTriggered
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special ColosseumPlayerSpotTriggered
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waitstate
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end
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gEventScript_SingleBattleColosseum_PlayerSpot1:: @ 827737E
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EventScript_SingleBattleColosseum_PlayerSpot1:: @ 827737E
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setvar VAR_0x8005, 1
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special EventScript_ColosseumPlayerSpotTriggered
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special ColosseumPlayerSpotTriggered
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waitstate
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end
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gEventScript_DoubleBattleColosseum_PlayerSpot0:: @ 8277388
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EventScript_DoubleBattleColosseum_PlayerSpot0:: @ 8277388
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fadescreen 1
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special EventScript_ChooseHalfPartyForBattle
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special ChooseHalfPartyForBattle
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waitstate
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compare VAR_RESULT, 0
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goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
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goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
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setvar VAR_0x8005, 0
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special EventScript_ColosseumPlayerSpotTriggered
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special ColosseumPlayerSpotTriggered
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waitstate
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end
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gEventScript_DoubleBattleColosseum_PlayerSpot1:: @ 82773A3
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EventScript_DoubleBattleColosseum_PlayerSpot1:: @ 82773A3
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fadescreen 1
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special EventScript_ChooseHalfPartyForBattle
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special ChooseHalfPartyForBattle
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waitstate
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compare VAR_RESULT, 0
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goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
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goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
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setvar VAR_0x8005, 1
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special EventScript_ColosseumPlayerSpotTriggered
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special ColosseumPlayerSpotTriggered
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waitstate
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end
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gEventScript_DoubleBattleColosseum_PlayerSpot2:: @ 82773BE
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EventScript_DoubleBattleColosseum_PlayerSpot2:: @ 82773BE
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fadescreen 1
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special EventScript_ChooseHalfPartyForBattle
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special ChooseHalfPartyForBattle
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waitstate
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compare VAR_RESULT, 0
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goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
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goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
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setvar VAR_0x8005, 2
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special EventScript_ColosseumPlayerSpotTriggered
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special ColosseumPlayerSpotTriggered
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waitstate
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end
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gEventScript_DoubleBattleColosseum_PlayerSpot3:: @ 82773D9
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EventScript_DoubleBattleColosseum_PlayerSpot3:: @ 82773D9
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fadescreen 1
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special EventScript_ChooseHalfPartyForBattle
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special ChooseHalfPartyForBattle
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waitstate
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compare VAR_RESULT, 0
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goto_if_eq gEventScript_DoubleBattleColosseum_CancelSpotTrigger
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goto_if_eq EventScript_DoubleBattleColosseum_CancelSpotTrigger
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setvar VAR_0x8005, 3
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special EventScript_ColosseumPlayerSpotTriggered
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special ColosseumPlayerSpotTriggered
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waitstate
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end
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gEventScript_DoubleBattleColosseum_CancelSpotTrigger:: @ 82773F4
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EventScript_DoubleBattleColosseum_CancelSpotTrigger:: @ 82773F4
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end
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gEventScript_TradeCenter_Chair0:: @ 82773F5
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EventScript_TradeCenter_Chair0:: @ 82773F5
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setvar VAR_0x8005, 0
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special EventScript_PlayerEnteredTradeSeat
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special PlayerEnteredTradeSeat
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waitstate
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end
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gEventScript_TradeCenter_Chair1:: @ 82773FF
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EventScript_TradeCenter_Chair1:: @ 82773FF
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setvar VAR_0x8005, 1
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special EventScript_PlayerEnteredTradeSeat
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special PlayerEnteredTradeSeat
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waitstate
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end
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/* Never used */
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gEventScript_TradeCenter_Chair2:: @ 8277409
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EventScript_TradeCenter_Chair2:: @ 8277409
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setvar VAR_0x8005, 2
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special EventScript_PlayerEnteredTradeSeat
