From 08a3533682706283fa7e563f26bd06984010628e Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Fri, 25 Jan 2019 23:32:45 +0100 Subject: [PATCH] Start frontier pass --- asm/frontier_pass.s | 865 +------------------------------------------- include/bg.h | 2 +- include/graphics.h | 5 + src/frontier_pass.c | 444 +++++++++++++++++++++++ src/graphics.c | 2 +- 5 files changed, 453 insertions(+), 865 deletions(-) diff --git a/asm/frontier_pass.s b/asm/frontier_pass.s index c9746b91f..c9a2ddc84 100644 --- a/asm/frontier_pass.s +++ b/asm/frontier_pass.s @@ -5,869 +5,8 @@ .text - - thumb_func_start sub_80C51C4 -sub_80C51C4: @ 80C51C4 - push {lr} - bl sub_80C51F0 - ldr r0, =sub_80C544C - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C51C4 - - thumb_func_start sub_80C51D8 -sub_80C51D8: @ 80C51D8 - push {lr} - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldr r0, [r0] - bl SetMainCallback2 - bl sub_80C52E4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C51D8 - - thumb_func_start sub_80C51F0 -sub_80C51F0: @ 80C51F0 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, =gUnknown_02039CEC - ldr r0, [r5] - cmp r0, 0 - beq _080C5204 - movs r0, 0x1 - b _080C52C8 - .pool -_080C5204: - movs r0, 0x18 - bl AllocZeroed - str r0, [r5] - cmp r0, 0 - bne _080C5214 - movs r0, 0x2 - b _080C52C8 -_080C5214: - str r4, [r0] - bl GetCurrentRegionMapSectionId - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3A - beq _080C5232 - cmp r4, 0xCA - beq _080C5232 - ldr r0, [r5] - movs r1, 0xB0 - strh r1, [r0, 0x8] - movs r1, 0x68 - strh r1, [r0, 0xA] - b _080C5240 -_080C5232: - ldr r2, =gUnknown_02039CEC - ldr r1, [r2] - movs r0, 0xB0 - strh r0, [r1, 0x8] - movs r0, 0x30 - strh r0, [r1, 0xA] - adds r5, r2, 0 -_080C5240: - ldr r1, [r5] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000eb8 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1, 0x6] - bl CanCopyRecordedBattleSaveData - ldr r3, [r5] - movs r1, 0x1 - ands r0, r1 - ldrb r2, [r3, 0xE] - movs r1, 0x2 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] - ldr r2, [r5] - ldrb r1, [r2, 0xE] - movs r0, 0xF - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0xE] - bl CountPlayerTrainerStars - ldr r3, [r5] - lsls r0, 4 - ldrb r2, [r3, 0xE] - movs r1, 0xF - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] - movs r4, 0 - adds r6, r5, 0 -_080C5286: - lsls r5, r4, 1 - ldr r1, =0x000008c4 - adds r0, r5, r1 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _080C52A2 - ldr r1, [r6] - adds r1, 0xF - adds r1, r4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_080C52A2: - ldr r2, =0x000008c5 - adds r0, r5, r2 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _080C52BC - ldr r1, [r6] - adds r1, 0xF - adds r1, r4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_080C52BC: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - bls _080C5286 - movs r0, 0 -_080C52C8: - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C51F0 - - thumb_func_start sub_80C52E4 -sub_80C52E4: @ 80C52E4 - push {r4,lr} - ldr r4, =gUnknown_02039CEC - ldr r0, [r4] - cmp r0, 0 - beq _080C5308 - movs r1, 0 - movs r2, 0x18 - bl memset - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] - b _080C530A - .pool -_080C5308: - movs r0, 0x1 -_080C530A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80C52E4 - - thumb_func_start sub_80C5310 -sub_80C5310: @ 80C5310 - push {r4,lr} - ldr r4, =gUnknown_02039CF0 - ldr r0, [r4] - cmp r0, 0 - beq _080C5324 - movs r0, 0x1 - b _080C533A - .pool -_080C5324: - ldr r0, =0x00002434 - bl AllocZeroed - str r0, [r4] - cmp r0, 0 - beq _080C5338 - movs r0, 0 - b _080C533A - .pool -_080C5338: - movs r0, 0x2 -_080C533A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80C5310 - - thumb_func_start sub_80C5340 -sub_80C5340: @ 80C5340 - push {r4,lr} - bl FreeAllWindowBuffers - ldr r4, =gUnknown_02039CF0 - ldr r0, [r4] - cmp r0, 0 - bne _080C5358 - movs r0, 0x1 - b _080C53A0 - .pool -_080C5358: - ldr r0, [r0, 0x28] - cmp r0, 0 - beq _080C5368 - bl Free - ldr r1, [r4] - movs r0, 0 - str r0, [r1, 0x28] -_080C5368: - ldr r0, [r4] - ldr r0, [r0, 0x24] - cmp r0, 0 - beq _080C537A - bl Free - ldr r1, [r4] - movs r0, 0 - str r0, [r1, 0x24] -_080C537A: - ldr r0, [r4] - ldr r0, [r0, 0x20] - cmp r0, 0 - beq _080C538C - bl Free - ldr r1, [r4] - movs r0, 0 - str r0, [r1, 0x20] -_080C538C: - ldr r0, [r4] - ldr r2, =0x00002434 - movs r1, 0 - bl memset - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] -_080C53A0: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C5340 - - thumb_func_start pokemon_details -pokemon_details: @ 80C53AC - push {r4-r7,lr} - sub sp, 0x10 - ldr r0, =gUnknown_02039CF0 - ldr r6, [r0] - adds r0, r6, 0 - adds r0, 0x2C - ldrb r0, [r0] - cmp r0, 0 - beq _080C5416 - ldr r3, =gUnknown_085713E0 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrb r4, [r0, 0xE] - lsls r4, 28 - lsrs r0, r4, 29 - subs r0, 0x1 - lsls r0, 2 - adds r0, r3 - movs r2, 0 - ldrsh r1, [r0, r2] - lsls r1, 8 - lsrs r0, r4, 29 - subs r0, 0x1 - lsls r0, 2 - adds r5, r3, 0x2 - adds r0, r5 - movs r7, 0 - ldrsh r2, [r0, r7] - lsls r2, 8 - lsrs r0, r4, 29 - subs r0, 0x1 - lsls r0, 2 - adds r0, r3 - movs r7, 0 - ldrsh r3, [r0, r7] - lsrs r4, 29 - subs r4, 0x1 - lsls r4, 2 - adds r4, r5 - movs r5, 0 - ldrsh r0, [r4, r5] - str r0, [sp] - movs r7, 0x2E - ldrsh r0, [r6, r7] - str r0, [sp, 0x4] - movs r4, 0x30 - ldrsh r0, [r6, r4] - str r0, [sp, 0x8] - movs r0, 0 - str r0, [sp, 0xC] - movs r0, 0x2 - bl SetBgAffine -_080C5416: - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end pokemon_details - - thumb_func_start sub_80C5438 -sub_80C5438: @ 80C5438 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - pop {r0} - bx r0 - thumb_func_end sub_80C5438 - - thumb_func_start sub_80C544C -sub_80C544C: @ 80C544C - push {lr} - bl sub_80C5484 - cmp r0, 0 - beq _080C5464 - ldr r0, =sub_80C5A48 - movs r1, 0 - bl CreateTask - ldr r0, =sub_80C5438 - bl SetMainCallback2 -_080C5464: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C544C - - thumb_func_start sub_80C5470 -sub_80C5470: @ 80C5470 - push {lr} - bl sub_80C570C - cmp r0, 0 - beq _080C547E - bl sub_80C51D8 -_080C547E: - pop {r0} - bx r0 - thumb_func_end sub_80C5470 - - thumb_func_start sub_80C5484 -sub_80C5484: @ 80C5484 - push {r4,r5,lr} - sub sp, 0xC - movs r0, 0 - str r0, [sp, 0x8] - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - ldrh r0, [r0, 0x4] - cmp r0, 0xA - bls _080C5498 - b _080C56F4 -_080C5498: - lsls r0, 2 - ldr r1, =_080C54AC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080C54AC: - .4byte _080C54D8 - .4byte _080C54EE - .4byte _080C54F4 - .4byte _080C550A - .4byte _080C5510 - .4byte _080C5560 - .4byte _080C5570 - .4byte _080C55D0 - .4byte _080C5624 - .4byte _080C5684 - .4byte _080C56D0 -_080C54D8: - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - bl SetVBlankHBlankCallbacksToNull - movs r0, 0x2 - bl DisableInterrupts - b _080C56F4 -_080C54EE: - bl sub_80C50D0 - b _080C56F4 -_080C54F4: - bl ResetTasks - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetPaletteFade - bl reset_temp_tile_data_buffers - b _080C56F4 -_080C550A: - bl sub_80C5310 - b _080C56F4 -_080C5510: - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085713E8 - movs r0, 0x1 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r4, =gUnknown_02039CF0 - ldr r1, [r4] - adds r1, 0x32 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00001032 - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x00002032 - adds r1, r0 - movs r0, 0x3 - bl SetBgTilemapBuffer - movs r0, 0x2 - movs r1, 0x6 - movs r2, 0x1 - bl SetBgAttribute - b _080C56F4 - .pool -_080C5560: - ldr r0, =gUnknown_08571400 - bl InitWindows - bl DeactivateAllTextPrinters - b _080C56F4 - .pool -_080C5570: - ldr r0, =gUnknown_085712F8 - add r1, sp, 0x8 - bl malloc_and_decompress - ldr r4, =gUnknown_02039CF0 - ldr r1, [r4] - str r0, [r1, 0x20] - ldr r0, =gUnknown_08571060 - add r1, sp, 0x8 - bl malloc_and_decompress - ldr r1, [r4] - str r0, [r1, 0x24] - ldr r0, =gUnknown_085712C0 - add r1, sp, 0x8 - bl malloc_and_decompress - ldr r1, [r4] - str r0, [r1, 0x28] - ldr r1, =gUnknown_08DE08C8 - movs r4, 0 - str r4, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gUnknown_08DE2084 - str r4, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - b _080C56F4 - .pool -_080C55D0: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - beq _080C55DC - b _080C56FE -_080C55DC: - movs r5, 0x1E - str r5, [sp] - movs r4, 0x14 - str r4, [sp, 0x4] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - str r5, [sp] - str r4, [sp, 0x4] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - str r5, [sp] - str r4, [sp, 0x4] - movs r0, 0x2 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillBgTilemapBufferRect_Palette0 - movs r0, 0 - bl CopyBgTilemapBufferToVram - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - b _080C56F4 -_080C5624: - ldr r4, =gUnknown_08DE07C8 - movs r2, 0xD0 - lsls r2, 1 - adds r0, r4, 0 - movs r1, 0 - bl LoadPalette - ldr r5, =gUnknown_02039CEC - ldr r0, [r5] - ldrb r0, [r0, 0xE] - lsrs r0, 4 - lsls r0, 5 - adds r4, 0x20 - adds r0, r4 - movs r1, 0x10 - movs r2, 0x20 - bl LoadPalette - movs r0, 0 - bl stdpal_get - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - bl sub_80C629C - ldr r1, [r5] - ldrb r0, [r1, 0xC] - ldrb r1, [r1, 0xD] - bl sub_80C6104 - ldr r5, [r5] - ldrb r0, [r5, 0xE] - movs r1, 0xE - ands r1, r0 - cmp r1, 0x2 - beq _080C5674 - cmp r1, 0x4 - bne _080C56F4 -_080C5674: - movs r0, 0 - strh r0, [r5, 0x4] - movs r0, 0x1 - b _080C5700 - .pool -_080C5684: - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - bl sub_80C62DC - ldr r0, =pokemon_details - bl SetVBlankCallback - movs r4, 0x1 - negs r4, r4 - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - movs r0, 0 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - b _080C56F4 - .pool -_080C56D0: - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _080C56FE - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - strh r1, [r0, 0x4] - movs r0, 0x1 - b _080C5700 - .pool -_080C56F4: - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r1, 0x4] - adds r0, 0x1 - strh r0, [r1, 0x4] -_080C56FE: - movs r0, 0 -_080C5700: - add sp, 0xC - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C5484 - - thumb_func_start sub_80C570C -sub_80C570C: @ 80C570C - push {lr} - sub sp, 0x4 - ldr r1, =gUnknown_02039CEC - ldr r0, [r1] - ldrh r0, [r0, 0x4] - adds r2, r1, 0 - cmp r0, 0x5 - bhi _080C57E4 - lsls r0, 2 - ldr r1, =_080C5730 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080C5730: - .4byte _080C5748 - .4byte _080C5770 - .4byte _080C577C - .4byte _080C57A6 - .4byte _080C57AC - .4byte _080C57BE -_080C5748: - ldr r0, [r2] - ldrb r0, [r0, 0xE] - movs r1, 0xE - ands r1, r0 - cmp r1, 0x2 - beq _080C576A - cmp r1, 0x4 - beq _080C576A - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _080C57E4 -_080C576A: - ldr r1, [r2] - movs r0, 0x2 - b _080C57EC -_080C5770: - bl UpdatePaletteFade - lsls r0, 24 - cmp r0, 0 - beq _080C57E4 - b _080C57EE -_080C577C: - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl HideBg - movs r0, 0x1 - bl HideBg - movs r0, 0x2 - bl HideBg - movs r0, 0 - bl SetVBlankCallback - bl ScanlineEffect_Stop - bl SetVBlankHBlankCallbacksToNull - b _080C57E4 -_080C57A6: - bl sub_80C63FC - b _080C57E4 -_080C57AC: - bl sub_80C50D0 - bl ResetTasks - bl ResetSpriteData - bl FreeAllSpritePalettes - b _080C57E4 -_080C57BE: - movs r0, 0 - bl UnsetBgTilemapBuffer - movs r0, 0x1 - bl UnsetBgTilemapBuffer - movs r0, 0x2 - bl UnsetBgTilemapBuffer - bl sub_80C5340 - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - movs r0, 0 - strh r0, [r1, 0x4] - movs r0, 0x1 - b _080C57F0 - .pool -_080C57E4: - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r1, 0x4] - adds r0, 0x1 -_080C57EC: - strh r0, [r1, 0x4] -_080C57EE: - movs r0, 0 -_080C57F0: - add sp, 0x4 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80C570C - - thumb_func_start sub_80C57FC -sub_80C57FC: @ 80C57FC - push {r4-r7,lr} - lsls r0, 16 - lsrs r6, r0, 16 - movs r4, 0 - ldr r7, =gUnknown_08571454 - lsls r1, 16 - asrs r5, r1, 16 -_080C580A: - lsls r0, r4, 3 - adds r3, r0, r7 - movs r1, 0 - ldrsh r0, [r3, r1] - cmp r0, r5 - bgt _080C5854 - movs r1, 0x2 - ldrsh r0, [r3, r1] - cmp r0, r5 - blt _080C5854 - movs r0, 0x4 - ldrsh r1, [r3, r0] - lsls r0, r6, 16 - asrs r2, r0, 16 - cmp r1, r2 - bgt _080C5854 - movs r1, 0x6 - ldrsh r0, [r3, r1] - cmp r0, r2 - blt _080C5854 - cmp r4, 0x5 - bls _080C5842 - ldr r0, =gUnknown_02039CEC - ldr r0, [r0] - adds r0, r4 - ldrb r0, [r0, 0x9] - cmp r0, 0 - beq _080C585E -_080C5842: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r0, 24 - b _080C5860 - .pool -_080C5854: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xC - bls _080C580A -_080C585E: - movs r0, 0 -_080C5860: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80C57FC - - thumb_func_start sub_80C5868 -sub_80C5868: @ 80C5868 - push {lr} - bl sub_80C5484 - cmp r0, 0 - beq _080C58C6 - ldr r1, =gUnknown_02039CEC - ldr r0, [r1] - ldrb r0, [r0, 0xE] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0x1 - blt _080C58AC - cmp r0, 0x2 - bgt _080C58AC - ldr r0, =sub_80C5BD8 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0x1 - strh r0, [r1, 0x8] - b _080C58C0 - .pool -_080C58AC: - ldr r2, [r1] - ldrb r1, [r2, 0xE] - movs r0, 0xF - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0xE] - ldr r0, =sub_80C5A48 - movs r1, 0 - bl CreateTask -_080C58C0: - ldr r0, =sub_80C5438 - bl SetMainCallback2 -_080C58C6: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C5868 - - thumb_func_start sub_80C58D4 -sub_80C58D4: @ 80C58D4 - push {r4,lr} - ldr r4, =gUnknown_02039CF8 - ldr r0, [r4] - bl sub_80C51F0 - ldr r0, =gUnknown_02039CEC - ldr r1, [r0] - ldrh r0, [r4, 0x4] - strh r0, [r1, 0x8] - ldrh r0, [r4, 0x6] - strh r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0x8 - bl memset - bl InBattlePyramid - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080C5914 - cmp r0, 0x2 - beq _080C591C - bl Overworld_PlaySpecialMapMusic - b _080C5924 - .pool -_080C5914: - ldr r0, =0x000001cd - b _080C5920 - .pool -_080C591C: - movs r0, 0xE7 - lsls r0, 1 -_080C5920: - bl PlayBGM -_080C5924: - ldr r0, =sub_80C5868 - bl SetMainCallback2 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80C58D4 thumb_func_start sub_80C5934 sub_80C5934: @ 80C5934 @@ -1269,7 +408,7 @@ _080C5C4C: movs r0, 0x2 bl ShowBg bl sub_80C62DC - ldr r0, =pokemon_details + ldr r0, =sub_80C53AC bl SetVBlankCallback movs r5, 0x1 negs r5, r5 @@ -2385,7 +1524,7 @@ _080C6628: movs r0, 0x2 bl ShowBg bl sub_80C6974 - ldr r0, =pokemon_details + ldr r0, =sub_80C53AC bl SetVBlankCallback movs r5, 0x1 negs r5, r5 diff --git a/include/bg.h b/include/bg.h index 1366923f1..ad5acd0ae 100644 --- a/include/bg.h +++ b/include/bg.h @@ -61,7 +61,7 @@ s32 GetBgX(u8 bg); s32 ChangeBgY(u8 bg, s32 value, u8 op); s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op); s32 GetBgY(u8 bg); -void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle); +void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle); u8 Unused_AdjustBgMosaic(u8 a1, u8 a2); void SetBgTilemapBuffer(u8 bg, void *tilemap); void UnsetBgTilemapBuffer(u8 bg); diff --git a/include/graphics.h b/include/graphics.h index 77390db90..d6a32cab2 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4860,4 +4860,9 @@ extern const u32 gUnknown_08DD228C[]; extern const u32 gUnknown_08DD2E5C[]; extern const u32 gUnknown_08DD1F78[]; +// Frontier Pass +extern const u32 gUnknown_08DE08C8[]; +extern const u32 gUnknown_08DE2084[]; +extern const u16 gUnknown_08DE07C8[][16]; + #endif //GUARD_GRAPHICS_H diff --git a/src/frontier_pass.c b/src/frontier_pass.c index 4473dfae0..7b25ca9b8 100644 --- a/src/frontier_pass.c +++ b/src/frontier_pass.c @@ -1,7 +1,103 @@ #include "global.h" #include "gpu_regs.h" +#include "main.h" +#include "trainer_card.h" +#include "event_data.h" +#include "recorded_battle.h" +#include "alloc.h" +#include "sprite.h" +#include "scanline_effect.h" +#include "text_window.h" +#include "task.h" +#include "graphics.h" +#include "palette.h" +#include "window.h" +#include "menu_helpers.h" +#include "menu.h" #include "bg.h" +#include "sound.h" +#include "battle_pyramid.h" +#include "overworld.h" +#include "constants/battle_frontier.h" +#include "constants/rgb.h" +#include "constants/region_map_sections.h" +#include "constants/songs.h" +enum +{ + CURSOR_AREA_NOTHING, + CURSOR_AREA_MAP, + CURSOR_AREA_CARD, + CURSOR_AREA_RECORD, + CURSOR_AREA_CANCEL, + CURSOR_AREA_POINTS, + CURSOR_AREA_EARNED_SYMBOLS, // The