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special PlayerEnteredTradeSeat
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waitstate
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end
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/* Never used */
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gEventScript_TradeCenter_Chair3:: @ 8277413
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EventScript_TradeCenter_Chair3:: @ 8277413
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setvar VAR_0x8005, 3
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special EventScript_PlayerEnteredTradeSeat
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special PlayerEnteredTradeSeat
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waitstate
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end
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gEventScript_RecordCenter_Spot0:: @ 827741D
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EventScript_RecordCenter_Spot0:: @ 827741D
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setvar VAR_0x8005, 0
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special EventScript_RecordMixingPlayerSpotTriggered
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special RecordMixingPlayerSpotTriggered
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waitstate
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compare VAR_TEMP_1, 0
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goto_if_ne RecordCorner_EventScript_277471
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end
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gEventScript_RecordCenter_Spot1:: @ 8277432
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EventScript_RecordCenter_Spot1:: @ 8277432
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setvar VAR_0x8005, 1
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special EventScript_RecordMixingPlayerSpotTriggered
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special RecordMixingPlayerSpotTriggered
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waitstate
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compare VAR_TEMP_1, 0
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goto_if_ne RecordCorner_EventScript_277471
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end
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gEventScript_RecordCenter_Spot2:: @ 8277447
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EventScript_RecordCenter_Spot2:: @ 8277447
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setvar VAR_0x8005, 2
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special EventScript_RecordMixingPlayerSpotTriggered
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special RecordMixingPlayerSpotTriggered
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waitstate
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compare VAR_TEMP_1, 0
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goto_if_ne RecordCorner_EventScript_277471
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end
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gEventScript_RecordCenter_Spot3:: @ 827745C
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EventScript_RecordCenter_Spot3:: @ 827745C
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setvar VAR_0x8005, 3
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special EventScript_RecordMixingPlayerSpotTriggered
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special RecordMixingPlayerSpotTriggered
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waitstate
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compare VAR_TEMP_1, 0
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goto_if_ne RecordCorner_EventScript_277471
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@ -969,22 +969,22 @@ RecordCorner_EventScript_2774E0:: @ 82774E0
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closemessage
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end
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gEventScript_ConfirmLeaveTradeRoom:: @ 82774EF
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EventScript_ConfirmLeaveTradeRoom:: @ 82774EF
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msgbox Text_TerminateLinkConfirmation, MSGBOX_YESNO
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compare VAR_RESULT, 1
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goto_if_eq gEventScript_TerminateLink
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goto_if_eq EventScript_TerminateLink
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erasebox 0, 0, 29, 19
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releaseall
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end
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gEventScript_TerminateLink:: @ 8277509
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EventScript_TerminateLink:: @ 8277509
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messageautoscroll Text_TerminateLinkPleaseWait
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waitmessage
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special EventScript_ExitLinkRoom
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special ExitLinkRoom
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end
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gEventScript_DoLinkRoomExit:: @ 8277513
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special EventScript_CleanupLinkRoomState
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EventScript_DoLinkRoomExit:: @ 8277513
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special CleanupLinkRoomState
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special sub_80AF9F8
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waitstate
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end
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@ -12,8 +12,8 @@ gSpecials:: @ 81DBA64
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def_special SetCableClubWarp
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def_special sub_80AF948
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def_special sub_80AF9F8
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def_special EventScript_CleanupLinkRoomState
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def_special EventScript_ExitLinkRoom
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def_special CleanupLinkRoomState
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def_special ExitLinkRoom
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def_special sub_80E8E18
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def_special sub_80E8BC8
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def_special sub_80E9068
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@ -35,14 +35,14 @@ gSpecials:: @ 81DBA64
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def_special sub_80E91F8
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def_special sub_80EA30C
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def_special DoSecretBasePCTurnOffEffect
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def_special EventScript_RecordMixingPlayerSpotTriggered
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def_special RecordMixingPlayerSpotTriggered
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def_special sub_80B2DA4
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def_special sub_80B2E4C
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def_special sub_80B2E74
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def_special sub_80B2EA8
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def_special CloseLink
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def_special EventScript_ColosseumPlayerSpotTriggered
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def_special EventScript_PlayerEnteredTradeSeat
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def_special ColosseumPlayerSpotTriggered
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def_special PlayerEnteredTradeSeat
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def_special nullsub_37
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def_special sub_80B3254
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def_special sub_80B2FD8
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@ -50,7 +50,7 @@ gSpecials:: @ 81DBA64
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def_special SpawnLinkPartnerEventObject
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def_special SavePlayerParty
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def_special LoadPlayerParty
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def_special EventScript_ChooseHalfPartyForBattle
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def_special ChooseHalfPartyForBattle
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def_special sp02A_crash_sound
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def_special EventObjectInteractionGetBerryTreeData
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def_special EventObjectInteractionGetBerryName
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@ -910,7 +910,7 @@ struct MapPosition
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struct TradeRoomPlayer
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{
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u8 playerId;
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u8 isSelf;
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u8 isLocalPlayer;
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u8 c;
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u8 facing;
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struct MapPosition pos;
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@ -48,7 +48,7 @@ extern u16 *gBGTilemapBuffers3;
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extern u16 gHeldKeyCodeToSend;
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extern void (*gFieldCallback)(void);
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extern bool8 (*gFieldCallback2)(void);
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extern u8 gLinkSelfPlayerId;
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extern u8 LocalLinkPlayerId;
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extern u8 gFieldLinkPlayerCount;
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// Exported ROM declarations
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@ -7,7 +7,7 @@ struct PlayerHallRecords
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struct RankingHall2P twoPlayers[2];
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};
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void EventScript_RecordMixingPlayerSpotTriggered(void);
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void RecordMixingPlayerSpotTriggered(void);
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void GetPlayerHallRecords(struct PlayerHallRecords *dst);
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#endif //GUARD_RECORD_MIXING_H
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|
@ -352,7 +352,7 @@ static void sub_80B2918(u8 taskId)
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else
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{
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLinkSelfPlayerId = GetMultiplayerId();
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LocalLinkPlayerId = GetMultiplayerId();
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sub_800AA04(gFieldLinkPlayerCount);
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card = (struct TrainerCard *)gBlockSendBuffer;
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TrainerCard_GenerateCardForPlayer(card);
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@ -399,7 +399,7 @@ static void sub_80B2A08(u8 taskId)
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else
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{
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLinkSelfPlayerId = GetMultiplayerId();
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LocalLinkPlayerId = GetMultiplayerId();
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sub_800AA04(gFieldLinkPlayerCount);
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card = (struct TrainerCard *)gBlockSendBuffer;
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TrainerCard_GenerateCardForPlayer(card);
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@ -972,7 +972,7 @@ void sub_80B360C(void)
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if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2)
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{
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UpdatePlayerLinkBattleRecords(gLinkSelfPlayerId ^ 1);
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UpdatePlayerLinkBattleRecords(LocalLinkPlayerId ^ 1);
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if (gWirelessCommType)
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{
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switch (gBattleOutcome)
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@ -999,7 +999,7 @@ void sub_80B360C(void)
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SetMainCallback2(sub_80A0514);
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}
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void EventScript_CleanupLinkRoomState(void)
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void CleanupLinkRoomState(void)
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{
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if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2 || gSpecialVar_0x8004 == 5 || gSpecialVar_0x8004 == 9)
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{
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@ -1009,13 +1009,11 @@ void EventScript_CleanupLinkRoomState(void)
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SetWarpDestinationToDynamicWarp(0x7F);
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}
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void EventScript_ExitLinkRoom(void)
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void ExitLinkRoom(void)
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{
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QueueExitLinkRoomKey();
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}
|
||||
|
||||
// I can't find anything that would set data[0] to a value before this
|
||||
// stask starts. Is it a bug?
|
||||
static void sub_80B3728(u8 taskId)
|
||||
{
|
||||
struct Task* task = &gTasks[taskId];
|
||||
@ -1133,7 +1131,7 @@ static void sub_80B3894(u8 taskId)
|
||||
}
|
||||
|
||||
// Note: VAR_0x8005 is set to the ID of the trade seat.
|
||||
void EventScript_PlayerEnteredTradeSeat(void)
|
||||
void PlayerEnteredTradeSeat(void)
|
||||
{
|
||||
if (gWirelessCommType != 0)
|
||||
{
|
||||
@ -1156,7 +1154,7 @@ void nullsub_37(void)
|
||||
}
|
||||
|
||||
// Note: VAR_0x8005 is set to the ID of the player spot.