window. + CURSOR_AREA_SYMBOL, // All 7 symbols. + CURSOR_AREA_COUNT = CURSOR_AREA_SYMBOL + NUM_FRONTIER_FACILITIES, +}; + +struct FrontierPassData +{ + void (*callback)(void); + u16 state; + u16 battlePoints; + s16 x; + s16 y; + u8 cursorArea; + u8 previousCursorArea; + u8 hasBattleRecord:1; + u8 unkE:3; + u8 trainerStars:4; + u8 facilitySymbols[NUM_FRONTIER_FACILITIES]; +}; + +struct FrontierPassUnk +{ + u32 unk0[8]; + u8 *unk20; + u8 *unk24; + u8 *unk28; + bool8 unk2C; + s16 unk2E; + s16 unk30; + u8 tilemapBuff1[0x1000]; + u8 tilemapBuff2[0x1000]; + u8 tilemapBuff3[0x400]; +}; + +struct FrontierPassSaved +{ + void (*callback)(void); + s16 x; + s16 y; +}; + +extern struct FrontierPassData *gUnknown_02039CEC; +extern struct FrontierPassUnk *gUnknown_02039CF0; +extern struct FrontierPassSaved gUnknown_02039CF8; + +// This file's functions. +u32 sub_80C51F0(void (*callback)(void)); +void sub_80C544C(void); +void sub_80C629C(void); +void sub_80C63FC(void); +void sub_80C62DC(void); +u32 sub_80C52E4(void); +bool32 sub_80C5484(void); +bool32 sub_80C570C(void); +void sub_80C5A48(u8 taskId); +void sub_80C5BD8(u8 taskId); +void sub_80C6104(u8 cursorArea, u8 previousCursorArea); + +// Const rom data. +extern const s16 gUnknown_085713E0[][2]; +extern const struct BgTemplate gUnknown_085713E8[3]; +extern const struct WindowTemplate gUnknown_08571400[]; +extern const u32 gUnknown_085712F8[]; +extern const u32 gUnknown_085712C0[]; +extern const u32 gUnknown_08571060[]; + +// code void sub_80C50D0(void) { SetGpuReg(REG_OFFSET_DISPCNT, 0); @@ -29,3 +125,351 @@ void sub_80C50D0(void) CpuFill16(0, (void *)VRAM, VRAM_SIZE); CpuFill32(0, (void *)OAM, OAM_SIZE); } + +void sub_80C51C4(void (*callback)(void)) +{ + sub_80C51F0(callback); + SetMainCallback2(sub_80C544C); +} + +void sub_80C51D8(void) +{ + SetMainCallback2(gUnknown_02039CEC->callback); + sub_80C52E4(); +} + +u32 sub_80C51F0(void (*callback)(void)) +{ + u8 i; + + if (gUnknown_02039CEC != NULL) + return 1; + + gUnknown_02039CEC = AllocZeroed(sizeof(*gUnknown_02039CEC)); + if (gUnknown_02039CEC == NULL) + return 2; + + gUnknown_02039CEC->callback = callback; + i = GetCurrentRegionMapSectionId(); + if (i != MAPSEC_BATTLE_FRONTIER && i != MAPSEC_ARTISAN_CAVE) + { + gUnknown_02039CEC->x = 176; + gUnknown_02039CEC->y = 104; + } + else + { + gUnknown_02039CEC->x = 176; + gUnknown_02039CEC->y = 48; + } + + gUnknown_02039CEC->battlePoints = gSaveBlock2Ptr->frontier.battlePoints; + gUnknown_02039CEC->hasBattleRecord = CanCopyRecordedBattleSaveData(); + gUnknown_02039CEC->unkE = 0; + gUnknown_02039CEC->trainerStars = CountPlayerTrainerStars(); + for (i = 0; i < 7; i++) + { + if (FlagGet(FLAG_SYS_TOWER_SILVER + i * 2)) + gUnknown_02039CEC->facilitySymbols[i]++; + if (FlagGet(FLAG_SYS_TOWER_GOLD + i * 2)) + gUnknown_02039CEC->facilitySymbols[i]++; + } + + return 0; +} + +u32 sub_80C52E4(void) +{ + if (gUnknown_02039CEC == NULL) + return 1; + + memset(gUnknown_02039CEC, 0, sizeof(*gUnknown_02039CEC)); // Why clear data, if it's going to be freed anyway? + FREE_AND_SET_NULL(gUnknown_02039CEC); + return 0; +} + +u32 sub_80C5310(void) +{ + if (gUnknown_02039CF0 != NULL) + return 1; + + gUnknown_02039CF0 = AllocZeroed(sizeof(*gUnknown_02039CF0)); + if (gUnknown_02039CF0 == NULL) + return 2; + + return 0; +} + +u32 