|
||||
void EventScript_ColosseumPlayerSpotTriggered(void)
|
||||
void ColosseumPlayerSpotTriggered(void)
|
||||
{
|
||||
gLinkType = 0x2211;
|
||||
|
||||
|
143
src/overworld.c
143
src/overworld.c
@ -82,26 +82,26 @@
|
||||
#define FACING_FORCED_RIGHT 10
|
||||
|
||||
// event scripts
|
||||
extern const u8 gEventScript_WhiteOut[];
|
||||
extern const u8 gEventScript_ResetMrBriney[];
|
||||
extern const u8 gEventScript_DoLinkRoomExit[];
|
||||
extern const u8 EventScript_WhiteOut[];
|
||||
extern const u8 EventScript_ResetMrBriney[];
|
||||
extern const u8 EventScript_DoLinkRoomExit[];
|
||||
extern const u8 gEventScript_TradeRoom_TooBusyToNotice[];
|
||||
extern const u8 gEventScript_TradeRoom_ReadTrainerCard_NoColor[];
|
||||
extern const u8 gEventScript_TradeRoom_ReadTrainerCard_Normal[];
|
||||
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot0[];
|
||||
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot1[];
|
||||
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot2[];
|
||||
extern const u8 gEventScript_DoubleBattleColosseum_PlayerSpot3[];
|
||||
extern const u8 gEventScript_RecordCenter_Spot0[];
|
||||
extern const u8 gEventScript_RecordCenter_Spot1[];
|
||||
extern const u8 gEventScript_RecordCenter_Spot2[];
|
||||
extern const u8 gEventScript_RecordCenter_Spot3[];
|
||||
extern const u8 gEventScript_SingleBattleColosseum_PlayerSpot0[];
|
||||
extern const u8 gEventScript_SingleBattleColosseum_PlayerSpot1[];
|
||||
extern const u8 gEventScript_TradeCenter_Chair1[];
|
||||
extern const u8 gEventScript_TradeCenter_Chair0[];
|
||||
extern const u8 gEventScript_ConfirmLeaveTradeRoom[];
|
||||
extern const u8 gEventScript_TerminateLink[];
|
||||
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot0[];
|
||||
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot1[];
|
||||
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot2[];
|
||||
extern const u8 EventScript_DoubleBattleColosseum_PlayerSpot3[];
|
||||
extern const u8 EventScript_RecordCenter_Spot0[];
|
||||
extern const u8 EventScript_RecordCenter_Spot1[];
|
||||
extern const u8 EventScript_RecordCenter_Spot2[];
|
||||
extern const u8 EventScript_RecordCenter_Spot3[];
|
||||
extern const u8 EventScript_SingleBattleColosseum_PlayerSpot0[];
|
||||
extern const u8 EventScript_SingleBattleColosseum_PlayerSpot1[];
|
||||
extern const u8 EventScript_TradeCenter_Chair1[];
|
||||
extern const u8 EventScript_TradeCenter_Chair0[];
|
||||
extern const u8 EventScript_ConfirmLeaveTradeRoom[];
|
||||
extern const u8 EventScript_TerminateLink[];
|
||||
|
||||
extern const struct MapLayout *const gMapLayouts[];
|
||||
extern const struct MapHeader *const *const gMapGroups[];
|
||||
@ -186,7 +186,7 @@ static u8 GetAdjustedInitialDirection(struct InitialPlayerAvatarState *playerStr
|
||||
static u16 GetCenterScreenMetatileBehavior(void);
|
||||
|
||||
// IWRAM bss vars
|
||||
IWRAM_DATA static void *sUnusedCallback;
|
||||
IWRAM_DATA static void *sUnusedOverworldCallback;
|
||||
IWRAM_DATA static u8 sPlayerTradingStates[4];
|
||||
// This callback is called with a player's key code. It then returns an
|
||||
// adjusted key code, effectively intercepting the input before anything
|
||||
@ -203,7 +203,7 @@ u16 *gBGTilemapBuffers3;
|
||||
u16 gHeldKeyCodeToSend;
|
||||
void (*gFieldCallback)(void);
|
||||
bool8 (*gFieldCallback2)(void);
|
||||
u8 gLinkSelfPlayerId; // This is our player id in a multiplayer mode.
|
||||
u8 LocalLinkPlayerId; // This is our player id in a multiplayer mode.
|
||||
u8 gFieldLinkPlayerCount;
|
||||
|
||||
// EWRAM vars
|
||||
@ -383,7 +383,7 @@ static void (*const gMovementStatusHandler[])(struct LinkPlayerEventObject *, st
|
||||
// code
|
||||
void DoWhiteOut(void)
|
||||
{
|
||||
ScriptContext2_RunNewScript(gEventScript_WhiteOut);
|
||||
ScriptContext2_RunNewScript(EventScript_WhiteOut);
|
||||
SetMoney(&gSaveBlock1Ptr->money, GetMoney(&gSaveBlock1Ptr->money) / 2);
|
||||
HealPlayerParty();
|
||||
Overworld_ResetStateAfterWhiteOut();
|
||||
@ -409,7 +409,7 @@ void Overworld_ResetStateAfterTeleport(void)
|
||||
FlagClear(FLAG_SYS_SAFARI_MODE);
|
||||
FlagClear(FLAG_SYS_USE_STRENGTH);
|
||||
FlagClear(FLAG_SYS_USE_FLASH);
|
||||
ScriptContext2_RunNewScript(gEventScript_ResetMrBriney);
|
||||
ScriptContext2_RunNewScript(EventScript_ResetMrBriney);
|
||||
}
|
||||
|
||||
void Overworld_ResetStateAfterDigEscRope(void)
|
||||
@ -1122,7 +1122,7 @@ u16 GetCurrLocationDefaultMusic(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gSaveBlock1Ptr->pos.x < LINK_KEY_CODE_START_BUTTON)
|
||||
if (gSaveBlock1Ptr->pos.x < 24)
|
||||
return MUS_DOORO_X1;
|
||||
else
|
||||
return MUS_GRANROAD;
|
||||
@ -1265,7 +1265,7 @@ static void PlayAmbientCry(void)
|
||||
&& !MetatileBehavior_IsSurfableWaterOrUnderwater(MapGridGetMetatileBehaviorAt(x, y)))
|
||||
return;
|
||||
pan = (Random() % 88) + 212;
|
||||
volume = (Random() % LINK_KEY_CODE_UNK_8) + 50;
|
||||
volume = (Random() % 30) + 50;
|
||||
PlayCry2(sAmbientCrySpecies, pan, volume, 1);
|
||||
}
|
||||
|
||||
@ -1501,7 +1501,7 @@ void SetMainCallback1(MainCallback cb)
|
||||
// This function is never called.
|
||||
void SetUnusedCallback(void *func)
|
||||
{
|
||||
sUnusedCallback = func;
|
||||
sUnusedOverworldCallback = func;
|
||||
}
|
||||
|
||||
static bool8 map_post_load_hook_exec(void)
|
||||
@ -2194,13 +2194,13 @@ static void sub_8086A80(void)
|
||||
|
||||
static void SetCameraToTrackGuestPlayer(void)
|
||||
{
|
||||
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLinkSelfPlayerId));
|
||||
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId));
|
||||
}
|
||||
|
||||
// Duplicate function.
|
||||
static void SetCameraToTrackGuestPlayer_2(void)
|
||||
{
|
||||
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(gLinkSelfPlayerId));
|
||||
InitCameraUpdateCallback(GetSpriteForLinkedPlayer(LocalLinkPlayerId));
|
||||
}
|
||||
|
||||
static void sub_8086AE4(void)
|
||||
@ -2210,7 +2210,7 @@ static void sub_8086AE4(void)
|
||||
|
||||
// This is a hack of some kind; it's undone in sub_8086B14, which is called
|
||||
// soon after this function.
|
||||
sub_8088B3C(x + gLinkSelfPlayerId, y);
|
||||
sub_8088B3C(x + LocalLinkPlayerId, y);
|
||||
}
|
||||
|
||||
static void sub_8086B14(void)
|
||||
@ -2219,7 +2219,7 @@ static void sub_8086B14(void)
|
||||
u16 x, y;
|
||||
|
||||
GetCameraFocusCoords(&x, &y);
|
||||
x -= gLinkSelfPlayerId;
|
||||
x -= LocalLinkPlayerId;
|
||||
|
||||
for (i = 0; i < gFieldLinkPlayerCount; i++)
|
||||
{
|
||||
@ -2242,7 +2242,7 @@ static void CB1_UpdateLinkState(void)
|
||||
{
|
||||
if (gWirelessCommType == 0 || !IsRfuRecvQueueEmpty() || !IsSendingKeysToLink())
|
||||
{
|
||||
u8 selfId = gLinkSelfPlayerId;
|
||||
u8 selfId = LocalLinkPlayerId;
|
||||
UpdateAllLinkPlayers(gLinkPartnersHeldKeys, selfId);
|
||||
|
||||
// Note: Because guestId is between 0 and 4, while the smallest key code is
|
||||
@ -2307,7 +2307,7 @@ static bool32 AreAllPlayersInState(u16 tradingState)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static bool32 AreAnyPlayersInState(u16 tradingState)
|
||||
static bool32 AreAnyPlayersInTradingState(u16 tradingState)
|
||||
{
|
||||
s32 i;
|
||||
s32 count = gFieldLinkPlayerCount;
|
||||
@ -2329,17 +2329,17 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
|
||||
{
|
||||
*forceFacing = GetDirectionForEventScript(script);
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
{
|
||||
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
|
||||
sub_8087530(script);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (AreAnyPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
|
||||
if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
|
||||
{
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
{
|
||||
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
|
||||
sub_8087584();
|
||||
@ -2353,7 +2353,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
|
||||
if (sub_8087340_2(trainer))
|
||||
{
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
{
|
||||
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
|
||||
InitLinkRoomStartMenuScript();
|
||||
@ -2364,7 +2364,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
|
||||
if (PlayerIsAtSouthExit(trainer) == TRUE)
|
||||
{
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
{
|
||||
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
|
||||
CreateConfirmLeaveTradeRoomPrompt();
|
||||
@ -2376,7 +2376,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
|
||||
if (script)
|
||||
{
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
{
|
||||
SetKeyInterceptCallback(KeyInterCB_DeferToEventScript);
|
||||
InitMenuBasedScript(script);
|
||||
@ -2387,7 +2387,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