sub_80C5340(void) +{ + FreeAllWindowBuffers(); + if (gUnknown_02039CF0 == NULL) + return 1; + + if (gUnknown_02039CF0->unk28 != NULL) + FREE_AND_SET_NULL(gUnknown_02039CF0->unk28); + if (gUnknown_02039CF0->unk24 != NULL) + FREE_AND_SET_NULL(gUnknown_02039CF0->unk24); + if (gUnknown_02039CF0->unk20 != NULL) + FREE_AND_SET_NULL(gUnknown_02039CF0->unk20); + + memset(gUnknown_02039CF0, 0, sizeof(*gUnknown_02039CF0)); // Why clear data, if it's going to be freed anyway? + FREE_AND_SET_NULL(gUnknown_02039CF0); + return 0; +} + +void sub_80C53AC(void) +{ + if (gUnknown_02039CF0->unk2C) + { + SetBgAffine(2, + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0] << 8, + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1] << 8, + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][0], + gUnknown_085713E0[gUnknown_02039CEC->unkE - 1][1], + gUnknown_02039CF0->unk2E, + gUnknown_02039CF0->unk30, + 0); + } + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_80C5438(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); +} + +void sub_80C544C(void) +{ + if (sub_80C5484()) + { + CreateTask(sub_80C5A48, 0); + SetMainCallback2(sub_80C5438); + } +} + +void sub_80C5470(void) +{ + if (sub_80C570C()) + { + sub_80C51D8(); + } +} + +bool32 sub_80C5484(void) +{ + u32 sizeOut = 0; + + switch (gUnknown_02039CEC->state) + { + case 0: + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + DisableInterrupts(INTR_FLAG_HBLANK); + break; + case 1: + sub_80C50D0(); + break; + case 2: + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + ResetPaletteFade(); + reset_temp_tile_data_buffers(); + break; + case 3: + sub_80C5310(); + break; + case 4: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, gUnknown_085713E8, ARRAY_COUNT(gUnknown_085713E8)); + SetBgTilemapBuffer(1, gUnknown_02039CF0->tilemapBuff1); + SetBgTilemapBuffer(2, gUnknown_02039CF0->tilemapBuff2); + SetBgTilemapBuffer(3, gUnknown_02039CF0->tilemapBuff3); + SetBgAttribute(2, BG_ATTR_WRAPAROUND, 1); + break; + case 5: + InitWindows(gUnknown_08571400); + DeactivateAllTextPrinters(); + break; + case 6: + gUnknown_02039CF0->unk20 = malloc_and_decompress(gUnknown_085712F8, &sizeOut); + gUnknown_02039CF0->unk24 = malloc_and_decompress(gUnknown_08571060, &sizeOut); + gUnknown_02039CF0->unk28 = malloc_and_decompress(gUnknown_085712C0, &sizeOut); + decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE08C8, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(2, gUnknown_08DE2084, 0, 0, 0); + break; + case 7: + if (free_temp_tile_data_buffers_if_possible()) + return FALSE; + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 30, 20); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 30, 20); + CopyBgTilemapBufferToVram(0); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + break; + case 8: + LoadPalette(gUnknown_08DE07C8[0], 0, 0x1A0); + LoadPalette(gUnknown_08DE07C8[1 + gUnknown_02039CEC->trainerStars], 0x10, 0x20); + LoadPalette(stdpal_get(0), 0xF0, 0x20); + sub_80C629C(); + sub_80C6104(gUnknown_02039CEC->cursorArea, gUnknown_02039CEC->previousCursorArea); + if (gUnknown_02039CEC->unkE == 1 || gUnknown_02039CEC->unkE == 2) + { + gUnknown_02039CEC->state = 0; + return TRUE; + } + break; + case 9: + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + ShowBg(2); + sub_80C62DC(); + SetVBlankCallback(sub_80C53AC); + BlendPalettes(0xFFFFFFFF, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); + break; + case 10: + AnimateSprites(); + BuildOamBuffer(); + if (UpdatePaletteFade()) + return FALSE; + + gUnknown_02039CEC->state = 0; + return TRUE; + } + + gUnknown_02039CEC->state++; + return FALSE; +} + +bool32 sub_80C570C(void) +{ + switch (gUnknown_02039CEC->state) + { + case 0: + if (gUnknown_02039CEC->unkE != 1 && gUnknown_02039CEC->unkE != 2) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + } + else + { + gUnknown_02039CEC->state = 2; + return FALSE; + } + break; + case 1: + if (UpdatePaletteFade()) + return FALSE; + break; + case 2: + SetGpuReg(REG_OFFSET_DISPCNT, 0); + HideBg(0); + HideBg(1); + HideBg(2); + SetVBlankCallback(NULL); + ScanlineEffect_Stop(); + SetVBlankHBlankCallbacksToNull(); + break; + case 3: + sub_80C63FC(); + break; + case 4: + sub_80C50D0(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + break; + case 5: + UnsetBgTilemapBuffer(0); + UnsetBgTilemapBuffer(1); + UnsetBgTilemapBuffer(2); + sub_80C5340(); + gUnknown_02039CEC->state = 0; + return TRUE; + } + + gUnknown_02039CEC->state++; + return FALSE; +} + +struct +{ + s16 yStart; + s16 yEnd; + s16 xStart; + s16 xEnd; +} +extern const gUnknown_08571454[]; + +u8 sub_80C57FC(s16 x, s16 y) +{ + u8 i; + + // Minus/Plus 1, because the table doesn't take into account the nothing field. + for (i = 0; i < CURSOR_AREA_COUNT - 1; i++) + { + if (gUnknown_08571454[i].yStart <= y && gUnknown_08571454[i].yEnd >= y + && gUnknown_08571454[i].xStart <= x && gUnknown_08571454[i].xEnd >= x) + { + if (i >= CURSOR_AREA_SYMBOL - 1 && gUnknown_02039CEC->facilitySymbols[i - CURSOR_AREA_SYMBOL + 1] == 0) + break; + + return i + 1; + } + } + + return 0; +} + +void sub_80C5868(void) +{ + u8 taskId; + + if (!sub_80C5484()) + return; + + switch (gUnknown_02039CEC->unkE) + { + case 1: + case 2: + taskId = CreateTask(sub_80C5BD8, 0); + gTasks[taskId].data[0] = 1; + break; + case 3: + default: + gUnknown_02039CEC->unkE = 0; + taskId = CreateTask(sub_80C5A48, 0); + break; + } + + SetMainCallback2(sub_80C5438); +} + +void sub_80C58D4(void) +{ + sub_80C51F0(gUnknown_02039CF8.callback); + gUnknown_02039CEC->x = gUnknown_02039CF8.x; + gUnknown_02039CEC->y = gUnknown_02039CF8.y; + memset(&gUnknown_02039CF8, 0, sizeof(gUnknown_02039CF8)); + switch (InBattlePyramid()) + { + case 1: + PlayBGM(MUS_PYRAMID); + break; + case 2: + PlayBGM(MUS_PYRAMID_TOP); + break; + default: + Overworld_PlaySpecialMapMusic(); + break; + } + + SetMainCallback2(sub_80C5868); +} diff --git a/src/graphics.c b/src/graphics.c index 10efd5043..287a1f5d6 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -1590,7 +1590,7 @@ const u32 gUnknown_08DE0644[] = INCBIN_U32("graphics/title_screen/title_screen2. // more trainer card stuff -const u16 gUnknown_08DE07C8[] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well +const u16 gUnknown_08DE07C8[][16] = INCBIN_U16("graphics/frontier_pass/tiles.gbapal");// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well const u32 gUnknown_08DE08C8[] = INCBIN_U32("graphics/frontier_pass/tiles.4bpp.lz"); const u32 gUnknown_08DE2084[] = INCBIN_U32("graphics/frontier_pass/tiles2.8bpp.lz"); const u32 gUnknown_08DE3060[] = INCBIN_U32("graphics/frontier_pass/tiles.bin.lz");