|
||||
if (sub_8087340(trainer))
|
||||
{
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
{
|
||||
SetKeyInterceptCallback(KeyInterCB_DeferToRecvQueue);
|
||||
sub_8087510();
|
||||
@ -2398,7 +2398,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
|
||||
if (sub_8087340(trainer))
|
||||
{
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_BUSY;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
{
|
||||
SetKeyInterceptCallback(KeyInterCB_DeferToSendQueue);
|
||||
sub_8087510();
|
||||
@ -2418,7 +2418,7 @@ static void HandleLinkPlayerKeyInput(u32 playerId, u16 key, struct TradeRoomPlay
|
||||
break;
|
||||
case LINK_KEY_CODE_UNK_4:
|
||||
sPlayerTradingStates[playerId] = PLAYER_TRADING_STATE_IDLE;
|
||||
if (trainer->isSelf)
|
||||
if (trainer->isLocalPlayer)
|
||||
SetKeyInterceptCallback(KeyInterCB_SelfIdle);
|
||||
break;
|
||||
case LINK_KEY_CODE_UNK_7:
|
||||
@ -2631,7 +2631,7 @@ static u16 KeyInterCB_WaitForPlayersToExit(u32 keyOrPlayerId)
|
||||
CheckRfuKeepAliveTimer();
|
||||
if (AreAllPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
|
||||
{
|
||||
ScriptContext1_SetupScript(gEventScript_DoLinkRoomExit);
|
||||
ScriptContext1_SetupScript(EventScript_DoLinkRoomExit);
|
||||
SetKeyInterceptCallback(KeyInterCB_SendNothing);
|
||||
}
|
||||
return LINK_KEY_CODE_EMPTY;
|
||||
@ -2651,11 +2651,11 @@ static u16 KeyInterCB_SendNothing_2(u32 key)
|
||||
|
||||
u32 sub_8087214(void)
|
||||
{
|
||||
if (AreAnyPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
|
||||
if (AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM) == TRUE)
|
||||
return 2;
|
||||
if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[gLinkSelfPlayerId] != PLAYER_TRADING_STATE_UNK_2)
|
||||
if (sPlayerKeyInterceptCallback == sub_8087170 && sPlayerTradingStates[LocalLinkPlayerId] != PLAYER_TRADING_STATE_UNK_2)
|
||||
return 0;
|
||||
if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[gLinkSelfPlayerId] == PLAYER_TRADING_STATE_BUSY)
|
||||
if (sPlayerKeyInterceptCallback == KeyInterCB_DoNothingAndKeepAlive && sPlayerTradingStates[LocalLinkPlayerId] == PLAYER_TRADING_STATE_BUSY)
|
||||
return 2;
|
||||
if (AreAllPlayersInState(PLAYER_TRADING_STATE_UNK_2) != FALSE)
|
||||
return 1;
|
||||
@ -2664,7 +2664,7 @@ u32 sub_8087214(void)
|
||||
|
||||
bool32 sub_808727C(void)
|
||||
{
|
||||
return AreAnyPlayersInState(PLAYER_TRADING_STATE_EXITING_ROOM);
|
||||
return AreAnyPlayersInTradingState(PLAYER_TRADING_STATE_EXITING_ROOM);
|
||||
}
|
||||
|
||||
u16 sub_8087288(void)
|
||||
@ -2698,7 +2698,7 @@ static void LoadTradeRoomPlayer(s32 linkPlayerId, s32 myPlayerId, struct TradeRo
|
||||
s16 x, y;
|
||||
|
||||
trainer->playerId = linkPlayerId;
|
||||
trainer->isSelf = (linkPlayerId == myPlayerId) ? 1 : 0;
|
||||
trainer->isLocalPlayer = (linkPlayerId == myPlayerId) ? 1 : 0;
|
||||
trainer->c = gLinkPlayerEventObjects[linkPlayerId].movementMode;
|
||||
trainer->facing = GetLinkPlayerFacingDirection(linkPlayerId);
|
||||
GetLinkPlayerCoords(linkPlayerId, &x, &y);
|
||||
@ -2762,7 +2762,7 @@ static const u8 *TryInteractWithPlayer(struct TradeRoomPlayer *player)
|
||||
|
||||
if (linkPlayerId != 4)
|
||||
{
|
||||
if (!player->isSelf)
|
||||
if (!player->isLocalPlayer)
|
||||
return gEventScript_TradeRoom_TooBusyToNotice;
|
||||
else if (sPlayerTradingStates[linkPlayerId] != PLAYER_TRADING_STATE_IDLE)
|
||||
return gEventScript_TradeRoom_TooBusyToNotice;
|
||||
@ -2779,29 +2779,29 @@ static const u8 *TryInteractWithPlayer(struct TradeRoomPlayer *player)
|
||||
// these event scripts runs.
|
||||
static u16 GetDirectionForEventScript(const u8 *script)
|
||||
{
|
||||
if (script == gEventScript_DoubleBattleColosseum_PlayerSpot0)
|
||||
if (script == EventScript_DoubleBattleColosseum_PlayerSpot0)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == gEventScript_DoubleBattleColosseum_PlayerSpot1)
|
||||
else if (script == EventScript_DoubleBattleColosseum_PlayerSpot1)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == gEventScript_DoubleBattleColosseum_PlayerSpot2)
|
||||
else if (script == EventScript_DoubleBattleColosseum_PlayerSpot2)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == gEventScript_DoubleBattleColosseum_PlayerSpot3)
|
||||
else if (script == EventScript_DoubleBattleColosseum_PlayerSpot3)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == gEventScript_RecordCenter_Spot0)
|
||||
else if (script == EventScript_RecordCenter_Spot0)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == gEventScript_RecordCenter_Spot1)
|
||||
else if (script == EventScript_RecordCenter_Spot1)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == gEventScript_RecordCenter_Spot2)
|
||||
else if (script == EventScript_RecordCenter_Spot2)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == gEventScript_RecordCenter_Spot3)
|
||||
else if (script == EventScript_RecordCenter_Spot3)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == gEventScript_SingleBattleColosseum_PlayerSpot0)
|
||||
else if (script == EventScript_SingleBattleColosseum_PlayerSpot0)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == gEventScript_SingleBattleColosseum_PlayerSpot1)
|
||||
else if (script == EventScript_SingleBattleColosseum_PlayerSpot1)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == gEventScript_TradeCenter_Chair0)
|
||||
else if (script == EventScript_TradeCenter_Chair0)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == gEventScript_TradeCenter_Chair1)
|
||||
else if (script == EventScript_TradeCenter_Chair1)
|
||||
return FACING_FORCED_LEFT;
|
||||
else
|
||||
return FACING_NONE;
|
||||
@ -2829,7 +2829,7 @@ static void sub_8087530(const u8 *script)
|
||||
static void CreateConfirmLeaveTradeRoomPrompt(void)
|
||||
{
|
||||
PlaySE(SE_WIN_OPEN);
|
||||
ScriptContext1_SetupScript(gEventScript_ConfirmLeaveTradeRoom);
|
||||
ScriptContext1_SetupScript(EventScript_ConfirmLeaveTradeRoom);
|
||||
ScriptContext2_Enable();
|
||||
}
|
||||
|
||||
@ -2842,7 +2842,7 @@ static void InitMenuBasedScript(const u8 *script)
|
||||
|
||||
static void sub_8087584(void)
|
||||
{
|
||||
ScriptContext1_SetupScript(gEventScript_TerminateLink);
|
||||
ScriptContext1_SetupScript(EventScript_TerminateLink);
|
||||
ScriptContext2_Enable();
|
||||
}
|
||||
|
||||
@ -3046,8 +3046,11 @@ static void SetPlayerFacingDirection(u8 linkPlayerId, u8 facing)
|
||||
if (linkPlayerEventObj->active)
|
||||
{
|
||||
if (facing > FACING_FORCED_RIGHT)
|
||||
{
|
||||
eventObj->triggerGroundEffectsOnMove = 1;
|
||||
else {
|
||||
}
|
||||
else
|
||||
{
|
||||
// This is a hack to split this code onto two separate lines, without declaring a local variable.
|
||||
// C++ style inline variables would be nice here.
|
||||
#define TEMP gLinkPlayerMovementModes[linkPlayerEventObj->movementMode](linkPlayerEventObj, eventObj, facing)
|
||||
@ -3131,19 +3134,19 @@ static void MovementStatusHandler_TryAdvanceScript(struct LinkPlayerEventObject
|
||||
// even for Left/Right codes.
|
||||
static u8 FlipVerticalAndClearForced(u8 newFacing, u8 oldFacing)
|
||||
{
|
||||
switch (newFacing - 1)
|
||||
switch (newFacing)
|
||||
{
|
||||
case (FACING_UP - 1):
|
||||
case (FACING_FORCED_UP - 1):
|
||||
case FACING_UP:
|
||||
case FACING_FORCED_UP:
|
||||
return DIR_NORTH;
|
||||
case (FACING_DOWN - 1):
|
||||
case (FACING_FORCED_DOWN - 1):
|
||||
case FACING_DOWN:
|
||||
case FACING_FORCED_DOWN:
|
||||
return DIR_SOUTH;
|
||||
case (FACING_LEFT - 1):
|
||||
case (FACING_FORCED_LEFT - 1):
|
||||
case FACING_LEFT:
|
||||
case FACING_FORCED_LEFT:
|
||||
return DIR_WEST;
|
||||
case (FACING_RIGHT - 1):
|
||||
case (FACING_FORCED_RIGHT - 1):
|
||||
case FACING_RIGHT:
|
||||
case FACING_FORCED_RIGHT:
|
||||
return DIR_EAST;
|
||||
}
|
||||
return oldFacing;
|
||||
|
@ -171,7 +171,7 @@ static const u8 gUnknown_0858CFBE[3][4] =
|
||||
#define BUFFER_CHUNK_SIZE 200
|
||||
|
||||
// Note: VAR_0x8005 contains the spotId.
|
||||
void EventScript_RecordMixingPlayerSpotTriggered(void)
|
||||
void RecordMixingPlayerSpotTriggered(void)
|
||||
{
|
||||
sub_80B37D4(Task_RecordMixing_Main);
|
||||
}
|
||||
@ -984,7 +984,7 @@ static void Task_DoRecordMixing(u8 taskId)
|
||||
DestroyTask(taskId);
|
||||
break;
|
||||
|
||||
// Mixing Emerald/FireRed/LeafGreen records.
|
||||
// Mixing Emerald records.
|
||||
case 6:
|
||||
if (!sub_801048C(FALSE))
|
||||
{
|
||||
|
@ -188,7 +188,7 @@ extern u8 gUnknown_02022C3E;
|
||||
extern u16 gUnknown_02022C3C;
|
||||
extern u8 gUnknown_02022C20[];
|
||||
extern u8 gFieldLinkPlayerCount;
|
||||
extern u8 gLinkSelfPlayerId;
|
||||
extern u8 LocalLinkPlayerId;
|
||||
|
||||
// IWRAM vars
|
||||
IWRAM_DATA struct UnkStruct_Leader *gUnknown_03000DA0;
|
||||
@ -1641,7 +1641,7 @@ void sub_8014304(s8 mapGroup, s8 mapNum, s32 x, s32 y, u16 arg4)
|
||||
gSpecialVar_0x8004 = arg4;
|
||||
VarSet(VAR_0x4087, arg4);
|
||||
gFieldLinkPlayerCount = GetLinkPlayerCount();
|
||||
gLinkSelfPlayerId = GetMultiplayerId();
|
||||
LocalLinkPlayerId = GetMultiplayerId();
|
||||
SetCableClubWarp();
|
||||
SetWarpDestination(mapGroup, mapNum, -1, x, y);
|
||||
WarpIntoMap();
|
||||
|
@ -641,9 +641,9 @@ void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot)
|
||||
SetMonMoveSlot(&gPlayerParty[monIndex], move, slot);
|
||||
}
|
||||
|
||||
// Note: When control returns to the event script, gSpecialVar_Result be
|
||||
// Note: When control returns to the event script, gSpecialVar_Result will be
|
||||
// TRUE if the party selection was successful.
|
||||
void EventScript_ChooseHalfPartyForBattle(void)
|
||||
void ChooseHalfPartyForBattle(void)
|
||||
{
|
||||
gMain.savedCallback = CB2_ReturnFromChooseHalfParty;
|
||||
VarSet(VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOUBLE_COLOSSEUM);
|
||||
|
@ -84,7 +84,7 @@ EWRAM_DATA static bool8 sSavingComplete = FALSE;
|
||||
EWRAM_DATA static u8 sSaveInfoWindowId = 0;
|
||||
|
||||
// Extern variables.
|
||||
extern u8 gLinkSelfPlayerId;
|
||||
extern u8 LocalLinkPlayerId;
|
||||
|
||||
// Extern functions in not decompiled files.
|
||||
extern void sub_80AF688(void);
|
||||
@ -734,7 +734,7 @@ static bool8 StartMenuLinkModePlayerNameCallback(void)
|
||||
{
|
||||
PlayRainSoundEffect();
|
||||
CleanupOverworldWindowsAndTilemaps();
|
||||
ShowTrainerCardInLink(gLinkSelfPlayerId, CB2_ReturnToFieldWithOpenMenu);
|
||||
ShowTrainerCardInLink(LocalLinkPlayerId, CB2_ReturnToFieldWithOpenMenu);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user